20
Vessel Types Vessel Types Vessel classifications are a quick reference to the overall capabilities and mission profile of a space vessel, albeit in somewhat broad terms. Each ves- sel serving in star fleet will be a member of one of the main vessel types as outlined below: Shuttlecraft: The small space vessels, shuttlecraft are used for light loads (cargo or personnel) and relatively short ranges. Shuttles are also often use as auxiliary vessels for larger starships. Shuttles are capped at size class two. Fighter: Effectively, a fighter is a shuttlecraft that’s been geared for combat action. The are minimal- ist ships, with dedicated weaponry and speed, generally found only on carriers and starbases. Like regular shuttles, fighters are limited to size class two. Scout: A scout is effectively a survey ship that’s too small to be considered a capital vessel. Scout vessels automatically gain the ‘survey’ subtype, and tend to mass no larger than size category four. Destroyer: A destroyer is a small warship de- signed to be rapidly deployed into combat opera- tions. They’re considered too small to be ’multi- purpose’, and primarily geared towards weap- onry and defense. Destroyers tend to be be- tween size four and five. Destroyers may pur- chase their impulse engines at one less space than most other vessels. Escort: An escort ship is designed primarily for defense. They generally operate in small battle groups and serve as protection for larger ships in a convoy, or screen protection for starbases. In a sense, they are similarly sized to, but functionally opposite of, destroyers. Escorts may purchase their impulse engines at one less space than most other vessels. Frigate: A frigate represents the regular work- horse of the Federation fleet. Assigned to a vari- ety of roles, frigates make up the bulk of the Fed- eration fleet’s forces. Frigates tend to be largely well balanced, with some functionality specific to the ship’s intended missions. For the 2260’s era, frigates cusp around the five and six size classes. Cruiser: For the Federation, the cruiser is the mainstay vessel, capable of fulfilling a variety of roles. Star Fleet tactics and policy is balanced around the deployment of various cruisers when planning missions. Cruisers type strike a well- rounded balance of weaponry, scientific gear, and speed. For the 2260’s era, cruisers typically weigh in at size class six. Cruisers can purchase missile weapons (such as photon torpedoes) at a one point reduced cost than normal (minimum of one space). Battleship: Rare within the Federation fleet, bat- tleships are among the heaviest ships fielded, with immense firepower and defenses. These ships are not built for general purposes, but solely for warfare and a deterrent against it. Bat- tleships in the 2260’s typically cusp between size classes six and seven. Battleships can purchase missile weapons (such as photon torpedoes) at a one point reduced cost than normal (minimum of one space), as well as purchase shield grid systems at two points re- duced cost (minimum of one space). Dreadnought: The Federation has one class of dreadnought in its fleet, and it represents the most powerful combat-oriented ship that the fed- eration fields during the 2260’s. For practical pur- poses, a dreadnought is simply a large battleship. The dreadnought is size seven. Carrier: The primary role of a carrier vessel is to carry large numbers of smaller craft, such as shut- tlecraft or fighters. Carriers in the Federation fleet tend to be very large (minimum size six), and are designed primarily for military operations. For a carrier vessel, the first shuttle-bay comes at no cost in space. Example: The Napoleon is a size seven heavy car- rier. The first shuttle-bay cost no space, and al- lows for seven sizes’ worth of shuttlecraft (made up of vessels of size one or two only). The second shuttle-bay costs two space, as normal, and offers an additional seven space for shuttles. Transport: Transports refer to cargo ships, freight- ers, passenger liners, or other vessels with the primary role of delivering goods and people from port to port. Transports start off with ten times its class size in cargo without cost, and can purchase additional cargo room at ten points of cargo per each additional space. Vessel Subtypes Vessel Subtypes Some vessels are further classified with a sub- 1 STARSHIPS OF THE 2260’S STARSHIPS OF THE 2260’S FE FE DERATION DERATION STA STA RSHIPS RSHIPS

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Page 1: CODA - Starfleet 2265

Vessel TypesVessel TypesVessel classifications are a quick reference to theoverall capabilities and mission profile of a spacevessel, albeit in somewhat broad terms. Each ves-sel serving in star fleet will be a member of one ofthe main vessel types as outlined below:

Shuttlecraft: The small space vessels, shuttlecraftare used for light loads (cargo or personnel) andrelatively short ranges. Shuttles are also often useas auxiliary vessels for larger starships. Shuttlesare capped at size class two.

Fighter: Effectively, a fighter is a shuttlecraft that’sbeen geared for combat action. The are minimal-ist ships, with dedicated weaponry and speed,generally found only on carriers and starbases.Like regular shuttles, fighters are limited to sizeclass two.

Scout: A scout is effectively a survey ship that’stoo small to be considered a capital vessel. Scoutvessels automatically gain the ‘survey’ subtype,and tend to mass no larger than size categoryfour.

