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7/23/2019 Chapter 4- Process of Create Multimedia Interactive Presentation (1)
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Process of Create
Multimedia InteractivePresentation
Chapter 4
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Outcome
Determine the scope, elements, cost, timeline
and tasks required to complete a project.
Identify tools and techniques to overcome
project management problems.Identify principles and various strategies for
creating interactive multimedia.
Understand the benefits and drawbacks ofvarious options for packaging and delivering
multimedia project.
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Multimedia Production Phases
The production of interactive multimedia applications isa comple one, involving multiple steps.
This process can be divided into the following phases!". #onceptuali$ation
%. Development plan&. 'reproduction
(. 'roduction
). 'ostproduction
*. Documentation
+. Delivering
. 'ackaging
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1.Conceptualization
The process of making multimedia starts with an -idea- or better
described as -the vision- which is the conceptual starting point.
#onceptuali$ation involves!
Identifying a relevant theme for the multimedia title.
/vailability of content
0ow amenable is the content to multimedia treatment
Issues like copyright are also to be considered.
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2.Development Plan
Defining project goals and objectives
1pecific goals, objectives and activities matri must be laid down.
Goals: In multimedia production goals are general statements of anticipatedproject outcomes, usually more global in scope.
O!ectives: 1pecific statements of anticipated project outcomes.
Activities:These are actions, things done in order to implement anobjective.
1pecific people are responsible for their eecution,
a cost is related to their implementation
There is a time frame binding their development.
Defining the Target Audience
/ very important element that needs to be defined at this stage isthe potential target audience of the proposed title since, this will
determine how the content needs to be presented.
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".Preproduction
The process of intelligently mapping out a cohesive strategy forthe entire multimedia project, including! content, technical eecution and marketing.
The 'roduction 2anager undertakes the following activities. Development of the budget control system
0iring of all specialists involved in the multimedia developmentprocess #ontracting video and audio production crews and recording
studios 3quipment rental, leasing and purchasing 1oftware acquisition and installation 'lanning the research work of the content specialists Development of the multimedia
application outline schedules
#oordination of legal aspects of production
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4.Production
/ctivities in this phase include! #ontent 4esearch
Interface Design
5raphics Development
1election of musical background and sound recording
Development of computer animation
'roduction of digital video
/uthoring
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#.Postproduction
In this phase, the multimedia application enters the! /lpha and beta testing process.
/lpha! Testing conducted internally by the manufacturer Takes a new product through a protocol of testing procedures to verify
product functionality and capability.
6eta! The secondstage testversion, which is distributed free to a limited
sample of users so that they can subject it to daily use and report anyproblems to the manufacturer.
/fter the -bugs- are fied, the final version of the program is releasedto the general public.
7nce the application is tested and revised, it enters thepackaging stage.
It could be burned into a #D472 or published on the internet as a
website.
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*.Documentation
User documentation is a very important feature ofhighend multimedia titles.
This includes! Instructions for installin$
%&stem re'uirement Developing acknowledgments
#opyrights
(echnical support and other information important for theuser.
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+. Delivering
2ajority of multimedia products sold into
retail and business channel are delivered
on #D or D8D and9or :orld :ide :eb
/dvantages of using #D or D8D! inepensive and for short runs of a product
#an hold as much as ( minutes sound or
more than +;;26 of data
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. 'ackaging
'ackaging is where sales and marketingissues in the process of makingmultimedia into the real world of end
users.The purpose is to impress the users!#D < pretty cover, cardboard bo, and shrink
wrap that is required for overthe
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1ummary
It also includes the step by step phase
from start to finish to make sure the
development runs smooth according to
the time constraint and dateline.
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M)*(IM+DI, P-O+C(Dateline: /ee0 1# " ,pril 21"3
The cover page
Table of contents
=eed /nalysis and Description
Target audience
#reative strategy/ description of the look and feel of the project
'roject implementation
5antt #hart9'34T, task scheduling6udget
4elate directly to the scope of work in 'roject implementation
>imitations of the proposal ?if any@
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M)*(IM+DI, P-O+C( (imeline
#ontent selection < "& 2arch %;"&
2aterial < %; 2arch %;"&
"st
stage ?alpha@ < %; 2arch %;"&%ndstage ?beta@ < %+ 2arch %;"&
&rdstage ?prototype@ < & /pril %;"&
'resentation < & /pril %;"&