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    A Paul Wiseman Ebook.

    Chess: The Endgame

    by Paul Wiseman

    ISBN: 978-1-4653-0989-1

    Modestly priced at2.99, this easy-to-read masterpieceis a must for all club players. Speed up your endgame play

    to beat the clock and your opponent!

    Purchase from:

    www.xlibrispublishing.co.uk

    Select: Browse by Subject > Games > Chess

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    Chess:

    The Endgame

    Published for Paul Wiseman

    byXlibris

    Copyright 2012 Paul Wiseman

    1st Edition, License Notes

    This ebook is licensed for your personal enjoyment only. This

    ebook may not be re-sold or given away to other people. If you

    would like to share this book with another person, then please

    purchase an additional copy for each recipient. If youre reading

    this book and did not purchase it, or it was not purchased for

    your use only, then please purchase your own copy. Thank you

    for respecting the hard work of this author.

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    BACK TO TITLE PAGES

    Table of ContentsBack to Top

    #Chess Notation

    #Chapter 1: King and Pawn Endings

    Promotion Square Races

    1.1 The OppositionVertical Opposition

    Horizontal Opposition

    Diagonal OppositionOblique Opposition

    Distant Opposition

    1.2 #The Opposition in ActionThe Trbuchet (1)

    The Trbuchet (2)

    Pawn Promotion 3(a)

    Pawn Promotion 3(b)

    Pawn Promotion 3(c)Multiple Pawns 4(a)

    Multiple Pawns 4(b)

    Multiple Pawns 4(c)

    Triangulation 5(a)

    Triangulation 5(b)

    Triangulation 5(c)

    Summary: Opposition and Triangulation

    1.3 #Pawn Ending TechniquePawn Ending Technique (1 to 16)The 50 Move Rule (and 3-fold repetition rule)

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    Chapter 2: Rook and Pawn Endings

    2.1#Winning MethodsThe Lucena Win (1497)

    The Ersatz Lucena Win2.2 #Defending against the LucenaShort side defence - advanced pawn

    Short side defence - less advanced pawn

    The king is cut off along 2 or more files

    The king is cut off along a rank

    The king is cut off along a file

    The Rule of Seven (A)

    The Rule of Seven (B)

    2.3 #Defensive MethodsPhilidor's Draw (1777)

    Short side defence

    Short side defence examples (A)

    Short side defence examples (B)

    Short side defence examples (C)

    Back-rank defence (A)

    Back-rank defence (B)

    Attacking Rook in front of pawn

    Rook in front of pawn - Vanura position

    Attacking King in front of pawn

    The Frontal defence

    2.4#Rooks and PawnsRook & Pawn v. Rook Problem

    Rooks & Pawns ProblemWing Play

    Nothing Fancy!

    2.5 Rook versus minor piece games#

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    Chapter 3: Bishop and pawn Endings

    Wrong ColourBMate with two BsThe Finesse

    3.1 Same Colour Bishops and Pawn (1)Same ColourBs and P(2)Same ColourBs and P(3)Same ColourBs and P(4)

    Same ColourBs and P(5)3.2#Opposite Colour BishopsOpposite ColourBs versus POpposite ColourBs v. two Ps

    Isolated pawns (a)Isolated pawns (b)

    Isolated pawns (c)

    Wrong Rook Pawn (d)

    Connected Pawns (e)Connected Pawns (f)

    Chapter 4: Knight and Pawn v Knight EndingsN and P versus N (1) (2) and (3)

    Chapter 5: Bishop & Knight EndingsMate with B& NThe Good Nv. A Bad B

    N and P versus B(1) and (2)B and P versus N(1) and (2)

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    # Chapter 6: Queen and pawn Endings

    Queen versus a pawn on the 6th rankExceptions (1)

    Exceptions (2)

    6.1 Queen versus a pawn on the 7th rankCentral pawn orN pawn (1)Central pawn orN pawn (2)Rook pawn (1)

    Rook pawn (2)Bishop pawn (1)

    Bishop pawn (2)

    Bishop pawn (3)

    Stalemate Example (1)

    Stalemate Example (2)

    Stalemate Test

    6.2 Queen + pawn v Queen Ending (1)Queen + pawn v. Queen Ending (2)

    BibliographyAbout_the_Author

    About Chess The Endgame

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    #Chess Notation

    When setting the board a white square is alwaysbottom right (and top left). The BlackR(Rook orCastle), in the diagram, is standing on a7, theWhite N on c3 and the White B is on f5.

