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COMMONWEALTH GAMES
TRANSPORT
Background Information
Agenda
The numbers
Roles & Responsibilities
G2014 Overview
Bus
Fleet
Venue Transport
Spectator & Workforce Transport
GCC
Transport Infrastructure
Games Route Network
Traffic Management
Keeping Glasgow Moving
2
Glasgow 2014 Commonwealth
Games:
23rd July – 3rd August
Transport Operations: 8th July – 6th August
17 Sports
260 Event sessions
9 Glasgow venues, and 3 others
Cultural & Live event programme
The numbers: Dates
4
Aquatics Athletics Badminton Boxing
Cycling
Gymnastics Hockey Judo
Lawn Bowls
Netball Rugby 7’s
Shooting
Squash
Table Tennis Triathlon
Weightlifting
Wrestling
The numbers: Clients
6,500 Athletes & Team Officials
1,000 Technical Officials
3,000 Media
1,500 Commonwealth Games Federations
& Associations
71 Commonwealth Associations
1 Million Spectators
15,000 Volunteers
25,000 Contractors
Roles and Responsibilities
G2014:
Fleet
Bus
Venue Transport
Spectator and Workforce
GCC:
Games Route Network
(GRN)
Transport Infrastructure
Traffic Management
5
Cross cutting:
Governance
C3
Local Area Traffic Management
Modelling
Games Transport:
Games Family Bus Services
Athletes & Team Officials
Technical Officials
Media & Broadcast
Arrivals & Departures
Special Services
Sponsors & Rate Card
Games Transport:
Games Family & Fleet Car Services
T1 Dedicated Car Service
T2 On-demand Service & Request for Transport Service
Sport Operational Vehicles (e.g. Cycling Support)
CGA Dedicated Vehicles
Games Organising Committee Operational Vehicles.
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Games Transport:
Venue Transport
Traffic Management
Ingress Routes
Egress Routes
Load Zones
Staging Areas
Parking
Venues
9
Glasgow 2014
Commonwealth Games
Transport Infrastructure, GRN, Traffic
Management, Keeping Glasgow Moving
Transport Infrastructure - Completed
Dalmarnock Station
Project Infrastructure - 2012
Connect 2 Project
Eldon St Underpass
Clyde Gateway
Hampden Transport Hub
SCSP
Project Infrastructure - 2013
Eldon Street BELLS BRIDGE
CATHEDRAL ST BRIDGE
ANDERSTON QUAY
LANCEFIELD QUAY
CUSTOM HOUSE QUAY
• £4.5m funding secured
• Concept Design
complete
• Preliminary Design due
for completion
February 2013
• Detailed Design starts
March 2013
Games Route Network
• TROs
• Resident Parking Zones
• Roads Orders (Various):
ATTROs, TROs, TTROs
Traffic Management
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Travel advice to businesses
Home working / Flexible working
hours
Changed delivery patterns
Traveller information services
Across all modes
Detailed operational plans
Keeping Glasgow Moving
Glasgow 2014
Commonwealth Games
Spectator and Workforce Travel Planning
18
Games Transport
- Spectator & Workforce
All travel modes have limited capacity. We need to achieve the correct
balance.
1 Million Spectators
All need to be at the right venue at the right time 25,000 Contractors
15,000 Volunteers
Danger
Zone
19
Games Transport
- Spectator & Workforce
If everyone tries to access venues by car:
Danger
Zone
• Congestion
• Air Pollution
• Journey time commitments
• Emergency Access
• Late arrivals / missed events
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Games Transport
- Spectator & Workforce
Danger
Zone
• Limited system capacity
• Congestion at key hubs and on core corridors
• Cost
• Late arrivals / missed events
If everyone tries to access venues by public transport:
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Games Transport
- Spectator & Workforce
• Travel Demand Management – Suppression of
background demand
• Funded Public Transport
Key weapons in the armoury:
• Park and Walk and Park and Ride
• Existing car users
• Target specific areas to increase capacity
22
Games Transport
- Spectator & Workforce
Danger
Zone
Active Travel Games
There is only one mode that could take all the pain:
Capacity Environment Policy
Cost City / Economy Health
Sport
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Games Transport
- Spectator & Workforce
Active Travel: Key weapons in the armoury
24
Games Transport
- Spectator & Workforce
Key weapons in the armoury:
Overlay • Signage and Street Presence
• Walking and Cycling Maps
• Journey distance / time
Use of Existing systems • Journey Planning
• Traveline – amended priorities.
• Car Sharing
MISC
• One-off Temporary Event
• Spectator Access Guide
• Spectator Access Guide
• Order of priorities
• Advertising
Questions?