CooperU VisD DayOne May 2013

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    VISUAL DESIGN 2013 1

    !

    Day 1

    VisualInterface

    Design2013

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    VISUAL DESIGN 2013 2

    Twitter: @cooper

    Email: [email protected]

    Facebook: www.facebook.com/cooperdesign

    Vimeo: vimeo.com/cooperdesign

    Instructors:

    Nick Myers @nickmyer5 [email protected]

    Jason Csizmadi @jcsizmadi [email protected]

    A bit about us

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    VISUAL DESIGN 2013 3

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    VISUAL DESIGN 2013 4

    E X E R C I S E 1 0 M I N U T E S

    Pulled from Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers by Dave Gray

    Lets learn a bit about each other.

    Design your trading card

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    VISUAL DESIGN 2013 5

    E X E R C I S E 1 0 M I N U T E S

    Design your trading card1

    2

    A

    B

    c

    D

    5 min: design your trading card:

    Self-portrait

    NicknameSuper power

    What you hope to learn from this class

    30 seconds each: introduce yourself and tell us one thing you

    wrote on your trading card.

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    A brief overview of Visual Interface Design at Cooper.

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    Graphicand information design for

    the screen

    Control-level interface design

    Visual Interface Design is

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    Course Overview

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    Today we are going to go discuss principles

    of visual interface design:

    7 The language of visual design

    7

    Support the user experience

    7 Create unique experiences

    7

    Design for interaction

    7

    Craft the details

    7

    Simplify

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    VISUAL DESIGN 2013 10

    Tomorrow: focus on visual design process

    7 Goal-directed visual design

    7

    Strategies for collaboration

    7

    Project introduction and experience workshop

    7

    Be systematic

    7

    Visual system and style guides

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    VISUAL DESIGN 2013 11

    What we wontbe covering

    These topics are covered in other courses:7

    Stakeholder and user interviews

    7

    Creating personas

    7 Developing scenarios

    7

    Designing the interaction framework

    7 Documenting interaction design

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    VISUAL DESIGN 2013 12"#$#%& ()*+ +,** - ./&01"2&.3/ 40%.$/ - 5+,** - *+VISUAL DESIGN 2013 12

    The language of

    visual design

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    VISUAL DESIGN 2013 13

    The elements of

    visual design

    7 Color

    7 Type

    7 Shape

    7

    Texture

    7 Image

    7 Scale

    7 Contrast

    7 Balance

    7

    Hierarchy

    7 Association

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    VISUAL DESIGN 2013 14

    Color guides interactions

    and builds an emotional

    connection with users.

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    VISUAL DESIGN 2013 15

    Color Theory

    Hue Saturation Value

    Harmonious

    palettes

    Volume

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    The art of choosing colors

    Use brand colors Find colors from nature, photos, etc.

    Use tools for harmonious palettes Create simple palettes with few colors

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    VISUAL DESIGN 2013 17

    Color meaning varies across cultures but some

    colors have consistent meaning

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    Simpler color palettes support heavy use and

    create elegance

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    Give colors meaning to help users understand

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    Use color to emphasize information

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    VISUAL DESIGN 2013 21

    Text and Typography

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    Introduction to type

    From www.typekit.com

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    Choose typefaces for legibility

    Wide letter spacing

    Wide punch width

    Tall x-height

    Simple strokes

    Upper/lowercase

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    Common interface typefaces

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    VISUAL DESIGN 2013 26

    Use varying weights to amplify visual hierarchy

    Use the bold style for emphasis and avoid applying to largeblocks of text.

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    VISUAL DESIGN 2013 27

    Format content for readability

    For content-heavyweb sites:

    7

    Set opening paragraphs

    flush left

    7

    Average line length forcontent 10-12 words

    (65-70 characters)

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    VISUAL DESIGN 2013 28

    When to use larger text

    Target Audience7

    Populations older than 40

    7 Audiences with disabilities (may require voice)

    7 Children and beginning readers

    Environment

    7

    Screens that are viewed from a distance

    7

    Screens with protective coverings

    7 High-resolution monitors

    7

    Lots of text

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    VISUAL DESIGN 2013 29

    Check type sizes on the target platform

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    VISUAL DESIGN 2013 30

    Typefaces have distinct

    personalities.

    The choice of typeface

    helps set tone, feel

    and character.

    Use typography for:

    7

    Way-finding

    (orientation and navigation)

    7

    Field or control labels

    7

    Links

    7

    Instructions

    7

    Error messages

    7

    Content

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    Discussion: What qualities does the typography convey?

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    Discussion: What qualities does the typography convey?