    !""""""""# + + + +%

    T + + + % + + + +%+ + +b+ % + + + +%+ N + + %

    + + + +%+ + + + %/)

    Files = a to hRanks = 1 to 8

    Squares = Rank & File coordinates(e.g. a1 = bottom-left square)

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    Chess Notation

    Each square on a chess board has a name indicated

    by its coordinate combinations of letters and

    numbers. Every piece has a symbol. K=King;Q=Queen; R=Rook; B=Bishop; N=Knight.There is no symbol for a pawn. To show a piece move,the symbol and the square its moving to is indicated.

    For example, Rh7 means a R moves to the h7square; Ne4 means the N moves to e4. To show apawn move, you just name the square the pawn is

    going to; e.g. d5 means the pawn goes to thatsquare. En passant is shown by "e.p." Captures are

    shown with an x. Thus Qxg5 means a Q captureson g5 especially if it is a pawn. (This ebook's

    notation indicates the name of the piece being takenso it is easier to visualize; e.g. QxB=Queen takesBishop).Kside castling is shown by 0-0 and Qsidecastling is shown by 0-0-0. The symbol + means

    check and ++ means double check(i.e. two pieces

    threaten a king). Discovered check is indicated by

    the abbreviation dis.ch.

    ! = good move. ? = poor move.

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    Chapter 1: King and Pawn Endings

    Promotion Square RacesCount the moves for the pawn to promote, then

    make an imaginary square from that number. Place

    opposing Ks on the long sides outside the square.See diagram.

    !""""""""#

    L + + +%+l+ + + % L + + +%+l+ +p+ % LlLlL +%

    + + + + % + + + +%+ + + + %/)

    Clearly, the White pawn will promote if it moves

    first. If a K enters the square first, however, it willstop (or take) the pawn. With both sides having a

    pawn, the game need not be so straight forward.

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    The Opposition (1)

    1. Vertical OppositionWith one square between the Ks, whoever has themove must give way. The other side thus has theopposition. However, because of the pawn, White

    maintains the opposition and eventually promotes.

    !""""""""#

    + + + +%+ + + + % + + L +%+ + + + % + + K +%

    + + + + % + + P +%+ + + + %/)

    e.g. 1.f3 Ke6 2.Kg5 Kf7 3.Kf5 (retaining

    opposition)Kg7 4.Ke6 Kf8 5.f4 Ke8 6.f5Kf8 7.Kf6 Ke8 8.Kg7 and wins.

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    The Opposition (2)

    1. Horizontal Opposition2. Diagonal Opposition

    !""""""""# + + + +%+ + + +l%

    k+l+ + +%+ + +kP % P + + +%+ + + + % + + + +%

    + + + + %/)Left: White wins easily: 1.b5+ Kc7 2.Ka7Kc8 3.6 and the pawn promotes.

    Right: 1.Kf6 Kh8 2.Kf7 easing the pawns way

    to g8. (If1.Kg8 then 2.Kg6 thus seizing theopposition and next3.Kf7 orK7depending onBlack s next move).

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    The Opposition (3)

    Oblique OppositionBlack to move draws by: .K7(five squaresaway, taking oblique opposition) 2.Kd2 Kd63.Kd3 Kd5 and thus Black denies White theopposition.

    !""""""""#

    + +l+ +%+ + + + % + + + +%+ + + + % + + + +%

    + + + + % + +p+ +%+ + K + %/)

    White to move plays: 1.Kd2 (5 squares away -

    taking oblique opposition) 1..Kd8 2.Kd3 Kd73.Ke4 Ke6 4.e3 reaching the vertical oppositionposition and wins.

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    The Opposition (4)

    Distant Opposition

    White, to move, is up one pawn but Black

    uses distant opposition to save the game?

    !""""""""# + + + +%

    + + + + % + + + +%+ +l+o+ % + + P +%+ +kP + %

    + + + +%+ + + + %/)

    E.g. 1.Kc2 Kc6 2.Kd2 Kd6 taking thedistant opposition (with three [i.e. oddno.] squares between Ks) and White is

    not able to progress and promote a pawn.

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    The Opposition in Action (1)

    The Trbuchet (1)Not technically classed as an example of opposition

    but included here because, like opposition generally,

    whoever has the move must lose out.

    (A pawn and the game in this case).

    Either side to move first.

    !""""""""#

    + + + +%+ + + + % + + + +%+ Ko+ + % + Pl+ +%

    + + + + % + + + +%+ + + + %/)In this particular position (the trbuchet),

    both players are also in zugzwang.(Zugzwang = whoever has the move will

    weaken their position). See the next page.

