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By: Daniel Maciolek Josh Oziemski. CIS 487: Game Pitch “Three Plus an Undefined Number of Levels”. Exectutive Summary: Story Abstract. - PowerPoint PPT Presentation
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CIS 487: Game Pitch“Three Plus an Undefined Number
of Levels”
By:Daniel MaciolekJosh Oziemski
Exectutive Summary: Story Abstract
The forces of Evil capture the princess of the kingdom Endlessia, and a valiant knight steps forward to do battle. Little does he know that he is trapped in a fold of space and time that will make their quest impossible.
“Three Plus an Undefined Number of Levels” is a overhead action game that takes place in a medieval fantasy setting.
Game Play Look and Feel: Appearance
Core Design Overhead-view action game Levels composed of walls, enemies, and items Simple player and enemy sprites and animations
Aesthetics Changing level designs Medieval castle/dungeon theme to level design Basic animation for attacks and enemies
Game Play Look and Feel: Player Roles
The player assumes the role of a valiant hero The Knight has the ability to cast a basic
lightning spell, which is his only means of defending himself
Can pick up health potions to recover his life Can pick up mana potions to continue
attacking
Game Play Look and Feel: Player Actions
Movement Overhead four-directional control via the arrow
keys Attacks
Lightning Spell
Game Play Look and Feel: Player Actions
Leveling Up Heroes gain experience points by killing
enemies, and can spend them in order to level up between stages
Health Defense Attack Magic Speed
Game Play Look and Feel: Game Play
Goals Reach the Mystic Portal to progress Increase arcade-style score by killing
enemies, collecting items, and clearing levels
Game Play Look and Feel: Level Summary
3 Main Levels that are repeated Dungeon-like feel to the levels Primarily designed around fighting off large numbers
of simple enemies Items are available to pick up in each area
Game Play Look and Feel: Story Progression
Story is comprised of: A brief introduction at the start of the game,
informing that their quest is futile (which it is) A single-line after death, reminding them that
the quest was futile in the first place
Development Specification:Hardware
Very low hardware requirements by today's standards
Should be able to run on integrated graphics 1 GB or RAM or less
Development Specification:Software
A modern web browser with the Flash plug-in, capable of running a SWF
Firefox Google Chrome Internet Explorer (People use this?)
Development Specification:Algorithm Style
Standard Game Algorithm Start at title screen Loop game until victory or failure conditions
are met Display ending/game over scenario Return to title screen