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    Discussion: What qualities does the typography convey?

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    VISUAL DESIGN 2013 35

    Going beyond system fonts

    @font-face7

    New CSS font technology that newer browsers support (Safari,

    Firefox, Chrome)

    7

    Google font directory uses technology (http://code.google.com/webfonts)

    Font hosting services

    7

    Typekit, Fonts.com, Fontdeck, webtype, Google Fonts

    Embedding

    7 Call font foundry to see if they allow embedding of their fonts within apps

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    VISUAL DESIGN 2013 36

    Test fonts for sharpness

    Not all typefaces have been hinted for the interface and mayappear blurry or jagged.

    http://www.typotheque.com/articles/hinting

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    VISUAL DESIGN 2013 37

    These subtle formsof

    language communicate

    the personality and

    characteristics of the

    brand: texture, shape,

    gradation, line, scale,

    balance.

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    VISUAL DESIGN 2013 38

    Texture can add affordance, create contrast or

    establish a unique look

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    VISUAL DESIGN 2013 39

    Texture isnt strictly necessary

    Gradation can enrich add depth provide affordance

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    Gradation can enrich, add depth, provide affordance

    Use the same light source be subtle consider reflectivity texture

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    Use thesame light source, be subtle, consider reflectivity, texture

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    Shape + Line

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    Shape

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    VISUAL DESIGN 2013 44

    Imagery

    Imagery sets the mood via composition subject style

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    Imagery sets the mood via composition, subject, style

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    VISUAL DESIGN 2013 46

    Which image better conveys the desired

    attributes?

    %89:;

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    VISUAL DESIGN 2013 47

    Avoid generic imagery

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    VISUAL DESIGN 2013 48

    Sketch ideas before searching for images on stock sites

    B t f ll hi h t h f i i

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    Best of all, hire a photographer for unique images

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    VISUAL DESIGN 2013 50

    Balance

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    Balance affects how we view the quality of a design

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    Does this feel balanced?

    B l i

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    VISUAL DESIGN 2013 53

    Balancing

    elements

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    VISUAL DESIGN 2013 54

    Alignment

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    VISUAL DESIGN 2013 55

    Alignment brings organization to screens and

    guides viewers through content flows

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    Poor

    alignment

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    Better

    alignment

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    VISUAL DESIGN 2013 58

    Visual hierarchy

    accentuates differences

    to navigate information

    in a specific order.

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    Hierarchy prioritizesinformation, guides screen

    flow and reduces anxiety

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    VISUAL DESIGN 2013 61

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    VISUAL DESIGN 2013 62VISUAL DESIGN 2013 62

    Which zones did youmark as 1, 2 and 3?

    What visual stylesinfluenced your choices?

    D I S C U S S I O N

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    VISUAL DESIGN 2013 63

    Accentuate differences by position, size,

    weight, color

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    VISUAL DESIGN 2013 64

    It doesnt have to be fancy to be effective

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    VISUAL DESIGN 2013 65VISUAL DESIGN 2013 65

    The greater the contrast,

    the stronger the hierarchy.

    Unclear hierarchy leads

    to poor usability.

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    Is hierarchy clear? Why or Why not?

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    What about this example?

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    VISUAL DESIGN 2013 68

    E X E R C I S E 2 0 M I N U T E S

    Sketch a mobile to-do list for nurses.

    Sketching hierarchy

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    VISUAL DESIGN 2013 69

    E X E R C I S E 2 0 M I N U T E S

    Sketching hierarchy

    1 A nurse has a to-do list on her mobile device.

    Sketch how you would indicate hierarchy (using position,

    size, color, type and line weight) for the following items:

    Patient A is asking for pain medicine right now

    Patient C's life support system needs attention

    in the next 5 minutes

    10 routine emails and record-keeping tasks, 5of which are fairly important

    5 patients need medication in the next hour

    A

    B

    c

    d

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    VISUAL DESIGN 2013 70VISUAL DESIGN 2013 70

    How did you indicate relativeimportance of the informationon the nurses to-do list?

    How did you design this to-dolist for a mobile devicedifferently than you would havefor a website?

    D I S C U S S I O N

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    VISUAL DESIGN 2013 71

    Association helps us

    organize information

    elements appear

    related and designs are

    easier to understand

    P d

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    VISUAL DESIGN 2013 72

    Items that are close to oneanother are presumed to berelated.

    We see 3 columns becausethe vertical spacing is closerthan the horizontal spacing.

    Proximity can indicate association

    P i i i di i i

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    VISUAL DESIGN 2013 73

    If we change the spacing,

    we see 4 rows instead.