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    The Opposition in Action (2)

    The Trbuchet (2)!""""""""# +l+ + +%+ + + + % +o+ + +%

    + + + + % +p+ K +%+ + + + % + + + +%+ + + + %

    /)White wins by: 1.c5 Kb7 2.Ke5 Ka63.Ke6 Ka54.Kd7 Kb5 5.Kd6 - activating the trbuchet. 1-0.

    White may also win with: 1.c5 Kd8 2.Kf5 Ke73.Ke5 (seizing the Vertical Opposition) Kd7 4.Kf6Kd1 5.Ke6 Kc7 6.Ke7 Kc8 7.Kd6 Kb7 8.Kd7Kb8 9.Kxc6 1-0.

    Note the relevance of the Oppositionin these manoeuvres!

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    The Opposition in Action (3)

    Pawn Promotion (a)

    Left: The ideal position. White will win

    whoever has the move. i.e.1..Ka8 2.Kc7or1.Ka6 orKc6 and the pawn promotes.

    !""""""""#

    L + + L%+ + + + % K + + K%+p+ + +p% + + + +%

    + + + + % + + + +%+ + + + %/)

    Right: Black can stop a pawn on the a

    orh files, if he controls the promotionsquare, whoever has the move.

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    The Opposition in Action (3)

    Pawn Promotion (b)Is Black(to move) lost?

    !""""""""# + + + +%+ + L + %

    + +p+ +%+ +k+ + % + + + +%+ + + + % + + + +%

    + + + + %/)Black must go straight back to save the game.

    The pawn cannot now progress to the 8thrank.

    e.g. 1..Ke8 2.Kd6 Kd8 3.e7+ Ke8!

    The Rule is that, with the pawn on the 6 th rank

    and the opposing K on the 7th rankin front ofthe pawn, the game is drawn whoever has themove.

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    The Opposition in Action (3)

    Pawn Promotion (c)

    Here, the vital f7 square is denied to the BlackK and White wins by taking the Opposition.

    !""""""""# + + + +%+ +l+ + % + + P +%+ + + + % +k+ + +%

    + + + + % + + + +%+ + + + %/)

    For example:

    1.Kd5 Kd8 2.Kd6 Ke83.Ke6 Kf8 4.f7 1-0.

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    The Opposition in Action (4)

    Multiple Pawns (a)With (1) White or (2) Black to move

    first, what will be the result?

    !""""""""# + + + +%

    +o+ +l+ % P + + O%+ + +k+p% + + + +%+ + + + %

    + + + +%+ + + + %/)(1) Black draws as he is able to keep the

    opposition (i.e. White to move first).

    (2) If Black moves first, he loses as Whitecan snap up a pawn and promote.

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    The Opposition in Action (4)

    Multiple Pawns (b)

    Black draws by keeping the Opposition(diagonal or direct). White to move wins.

    !""""""""#

    + + + +%+ + + + % + + + +%+ + L + %pO + + +%

    +p+ +k+ % + + + +%+ + + + %/)

    1.Ke3 Kd5 2.Kd3 Kc5

    3.Ke4 Kc64.Kd4 1-0.

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    The Opposition in Action (4)Multiple Pawns (c)

    1.Kf4 K72.Kf5(a) K7 3.KgKe4.c4 Ke 5.K(b) K 6.K(c) 1-0.

    !""""""""# + + + +%+ + + + %

    o+o+ Ol+%P P + + % + + +p+%+ P + K % + + + +%+ + + + %/)

    Blackburne v. Teichmann, Berlin 1897

    (a) taking opposition (b) again taking opposition(c) Black resigned as all is lost.

    (If1.Kf4 Kg7 then 2.Kf5 Kf7 3.c4 taking theopposition Ke7 4.Kg6 Ke & Black takes back

    opposition! 5.Kh6Kd7(best?) 6.Kh7and Blackmust give way!)

    Proof that pawn endings need careful handling!

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    The Opposition in Action (5)

    Triangulation (a)Triangulation is a technique forlosing a move so

    that thesame position is reached but with the other

    player now on the move. Essentially, the manoeuvre

    is used to gain the Opposition with a view to

    promoting a pawn.

    !""""""""# + + L +%+ + + + % + + P O%+ + K +o% + + + P%+ + + + % + + + +%+ + + + %/)

    White wins by triangulating: e.g. 1.Kf4 K82.K Kf8 3.Ke5 (forcing vertical or diagonalOpposition)and now Black has only losing moves.

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    The Opposition in Action (5)

    Triangulation (b)

    The White K is behind his c pawn.(In front of a pawn is the ideal position).