Destroyer: A destroyer is a small warship de-signed to be rapidly deployed into combat opera-tions. They’re considered too small to be ’multi-purpose’, and primarily geared towards weap-onry and defense. Destroyers tend to be be-tween size four and five. Destroyers may pur-chase their impulse engines at one less spacethan most other vessels.

Escort: An escort ship is designed primarily fordefense. They generally operate in small battlegroups and serve as protection for larger ships ina convoy, or screen protection for starbases. In asense, they are similarly sized to, but functionallyopposite of, destroyers. Escorts may purchasetheir impulse engines at one less space than mostother vessels.

Frigate: A frigate represents the regular work-horse of the Federation fleet. Assigned to a vari-ety of roles, frigates make up the bulk of the Fed-eration fleet’s forces. Frigates tend to be largelywell balanced, with some functionality specific tothe ship’s intended missions. For the 2260’s era,frigates cusp around the five and six size classes.

Cruiser: For the Federation, the cruiser is themainstay vessel, capable of fulfilling a variety ofroles. Star Fleet tactics and policy is balancedaround the deployment of various cruisers when

planning missions. Cruisers type strike a well-rounded balance of weaponry, scientific gear,and speed. For the 2260’s era, cruisers typicallyweigh in at size class six.

Cruisers can purchase missile weapons (such asphoton torpedoes) at a one point reduced costthan normal (minimum of one space).

Battleship: Rare within the Federation fleet, bat-tleships are among the heaviest ships fielded,with immense firepower and defenses. Theseships are not built for general purposes, butsolely for warfare and a deterrent against it. Bat-tleships in the 2260’s typically cusp between sizeclasses six and seven.

Battleships can purchase missile weapons (suchas photon torpedoes) at a one point reduced costthan normal (minimum of one space), as well aspurchase shield grid systems at two points re-duced cost (minimum of one space).

Dreadnought: The Federation has one class ofdreadnought in its fleet, and it represents themost powerful combat-oriented ship that the fed-eration fields during the 2260’s. For practical pur-poses, a dreadnought is simply a large battleship.The dreadnought is size seven.

Carrier: The primary role of a carrier vessel is tocarry large numbers of smaller craft, such as shut-tlecraft or fighters. Carriers in the Federation fleettend to be very large (minimum size six), and aredesigned primarily for military operations. For acarrier vessel, the first shuttle-bay comes at nocost in space.

Example: The Napoleon is a size seven heavy car-rier. The first shuttle-bay cost no space, and al-lows for seven sizes’ worth of shuttlecraft (madeup of vessels of size one or two only). The secondshuttle-bay costs two space, as normal, and offersan additional seven space for shuttles.

Transport: Transports refer to cargo ships, freight-ers, passenger liners, or other vessels with theprimary role of delivering goods and people fromport to port. Transports start off with ten times itsclass size in cargo without cost, and can purchaseadditional cargo room at ten points of cargo pereach additional space.

Vessel SubtypesVessel SubtypesSome vessels are further classified with a sub- 11

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type, which basically define a variation to themain type, denoting a change of weaponry orother equipment when compared to its basetype.

Command: Command ships provide commandand control for fleet commanders, and have facili-ties aboard for management of command andcontrol operations. Command ships gain onemaneuver bonus in each of the three categories(Command, Helm, and Tactical).

Survey: Survey vessels, research vessels, and othersimilar types, are ships designed primarily for sci-entific study or intelligence gathering(depending on how they’re deployed). Ves-sels of these sub-types may purchases sensorpackages at one less space than normal(minimum cost of one space).

Light: Ships classified as ‘light’ for their typeare more heavily armed, often coming at theexpense of speed, scientific, or other non-combat systems. Light ships may install warpengines at one less space than normal(minimum cost of one space).

Heavy: Ships classified as ‘heavy’ for theirtype are more heavily armed, often comingat the expense of speed, scientific, or othernon-combat systems. Heavy ships may installbeam weaponry at one less space perweapon than normal (minimum cost of onespace).

Starship Construction (2260’s)Starship Construction (2260’s)Vessel SizeStarfleet vessels in the Constitution Era arejust beginning to encroach on the size ‘7’range, with the bulk of the main-line shipssitting in at size ‘5’. At the upper end, gener-ally only battleships, carriers, and the infa-mous dreadnought hit the maximum size ofthe era. Even most starbases (aside from theimmense Spacedock One) only reach sizeseven or eight themselves.

Starship StructureA starship’s initial structure is its size class,multiplied by five. Structure points may beadded or subtracted from the frame at thecost of one point of space per point of struc-ture.

Crew Size EstimateThe total amount of crew of an a ship will largelybe determined by its size and the mission profilethat the ship is expected to serve. To get a roughidea of how many people it takes to crew a ship,look up the type it ship it is, then multiply it’s sizeby the ‘crew estimate multiplier’ for its missionprofile.

