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OBJECTIVESIntroduce a process → a program in execution → basis ofall computation
Describe features of processes: scheduling, creation,termination, communication
Explore interprocess communication using sharedmemory and message passing
Describe communication in client-server systems
THE PROCESSBatch system –> jobs
Time-shared systems –> user programs or tasks
Textbook: uses job and process interchangeably
Process –> a program in execution
process execution must progress in sequential fashion
3 . 2
THE PROCESS - PARTSThe program code, also called text section
Current activity including program counter, processorregisters
Stack containing temporary data
Function parameters, return addresses, local variables
Data section containing global variables
Heap containing memory dynamically allocated duringrun time
3 . 3
PROGRAM VS PROCESSProgram is passive entity stored on disk (executable file),
process is active
Program becomes process when executable file loaded intomemory
Execution starts by GUI mouse clicks, command line entry ofits name, etc
One program can be several processes → Consider multipleusers executing the same program
3 . 5
PROCESS STATEAs a process executes, it changes state
new: The process is being created
running: Instructions are being executed
waiting: The process is waiting for some event to occur
ready: The process is waiting to be assigned to aprocessor
terminated: The process has finished execution
PROCESS STATEProcess state: running, waiting, etc
Program counter: location of instruction to next execute
CPU registers: contents of all process-centric registers
CPU scheduling info: priorities, scheduling queuepointers
Memory-management info: memory allocated to process
Accounting info: CPU used, clock time elapsed since start,time limits
I/O status info: I/O devices allocated to process
3 . 10
THREADSSo far, process has a single thread of execution
Consider having multiple program counters per process
Multiple locations can execute at once
Multiple threads of control → threads
Must then have storage for thread details, multipleprogram counters in PCB
3 . 11
PROCESS REPRESENTATIONProcess Representation in Linux
Represented by the C structure task_struct
3 . 12
PROCESS REPRESENTATION INLINUX
task_structpid_t pid; /* process identifier */long state; /* state of the process */ unsigned int time slice /* scheduling information */ struct task_struct *parent; /* this process’s parent */ struct list_head children; /* this process’s children */ struct files_struct *files; /* list of open files */struct mm_struct *mm; /* address space of this process */
PROCESS SCHEDULINGMaximize CPU use, quickly switch processes onto CPU for
time sharing
Process scheduler selects among available processes fornext execution on CPU
Maintains scheduling queues of processes
4 . 2
SCHEDULING QUEUSJob queue – set of all processes in the system
Ready queue – set of all processes residing in mainmemory, ready and waiting to execute
Device queues – set of processes waiting for an I/O device
Processes migrate among the various queues
4 . 44 . 5
SCHEDULERSLong-term scheduler (or job scheduler) –> selects whichprocesses should be brought into the ready queue
Short-term scheduler (or CPU scheduler) –> selectswhich process should be executed next and allocates CPU
Sometimes the only scheduler in a system
4 . 6
SCHEDULERSShort-term scheduler is invoked very frequently(milliseconds) → must be fast
Long-term scheduler is invoked very infrequently(seconds, minutes) → may be slow
The long-term scheduler controls the degree ofmultiprogramming
4 . 7
SCHEDULERSProcesses can be described as either:
I/O-bound process – spends more time doing I/O thancomputations, many short CPU bursts
CPU-bound process – spends more time doingcomputations; few very long CPU bursts
Long-term scheduler strives for good process mix
4 . 84 . 9
MEDIUM TERM SCHEDULINGMedium-term scheduler can be added if degree of multiple
programming needs to decrease
Remove process from memory, store on disk, bring back infrom disk to continue execution: swapping
4 . 104 . 11
MULTITASKING IN MOBILE SYSTEMSSome systems / early systems allow only one process to run,
others suspended
IOSDue to screen real estate, user interface limits iOS provides