    Proximity can indicate association

    P i i i di i i

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    VISUAL DESIGN 2013 74

    7 When data or controls aren't related

    by their position, users have to thinkharder

    7 A stovetop would be more usable

    if the controls were laid out more like

    the burners, or vice versa

    Position can indicate association

    C l k it i t d

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    VISUAL DESIGN 2013 75

    Color can make items seem associated

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    VISUAL DESIGN 2013 77

    E X E R C I S E 1 0 M I N U T E S

    How is association conveyed?

    1

    2

    By yourself, identify association in the following three

    examples by making a list of what items seem related.

    Next, list 3 to 5 specific visual properties that were

    manipulated to communicate association in these

    examples.

    H i i ti d?

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    How is association conveyed?

    D I S C U S S I O N

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    VISUAL DESIGN 2013 79VISUAL DESIGN 2013 79

    Which items seem relatedto each other?

    What visual propertiesinfluencedyour choices?

    How do you determine whetherassociation is being used well ornot??

    D I S C U S S I O N

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    VISUAL DESIGN 2013 81"#$#%& ()*+ +,** - ./&01"2&.3/ 40%.$/ - 5+,** - 6*VISUAL DESIGN 2013 81

    The experiences

    that people have with

    companies are now digital.

    Therefore, the visual

    interface has become thenew representation

    for the brand.

    F l

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    VISUAL DESIGN 2013 82

    For example:

    D I S C U S S I O N

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    VISUAL DESIGN 2013 83VISUAL DESIGN 2013 83

    What are some

    products that make a

    good first impression?

    Abad one? Why?

    D I S C U S S I O N

    Based on first impressions

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    VISUAL DESIGN 2013 84

    Based on first impressions,

    which would you rather eat?

    Based on first impressions

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    VISUAL DESIGN 2013 85

    Based on first impressions,

    which would you rather buy?

    Based on first impressions

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    VISUAL DESIGN 2013 86

    Based on first impressions,

    which would you rather use?

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    VISUAL DESIGN 2013 87

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    VISUAL DESIGN 2013 88VISUAL DESIGN 2012 88

    A companys brand is the primary

    source of its competitive advantageand a valuable strategic advantage.

    David AakerVice Chairman of Prophet

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    Y b d i th

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    VISUAL DESIGN 2013 90VISUAL DESIGN 2013 90

    Your brand is the

    experiences

    people have with

    your product or

    service over time,

    across a variety of

    touchpoints.

    What attributes do you associate with

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    VISUAL DESIGN 2013 91

    What attributes do you associate with

    these brands?

    and what effect does that have on buying behavior?

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    VISUAL DESIGN 2013 92VISUAL DESIGN 2012 92

    A brand is the sumof the customers experiences with

    the relevant product or company.

    It is transmitted in every interaction

    with the customer over the lifetime

    of the relationship.

    Suzanne Hogan, Eric Almquist, Simon E. GlynnLippincott Mercer

    A consistent look builds the brand

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    VISUAL DESIGN 2013 93

    A consistent look builds the brand

    A unique, consistent look can make a product identifiably yours.

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    What brand values does Lexus convey?

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    What brand values does Lexus convey?

    Lets talk through this for

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    VISUAL DESIGN 2013 96

    Let s talk through this for

    Features &

    Attributes

    Benefits

    Beliefs &

    Values

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    VISUAL DESIGN 2013 97"#$#%& ()*+ +,** - ./&01"2&.3/ 40%.$/ - 5+,** - (KVISUAL DESIGN 2013 97

    Visual design makesthe product immediately

    desirable and identifiable.

    Good behavior determines

    how people feel about theproduct in the long run.

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    VISUAL DESIGN 2013 98VISUAL DESIGN 2013 98

    Great experiences are both

    aspirationaland authentic.

    We look for the intersection of

    brand attributes, business goals,

    and peoples needs to create the

    experience strategy.

    Trends change often, software is much slower

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    VISUAL DESIGN 2013 99

    Trends change often, software is much slower

    Design to differentiate from competitors

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    VISUAL DESIGN 2013 100

    Design to differentiate from competitors

    Content should

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    inspire design

    The interface is fading so interactions become

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    The interface is fading so interactions become

    more influential.

    Signature interactions

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    Signature interactions

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    VISUAL DESIGN 2013 104"#$#%& ()*+ +,** - ./&01"2&.3/ 40%.$/ - 5+,** - *,JVISUAL DESIGN 2013 104

    Support the user experience

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    Interface design differs from marketing

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    VISUAL DESIGN 2013 106

    Interface design differs from marketing

    Design for people and goals

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    Design for people and goals

    Design is more complex across multiple

    l tf

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    VISUAL DESIGN 2013 108

    platforms

    Understand the different contexts

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    0>MNC=O

    Consider the different interface needs

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    Contexts have different technical display

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    VISUAL DESIGN 2013 111

    requirements

    Exploring broadly to test the language across

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    different contexts

    User factors influence design

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    VISUAL DESIGN 2013 113

    g

    What are potential user factors?

