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Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

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Page 1: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Collaborative Visualization Environments

Edward J. WegmanCenter for Computational

StatisticsGeorge Mason University

Page 2: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Collaborative Visualization Environments Immersive Environments CAVE and PlatoCAVE

Design Issues MiniCAVE

Further Design Considerations

Page 3: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Environments

Page 4: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Environments Immersive Multisensory

Vision – 3-D Stereo Sound Sometimes tactile

Visually Large Not a computer screen Not VRML

Page 5: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Environments

We have tended to see VR in three generic categories Individual Immersive Environments Group Immersive Environments Augmented Reality

Page 6: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Methods

Page 7: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Methods

Our system originally consisted of Virtual Research Head Mounted Displays (HMD), Flock of Birds Tracking Unit, and a SGI Crimson VGXT. This was eventually replaced with a Onyx RE2 and later with a SGI Onyx II with infinite reality engine.

Page 8: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Methods

Page 9: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Methods Problems with HMD

Low resolution High tracking latency No group interaction

PlatoCave Motivated by Plato’s Republic Motivated by Star Trek Holodeck Motivated by $$$ from ONR, ARO, NSF

Page 10: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Methods

Page 11: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Methods

Page 12: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Methods

Page 13: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Methods

Page 14: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Immersive Methods

Page 15: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

PlatoCAVE PlatoCAVE Construction

Room 20 ft each side 1 Projection Wall - 15 ft Diagonal SGI Onyx II with Infinite Reality

Graphics Stereographics Projector

120 Frames per second CrystalEyes Shutter Glasses

Page 16: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

PlatoCAVE

Page 17: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

PlatoCAVE

Page 18: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

PlatoCAVE

Page 19: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

PlatoCAVE

The PlatoCAVE is an example of an augmented reality environment. We say “augmented reality” because the shutter glasses are transparent when being used. So not only is the wearer able to see the computer generated images in stereoscopic 3-D, but also the real environment including others in the PlatoCAVE and also his or her own body. This is generally not possible with HMDs.

Page 20: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

CAVE CAVE Construction

Carolina Cruz-Neira 12 Foot Cube 3 Walls + Floor SGI VGX 4 CRT Projectors CrystalEyes Shutter Glasses Head TRacking

Page 21: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

CAVE

Page 22: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Design Considerations

Page 23: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Design Considerations

Page 24: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Design Considerations

Page 25: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Design Consideration

Page 26: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Design Considerations

Page 27: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Design Considerations

Page 28: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Design Considerations Angular Parallax

Large parallax impedes stereo fusion Synchronization of Focus and

Parallax Placement Behind Screen Improves

Both Issues

Page 29: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Design Considerations

Head Tracking 6 degrees of freedom for HMD 3 degrees of freedom for Projection

Systems Optimal for one viewer only

Distortion and Latency Not good for group interaction

Compromise Select one nominal viewpoint

Page 30: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Design Considerations

Page 31: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Design Considerations

Page 32: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

MiniCAVE Replace SGI with PC running NT

and AGP graphics card with -channel

Replace CRT projector with stereo pairs LCD Projector

Add voice recognition

Page 33: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

MiniCAVE

Page 34: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

MiniCAVE

Page 35: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

MiniCAVE

Page 36: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

MiniCAVE

Page 37: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

MiniCAVE

Page 38: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

MiniCAVE

Page 39: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Acknowledgements Funding: ARO, ONR, NSF Principal Collaborators: Qiang Luo,

Jürgen Symanzik Other Collaborators: Patrick Vanderluis,

Xiaodong Fu, Ying Zhu, Rida Moustafa, Nkem-Amin Khumbah, Fernando Camelli, Antoinette Dzubay, Robert Wall

Page 40: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Present Status MiniCAVE is awaiting permanent

installation. U.S. Patent has been issued for

MiniCAVE environment. Implemented for <$20,000.

Page 41: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Inside a Metal Matrix

Page 42: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Inside a Human Head

Page 43: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Fractal Virtual Landscapes

Page 44: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

Flying through a Virtual World

Page 45: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

References

Wegman, E. J., Poston, W. L. and Solka, J. L. (1996) “Immersive methods for mine warfare,” MASEVR ‘95: Proceedings of the Second International Conference on the Military Applications of Synthetic Environments and Virtual Reality, 203-218

Wegman, E. J., Luo, Q., Chen, J. X. (1998) “Immersive methods for exploratory analysis,” Computing Science and Statistics, 29(1), 206-214

Wegman, E. J., J. Symanzik, J.P. Vandersluis, Q. Luo, F. Camelli, A. Dzubay, X. Fu, N-A. Khumbah, R. Moustafa, R. Wall and Y. Zhu, (1999) “The MiniCAVE - A voice-controlled IPT environment,” Proceedings of the Third International Immersive Projection Technology Workshop, (H.-J. Bullinger and O. Riedel, eds.), Springer-Verlag, Berlin, 179-190

Page 46: Collaborative Visualization Environments Edward J. Wegman Center for Computational Statistics George Mason University

References

Wegman, E. J. (2000) “Affordable environments for 3D collaborative data visualization,” Computation in Science and Engineering, 2(6), 68-72, 74

Wegman, E. J. and Symanzik, J. (2001) “Data visualization and exploration via virtual reality: An overview,” Bulletin of the International Statistical Institute, LIX(2), 76-79

Wegman, E. J. and Symanzik, J. (2002), “Immersive projection technology for visual data mining,” Journal of Computational and Graphical Statistics, 11(1)