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    Base Skill Layered Skill

    Basic Bounce 20 BB No misses

    Jack Jack X

    M&M (standing) M&M with three jumps before.

    Cross Side Swing Cross

    Blender Helicoper to Blender

    Full Twist Full Twist with Cross (on landing)

    Base Skill Layered Skill

    Skier Skier on one foot/with a double under

    Bell Bell moving sideways/with a cross

    One arm figure 8 One arm figure 8 to one arm full twist.

    Walk the dog with challengecatches

    Jump before and release into wtd

    Simple Twister (R,R,C,C,L,L) Twister (r,l,r,l)

    One Foot Hop With Continuous Cross

    Arm X Arm X with Jumps before

    Base Skill Layered Skill

    180 with cross/with double under

    360 Mad Dog

    Double Jogger Swing Kick/Swing Kick Cross

    Body Wrap Body wrap to helicopterPretzel Pretzel Cross

    Scissors

    Rocker

    Base Skill Layered Skill

    Heel to heel Boxer

    Push Up (slow) Push up Whip

    Rope poses (samples) (arm x etc) Create your own pose

    Can Can Can Can with cross on the Knee up

    Kick and Catch

    Base Skill Layered Skill

    Squat Jump Spread Eagle/Cossack

    Backward Challenges. T

    SERIES FOUR

    SERIES FIVE

    SERIES ONE

    SERIES TWO

    SERIES THRE

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    Coffee Grinder finish with a 180 and bw jump

    Double It Up From a Jump/As a double under

    Watermelon Watermelon 180

    Base Skill Layered Skill

    Stir the pot Side swing after catching/Jump after Catching

    Toe Taps Tapper/Heel Toe

    Arm Wrap Unwrap and Jump

    backward jump throw rope catch double loop in air

    Ericas rope stop Leg Smack (one leg out, reverse)

    Basic Add-Ons Creative Thinking:

    Go backward "Can you do two tricks together?" IE:

    Move Through Space cross and jack

    Add a cross skier and side swing

    Add a double under one foot hop full twist

    double under m&m

    More Add ons

    "Can you do one trick into another?"

    eyes closed Watermelon into M&M

    Going Fast/going slow Cossack into push up

    Varied Pathways One arm figure 8 into cross

    Side swing cross, into EB

    More TricksSide swing cross 360 (I)

    Side shuffle (beginner plus)

    Forward gallop (beginner plus(

    SERIES SIX

    MORE

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    Challenge Skill

    Double Under

    Continous Jack X

    Caboose

    Cross Cross/ Continuous Cross/ or Cross

    combination/Cross with Jack

    Butt Bounce

    Full twist both directions/Advanced Full Twist

    Challenge Skill

    Double Back Cross

    Fake EB

    Behind the back pass/Under the Leg Pass/Ninja

    Spinner

    Wounded Duck or Yabba Dabba

    Jogging Step

    Arm X Toss

    Challenge Skill

    Side Swing Circle

    Leg Hook 360

    Grapevine

    Texas StarPretzel cross back and fourth

    Challenge Skill

    Create your own foot pattern (with speed)

    Donkey Kick

    Spider

    Up and over Can Can

    Side swing triple

    Challenge Skill

    With Cross on Squat/With Cross on up (kick or

    straddle)

    MORE ADD ONS:

    Eyes closed

    Varied pathways

    Speed up/Slow

    Down

    ry any trick backward.

    More Quality

    Phases:

    Linking

    Combining

    Creativity

    Fitness

    Quality Learning

    Phases:

    Comprehension

    Acquisition

    Mastery

    Performance

    Basic ADD ONS:

    Backward

    Thru space

    With Cross

    With Double

    Under

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    Coffee grinder, sit down, helicopter, butt bounce.