Atmosphere CapabilityTo make a ship capable of atmospheric entry andplanetary landing (for class M worlds), the shipmust be size six or less, and allocate space equal

StarshipSize

Maximum SpaceAvailable

Example Vessel

1234567

17294153657789

Type F ShuttlecraftType M FighterMission ClassGiordano ClassSaladin ClassConstitution ClassFederation Class

StarshipType

Crew EstimateMultiplier

Battleship, DreadnoughtCruiserDestroyerEscortExplorerFrigateScoutStarbaseSupport, Auxiliary, Fighter

15-2015-251-105-1510-2510-201-520-501-10

Operation sSystem

Space Availability

DTOS Mk4DOTS Mk3

3 + Half Ship Size4 + Half Ship Size

22522241

Reliability

DE

LifeSystem

Space Availability

LS Mk4HLS Mk4

8 + Half Ship Size3 + Half Ship Size

22412241

Reliability

D (H)D

SensorSuite

Space Availability

Class IIIClass III LRClass III ER

3813

222022352240

Reliability

DDD

ScanningBonus

3/2/1/0/05/4/3/2/29/4/5/4/4

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to one have of the ship’s size class.

Note: Atmosphere landing is assumed for a shipwith an emergency separation system. This abilityonly refers to those ships which expect to take offagain on their own power.

Cargo SpaceFor ships of size class four or larger, initial cargoroom is ten times the ship size. Five additionalpoints of cargo is added for each space allocatedafter. For freighters and other cargo ships, this isdoubled to ten points of cargo for each additionalspace.

For ships of size class three or smaller, initial cargoroom is equal to the ship’s size class. Additionalpoints may be bought in the manner above.

Operations SystemsFor this era, there are only two computer opera-tions system available, the DTOS Mk4 (DuotronicOperating System), and the older, bulkier, DTOSMk 3.

Life Support SystemFor this era, only the LS - Mk4 life support system isavailable. Older generation models have long sincebeen scrapped. By default, all Federation shipsaside from freighters and cargo transports have thissystem as a hardened system.

Sensor SuitesSensor SuitesFor most ships of the period, the Class III suite wasthe mainstay sensor system.

Ships with explorationand survey missionsoften were equippedwith the ‘LR’ versionof the suit (EnhancedClass III) which hadmore powerful sensorequipment, though atdramatic increase insize. (Dedicated scout-type ships can installthis at a cost of seveninstead of eightspaces.)

Lastly, a select fewships were equippedwith the Class III ERsuite, a very powerful,

but massive, sensor package with tremendousdetail and accuracy. (Dedicated scout-type shipscan install this at a cost of twelve instead of thir-teen spaces.)

Power systemsPower systemsFederation starships make use of three basic sys-tems to generate power. Most of the time, thestarship will have ‘main’ power available, which ispower routed from the powerful matter/anti-matter engines. For all intents and purposes,main power will provide as much power as allthe ship’s other systems can take, and then some.

One step down is ‘auxiliary power’, which mustbe made ready when, for some reason, the mainmatter/anti-matter reactors are not available. Inthese cases, the power comes from the fusion-based impulse engines. Auxiliary power can man-age most regular systems, as well as some weap-ons and even the warp drive if need be. Otherthan seriously reduced output, auxiliary power isseverely limited in duration, depending on therelative amount of power drain.

Impulse EnginesThe Federation makes use of three basic impulsedrive systems. The most common on Starships isthe IPI86E, which is used for most capital vessels.Auxiliary and civilian vessels generally make useof the smaller and more-affordable IPI72E (or vari-ants thereof).

The IPS36 is primarily used for shuttlecraft, fight-ers, and small couriers.

ImpulseEngine

VelocityRating

Space MaximumShip Size

Reliability Availability

IPS36IPI72EIPI86E

.50

.50C

.75C

235

468

CDD

224122412241

WarpEngine

VelocityRating

Space MaximumShip Size

Reliability Availability

FB24 MK IIIPB32 Mk III

Single*TandemTriple*

PB32 SSingle*TandemTriple*Quad

WF 2/4

WF 5/7WF 6/8WF 7/9

WF 4/6WF 5/7WF 6/8WF 7/9

1/2 Ship Size

4+1/2 Ship Size4+1/2 Ship Size4+1/2 Ship Size

2+1/2 Ship Size2+1/2 Ship Size2+1/2 Ship Size2+1/2 Ship Size

2

567

4455

A

DDC

DDCC

2232

224022402250

2244224422502260

33

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Note: This is the only system in this guide that’s atodds with those presented in either the Narrator’sGuide or Starships. This is because the official infor-mation for the impulse drives (as first mentioned bythe Franz Joseph technical manual) give the en-gines a rating of .75C instead of .5C.

