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SKILLS
Acrobatics (Ag) o o o oAwareness (Per) n n o oBarter (Fel) n o o oBlather (Fel) o o o oCarouse (T) n o o oCharm (Fel) n o o oChem-Use (Int) o o o oCiphers (Int)† o o o o
Chapter Runes o n o o_______________________ o o o o
Climb (S) n n o oCommand (Fel) n o o oCommon Lore (Int)† o o o o
Adeptus Astartes o n o oDeathwatch o n o oImperium o n o oWar o n o o_______________________ o o o o
Concealment (Ag) n n o oContortionist (Ag) n o o oDeceive (Fel) n o o oDemolition (Int) o o o oDisguise (Fel) n o o oDodge (Ag) n o o oDrive (Ag)† o o o o
Ground Vehicles o n o o_______________________ o o o o
Evaluate n o o oForbidden Lore (Int)† o o o o
Xenos o n o o_______________________ o o o o_______________________ o o o o
Gamble (Int) n o o oInquiry (Fel) n o o oInterrogation (WP) o o o oIntimidate (S) n o o oInvocation (WP) o o o oLip Reading (Per) o o o oLiteracy (Int) o n o oLogic (Int) n o o oMedicae (Int) o o o oNavigation (Int)† o o o o
Surface o n o o_______________________ o o o o
Performer (Fel)† o o o o_______________________ o o o o
Pilot (Ag)† o o o o_______________________ o o o o_______________________ o o o o
Psyniscience (Per) o o o oScholasic Lore (Int)† o o o o
Codex Astartes o n o o_______________________ o o o o_______________________ o o o o
Scrutiny (Per) n o o oSearch (Per) n o o oSecret Tongue (Int)† o o o o
_______________________ o o o o_______________________ o o o o
Security (Ag) o o o oShadowing (Ag) o o o oSilent Move (Ag) n n o oSleight of Hand (Ag) o o o oSpeak Language (Int)† o o o o
High Gothic o n o oLow Gothic o n o o_______________________ o o o o
Survival (Int) o o o oSwim (S) n o o oTactics (Int)† o o o o
_______________________ o n o oTech-Use (Int) o o o oTracking (Int) o n o oTrade (Int)† o o o o
_______________________ o o o oWrangling (Int) o o o o_________________________ o o o o
Bas
ic
Trai
ned
+10%
+20%
Bas
ic
Trai
ned
+10%
+20%
Bas
ic
Trai
ned
+10%
+20%
CHARACTERISTICS
† denotes Skill Group
Secondary Heart/Ossmodula/Biscopea/Haemastamen: You gain the Unnatural Strength andToughness Traits.Larraman’s Organ: You do not suffer from Blood Loss.Catalepsean Node: You suffer no penalties to Perception-based Tests when awake for long periods of time.Preomnor: You gain +20 to Toughness Tests againstingested poisons.Omophagea: You may gain a Skill or Skill Group bydevouring a portion of an enemy.Multi-Lung: You may re-roll any failed Toughness Testfor drowning or asphyxiation. In addition, you gain a +30to Toughness Tests made to resist gases, and may re-rollfailed results.Occulube and Lyman’s Ear: You gain the HeightenedSenses (Sight and Hearing) Talents, +10 to relevantAwareness Tests.
Sus-an Membrane: You may enter suspended animation.Oolotic Kidney: You may re-roll any failed ToughnessTest ro resist poisons and toxins, including attacks with theToxic Quality.Neuroglottis: You may detect any poison or toxin bytaste with a successful Awareness Test. You gain a +10 toTracking Tests against a target you have tasted.Mucranoid: You may re-roll any failed Toughness Testscaused by temperature extremes.Betcher’s Gland: You may spit acid as a ranged weaponwith the following profile:Range: 3m; Damage: 1d5; Pen 4; Toxic. If you hit your target by 3or more degrees of success, you have blinded him for 1d5 Rounds.Progenoids: These may be retrieved with a successfulMedicae Test.Black Carapace: While wearing Power Armour, enemiesdo not gain a bonus to hit you due to your size.