    Front back cross/Double back Cross

    Watermelon 360

    Challenge Skill

    With a body Wrap before

    Speed with crosses

    Double Under Cross

    step through 180

    Tornado

    Intermediate (more tricks) Cool Combos

    Backward Knee Knot 360/Full Twist

    Side swing triple Straddle X/Full

    One hand behind the knee cross Straddle X/Texas

    Star

    Dlb arm behind knees Cross/Cross

    Forward knot Rocker Swing Kick

    Forward knot into caboosecreate a behind the

    back and under leg

    pass combination

    Front back cross cartwheel

    Barrel turn

    Throw and catch rope (double spin in air)

    Leg Hook TossIrish Fling

    e swngs w e

    walkiing - same

    arm and leg. Go

    into m&m then

    reverse, then ro e

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    Skills by Type

    Skill T eOne arm fi ure 8 Arm ActionContinuous cross Arm ActionCross Arm ActionCross Cross Arm Action

    Front Back Cross Arm ActionSide Swing Cross Arm Action

    Double Back Cross Arm Action

    Fake EB Arm Action

    Side swing cross, into front back cross Arm Action

    Bell FootworkJack FootworkOne Foot Ho FootworkScissors FootworkSkier FootworkBell movin sidewa s or Bell with a cross Footwork

    Boxer FootworkContinous Jack X FootworkCreate our own foot attern with s eed FootworkDouble Jogger Footwork

    Heel to heel FootworkJack X Footwork

    Jo in Ste FootworkOne foot hop with continuous cross Footwork

    Rocker Footwork

    Sim le Twister R R C C L L Footwork

    swing kick FootworkToe Taps Footwork

    Can Can Footwork

    Can Can with cross on the Knee u FootworkGrapevine Footwork

    Scissors into one knee or s lits FootworkSkier on one foot with a double under FootworkSpeed with crosses Footwork

    swing kick cross Footwork

    Swin Kick Rocker Footwork

    Ta er FootworkU and over Can Can FootworkWounded Duck FootworkYabba Dabba Footwork20 basic bounces with no misses Foundation20 BB No misses FoundationBasic Bounce FoundationForward allo Foundation

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    Skills by Type

    Side shuffle FoundationCoffee Grinder InversionCoffee Grinder 180 InversionHelico er to Blender InversionS read Ea le or Cossack Inversion

    S uat Jum InversionS uat Jum With Cross on S uat InversionBlender InversionButt Bounce InversionCaboose InversionCoffee rinder sit down helico ter butt bounce. InversionDonke Kick to ush u Inversionhand stand to one knee or s lits InversionS ider InversionTornado InversionPretzel Le OverLe Hook Le Over

    Arm Wra Mani ulatioArm X Mani ulatioBod Wra Mani ulatioBod wra to helico ter Mani ulatioCreate our own ose Mani ulatioEricas ro e sto Mani ulatioRo e Pose Mani ulatioWalk the do Mani ulatioWalk the do . Jum before and catch and um Mani ulatioWalk the do . Catch with one hand or behind the Mani ulatioarm wra unwra um Mani ulatioArm X with Jum s before Mani ulatioArm X Toss Mani ulatiobackward um throw ro e catch Mani ulatioBehind the back ass Under the Le Pass Nin a Mani ulatioSide Swin Circle Mani ulatioStir the ot Mani ulatioKick and Catch Mani ulatioS inner Mani ulatioDonke Kick PowerDouble It U PowerDouble Under PowerDouble Under Cross Power

    M&M standin ReverseLe Smack one le out reverse ReverseM&M with three um s before. ReverseWatermelon ReversePush U slow Stren thPush u Whi Stren th180 TurnsFull Twist Turns

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    Skills by Type

    One arm fi ure 8 to one arm full twist. Turns360 TurnsFull Twist with Cross on landin Turns180 with a cross or double under TurnsFull twist both directions Advanced Full Twist Turns