for a
Single foreground process- controlled via user interface
Multiple background processes– in memory, running, butnot on the display, and with limits
Limits include single, short task, receiving notification ofevents, specific long-running tasks like audio playback
4 . 12
ANDROIDAndroid runs foreground and background, with fewer limits
Background process uses a service to perform tasks
Service can keep running even if background process issuspended
Service has no user interface, small memory use
4 . 134 . 14
CONTEXT SWITCHWhen CPU switches to another process, the system must
save the state of the old process and load the saved statefor the new process via a context switch
Context of a process represented in the PCB
CONTEXT SWITCHContext-switch time is overhead; the system does no useful
work while switching
The more complex the OS and the PCB → longer thecontext switch
Time dependent on hardware support
Some hardware provides multiple sets of registers perCPU → multiple contexts loaded at once
5 . 2
OPERATIONS ON PROCESSESSystem must provide mechanisms for process creation,
termination, and so on
5 . 3
PROCESS CREATIONParent process create children processes, which, in turn
create other processes, forming a tree of processes
Generally, process identified and managed via a processidentifier (pid)
5 . 4
RESOURCE SHARING OPTIONSParent and children share all resources
Children share subset of parent’s resources
Parent and child share no resources
5 . 5
EXECUTION OPTIONSParent and children execute concurrently
Parent waits until children terminate
UNIX EXAMPLESfork() system call creates new process
exec() system call used after a fork() to replace theprocess’ memory space with a new program
5 . 8
C PROGRAM FORKING SEPARATEPROCESS
# i n c l u d e < s y s / t y p e s . h > # i n c l u d e < s t d i o . h > # i n c l u d e < u n i s t d . h > i n t m a i n ( ) { p i d t p i d ; p i d = f o r k ( ) ; / * f o r k a c h i l d p r o c e s s * / i f ( p i d < 0 ) { / * e r r o r o c c u r r e d * / f p r i n t f ( s t d e r r , " F o r k F a i l e d " ) ; r e t u r n 1 ; } e l s e i f ( p i d = = 0 ) { / * c h i l d p r o c e s s * / e x e c l p ( " / b i n / l s " , " l s " , N U L L ) ; } e l s e { / * p a r e n t p r o c e s s * / w a i t ( N U L L ) ; / * p a r e n t w i l l w a i t f o r c h i l d t o c o m p l e t e * / p r i n t f ( " C h i l d C o m p l e t e " ) ; } }
5 . 9
CREATING - WINDOWS API# i n c l u d e < s t d i o . h > # i n c l u d e < w i n d o w s . h > i n t m a i n ( V O I D ) { S T A R T U P I N F O s i ; P R O C E S S _ I N F O R M A T I O N p i ; Z e r o M e m o r y ( & s i , s i z e o f ( s i ) ) ; / * a l l o c a t e m e m o r y * / s i . c b = s i z e o f ( s i ) ; Z e r o M e m o r y ( & p i , s i z e o f ( p i ) ) ; / * c r e a t e c h i l d p r o c e s s * / i f ( ! C r e a t e P r o c e s s ( N U L L , / * u s e c o m m a n d l i n e * / " C : \ \ W I N D O W S \ \ s y s t e m 3 2 \ \ m s p a i n t . e x e " , / * c o m m a n d * / N U L L , / * d o n ’ t i n h e r i t p r o c e s s h a n d l e * / N U L L , / * d o n ’ t i n h e r i t t h r e a d h a n d l e * / F A L S E , / * d i s a b l e h a n d l e i n h e r i t a n c e * / 0 , / * n o c r e a t i o n f l a g s * / N U L L , / * u s e p a r e n t ’ s e n v i r o n m e n t b l o c k * / N U L L , / * u s e p a r e n t ’ s e x i s t i n g d i r e c t o r y * /
5 . 10
PROCESS TERMINATIONProcess executes last statement and asks the operating
system to delete it (exit())
Output data from child to parent (via wait())
Process’ resources are deallocated by operating system
5 . 11
PROCESS TERMINATIONParent may terminate execution of children processes
(abort())
Child has exceeded allocated resources
Task assigned to child is no longer required
If parent is exiting
Some operating systems do not allow child to continueif its parent terminates
All children terminated → cascading termination
5 . 12
PROCESS TERMINATIONWait for termination, returning the pid:
pid_t pid; int status; pid = wait(&status);
If no parent waiting, then terminated process is a zombie
If parent terminated, processes are orphans
INTERPROCESS COMMUNICATIONProcesses within a system may be independent or
cooperating
Independent process cannot affect or be affected by theexecution of another process