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    VISUAL DESIGN 2013 114

    p

    Diabetics often have poor eyesight

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    VISUAL DESIGN 2013 115

    p y g

    User factors and environmental factors

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    VISUAL DESIGN 2013 116

    Environmental factors

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    VISUAL DESIGN 2013 117

    Viewing distance

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    VISUAL DESIGN 2013 118

    Distractions

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    VISUAL DESIGN 2013 120"#$#%& ()*+ +,** - ./&01"2&.3/ 40%.$/ - 5+,** - *+,VISUAL DESIGN 2013 120

    Design for interaction

    Aesthetic-usability effect

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    VISUAL DESIGN 2013 121

    Aesthetic products are

    perceived as easier to usethan less-aesthetic products.

    Users are more forgiving

    of usability flaws inproducts that are

    aesthetically appealing.

    Reference: Universal Principles of Design

    Design for screen flow

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    Design for scenarios

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    Archetypes define the system

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    Design the in-between

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    Communicate interaction with affordance:

    H d h l d b h ?

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    VISUAL DESIGN 2013 126

    How do the visual properties indicate behavior?

    An affordance is a visual clue that suggest you

    i l hi

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    VISUAL DESIGN 2013 127

    can manipulate something

    Well-designed controls provide eff

    ective aff

    ordances like push, slide, twist,scroll, and more.

    Present information clearly and simply

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    Present feedback or status visually

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    VISUAL DESIGN 2013 129

    Use RVMF to prevent interference

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    VISUAL DESIGN 2013 130

    7 1PQRS 1C:A PCN= QGT9>9NN R99TI

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    VISUAL DESIGN 2013 131

    Information design

    helps users understand

    data, grasp meaning,

    and make decisions

    easily

    A classic example by Harry Beck

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    VISUAL DESIGN 2013 134

    Consider information

    in support of a

    personas goals

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    VISUAL DESIGN 2013 135

    People understand

    best when they can

    compare

    Comparing values

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    VISUAL DESIGN 2013 136

    bar graphs http://nikeplus.nike.com

    Comparing parts to their greater whole

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    VISUAL DESIGN 2013 137

    bar graphs : heat maps : pixel chartshttp://pulse.ninemsn.com.au

    Viewing information over time

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    VISUAL DESIGN 2013 138

    line graph (trend emphasis) : bar graph (value emphasis) : line & point (balance)http://finance.google.com

    Correlation comparing variables

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    VISUAL DESIGN 2013 139

    scatter plots http://www.nytimes.com/packages/flash/business/20070408_EXECPAY_GRAPHIC

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    Dense and precise data

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    VISUAL DESIGN 2013 141

    tables: dense information, precise values, comparing single values, multiple categories of infohttp://news.yahoo.com/election/2008 dashboard

    Lower information density is good

    f i t

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    VISUAL DESIGN 2013 142

    for inexpert users

    Sparklines for low density, high intensity

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    Progressive disclosure

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    VISUAL DESIGN 2013 144

    Expanding areas and tool tips can show more information when it's

    needed.

    Ben Shneiderman calls this:

    1. Overview

    2.

    Zoom-and-filter

    3. Details-on-demand

    Here's what this image describes:

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    VISUAL DESIGN 2013 145

    Q9

    R9O9#DC;YZGG?D

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    VISUAL DESIGN 2013 146VISUAL DESIGN 2013 146

    Lets have a few teams

    share

    What did you learn?

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    VISUAL DESIGN 2013 147"#$#%& ()*+ +,** - ./&01"2&.3/ 40%.$/ - 5+,** - *JKVISUAL DESIGN 2013 147

    Craft the details

    How to exhibit craftsmanship

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    VISUAL DESIGN 2013 148

    Deliver on your promisesPay attention to every detail

    Be consistent

    Apply the same care to all

    points in the experience

    Deliver on your promises: Software should

    work as expected

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    VISUAL DESIGN 2013 149

    p

    Attention to the details leads to a high-quality

    product thats trusted and loved

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    VISUAL DESIGN 2013 150

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    Craftsmanship is easier with a micro grid

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    VISUAL DESIGN 2013 152

    Fields, labels, and controls are sized and spaced

    according to a base unit, rather than at random intervals.