    Side swin cross 360 I TurnsTexas Star Turns

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    Skill Type Difficulty

    One arm figure 8 arm action easy

    Double Back Cross arm action hard

    Fake EB arm action hard

    Side swing cross, into front back cross arm action hard

    Continuous cross arm action medium

    Cross arm action medium

    Cross Cross arm action medium

    Front Back Cross arm action medium

    Side Swing Cross arm action medium

    Bell footwork easy

    Jack Footwork Easy

    One Foot Hop Footwork easy

    Scissors footwork easy

    Skier footwork easy

    Can Can footwork hard

    Can Can with cross on the Knee up footwork hard

    Grapevine footwork hardScissors into one knee or splits footwork hard

    Skier on one foot/with a double under footwork hard

    Speed with crosses footwork hard

    swing kick cross footwork hard

    Swing Kick Rocker footwork hard

    Tapper footwork hard

    Up and over Can Can footwork hard

    Wounded Duck footwork hard

    Yabba Dabba footwork hard

    Bell moving sideways or Bell with a cross footwork medium

    Boxer footwork medium

    Continous Jack X Footwork medium

    Create your own foot pattern (with speed) footwork medium

    Double Jogger footwork medium

    Heel to heel footwork medium

    Jack X Footwork medium

    Jogging Step Footwork medium

    One foot hop with continuous cross Footwork medium

    Rocker footwork medium

    Simple Twister (R,R,C,C,L,L) footwork medium

    swing kick footwork medium

    Toe Taps footwork medium

    20 basic bounces with no misses Foundation EasyBasic Bounce Foundation Easy

    Forward gallop Foundation easy

    Gallop foundation easy

    side gallop foundation medium

    Side shuffle foundation medium

    Blender Inversion Easy

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    Butt Bounce Inversion hard

    Caboose Inversion hard

    Coffee grinder, sit down, helicopter, butt bounce. inversion hard

    Donkey Kick to push up inversion hard

    hand stand to one knee or splits inversion hard

    Spider inversion hard

    Tornado inversion hard

    Coffee Grinder inversion medium

    Coffee Grinder 180 inversion medium

    Helicoper to Blender Inversion medium

    Spread Eagle or Cossack inversion medium

    Squat Jump inversion easy

    Squat Jump With Cross on Squat/With Cross on up inversion medium

    Leg Hook leg over hard

    Pretzel Leg Over medium

    Arm Wrap manipulatio easy

    Arm X manipulatio easy

    Body Wrap manipulatio easyBody wrap to helicopter manipulatio easy

    Create your own pose manipulatio easy

    Ericas rope stop manipulatio easy

    Rope Pose manipulatio easy

    Walk the dog manipulatio easy

    Walk the dog. Jump before and catch and jump manipulatio easy

    Walk the dog. Catch with one hand or behind the manipulatio easy

    Kick and Catch manipulatio hard

    Spinner manipulatio hard

    arm wrap, unwrap, jump manipulatio medium

    Arm X with Jumps before manipulatio medium

    Arm X Toss manipulatio medium

    backward jump throw rope catch manipulatio medium

    Behind the back pass/Under the Leg Pass/Ninja manipulatio medium

    Side Swing Circle manipulatio medium

    Stir the pot manipulatio medium

    Donkey Kick power hard

    Double It Up power hard

    Double Under power hard

    Double Under Cross power hard

    M&M (standing) Reverse Easy

    Leg Smack (one leg out, reverse) reverse medium

    M&M with three jumps before. Reverse mediumWatermelon reverse medium

    Push Up (slow) strength easy

    Push up Whip strength hard

    180 turn easy

    Full Twist Turn Easy

    One arm figure 8 to one arm full twist. turn easy

    180 with a cross or double under turn hard

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    Full twist both directions/Advanced Full Twist Turn hard

    Side swing cross 360 turn hard

    Texas Star turn hard

    360 turn medium

    Full Twist with Cross (on landing) Turn medium

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    Basic Bounce Foundation Easy

    Walk the dog. Catch with

    one hand or behind the

    back.

    manipulation easy

    Walk the dog. Jump before

    and catch and jump after.

    manipulation easy

    Walk the dog manipulation easy

    Rope Pose manipulation easy

    Ericas rope stop manipulation easy

    Create your own pose manipulation easy

    Body wrap to helicopter manipulation easy

    Body Wrap manipulation easy

    Arm X manipulation easy

    Arm Wrap manipulation easy

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    Cross arm action medium

    Stir the pot manipulation medium

    backward jump throw

    rope catch

    manipulation medium

    Arm X with Jumps

    before

    manipulation medium

    arm wrap, unwrap, jump manipulation medium

    Behind the back

    pass/Under the Leg

    Pass/Ninja

    manipulation medium

    Arm X Toss manipulation medium

    Side Swing Circle manipulation medium

    Simple

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    Can Can footwork hard

    Double Back Cross arm action hard

    Fake EB arm action hard

    Leg Hook leg over hard

    Skier on

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    Basic

    Comprehension

    Skill

    Acquisition

    Mastery Performance Style

    Student knows the

    name of the skills.

    Student can

    somewhere mimic the

    movement without a

    rope.