Warp EnginesThe mainstay engine of the Federation for this pe-riod is the PB-32 series. The MK III version has be-come the favorite of engineers all over Star Fleetand can be found most nearly all large Federationships.

The PB32-S engine is a smaller, less powerful vari-ant often used on smaller support craft as well asmilitary patrol-oriented ships which skirt betweensystems.

The final engine of the period, the FB24, is largelyreserved for shuttlecraft and similar vessels.

Note: ships with an odd-numbered arrangement ofPB-32 warp engines automatically gain the ‘Defect:Warp Engines’ trait, along with the extra space thatcomes with them. Ships so equipped gain 5 pointsof space due to this defect.

PhasersPhasers

SPADIS JacketingThe Type IV phasers used on Federation starshipsautomatically have the ‘SPDAIS Jacketing’ trait,which enables phasers to be used at warp speeds.When doing so, however, a starship must use thelock-on maneuver to target an enemy vessel, anddoes not gain the +3 bonus to-hit. Phasers of thisperiod cannot successfully fire at warp speeds with-out lock on.

Example: The En-terprise is at-tempting to at-tack a Klingon D-7 moving at warpspeeds. To do so,Sulu must gain a‘lock’ on the tar-get to use phas-ers at thosespeeds. The ‘LockOn’ maneuver isrolled successfullyagainst the Klin-gon’s protection

of 12. Though the lock on otherwise now per-forms as per the rules, it does not gain the plusthree targeting bonus normally associated withlock on.

Phasers do not need SPADIS jacketing to fire atsub-light speeds and lock-on may be used nor-mally.

Photon Torpedoes

Photon OrdinanceBoth types of torpedoes currently used by theFederation are also available as ‘ordinance’ pack-age for use on fighters. For most purposes, theywork exactly the same as regular torpedoes.However, an ordinance option only carries twoof the indicated torpedo type, and must be re-plenished from a larger source (such as a star-base or carrier vessel).

Deflector ShieldsPFF 2aAvailability: 2245Space: 6Protection Rating: 13Maximum Power: 16Threshold: 1/3Reliability: B

Separation SystemsEmergency SeparationSpace: 1For many ships size four and over, an emergencyseparation system is in place which allows thejettison of the warp system and engineering sec-tion in time of crisis. The separation system sealsoff the two ‘hulls’ connected, and then blowsthem apart with a series of explosive bolts.

Beam Weapon Space OffenseValue

MinimumShip Size

YearIntroduced

Laser Type LCS-128Phaser Type IIIPhaser Type III-LPhaser Type IV (Single Emitter, SPADIS)Phaser Type IV (Bank, SPADIS)Phaser Type IV-L (Single Emitter, SPADIS)

321231

332342

542452

219022442244225322532253

Missile Weapon Space OffenseValue

MinimumShip Size

YearIntroduced

Photon Torpedo Mk 11 IFPhoton Ordinance MK 11 IFPhoton Torpedo Mk 12 IFPhoton Ordinance MK 12 IF

2121

2233

1231

2216221922332234

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Usually this leaves the saucer section alone to act asa lifeboat. A ship with this system can only ‘reunite’with repairs at a dry-dock. This is a desperate ma-neuver, and one to be used sparingly.

Note: A Narrator may want to come up with hisown statistics on each ‘separated component’when and if this situation comes up. In general, thesaucer section of a Federation ship acts as the‘lifeboat’, and will operate only under impulse driveand power.

Transport SystemSpace: 2 (one on each component)With the introduction of the Ptolemy class, a new‘separation system’ was introduced. With this sys-tem, a ‘host’ ship can transport large, specific-purpose hulls to perform a variety of mission pro-files.

In general, these pods provide large amounts ofcargo or passenger space, but some have beendesigned to provide additional armament, or othercapabilities to the ship that carries them.

The container may provide bonus power to thehost ship (as well as its own systems), but may notboost the drive system of the vessel. When com-bined, the host vessel’s warp and impulse drives arethe only systems used for propulsion. If one of theconnected pods has its own drive system, it is onlyin operation when the pod acts on its own, sepa-rated from the host vessel.

When combined with one or two pods, the hostvessel’s effective maximum warp rating is reducedby one point. Maneuver modifiers are also eachreduced by one point.

TransportersTransportersFederation ships larger than size one gain an initialset of transporters equal to its size divided by two,rounded down. A ‘set’ includes a standard seven-person personnel transporter, a twenty-two personemergency transporter, and one cargo transporter.(Certain ship designs may ‘shift’ what’s in the initialset, depending on the needs of the design.)

Example: The size six Enterprise automatically gainsthree transporter sets into her frame, getting threepersonnel, cargo, and emergency transporter sys-tems.

Each additional transporter (regardless of type)costs one space on the vessel. Though size one do

not have an initial set of transporters, they mayinstall a transporter at one space per transportersystem.

