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Controlling Simulations for Animation Systems
Purposed topic outline
Key Topics• Types of simulations
– Gaseous / Smoke / Small light particles (leaves in the wind)– Liquid– Cloth / Hair
• Methods– Vector Fields– Path Based– Unconnected Particles (ex: Vortex Particles)– System of Particles
• Achieving results– Backward solving:
• Optimization problem• Linear System • Iterative Approach
– Forward Simulation w/ controls:• Animation Controls (wires, particles)
Resources• Thurey. Detail-Preserving Fluid Control SCA06• Wojtan. Keyframe Control of Complex Particle Systems Using the Adjoint
Method SCA06• Shi. Controllable motion synthesis in a gaseous medium VC05• Angelidis. A Controllable, Fast and Stable Basis for Vortex Based Smoke
Simulation SCA06• Treuille. Keyframe Control of Smoke Simulations Siggraph 03• Selle. A Vortex Particle Method for Smoke, Water and Explosions Siggraph 05
• Perhaps others… maybe even an interactive dynamic manipulation of motion capture if no one is presenting it (if there is also time)