    Has a general idea of

    steps required to

    learn the skill.

    Can perform the

    skill at least one

    time.

    Can perform the skill with

    the basic bounce first, then

    performing the skill 3 times,

    then returning to the basic

    bounce.

    Student performs the skill with

    perfect posture, eyes forward, and

    smiling. (While mastering the skills)

    Linking Combining Creativity Fitness

    Can perform the skill,

    basic bounce, then go

    to another skill.Alternatively can go

    straight from move

    into another move

    without basic bounce

    in between.

    Can perform the

    skill with another

    skill (I.E Jacksand Crosses, or

    One foot hop

    and skier)

    Can create a combination or

    linking series of their own.

    Can do the skill xxx number of

    times in 15 sec. 30 sec.

    These additional development phases for learning a skill can add interest for your students. These

    challenges ultimately create a more fluid "jumper". These suggestions are great for self regulated

    learners. There is no real instruction required, just suggestions you can offer to an eager student.

    Ropeworks Skill Development first FOUR phases

    4 Major Quality Skill Development Phases (Single Rope Skills) by Rene Bibaud

    Offering these 4 phases of development will provide an educator with challenges for each student,

    depending on the level that they are starting from. Just about every single rope skill can be made more

    challenging by simply offering one of these quality stages to your student.

    Ropeworks Skill Development Phases 5-8

    Additional Skill Development Phases - beyond the basics.

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    Moving Through Space Going Backwards With A Cross With a Double Under

    Examples are moving

    sideways, forward, orbackwards, while performing

    the skills

    Jump Rope

    backwards whileperforming the skill.

    Perform a cross with skill being

    performed.

    Add a double under to the skill being

    performed.

    Eyes Closed Vary the Speed Vary the Pathway In Unision with Another Person

    Like it sounds. Try this skillwith your eyes closed.

    Try it going hotpeppers or slowing

    it way down.

    Try zig zag, clockwise, counter-clockwise, triangle etc.

    Work to jump in time with a partnerand do the skill at the same time. Do

    it a few times together if you are able.

    Use some form of counting system to

    establish your timing.

    These challenges are offered as additional options beyond the first four.

    Add On Challenges

    First Four Add On Challenges to offer your students

    Offer these fundamental add on challenges first. Be certain all studetns become aware of these options and take

    responsibility for implementing challenges when they feel ready. Encourage students to review the Performance Qualtiy

    Layers on their own, when considering add on challenges. They should try and master a skill before adding a challenge, but

    they may choose a challenge if they feel so inclined. Always return to the fundamental skill for a time, and refocus students

    on the concept of mastery and performance style.

    MORE Add-On Challenges

    Additional Add-On Challenges to Offer Variety

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    DAY CLASS NUMBER LOCATION

    2m Welcome First day - Welcome class, teacher introduction, and "what we will learn this

    session"

    Teacher Checklist

    5 m Class intro and rules - Set the tone Intro Teacher - name, experience, personal traits etc.

    What we will learn: single rope skills, partner routines, long rope, double dutch

    and show creation.

    Rules and expectations: Best effort, focus on self, mistakes are ok.

    Safety and house rules: rules about space, snacks, check in and out.

    Class operations: Rope still while teacher talking, bathrooom signal, "need

    help"signal.Great teammate - be on the lookout for someone who is helpful, encouraging

    5m Instant activity Alligator High Five - Learn as many names as you can. Repeat.

    10 m Skills Content: Series ONE . Evaluate class for skill level. Modify as needed. Introduce

    the 4 add on options.

    Teaching styles: Scaffolding for part of skill series one AND "follow me" to

    review these skills

    2 m Motivation Goal setting and best effort. Patience when making mistakes. A personal story.

    10 m Double dutch Series ONE

    5 m Personal best /Goal Setting/Club

    Practice

    Personal Best - Description and execute 2x - check for comprehension.

    5 m Buddy Buddy Series ONE

    2 m Personal Best Two times . Watch for comprehension. Help little ones, if they dont know to sit

    down

    10 m Class Review and Visit Circle sit, talk about being a good teammate. What was favorite trick?

    Have fun?

    1. Instanct Activity

    2. Rules

    3. Motivation

    4 Skills

    5. Fundamentals

    Review

    6. Game

    7. Personal Best8. Set Induction Used

    9. Circle Review

    10. wanting more

    Goals:

    Names

    Classroom

    management used.

