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Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

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Chapter 5 Teaching with Software Tools: Beyond the Basic Programs. Benefits of Using Software Tools. Improves efficiency & productivity Improves appearance Better accuracy & timeliness More support for interaction & sharing. Why use software support tools?. - PowerPoint PPT Presentation

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Page 1: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Chapter 5

Teaching with Software Tools: Beyond the Basic Programs

Page 2: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Benefits of Using Software Tools

• Improves efficiency & productivity• Improves appearance• Better accuracy & timeliness • More support for interaction & sharing

Page 3: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Why use software support tools?

Teachers should choose them for the qualities/benefits they bring to the classroom, rather than simply because they are available

Page 4: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Types of Software Support Tools

1. Materials generators2. Data collection and analysis tools3. Graphics tools4. Planning and organizing tools5. Research and reference tools6. Content area tools

Page 5: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Materials Generators

• Desktop Publishing• Tests/quizzes• Worksheet/puzzles• IEP Generators• Certificate & Form

Makers

Page 6: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Data Collection & Analysis Tools

• Electronic Grade Books• Statistical Packages• Student Information Systems (SIS)• Computer-Based Testing System• Student Response Systems

– Turning Point (PPT)

Page 7: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Graphic Tools

• Draw/Paint & Image Programs

• Image Editing

• Charting & Graphing

• Digitizing & Video Development Systems

• Clip Art, Video, & Sound Collections

Page 8: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Planning & Organizing Tools

•Outlining and Concept Mapping

•Lesson Planning•Schedule/Calendar

Makers•Time Management

Page 9: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Research & Reference Tools

• Electronic Encyclopedias• Electronic Atlases and Mapping• Dictionaries and Thesauruses

– Word Atlases

Page 10: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Content Specific Tools• Computer Aided Design (CAD)• Music Editors & Synthesizers• Reading Tools• Microcomputer-based Labs

– Probeware

• Graphing Calculators – Calculator-based labs (CBL)

• Geographic Information Systems (GIS)• Global Positioning Systems (GPS)

Page 11: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Software Support Tools

• Focus on application (instructional) software

• Deliver instruction or assist with student instruction

• Traditionally CD-Rom/DVD• More recent increase in Web

applications• Next 2 chapters develop the Internet

more specifically

Page 12: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Chapter 6

Teaching with Multimedia and Hypermedia Tools

Page 13: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

How Do They Differ?

Multimedia Hypermedia

Many Media• Stills, sound, video, animation,

text

Linked Media• Hypertext, browsers

Page 14: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Types of Hypermedia Systems

• Commercial Hypermedia Software • Authoring Tools (4)

1. Presentation Software2. Video Production and Editing3. Hypermedia Authoring4. Virtual Reality (VR)

Page 15: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Current & Future Impact

• Increases motivation• Flexible learning modes• Develops creative and critical thinking

skills• Improves writing and process skills

Page 16: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Research Two Areas: Impact and Design/Use

Impact• Ability to offer multiple

channels for processing information

• Increased creative solutions with problem solving

• Greater comprehension and retention

Concerns• Impact on higher level

skills• Learner style

Design/Use• Instructional design

elements• Screen design• Interaction and feedback• Navigation• Learner control• Color • Graphics • Animation • Audio• Video

Page 17: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Commercial Hypermedia

• Instructional Software– Tutorials– Drill and Practice– Simulation– Instructional Games– Problem Solving

• Interactive Books– Storybooks– ebooks

• Reference Materials– Encyclopedias – Almanacs – Atlases – Newspapers and newsletters– Proceedings and conference materials

Page 18: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Commercial Product Evaluation

• Instructional Planning• Support• Instructional Design• Content• Clear, Concise, & Unbiased Language• Interface Design & Navigation• Feedback & Interactivity

Page 19: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Multimedia Sequence of Development

• Review existing products• Research background on topic• Storyboard each frame/segment• Develop frames/segments• Link parts together• Test/revise with users

Page 20: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Authoring Skills

• Media Literacy• Using Music & Art• Design Principles

– Print – Video

• Creative & Novel Thinking

• Consider Audience

Page 21: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Evaluating Multimedia/Hypermedia Products

• See rubric on DVD titled “Multimedia Software Evaluation Checklist ”

• Or Figure 6.7 in textbook

Page 22: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Classroom Integration Strategies for Presentation Software

• Presentations• Practice screens• Assessment screens• Brief tutorials• Book reports• Student-created

presentations

Page 23: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Classroom Integration Strategies forVideo Production

• Demonstrations of procedures• Student-created presentations• Video lectures• Video portfolios• Video decision-making and problem-

solving simulations• Documenting school activities• Visual literacy instruction• Teaching video production

Page 24: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Classroom Integration Strategies for

Hypermedia Authoring

• Brief tutorials• Student-created

presentations• Interactive storybooks

Page 25: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Classroom Integration Strategies for Virtual Reality & Other Immersion

Tools

• Full immersive systems– Head-mounted display (HMD)

• Web-based VR • 3-D models• QuickTime VR (QTVR)

Page 26: Chapter 5 Teaching with Software Tools: Beyond the Basic Programs

Classroom Integration Strategies for Virtual Reality and Other Immersion

Tools

• Imaging for virtual field trips• 3D models to illustrate how systems

work• Immersive learning environments for

exploration and practice