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OVERVIEW. Chapter Lessons. Use the Macromedia Flash drawing tools Select Objects and Apply Colors Work with objects Work with text and text objects Work with layers and objects. INTRODUCTION. Drawing in Flash 8. Flash creates and manipulates vector graphics - PowerPoint PPT Presentation
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Macromedia Flash 8Revealed
DRAWING OBJECTS INMACROMEDIA FLASH
2Drawing Objects in Flash 8 Chapter 2
Use the Macromedia Flash drawing tools
Select Objects and Apply Colors
Work with objects
Work with text and text objects
Work with layers and objects
Chapter Lessons
3Drawing Objects in Flash 8 Chapter 2
Flash creates and manipulates vector graphics
Vector format vs. bitmap format– Bitmap graphics are based on pixels– Altering pixels can result in jagged
edges
Drawing in Flash 8
4Drawing Objects in Flash 8 Chapter 2
Native to Flash
Represent images using lines, curves
Can resize without losing image quality
Generally smaller than bitmap images– Good for Web sites
Not as effective at bitmaps for photo-realistic images
Vector Graphics
5Drawing Objects in Flash 8 Chapter 2
Modifying Vectors
Objects created using Flash drawing tools have a stroke, a fill, or both
Strokes can be segmented into smaller lines
You can modify the size, shape, rotation, and color of each stroke, fill and segment
6Drawing Objects in Flash 8 Chapter 2
Flash Drawing ToolsSelection – Used to select an object or parts of an
object such as the stroke or fill, and to reshape objects
Subselection– Used to select, drag, and reshape
Free Transform– Used to transform objects by rotating,
scaling, skewing, and distorting
7Drawing Objects in Flash 8 Chapter 2
The Drawing ToolsGradient Transform– Used to transform a gradient fill by
adjusting the size, direction, or center of the fill
Line– Used to draw straight lines
8Drawing Objects in Flash 8 Chapter 2
The Drawing Tools
Lasso– Used to select objects or parts of
objects
Pen– Used to draw lines and curves by
creating a series of dots
9Drawing Objects in Flash 8 Chapter 2
The Drawing Tools
Text– Used to create and edit text
Oval– Used to draw oval and circular shapes
Rectangle– Used to draw rectangular and square
shapes
10Drawing Objects in Flash 8 Chapter 2
Pencil– Used to draw freehand lines
Brush– Used to paint with brush-like strokes
Ink Bottle– Used to apply line colors and thickness
to a stroke
The Drawing Tools
11Drawing Objects in Flash 8 Chapter 2
Paint Bucket– Used to fill enclosed areas of a drawing
with color
Eyedropper– Used to copy stroke, fill and text
attribute from one object to another
The Drawing Tools
12Drawing Objects in Flash 8 Chapter 2
Eraser– Used to erase lines and fills
The Oval, Rectangle, Pencil, Brush, Line, and Pen tools are used to create vector objects
The Drawing Tools
13Drawing Objects in Flash 8 Chapter 2
FIGURE 1 Macromedia Flash tools
14Drawing Objects in Flash 8 Chapter 2
Selecting Objects
Before you can edit a drawing, you first must select the object, or part of the objects– Objects are made up of a stroke(s) and
a fill– Strokes and fills can be selected
independently
Strokes can have several segments
15Drawing Objects in Flash 8 Chapter 2
Using the Selection ToolTo select only the fill – Click just the fill
To select only the stroke– Click just the stroke
To select both the fill and the stroke– Double-click the object or draw a
marquee around it
16Drawing Objects in Flash 8 Chapter 2
Using the Selection Tool
To select part of an object– Drag a marquee that defines the area
you wish to select
To deselect an item(s)– Click a blank area of the stage
17Drawing Objects in Flash 8 Chapter 2
Using the Lasso ToolProvides more flexibility when selecting an area of the stageUse the tool in a freehand manner to select any size and shape of areaUse the Polygon Mode option to draw straight lines and connect them
18Drawing Objects in Flash 8 Chapter 2
Using the Selection Tools
UnselectedStroke
selectedFill
selectedStroke and Fill selected
Group selected
Part of Object Selected
FIGURE 9 Objects or parts of objects are highlighted when selected
19Drawing Objects in Flash 8 Chapter 2
Object Drawing ModelTwo drawing models– Merge Drawing Model mode
• Stroke and fill are separate• Stroke and fill can be individually selected
– Object Drawing Model mode• Stroke and fill are combined and cannot be
selected individually• Use the Break Apart option from the Modify
menu to separate the stroke and fill
20Drawing Objects in Flash 8 Chapter 2
Object Drawing Model
In either mode you can turn off the fill or the stroke when drawing an object
You can toggle between the two modes using the Object Drawing icon in the options section of the Tool panel
21Drawing Objects in Flash 8 Chapter 2
Working with ColorsChange color of the stroke or fill
Stroke Color and Fill Color tool– Located on colors section of Tool panel– Click and select a color swatch on the
color palette
The Color palette– Can type in a six character code that
represents the RGB values
22Drawing Objects in Flash 8 Chapter 2
Working with Gradients A gradient is a color fill that makes a gradual transition from one color to another
Apply a gradient with the Paint Bucket Tool
The position of the Paint Bucket Tool determines the direction of the gradient fill