    Zone of Prox. Dist

    used

    Add ons suggested

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    Instant Activity

    Rules

    Skills

    Motivation

    Partner/

    Buddy/Travel

    Personal Best

    Double

    Dutch/Long Rope

    Group

    Show/Group

    Personal Best

    Game

    Single Rope Skill

    Review

    Personal Best

    Circle

    Time/Review

    Class Day Location

    Check List:

    1. Instant Activity

    2. Rules

    3. Motivation4. Skills

    5. Fundamental

    6. Game

    7. Personal Best

    8. Set Induction

    Used

    9. Circle Review

    10. Wanting more...

    Goals:

    Names

    CMT USED

    ZPD used

    ADD-ons suggested

    Varied teaching

    styles

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    Content

    Class Check-List

    Instant Activity

    Review of Rules

    Motivational

    Message

    Set Induction

    Single Rope Skills

    Fundamental

    Review

    Game

    Personal Best

    Review

    Wanting more...

    Teacher

    Learn their Names

    Zone of Proximal

    Distance

    Varied Teaching

    Styles

    Add Ons Suggested

    Classroom

    Management StylesVaried

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    Freestyle

    OBJECTIVE Instruction Additional Layer

    Set induction Show moderately elaborate freestyle

    routine. Can be video, teacher, or prior

    student.

    Establishing

    guidelines.

    1. Choose 3 skills you can do well.

    2. Perform each skill 3 times.

    3. Create an ending pose.

    1. Choose more than 3 skills if you feel

    ready.

    OBJECTIVE Instruction Additional Layer

    Review parameters 3 Skills, 3x's, ending pose. Practice. Add more skills when ready.

    Adding on - Try to perform the routine with no

    mistakes.

    - Add two more skills when ready.

    Try to choose skills from each

    category:

    Arm Action

    Footwork

    Rope Manipulation

    Turns

    Strength Move

    OBJECTIVE Instruction Additional Layer

    Review Parameters 3-5 Skills, 3x's, ending pose. Practice.

    Choose a variety of skill types.

    Work to master your routine.

    When performing alongside others, wait

    patiently in a resting pose, when you are

    done.

    Can you have perfect poster?

    Can you smile while you jump?

    Performance practice

    (if prepping for an end

    of year show)

    Allow students to demonstrate their

    routines to one another.

    SERIES ONE

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    Adding on (working

    on mastery and

    precision)

    - You may add more skills if you wish.

    -Work toward mastery of the routine:

    - Remembering the routine in the

    correct order.

    - Being consistent about the number of

    each skill each time.

    - Can you do the routine most of the

    time with no more than 2 mistakes?

    Add more variety to your routine:

    -Backward

    -Combination skills (2 or more skills

    combined to create a new move)

    -Moving through space

    -Acrobatic pose or move.

    -Remove basic bounce between

    some skills.

    -Create a move unique to you.

    OBJECTIVE Instruction Additional Layer

    Performance Prep - Divide class into groups (3-5 kids per

    group)

    - Choose spots on floor for the

    performance. One for each child per group

    (3-5 spots)- Have group one stand and go to

    performance spots.

    - Ask group one to:

    Do your routine.

    Hold end pose 3 seconds.

    Wait in resting pose for all others to

    finish.

    When all others finish, all run off in

    a single file line to the.... (far right, far left...

    a direction away from the oncoming group)

    Have each group trying the same

    thing.

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    Notes

    - This is the eventual goal.

    - Freestyle is your opportunity

    to be creative, and work onsomething unique to only you.

    1. If you already have a

    freestyle, build on it and choose

    more skills.

    2. There can be exceptions to

    the "perform each skill 3 times.

    This is a general rule.

    3. Try to be creative in your

    ending pose.

    Notes

    Notes

    The additional layer suggested

    here is for practicing for a

    performance. This will helps

    kids become aware of their

    teammates, spacing and

    appropriate behavior during a

    peers performance.

    Teacher will likely need to

    monitor the room for full

    comprehension.

    Challenge older and

    returning students to build

    on prior rourtines.

    Challenge returning

    students to master their

    routine with limited

    mistakes.