    How can White promote the pawn?

    !""""""""#

    +l+ + +%+ + + + %o+p+ + +%P +k+ + % + + + +%

    + + + + % + + + +%+ + + + %/)

    By triangulation. i.e. 1.Kc4 Kb8 2.Kd4Kc8

    3.Kd5 and the c pawn cannot now be stopped.

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    The Opposition in Action (5)

    Triangulation (c)The K is behind the d pawn - not ideal!

    What can White do?

    !""""""""# + + + +%+ + + + % + + + +%+ + + + % +oPl+ +%+ P + + % + K + +%+ + + + %/)

    White wins whoever has the move. E.g.1..Kf42.Kc2 going round via the a file ortriangulatingby 1.Kd1 Kd52.Ke2Ke43.Kd2and Blackmust give way.

    (Blacks Kdares not enter the 3rdrank as the d pawn promotes).

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    Summary

    Opposition and TriangulationAll is not lost if you are a pawn down in the

    ending as there are several saving techniques

    you can try such as ensuring that the opposing

    pawn is on the a orh file, and your K controlsthe promotion square, as shown earlier.

    However, sound knowledge of the above

    techniques are essential for anyone who wishes

    to become a formidable player. Even so, be

    assured that even very good players often find

    the winning moves hard to see. Indeed,

    endgame technique may well be the mostdifficult of arts in chess.

    The following section involves pawns v. pawns

    endings. Knowledge of Opposition and

    Triangulation, and other endgame skills, will

    enable you to understand and see the

    possibilities in similar positions over-the-

    board.

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    Read More and Buy This

    Paul Wiseman Ebook. Chess: The Endgame

    by Paul Wiseman

    ISBN: 978-1-4653-0989-1

    Modestly priced at2.99, this easy-to-read masterpieceis a must for all club players. Speed up your endgame play

    to beat the clock and your opponent!

    Purchase from:

    www.xlibrispublishing.co.uk

    Select: Browse by Subject > Games > Chess

    A

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    Also by Paul Wiseman

    Purchase from:

    www.xlibrispublishing.co.uk

    Select: Browse by Subject > Games > Chess

    AAA

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    lwtvmopnbrqk

    Contents#About Chess Essentials

    #Notation#Part 1

    #1 Basic Mates #2 A Starter Tool Kit

    3 Popular Openings# Part 2

    1 A Basic Repertoire

    #2 Gaining Advantage#Part 3 1.Combinations & Sacrifices 1

    2.Combinations & Sacrifices 2 3. Master Chess Games

    About the Author

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    About Chess Essentials

    Modern chess has evolved from 19th & 20th century pioneers. Their fresh

    ideas and discoveries are still relevant today; hence many of ChessEssentials'examples have been chosen to show this provenance.

    This Chess Essentials ebook is illustrative and informative, rather thantesting. You may get fuller benefit, however, from playing through some

    examples over the board.

    These examples will also give you grounding in many chess basics and

    several established move sequences

    Enjoy!

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    Part 1

    Basic Mates

    The basic mates can, and should, be learnt as you must be able to win

    games quickly when the opportunity arises.

    A Starter Tool Kit

    The examples will teach you some of the important starting points about

    what to look for, or guard against, in your own games.

    Popular Openings

    Many chess players like to build libraries on favourite openings. Chess:The Essentials, therefore, has selected examples of some popularopenings. These will give you a flavour of the richness of chess and of its

    infinite possibilities. Beginners should start by studying one or two

    openings they feel comfortable with and then, later on, expand their

    repertoires.

    Symbols = White win = Black win

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    Part 11. Basic Mates

    The Guridon Mate; Smothered Mate; Blackburnes Mate; TheCorridor Mate; Anastasias Mate; Bodens Mate; Damianos Mate;Pillsburys Mate; paulettes Mate; Morphys Mate; Arabian Mate;Anderssens Mate; King and Rook Mate;The Greek Gift; FoolsMate; Lgalls Mate.

    2. A Starter Tool KitPawn Blockade; The Fork; Discovered and Double Check; TheSkewer; The Double Attack; En passant & Pawn play; The Pin;Overload; Decoy; Deflection; Interference; Destruction; Desperado.

    3. Popular Openings

    Sicilian Dragon 1 and 2; Modern Benoni; The Colle System; KingsIndian Defence; The Ruy Lopez; The French Defence 1 and 2; TheNimzo-Indian Defence; Giuoco Piano 1 and 2; Kings Gambit;Queens Gambit 1 and 2; Two Knights Defence; The Dutch Defence;The Cambridge Springs; Kill the Dragon!