    1 pixel

    5 pixelbase unit

    Attention to the physical world

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    Consistency

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    Transitions

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    VISUAL DESIGN 2013 155

    Design transitions with motion studies

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    E X E R C I S E 1 0 M I N U T E S

    How could this screen be crafted better?

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    VISUAL DESIGN 2013 157

    Document or sketch your ideas

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    Communicate when space is limited

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    VISUAL DESIGN 2013 159

    Indicate object types in a list

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    VISUAL DESIGN 2013 160

    Show state or status

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    VISUAL DESIGN 2013 161

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    Icons influence your brand on screen.

    What do these icons say about the brand?

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    VISUAL DESIGN 2013 163

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    VISUAL DESIGN 2013 164"#$#%& ()*+ +,** - ./&01"2&.3/ 40%.$/ - 5+,** - *\JVISUAL DESIGN 2013 164

    Icons representobjects,actions, and results.

    Action plus object is best, when possible

    Th t ff ti

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    The most effective way

    to make an icon understandable.

    Example:

    Adobe Photoshop

    tool bar icons

    Keep icons visually simple

    l lh d d k l l h b k d h

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    VISUAL DESIGN 2013 166

    Outlines, silhouettes, and dark colors on light backgrounds are the

    easiest to recognize.

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    Will the average teenager understand

    these in 10 years?

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    VISUAL DESIGN 2013 168

    Process of icon design

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    E X E R C I S E 2 0 M I N U T E S

    Sketching icons

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    VISUAL DESIGN 2013 170

    Create clear, memorable icons.

    Sketching icons

    E X E R C I S E 2 0 M I N U T E S

    Sketching icons

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    VISUAL DESIGN 2013 171

    Sketching icons

    1 Sketch icons for the following:

    Insert a paragraph (word processor)

    Delete a customer's record (customer database)

    Group several objects together (drawing tool)

    Ungroup the objects (drawing tool)

    Buy this item (e-commerce web site)Save a photo clipping (interior design application)

    A

    B

    C

    D

    E

    f

    D I S C U S S I O N

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    VISUAL DESIGN 2013 172VISUAL DESIGN 2013 172

    Lets shareour icons by posting

    them up for all to see.

    Which do you think

    are most successful?

    Designing and code: Manage the front-end to

    ensure quality and design faster

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    Responsive design

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    Refinement

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    VISUAL DESIGN 2013 176"#$#%& ()*+ +,** - ./&01"2&.3/ 40%.$/ - 5+,** - *K\VISUAL DESIGN 2013 176

    Simplify

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    What products feel simple?

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    How to make products simple

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    Reduce

    Prioritize

    Organize

    Interaction designers use personas

    and scenarios to

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    Reduce tasks and complexity

    Prioritize information and tools

    Organize information based on sequence,

    frequency, etc.

    While visual designers

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    Reducecomplexity by reducing the

    number of visual elements and relationships

    Prioritize information and show whats most

    important with hierarchy.

    Organizeinformation in meaningful ways

    through association.

    1

    The goal is to minimize work

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    2

    34

    1

    For example, use reduce to minimize work

    and support the overall flow.

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    The more edges and shapes you have, the more complexitythere is for the eye and brain to figure out.

    Basic clutter reduction requires little visual skill:

    7

    Group related elements

    7 Align fields, text, and controls

    How could work be reduced here?

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    E X E R C I S E 2 0 M I N U T E S

    Redesign this print dialog boxusing the reduce prioritize and organize principles

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    VISUAL DESIGN 2013 185

    using the reduce, prioritize, and organize principles

    E X E R C I S E 2 0 M I N U T E S

    Redesign this print dialog boxusing the reduce prioritize and organize principles

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    VISUAL DESIGN 2013 186

    1

    2

    A

    B

    C

    Alice wants 5 copies of handouts for her meeting.

    As always, she wants to print from her desk printer.

    Determine the right visual flow

    Draw a better version (ignore other scenarios for now)Remember to reduce, prioritize, and organize

    A few groups to share (depending on time).

    using the reduce, prioritize, and organize principles

    D I S C U S S I O N

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    VISUAL DESIGN 2013 187VISUAL DESIGN 2013 187

    Lets have a few teams

    share

    What did you learn?

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    VISUAL DESIGN 2013 188"#$#%& ()*+ +,** - ./&01"2&.3/ 40%.$/ - 5+,** - *66VISUAL DESIGN 2013 188

    Lets wrap up

    Lets take some time to reflect

    on the day.

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    Using this wheel, writedown your reflections

    about today.

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    See youtomorrow

    Class starts at 9:00am.