ShuttleShuttle--baybayA shuttle-bay takes up two space and can sup-port a number of shuttlecraft (in size) up to thehost vessel’s own size class. The ‘space’ is as-sumed to consist of all the maintenance and sup-port systems needed for each shuttle-bay. Onlyships larger than size class two are allowed topurchase shuttle-bays.

Example: The USS Enterprise is a size six heavycruiser with a double-sized shuttle-bay. Thismeans, at a cost of four space, the ship can sup-port up to twelve size classes of shuttlecraft.

Carrier type vessels gain its first shuttle-bay with-out any cost in space.

Transport SystemSpace: 2 (one on each component)With the introduction of the Ptolemy class, a new‘separation system’ was introduced. With this sys-tem, a ‘host’ ship can transport large, specific-purpose hulls to perform a variety of mission pro-files.

In general, these pods provide large amounts ofcargo or passenger space, but some have beendesigned to provide additional armament, orother capabilities to the ship that carries them.

The container may provide bonus power to thehost ship (as well as its own systems), but maynot boost the drive system of the vessel. Whencombined, the host vessel’s warp and impulsedrives are the only systems used for propulsion. Ifone of the connected pods has its own drive sys-tem, it is only in operation when the pod acts onits own, separated from the host vessel.

When combined with one or two pods, the hostvessel’s effective maximum warp rating is re-duced by one point. Maneuver modifiers are alsoeach reduced by one point.

A Note About Ship ClassesA Note About Ship ClassesIn this guide you’ll find numerous starship classes,as well as registries and detailed information oneach type of ship. One thing to keep in mind,however, is that ships do change over the courseof their careers. 55

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Some ships gain ‘experience’ and become moreefficient as their crews carefully work them. Theseships may have more powerful weapons or shields,tweaked engines, or have enhancements in one oftheir other systems. A well-experienced ship like theEnterprise, for instance, would have enhance-ments all down the line, making the ship muchmore formidable than her ‘construction-specs’would otherwise indicate. (Refer to the Narrator’sGuide for rules on such enhancements.)

Example: What the Enterprise is most famous for isher dramatically enhanced engines. Though thespecs for the engines are the stock PB-32 version,they’ve become ‘enhanced’ over time. Through itsenhancements, the Enterprise effectively has a rat-ing of Warp 7/9, one full warp point above thestock ships of its class.

On the other hand, some ships may be altered indrydock to perform new roles. This is a more exten-sive ‘tweaking’ of a ship’s performance, often re-ferred to as a running change. The best examplesof this are the various Miranda class vessels refit foruse in the Next Generation and Deep Space Nineera. Entire components can change wildly as oldships get on in their careers, and their roles get re-defined.

In these cases, the ship is effectively ‘rebuilt’ withthe rules, with the changed components swappedaround as per the rules in the Narrator’s Guide andStarships.

Example: The USS America, a Decatur class starship,is slightly redesigned in dry-dock due to an adjust-ment in thinking in how she had been deployed.The new design loses fifteen of its cargo space tomake way for a rear-mounted torpedo-launchersystem, dramatically improving her firepower for inthe field.

Even if two ships are of the same class, time andother issues may result in the two ships having sig-nificant differences in their capabilities.

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Constitution Class Heavy CruiserConstitution Class Heavy Cruiser

Hull Data System

SizeTonnageDecksLength/Width/BeamStructureCrew (Officers)Crew (Enlisted)

6190,000MT24290M/127 M/72M4040385

Tactical Data System

Beam Weaponry

PenetrationMissile Weaponry

PenetrationDeflector System

Prot./ThresholdManeuver Modifiers

Phaser IV-B (SPADIS) F/VPhaser IV-B (SPADIS) FPhaser IV-B (SPADIS) F/PPhaser IV-B (SPADIS) F/SPhaser IV (SPADIS) 2xA(4/4/4/0/0)Mk 12 IF (2xF)(3/3/3/3/3)PFF 2a(13/3)+2C/+0H/+2T

Propulsion Data System

FTL Drive SystemSL Drive System

PB-32 Tandem, WF 6/8IPI86E, .75c

Class Data System

Class TypeOriginDesignYear Commissioned

Heavy Cruiser (CA)UESPA / UFPMatthew Jefferies2245

Operational Data System

AtmosphericCargo UnitsCloaking DeviceLife SupportOperations SystemSensor SystemSeparation SystemShuttle-Bay

Auxiliary Vessels

Tractor BeamTransporters

None70 UnitsNoneLS Mk IV HDTOS MK 4Mk III LREmergencyLarge (Size 12) (Aft)2x Type H Travel Pod2x Type F Shuttlecraft2x Type HF Shuttlecraft2x Type AF Shuttlecraft1 A/V3 Std. / 3 Em. / 3 Cargo

Class InformationClass InformationThe Constitution class was launched in 2245 as a'new generation' workhorse to replace the agingBaton Rouge class of ships. Where the BatonRouge would represent the pinnacle of Earthdesign, Technical innovations from several Fed-eration worlds would take the steps laid down bythe Baton Rouge, refine them, creating an awe-inspiring new class of vessel.