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    Sample Pages

    1. Basic Mates

    The Guridon (Table Top) Mate

    This mate can befall an exposed K.White wins by?

    checkmate.

    (Note: Ebook diagrams are in grey)

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    Lgalls Mate

    This mate is possible in several openings

    but often appears only as a threat.However,

    even good players can get caught out by it

    if they overlook the basics! The trap hasbeen set by: 1..

    mate!

    (Note: Ebook diagrams are in grey)

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    2. A Starter Tool Kit

    Pawn BlockadeWhite is down a pawn. Should he resign?

    No. The Black's pawns, on their own,cannot break through this White pawnarrangement. (White merely retakesany Black pawn capture).A useful resource in endgames.

    (Note: Ebook diagrams are in grey)

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    3. Popular Openings

    Sicilian Dragon 1(a) (Grand Prix Attack)

    Many players use this effective 3.f3 GrandPrix Attack against the Sicilian Dragon. 1e4c5 2.Nc3 Nc6 3.f4 d6 4.Bc4 e6 5.Nf3 a66.a4 Nf6 7.0-0 g7 8.d3 Bg7 9.Qe1 0-010.f5!

    P.Wiseman v. P.Atkinson 1986

    0.xf5 11.Qh4 Nh5 12.Bg5Qc713.Nd5Qa514.c3! (threatening Nd2

    and Nb3 winning the Q).

    (Note: Ebook diagrams are in grey)

    Back to Top

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    Sicilian Dragon 1(b) (Grand Prix Attack)

    14. See diagram

    White, eschewing his neat Q trap, nowperforms a typical Grand Prix execution.

    1 B and Black resigned. 1-0.

    (Note: Ebook diagrams are in grey)

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    Edward Lasker v. Sir G.ThomasLondon 1912

    Put this K chase in your repertoire. Whatis White's first move?

    White played 1.Qxh7+ KxQ 2.NxB++Kh6 3.N(e5)g4+ Kg5 4.h4+ Kf4 5.g3+Kf3 6.Be2+ Kg2 7.Rh2+ Kg1 8.Kd2discovered checkand checkmate!

    (Or 8.0-0-0 checkmate).

    (Note: Ebook diagrams are in grey)

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    Also by Paul Wiseman

    HOW TO WINAT

    SOCCERPublished

    for

    Paul WisemanbyAmazon

    Copyright 2012 Paul Wiseman

    Only

    1.95CONTENTS

    Part 1.1. INTRODUCTION2. MATCH PROGNOSIS3. BASICS OF THE PLAN4. THE PLAN5. THE SENTINEL

    6. LEARN FROM THE MASTERS7. TRAINING8. TRAINING TIPS9. WHEN, WHERE AND WHY TO PLAY THE SYSTEM10. OVERVIEW11. COMPARISON WITH OTHERSPORTS AND THE MUSIC OF THE SPHERE12. ADVICE TO YOUNG PLAYERS13. POSTSCRIPTIn Conclusion

    Part 2.14. THE BRAZILIAN BEND15. ABOUT THE AUTHOR

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    About the AuthorPaul Wiseman was born and raised in Walsall, Staffordshire.

    After working in the printing industry he entered Edinburgh

    University as a mature student, gaining an MA honours degree

    in Social Anthropology. After graduating, he moved to

    Dulwich and worked in Education and for the Home Office. A

    keen chess player since boyhood, he played for the

    Metropolitan Chess Club of London and was a member of a

    team that won a national title in 1985. Although now retired,he still plays chess for his local club in Brixham, Devon.

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    TRUE OR FALSE?

    NEWSFLASH!ELEPHANT EATS AUTHOR

    The great chess author and libertine, Paul Wiseman, has,reportedly, been eaten by Jumbo the Performing Elephantduring his visit to Inner Mongolia. Local witnesses wereshocked as Jumbo had never eaten a whole human before.

    Happily, to date, Jumbo has had no adverse after effects tothe feast.As many chess players are aware, Paul is famous for

    inventing the Alzheimer (What was my last move?) Attackand the Kamikaze Attack. Sadly, many of his most brilliantlosses are unavailable as he never remembered where heput the score sheets!

    Equally, with soccer, Paul was famous for his idiosyncratic

    football refereeing. He would give yellow cards for spittingon the pitch and a red card for clearing ones nostrils withoutbenefit of a tissue.

    Admirers of Paul's works are now entreated to purchasehis ebooks so that his relatives can afford to bring his remainsback to Devon for proper internment.

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