23Drawing Objects in Flash 8 Chapter 2
Working with Objects
Objects can be copied and pasted
Objects can be transformed with the Free Transform Tool– Select the object, then the tool to
display the eight square-shaped handles and center circular transformation point
– Rotate and Skew, Scale, Distort, Envelope
24Drawing Objects in Flash 8 Chapter 2
Working with Objects
Objects can be enlarged or reduced in size– Use the Scale option of the Free
Transform tool• Drag corner handles to resize the object
without changing its proportions• If you drag one of the middle handles,
the object will be reshaped as taller, shorter, wider, or narrower
25Drawing Objects in Flash 8 Chapter 2
Working with ObjectsObjects can be rotated and skewed– Select the object, click the Free
Transform tool, click the Rotate and Skew option
Use the Distort and Envelope options to reshape an object by dragging its handles
26Drawing Objects in Flash 8 Chapter 2
Drag corner handle to rotate an object
Drag middle handle to skew an object
FIGURE 20 Using handles to manipulate an object
27Drawing Objects in Flash 8 Chapter 2
Reshaping a Segment of an Object
The Selection tool can be used to reshape the edge of an object– When you point to the edge, the
pointer displays an arc symbol– You can drag the edge of an object
by using the Arc pointer– If the selection tool points to a corner
of an object, the pointer displays an L-shaped symbol
28Drawing Objects in Flash 8 Chapter 2
FIGURE 21 Using the Selection tool to distort an object
29Drawing Objects in Flash 8 Chapter 2
Flipping an Object
You can use other options to flip an object horizontally or vertically
The Remove Transform Command allows you to restore an object to its original state
30Drawing Objects in Flash 8 Chapter 2
Work with TextFlash provides a lot of flexibility when formatting text– Typeface (Font)– Size– Style (bold, italic)– Color (including gradients)– Transformation
31Drawing Objects in Flash 8 Chapter 2
Entering Text and Changing the Text Block
Text is entered into “Text Blocks”
Text Blocks expand as more text is entered and may extend beyond the edge of the stage
You can adjust the size to a fixed width by dragging the handle in the upper right corner
32Drawing Objects in Flash 8 Chapter 2
Changing Text AttributesThe Properties panel allows you to change the font, size and style of a single character or an entire text block
FIGURE 32 The Properties Panel when a text object is selected
33Drawing Objects in Flash 8 Chapter 2
Working with ParagraphsFlash acts similar to a word processor
You can align paragraphs– Left, Right, Center, Justified
Use the Properties panel to:– Set margins, indents, and line spacing
34Drawing Objects in Flash 8 Chapter 2
Transforming TextText is an object, and can therefore be transformed like other objects in Flash– The entire text block gets transformed
Use “Break Apart” command to transform individual letters
35Drawing Objects in Flash 8 Chapter 2
Transforming Text
FIGURE 37 Skewing the text
FIGURE 38 Reshaping a letter after the text block has been “broken apart”
36Drawing Objects in Flash 8 Chapter 2
Learning about LayersTwo types of spatial organization– Position of objects on the stage– Stacking order of objects that overlap
Layers are used on a timeline as a way to organize objects
Placing objects on their own layer makes them easier to work with
37Drawing Objects in Flash 8 Chapter 2
The Six Layer Types
Normal (default layer type)– All objects on these layers appear in
the movie
Guide (Standard and Motion)– Standard guide layers serve as a
reference point for positioning objects on the stage
– Motion guide layers are used to create a path for animated objects to follow
38Drawing Objects in Flash 8 Chapter 2
The Six Layer TypesGuided– A layer that contains an animated object,
linked to a Motion Guide layer
Mask– A layer that contains and reveals portions
of another layer
Masked– A layer that contains the objects that are
hidden and revealed by a Mask layer
39Drawing Objects in Flash 8 Chapter 2
Folder– A layer that can contain other layers
Show/Hide All Layers
Show All Layers as Outlines
Lock/Unlock All Layers
Lock/Unlock This Layers
Show/Hide this Layer
The Six Layer Types
FIGURE 41 The Layers section of the timeline
40Drawing Objects in Flash 8 Chapter 2
Working with LayersUsing the Layer Properties dialog box allows you to:– Specify the type of a layer– Name a layer– Show/Hide a layer– Lock a layer– View layers as outlines
41Drawing Objects in Flash 8 Chapter 2
Using a Guide LayerUsed to align objects on the stage– Use the Layer Properties Dialog box to
set the layer as a guide– Turn on “Snap to Guides”– Drag the desired object to the guide line
42Drawing Objects in Flash 8 Chapter 2
Distributing Text to Layers
Used when text blocks are made up of more than one character
Distributes text to its own respective layer
FIGURE 44 Distributing text to layers
43Drawing Objects in Flash 8 Chapter 2
Using Folder Layers
Allows you to organize layers by creating folders and grouping other layers in them
FIGURE 45 A folder layer
44Drawing Objects in Flash 8 Chapter 2
Chapter 2 TasksUse the Macromedia Flash drawing tools
Select Objects and Apply Colors
Work with objects
Work with text and text objects
Work with layers and objects