It has been said that the Constitution class madeboth the Federation and Star Fleet what it is to-day. While that may be overstating things, thereis no denying that the vessels have had a pro-found impact. The first main-line ship equippedwith a dilithium focused M/AM warp drives, shecould easily outpace most ships sent against her.Eventually equipped with the then-new PhaserMK III and MK IV suites, her combat abilitiesproved more than decisive many times.

Beyond combat, however, the Constitution classwas sent out to explore the Federation frontier,with profound improvements in science and sen-sor capabilities. Ships of the class would expandthe borders of the Federation, as well as the Fed-eration’s knowledge of what’s in our galaxy.

As of 2271, however, the class was beginning toshow her age, but a radical ‘refit’ uprating pro-gram was begun with the constitution herself tokeep the ships in the fleet for at least the nextquarter-century.

Class Traits

Hardened System: Life SupportEnhanced System: Sensors

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99

STASTARSHIPS OF THE 2260’SRSHIPS OF THE 2260’S

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Vessel Name Registry Status as of January 2272

USS ConstitutionUSS ConstellationUSS ShenzhouUSS BuranUSS YamatoUSS EnterpriseUSS CenturionUSS HoodUSS BismarkUSS ExcaliburUSS ExeterUSS HoodUSS ValiantUSS LexingtonUSS KongoUSS PotemkinUSS VictoryUSS Defiant

NCC-1700NCC-1017NCC-1018NCC-1019NCC-1305-ANCC-1701NCC-1702NCC-1703NCC-1704NCC-1705NCC-1706NCC-1707NCC-1708NCC-1709NCC-1710NCC-1711NCC-1760NCC-1764

Class Ship; Uprated to Constitution (Refit) Class in 2271DestroyedDecommissionedDecommissionedUprated to Constitution (Refit) Class in 2271Uprated to Constitution (Refit) Class in 2271Undergoing reconstruction to Constitution (R) Class spec.Undergoing reconstruction to Constitution (R) Class spec.DestroyedDecommissionedActive / Starfleet commandActive / Starfleet commandActive / Starfleet commandActive / Starfleet commandActive / Starfleet commandActive / Starfleet commandUndergoing reconstruction to Constitution (R) Class spec.Missing in Action

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1010

Saladin Class DestroyerSaladin Class Destroyer

Hull Data System

SizeTonnageDecksLength/Width/BeamStructureCrew (Officers)Crew (Enlisted)

595,000MT13242M/127 M/60M2520180

Tactical Data System

Beam Weaponry

PenetrationMissile Weaponry

PenetrationDeflector System

Prot./ThresholdManeuver Modifiers

Phaser IV-B (SPADIS) F/VPhaser IV-B (SPADIS) FPhaser IV-B (SPADIS) F/PPhaser IV-B (SPADIS) F/S(4/4/4/0/0)Mk 12 IF (2xF)(3/3/3/3/3)PFF 2a(13/3)+1C/+2H/+1T

Propulsion Data System

FTL Drive SystemSL Drive System

PB-32 Single, WF 5/7IPI86E, .75c

Class Data System

Class TypeOriginDesignYear Commissioned

Destroyer (DD)UESPA / UFPFranz Joseph2245

Operational Data System

AtmosphericCargo UnitsCloaking DeviceLife SupportOperations SystemSensor SystemSeparation SystemShuttle-Bay

Auxiliary VesselsTractor BeamTransporters

None50 SpaceNoneLS Mk IV HDTOS MK 4Mk IIIWarp Engine JettisonNone2x Type H Travel Pod1 A/V2 Std. / 2 Em. / 2 Cargo

Class InformationClass InformationThe Saladin class was, in theory, a 'perfect' lightcombat ship. The idea was to take the successfulcomponents of the Constitution class ships andstrip them down to a lighter but still potent de-stroyer. And, in many ways, the Saladin does in-deed perform moderately well.

Early into the class's production, however, a po-tentially severe problem began to manifest.Unlike the previous-generation engines, the PB-32 used on the Saladin would generate instabilitywhich could lead to accidental wormhole effectsor structural damage if pressed near maximumoutputs.

Even though a skilled engineer can compensatefor this flaw, this was still obviously not an consid-ered an acceptable situation for a ship designedto serve under high-stress conditions at a mo-ment’s notice!

Despite this shortcoming, the power generatedby the SB-32 was still substantially greater than itspredecessor and the 'safe' warp speeds alsomatched or slightly bettered the previous genera-tion as well.

Though not as stellar as a performer as hoped,due to the instability of the single SB-32 engine,the destroyer was put into heavy production toserve as needed defense along the Neutral Zonesand along vital but hot zone trade routes.