    Start playing a variety of

    music. Start finding out

    what kind of music the kids

    enjoy jumping to.

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    Notes

    Use music as a mnemonic

    device: When all kids in a group

    finish and are in resting pose,

    change music to help remind

    them to run off (and for nextgroup to run on)

    Repetition is the key to

    creating a seemless show.

    Run the groups in their

    order a few times to be sure

    each child knows which

    group they are in

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    Series ONE

    establish rhythm (use music or other mnemonic devices)

    pencil jumps (straight body, arms by side, feet together)

    stay in center

    face teacher

    start in middle

    Series TWO

    Run In (run leap jump, pencil)

    exit one two ready go, opposite side

    Series THREE And beyond....

    add one skill, add, two skills, add three skills

    jump in with partner face out and exit with partner

    arm swings or ball toss

    Series FOUR and beyond- Start setting up Groups and allow for student

    turning practice time.

    Skills:jack

    full twist

    one foot hop

    squat jump

    can can

    jogging step

    More Double Dutch Options:

    any creative variation of armswingsball toss

    pick a penny

    push up

    donkey

    cartwheel out

    roundoff in

    triple jumping

    jogging step

    D

    o

    u

    b

    l

    e

    D

    u

    t

    c

    h

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    Buddy Routine ONEGood technique discussed.

    "Scoop your partner", stay close

    together, watch rope, good

    teammate

    Challenges:

    TWO

    THREE

    FOUR

    FIVE

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    Both Buddies jump 5 x's together. Then come see teacher for more challenges.

    Both Buddies hop one foot 5x

    Little buddy full turn

    Little buddy jump out

    Little buddy jump in

    Big buddy travel away

    Big Buddy travel back

    Do the following routine: little buddy one foot, lb turn around, lb jump out, big buddy travel back, ending pose

    Everyone try to start doing buddy routine on a musical cue. Practice 3x's.

    Place each pair of buddies on a "buddy spot" This will be where they meet to do big little in the show.

    Review skills from day one.

    Pick up from challenges from day one. Continue.

    New skills to try - around the world, lb jump in back, under legs, switch handles

    Make up a creative "pose" with your partner.

    Review of when to start jumping on musical cue.

    Add on to the beginning: "walk to buddy and arrive just in time to start on musical cue" 3x

    Create your own buddy routine - 3 or 4 tricks with an ending pose.

    Must stay in buddy style jump.

    Must start with music at same time as all classmates.Practice routines with ending pose. Hold ending pose for 3 seconds and then 'wave" at audience.

    You may add other styles of partner jumping to your routine.

    Practice standing away from buddy spot, walking to meet buddy when music starts and starting with musical cue.

    Do routine, and wave and run to back line when routine is over. Be aware of other routines around you.

    Review and practice big little for the show, with music, full routine run throughs.

    Simply run through routine.

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    Long Rope Technique

    Notes:

    Series ONE

    Series TWO

    Series THREE

    Series FOUR

    Series FIVE

    Additional Long Rope

    Activities:

    Long rope tricks (options)

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    Jump rope maze: 6 turners aCreating groups. If you feel a

    their age appropriate peers.

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    Proper turning - How to "Scoop" Eye on jumper, communicate. Control speed, keep big loop

    Taking turns - When working in groups, decide how you will take turns.

    Front door - Start with front door entry.

    Enter by turner

    Exit opposite turner

    Count "ready, set, go" to enter, start moving ON GO

    Stay in Middle as the jumper.

    Divide kids into long rope teams of 5-7 students (either by adding sets of buddies together or other)***

    Long Rope Technique Notes

    Start in middle- complete 5 jumps

    Run In 5 jumps and exit

    Run in, do a trick (from list) and exit

    Run in and do 2 tricks (from list) and exit

    Run in do 3 tricks and exit

    Run in with partner. Jump 5x exit together

    Run in with partner, do arm swings and exit together

    Pick a penny. (pick up penny from ground. Teams compete against each other)

    Large group cat and mouse

    Groups create a group performance with long rope. They can use other styles of jumping too

    The remainder of the week will allow kids to work on their performance. They must have ending pose

    Large class, jump rope maze challenge. 6 turners. Who can pass and jump in each rope?

    Group routine practice

    Share routines with the class.

    Run through group routine.

