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CS 5150 Software Engineering. Lecture 3 Software Processes 2. Administration. Project teams •Any announcement to class?. Administration. Project teams When you have formed your team and reached agreement with your client , please send a message to: - PowerPoint PPT Presentation
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CS 5150 1
CS 5150 Software Engineering
Lecture 3
Software Processes 2
CS 5150 2
Administration
Project teams
• Any announcement to class?
CS 5150 3
Administration
Project teams
When you have formed your team and reached agreement with your client, please send a message to:
[email protected] and [email protected]
with the names of the team, the client's name, and the topic of the project.
CS 5150 4
Observations about Big Projects
A big project may be 100 to 10,000+ person years
• Every large system is developed by many people, who are constantly changing.
• Before a big project is completed the requirements have changed many times.
• No large system is ever complete.
CS 5150 Projects
• A CS 5150 project is about 0.3 person/years.
This is about the size of a single increment (sprint) in a production Agile process.
CS 5150 5
Software Process
Fundamental Assumption:
Good processes lead to good software
Good processes reduce risk
Good processes enhance visibility
Systematic testing is an integral part of all processes
CS 5150 6
Variety of Software Processes
Software products are very varied...
Therefore, there is no standard process for all software engineering projects
BUT successful software development projects all need to address similar issues.
This creates a number of process steps and testing steps that should be part of all software projects
CS 5150 7
Basic Process Steps in all Software Development
• Feasibility and planning
• Requirements
• System and program design
• Implementation
• Acceptance and release
• Operation and maintenance
These steps may be repeated many times during the development cycle
CS 5150 8
Basic Testing Steps in all Software Development
• Vallidating the requirements
• Testing the system and program design
Usability testing
• Testing the implementation
• Acceptance testing
• Bug fixing and maintenance
All these steps will be repeated many times during the life of the system
CS 5150 9
Process Step: Feasibility
A feasibility study precedes the decision to begin a project.
• What is the scope of the proposed project?
• Is the project technically feasible?
• What are the projected benefits?
• What are the costs, timetable?
A feasibility study leads to a decision: go or no-go.
CS 5150 10
Process Step: Requirements
Requirements define the function of the system from the client's viewpoint.
The requirements establish the system's functionality, constraints and goals by consultation with the client, customers, and users.
The requirements may be developed in a self-contained study, or may emerge incrementally.
CS 5150 11
Process Step: System and Program Design
Design describes the system from the software developers' viewpoint
System design: Establish a system architecture that matches the requirements to hardware or software systems.
Program design: Represent the software functions in a form that can be transformed into one or more executable programs
CS 5150 12
Process Step: Implementation
Implementation (coding)
The software design is realized as a set of programs or program units.
The software components may be written specifically, acquired from elsewhere, or modified.
CS 5150 13
Process Step: Acceptance and Release
Acceptance
The system is tested against the requirements by the client, often with selected customers and users.
Delivery and release
The system is delivered to the client and released into production or marketed to customers.
CS 5150 14
Process Step: Operation and Maintenance
Operation: The system is put into practical use.
Maintenance: Errors and problems are identified and fixed.
Evolution: The system evolves over time as requirements change, to add new functions or adapt the technical environment.
Phase out: The system is withdrawn from service.
This is sometimes called the Software Life Cycle
CS 5150 15
Testing
User testing
A preliminary version of the user interface is tested by users. Their experience may lead to changes in the requirements or the design.
Program testing
The development team tests components individually (unit testing) or in combination (system testing) to find bugs, etc.
Acceptance testing
The client tests the final version of the system or parts of the system against the requirements.
CS 5150 16
Sequence of Processes
Every software project will include these basic processes, in some shape or form, but:
• They may be formal or informal
• They may be carried out in various sequences
Deliverables
In a heavyweight process, each process step creates a deliverable, usually documentation, e.g., a requirements specification.
In a lightweight process, the deliverables are incremental working code, with minimal supporting documentation.
CS 5150 17
Heavyweight and Lightweight Software Development
In a heavyweight process, the development team works through the entire development cycle slowly and systematically, with the aim of delivering a complete software product with minimal changes and revision.
Example: the Modified Waterfall Model
In a lightweight process, the development team releases working software in small increments, and develops the plans incrementally, based on experience.
Example: Agile Software Development
CS 5150 18
Heavyweight and Lightweight Methodologies
Heavyweight Lightweight
Processes and tools Individuals & interactions
Documentation Working software
Contract negotiation Customer collaboration
Following a plan Responding to change
Based on the Manifesto for Agile Software Development: http://agilemanifesto.org/
CS 5150 19
Sequence of Processes
Major alternatives
• Sequential: As far as possible, complete each process step before beginning the next. Waterfall model.
• Iterative: Go quickly through all process steps to create a rough system, then repeat them to improve the system. Iterative refinement.
• Incremental: An extension of iterative refinement in which small increments of software are placed in production (sprints). Agile development.