Class Traits

Hardened System: Life SupportFlaw: Warp Engine

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CHA

CHA P

TER

ONE

PTER

ONE

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Vessel Name Registry Status as of January 2272

USS SaladinUSS FerraraUSS MilanUSS PompeiiUSS JenghizUSS DariusUSS AlexanderUSS SargonUSS XerxesUSS EtzelUSS TamerlaneUSS AlaricUSS HannibalUSS RahmanUSS AdadUSS Shaitan

NCC-500NCC-422NCC-423NCC-424NCC-501NCC-502NCC-503NCC-504NCC-505NCC-509NCC-510NCC-511NCC-512NCC-514NCC-515NCC-519

DecomissionedActive / UESPA Defense commandActive / UESPA Defense commandDestroyedDecomissionedActive / Starfleet commandUprated to Jenghiz class specifications (2271)Uprated to Jenghiz class specifications (2271)Active / Starfleet commandDestroyedUndergoing reconstruction to Jenghiz Class specificationsUndergoing reconstruction to Jenghiz Class specificationsActive / Starfleet commandActive / Starfleet commandActive / Starfleet commandDestroyed

STARSHIPS OF THE 2260’SSTARSHIPS OF THE 2260’S

FE FEDERATIONDERATION

STASTARSHIPS

RSHIPS

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Hermes Class ScoutHermes Class Scout

Hull Data System

SizeTonnageDecksLength/Width/BeamStructureCrew (Officers)Crew (Enlisted)

595,000MT13242M/127 M/60M2520180

Tactical Data System

Beam WeaponryPenetration

Missile WeaponryPenetration

Deflector SystemProt./Threshold

Maneuver Modifiers

Phaser IV-B (SPADIS) F/V(2/2/2/0/0)None(0/0/0/0/0)PFF 2a(13/3)+0C/+0H/+1T

Propulsion Data System

FTL Drive SystemSL Drive System

PB-32 Single, WF 5/7IPI86E, .75c

Class Data System

Class TypeOriginDesignYear Commissioned

Scout (SC)UESPA / UFPFranz Joseph2245

Operational Data System

AtmosphericCargo UnitsCloaking DeviceLife SupportOperations SystemSensor SystemSeparation SystemShuttle-Bay

Auxiliary VesselsTractor BeamTransporters

None50 SpaceNoneLS Mk IV HDTOS MK 4Mk III ERWarp Engine JettisonNone2x Type H Travel Pod1 A/V2 Std. / 2 Em. / 2 Cargo

Class InformationClass InformationThe Hermes class may be a model exercise in op-timism, designed more to placate certain memberworlds of the federation. With the ‘Constitutionproject’ seen as too militaristic, Star Fleet was or-dered to create a dedicated explorer with thenewest technologies to fulfill as purely ‘scientificexploration role’. The result was the somewhat ill-conceived Hermes class.

Though the Hermes class boasts impressive sen-sor capabilities for her time, their light armamentand problematic use of a single PB-32 engine lefttheir extremely vulnerable in the field. While ef-fective at stellar cartography and scientific workseveral Hermes class ships were lost early in theircareer, causing Star Fleet to rethink their use.

The remaining scouts serve largely within largertask forces or in ‘safe zones’, resigned largely toscientific work or acting as lead ‘scouts’ withother, more hardy ships providing escort.

The Hermes class was declared ‘complete’ in2259, and replaced by a variety of other designs.Despite the hardships, the class was given a sec-ond lease on life once the upgraded Hermes(refit) class, which would remove the SB-32 flaw.

Class Traits

Hardened System: Life SupportEnhanced System: Sensors (2x)Flaw: Warp EngineCH

ACH

A PTE

RON

EPT

ERON

ECH

ACH

A PTE

RON

EPT

ERON

E

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STARSHIPS OF THE 2260’SSTARSHIPS OF THE 2260’S

FE FEDERATIONDERATION

STASTARSHIPS

RSHIPS

Vessel Name Registry Status as of January 2272

USS HermesUSS AnubisUSS AeolusUSS QuintillusUSS BridgerUSS CodyUSS RevereUSS BowieUSS Sacajawea

NCC-585NCC-586NCC-588NCC-590NCC-591NCC-594NCC-595NCC-597NCC-598

Uprated to Hermes (Refit) class specifications (2271)Uprated to Hermes (Refit) class specifications (2271)DecomissionedDestroyedActive / Starfleet commandActive / Starfleet commandActive / Starfleet commandActive / Starfleet commandDestroyed

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CHA

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ONE

PTER

ONE

Douglass (DyDouglass (Dy--100) Class Transport100) Class Transport

Hull Data System

SizeTonnageDecksLength/Width/BeamStructureCrew (Officers)Crew (Enlisted)

335,000MT4100M/23 M/35M256100 (In Suspension)