WOUNDS:
TM
CHARACTER NAME: PLAYER NAME:CHAPTER:
CHAPTER DEMEANOUR: PERSONAL DEMEANOUR:
DESCRIPTION:SPECIALTY:
PAST EVENT:
RANK: POWER ARMOUR HISTORY:
QuintusUltramarines
Honour the Codex
Librarian 1*
JayBow*
CalculatingLead from the front pg162
WEAPON SKILL(WS)
BALLISTIC SKILL(BS)
STRENGTH(S)
TOUGHNESS(T)
AGILITY(A)
INTELLIGENCE(INT)
PERCEPTION(PER)
WILL POWER(WP)
FELLOWSHIP(FEL)
TOTAL
CURRENT
FATIGUE
CURRENT POINTSINSANITY:BATTLE FATIGUE:
PRIMARCH’S CURSE:
CRITICAL DAMAGE:
MOVEMENT:
FATE POINTS:
CORRUPTION:
HALFFULL
CHARGERUN
TOTALCURRENT
CURRENT
SPACE MARINES ABILITIES
000
N/A
N/A
N/A0
510
1530
N/A
N/A
N/A
00
0
+10
WEAPON 1
WEAPON 2
WEAPON 3
WEAPON 4
ARMOUR ADDITIONS
?
ARMOUR HEAD(1-10)
Type: Text
RIGHT ARM(11-20)
Type: Text
BODY(31-70)
Type: Text
LEFT ARM(21-30)
Type: Text
LEFT LEG(86-100)
Type: Text
RIGHT LEG(71-85)
Type: Text
Servo-Augmented Musculature: +20 StrengthAuto-senses: Dark Sight, immune to Photon Flash and StunGrenades;Called Shots are Half Actions; +10 to Sight and HearingAwareness Tests(total of +20 bonus with Heightened Senses)Built-in Vox LinkBuilt-in MagbootsNutrient Recycling: Can operate for two weeks without re-supplyRecoil Suppression: May fire Basic weapons 1-handed withoutpenaltySize: Hulking (Black Carapace means no bonus for enemies toattack)Poor Manual Dexterity: Delicate tasks suffer a –10 penalty,unless usingequipment designed for Space MarinesOsmotic Gill Life Sustainer: With the helmet on, the armour isenvironmentally sealed
Ambidextrous pg113
Astartes Weapon Training pg113
Bulging Biceps pg114
Heightened Senses (Hearing, Sight)Killing Strike pg121
Nerves of Steel pg123
Quick Draw pg124
Resistance (Psychic Powers) pg125
True Grit pg128
Unarmed Master pg128
Unnatural Strength (x2) pg136
Unnatural Toughness (x2) pg136
STANDARD
Renown: To add: 00Current
Experience:XP to
Spend
Total XPSpent
In game tracking0
Wargear: Item Qty Wgt (kG)
1 Frag Grenades 3 2.4
2 Krak Grenades 3 2.4
3 Repair Cement N/a N/a
4 Gingulum - Mark of Leadership crb pg170 N/a N/a
5 * N/a N/a
6 * N/a N/a
*7 N/a N/a
8 * N/a N/a
Rec: 0:
Rec: 0:
Rec: 0:
3
3
N/a
N/a
N/a
N/a
N/a
N/a
Rec
SPACE MARINE TALENTS & TRAITS
1:
2:
3:
4:
5:
6:
1:
2:
3:
4:
5:
6:
*
*
*
*
*
*
Inspire crb pg190
Reading crb pg193
Smite crb pg195
*
*
*
PSYCHIC POWERS Psy Rating: 3
NAME
CLASS DAMAGE TYPE PEN
RANGE ROF CLIP RLD
SPECIAL RULES
NAME:
CLASS:
RANGE:
SPECIAL RULES:
DAMAGE: TYPE: PEN:
ROF: CLIP: RLD
Astartes Bolter with Fire Selector crb pg 157
Basic 2d10 + 5 X 5
Full28S/2./4100m
Tearing crb pg 144
Rec: 5
NAME
CLASS DAMAGE TYPE PEN
RANGE ROF CLIP RLD
SPECIAL RULES
NAME:
CLASS:
RANGE:
SPECIAL RULES:
DAMAGE: TYPE: PEN:
ROF: CLIP: RLD
Astartes Bolt Pistol
Pistol 2d10 + 5 X 5
Full14S/3/-30m
Tearing crb pg 144
Rec: 5
NAME
CLASS DAMAGE TYPE PEN
RANGE ROF CLIP RLD
SPECIAL RULES
NAME:
CLASS:
RANGE:
SPECIAL RULES:
DAMAGE: TYPE: PEN:
ROF: CLIP: RLD
Combat Knife
Melee 1d10 + 2 R 2
N/AN/AN/AN/A
None
Rec: 3
NAME
CLASS DAMAGE TYPE PEN
RANGE ROF CLIP RLD
SPECIAL RULES
NAME:
CLASS:
RANGE:
SPECIAL RULES:
DAMAGE: TYPE: PEN:
ROF: CLIP: RLD
Force Sword
Melee 1d10 + 2+PR R 2+PR
N/AN/AN/AN/A
+10 to parry
Rec: 3