    Ball toss with partner on outside. 2 tosses and exit

    Make up your own routine

    Jump with two partners (start in middle)

    Jump with three partners, four partners.

    touch the ground

    one foot hop

    jack jumps 3 times

    jogging step 10 times

    can can 3 times

    cossack

    push up

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    crab jump

    pretzel position with a full turn

    full turn (in one jump)

    donkey kick

    cartwheel exit

    roundoff inbutt jump

    Bring your own rope inside

    Mushroomd 3 ropes. Ropes are paralelle and can be staggered a bit. Who can run and jump at least one time in each rope?

    group of more advanced kids would prefer to work together, the teacher may decide to group kids according to

    owever, younger kids will then need more teacher support and hands on help.

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    Instant Activities

    Day One Alligator high 5 (learning names)

    Day Two Big buddy 5 min. Alligator High Five -2m.

    Day Three Work on Freestyle routine, Simon Says

    Day Four Rock Paper Scissor

    Day Five Kids favorite

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    Travelling 2 ppl. Traveller travels 4 times. Non traveller does not jump while waiting and l

    4 ppl. (2 teams) Traveller tries to pass each jumper. Jumperss FACE, the travell

    4 ppl. Jumpes JUMP while looking ahead. Traveller does traditional travel pass

    Travell challenges Create patterns

    Each jumper does a "trick"

    Find a good song to jump to.

    Take turns being the traveller

    Make up a unique travelling routine.

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    ooks at traveller

    r . They only jump when traveller arrives.

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    Games rapid fire

    cat and mouse

    rock paper scissor (also warm up/instant activity)

    simon says (also warm up/instant activity)

    watermelon

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    Competitions

    Relay

    speed

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    practice activity/goal setting copy cats

    teach me

    skill books

    skill posters and sign off clubs

    sign off cards

    perform skill with partner

    routine practice Routine Cards

    Ropeworks Skill Posters 100 Jump Club

    Beat my personal Best

    Little Skipper

    Can be made into

    a group routine

    laterKangaroo Kid

    Hot Dog USA

    Ropeworks

    100 jump club

    Anyone who can jump 100 times

    without a miss is in the club

    Kids can sign the club if they do

    100 jumps at home

    Beat My Personal BestKids can sign if they beat their

    personal best score

    Little Skipper

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    Progression Sheets (Associated to Routine Posters)The Routine Progression Sheets give students the opportunity to measure their progress. These sheets also allow

    students to progress at their own speed and to challenge themselves at appropriate skill levels. The difficulty levels

    increase through four levels. They also correspond to the appropriate Routine Poster Provided by Ropeworks.

    Students will get a star on their card after they have gotten signatures from classmates, and shown the teacher.

    They can only do the routine in class, (during group routine practice) that corresponds to the card level they are

    To use the Routine Progression Sheets: Give each student a copy of Progression Sheet.

    Have students practice the skills beginning with the first level (currently Lil Skipper). Once a student is able to

    perform the skill the determined number of times, have him or her initial the blank next to the skill.

    Have each student show the skill to a classmate. If successful, have the classmate initial the skill under Observer's

    Once all but one skill has been initialed, they may move on to the next level.

    Mastery check When a student feels he or she is ready to move to the next level, the student is to report to the

    teacher who asks the student to perform any three of the skills listed. If the skills are performed correctly and

    successfully, the student is encouraged to move to the next level. If the skills have not been mastered, the student

    should be encouraged to continue practicing and be given specific feedback for skill success. If the teacher has

    time, they can watch all of the skills. A STAR sticker is awarded, if the skils are performed properly. Remember, we

    Students who particularly want to challenge themselves may want to try some of the skills while turning the rope

    backward, eyes closed, adding a cross, or moving through space

    SUMMARY1. Hand out sheets

    2. Students work

    3. Students Initial when completed a skill

    4. Classmate signs off on skill

    5. Teacher looks at 3 skills - If successful, student may choose another card, or continue working toward getting their

    star sticker. (remember, you can only do the routine of the highest ranking card with a star on it. (question for my

    RW teachers. Can they get stars higher up, if they havent gotten the less difficult series? Probably no- pls advise_6. Stickers awared when teacher has time to watch all skills.

    Skills do not need to be done perfectly like in the routine posters. They just need to be able to perform it the

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