Tactical Data System

Beam WeaponryPenetration

Missile WeaponryPenetration

Deflector SystemProt./Threshold

Maneuver Modifiers

None(0/0/0/0/0)None(0/0/0/0/0)None(0/0)-4C/-4H/-4T (original)+0C/+0H/+0T (uprated)

Propulsion Data System

FTL Drive System

SL Drive System

None (original)WE-5 C, WF 3/5 (uprated)RCS-15I, .2c

Class Data System

Class TypeOriginDesignYear Commissioned

Scout (SC)UESPA / UFPMatthew Jefferies1992

Operational Data System

AtmosphericCargo UnitsCloaking DeviceLife SupportOperations SystemSensor SystemSeparation SystemShuttle-Bay

Auxiliary VesselsTractor BeamTransporters

None150 SpaceNoneMk 1MK 1BasicCargo JettisonNoneNoneNoneNone

Class InformationClass InformationThe DY-100 represented the first major ‘star-faring’ class of ship in human history and waseasily the most sophisticated vessel of its age. Thevessels were constructed on earth and lifted toorbit with rocket boosters. Once in orbit andspace, they would fulfill a variety of roles for theirservice lifetime.

The chief advantage of the DY-100 design was itsmodular cargo system, which could be adaptedfor a variety of roles, such as satellite deployment,extra fuel stores, scientific equipment, etc. Somevessels were even adapted for top-secret interstel-lar probes, using primitive (and unreliable) cryo-genic systems.

Propelled by a chemical/ion drive, however, evenvoyages between planets within the Sol systemcould take years. Traveling between star-systemswould take decades with a maximum fuel load atmaximum output. Though hardly a limitation inthe class’s initial years, this would eventuallycause the replacement of the DY-100 with theDY-200 and related series.

Since their initial launches, the antiquated shipswould be heavily modified. With the advent ofthe WE-5 Core warp system, for instance, most ofthe still active DY-100s were uprated to supportthe FTL system. Despite this uprating, when theDY-500 series was finally introduced, the DY-100was cancelled.

Even though the ship is obsolete as of the 2260s,quite a few DY-100 series ships remain in Federa-tion space, though none as manned ships.Known DY-100 vessels have all been convertedto automation, but there are numerous gaps inrecords from the launch period of the class, andseveral ships are missing, or may have been ‘re-appropriated’ in the intervening years.

Class Traits

Flaw: Obsolete

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STARSHIPS OF THE 2260’SSTARSHIPS OF THE 2260’S

FE FEDERATIONDERATION

STASTARSHIPS

RSHIPS

Vessel Name Registry Status as of January 2272

SS DouglassSS RoswellSS VictoriaSS Wade HamptonSS WacostaSS LongcasterSS MinnowSS Puerto RicanSS JuniperSS Botany BaySS IbervilleSS SalisburySS MonticelloSS Santa MariaSS WodenSS Lyon’s CreekSS Donald McKaySS Mary LuckenbachSS CharybdisSS Yuri GagarinSS Sakura BraeSS EarhartSS Morning StarSS JacobSS San JuanSS Shenandoah

DY-100DY-101DY-102DY-103DY-104DY-105DY-106DY-107DY-108DY-109DY-120DY-131DY-158DY-164DY-165DY-166DY-167DY-168DY-169DY-170DY-171DY-172DY-175DY-176DY-177DY-178

Decommissioned, Preserved in Memory AlphaDestroyedDecommissionedConverted to AutomationDecommissionedDecommissionedDestroyedConverted to AutomationConverted to AutomationDestroyedDecommissionedMissingDecommissionedDecommissionedDestroyedMissingConverted to AutomationConverted to AutomationMissingMissingDecommissionedDecommissionedConverted to AutomationDecommissionedDestroyedDecommissioned

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CHA

CHA P

TER

ONE

PTER

ONE

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STARSHIPS OF THE 2260’SSTARSHIPS OF THE 2260’S

FE FEDERATIONDERATION

STASTARSHIPS

RSHIPS

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CHA

CHA P

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ONE

PTER

ONE

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FE FEDERATIONDERATION

STASTARSHIPS

RSHIPS

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Hull Data System

Size

Structure

Length/Width/Beam

Crew Size

SpaceRequired

Max:

Decks

Class Data

Class Name

Class Origin

Class Type and Subtype

Year Commissioned

Tactical Data System SpaceRequired

Beam Weaponry

Missile Weaponry

Deflector System

Maneuver Modifiers

Propulsion Data System SpaceRequired

FTL Drive System

SL Drive System

Operational Data System

AtmosphereCapable

Cargo Units

Life Support

Operations System

SpaceRequired

Cloaking Device

Sensor System

Separation System

Shuttlebay

Shuttlecraft

Tractor Beams

Transporters

Class Traits SpaceRequired

Ship Information and Profile

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