Cooperating process can affect or be affected by otherprocesses, including sharing data
6 . 2
INTERPROCESS COMMUNICATIONReasons for cooperating processes:
Information sharing
Computation speedup
Modularity
Convenience
6 . 3
INTERPROCESS COMMUNICATIONCooperating processes need interprocess communication(IPC)
Two models of IPC
Shared memory
Message passing
6 . 4
MULTIPROCESS ARCHITECTURE –CHROME BROWSER
Many web browsers ran as single process (some still do)
If one web site causes trouble, entire browser can hangor crash
6 . 5
MULTIPROCESS ARCHITECTURE –CHROME BROWSER
Google Chrome Browser is multiprocess with 3 categories
1. Browser process manages user interface, disk andnetwork I/O
2. Renderer process renders web pages, deals with HTML,Javascript, new one for each website opened
Runs in sandbox restricting disk and network I/O,minimizing effect of security exploits
3. Plug-in process for each type of plug-in
6 . 8
PRODUCER-CONSUMER PROBLEMParadigm for cooperating processes, producer processproduces information that is consumed by a consumer
process
unbounded-buffer places no practical limit on the size ofthe buffer
bounded-buffer assumes that there is a fixed buffer size
6 . 9
SHARED-MEMORY SYSTEMSShared data
# d e f i n e B U F F E R _ S I Z E 1 0 t y p e d e f s t r u c t { . . . } i t e m ;
i t e m b u f f e r [ B U F F E R _ S I Z E ] ; i n t i n = 0 ; i n t o u t = 0 ;
Solution is correct, but can only use BUFFER_SIZE-1elements
6 . 106 . 11
BOUNDED-BUFFER – PRODUCERw h i l e ( t r u e ) { / * p r o d u c e a n i t e m i n n e x t p r o d u c e d * / w h i l e ( ( ( i n + 1 ) % B U F F E R S I Z E ) = = o u t ) ; / * d o n o t h i n g * / b u f f e r [ i n ] = n e x t p r o d u c e d ; i n = ( i n + 1 ) % B U F F E R S I Z E ; }
6 . 12
BOUNDED-BUFFER – CONSUMERi t e m n e x t _ c o n s u m e d ; w h i l e ( t r u e ) { w h i l e ( i n = = o u t ) ; / * d o n o t h i n g * / n e x t c o n s u m e d = b u f f e r [ o u t ] ; o u t = ( o u t + 1 ) % B U F F E R S I Z E ; / * c o n s u m e t h e i t e m i n n e x t c o n s u m e d * / }
6 . 13
MESSAGE-PASSING SYSTEMSMechanism for processes to communicate and to
synchronize their actions
Message system – processes communicate with each otherwithout resorting to shared variable
INTERPROCESS COMMUNICATIONIPC facility provides two operations:
send(message) – message size fixed or variable
receive(message)
If P and Q wish to communicate, they need to:
establish a communication link between them
exchange messages via send/receive
6 . 14
INTERPROCESS COMMUNICATIONImplementation of communication link
physical (e.g., shared memory, hardware bus)
logical (e.g., direct or indirect, synchronous orasynchronous, automatic or explicit buffering)
6 . 15
IMPLEMENTATION QUESTIONSHow are links established?
Can a link be associated with more than two processes?
How many links can there be between every pair ofcommunicating processes?
What is the capacity of a link?
Is the size of a message that the link can accommodatefixed or variable?
Is a link unidirectional or bi-directional?
6 . 166 . 17
DIRECT COMMUNICATIONProcesses must name each other explicitly:
send(P, message) – send a message to process P
receive(Q, message) – receive a message fromprocess Q
DIRECT COMMUNICATIONProperties of communication link
Links are established automatically
A link is associated with exactly one pair ofcommunicating processes
Between each pair there exists exactly one link
The link may be unidirectional, but is usually bi-directional
6 . 18
INDIRECT COMMUNICATIONMessages are directed and received from mailboxes (also
referred to as ports)
Each mailbox has a unique id
Processes can communicate only if they share a mailbox
6 . 19
INDIRECT COMMUNICATIONProperties of communication link
Link established only if processes share a commonmailbox
A link may be associated with many processes
Each pair of processes may share several communicationlinks
Link may be unidirectional or bi-directional
6 . 20
INDIRECT COMMUNICATIONOperations
create a new mailbox
send and receive messages through mailbox
destroy a mailbox
Primitives are defined as:
send(A, message) – send a message to mailbox A
receive(A, message) – receive a message frommailbox A
6 . 21
INDIRECT COMMUNICATIONMailbox sharing
P1 , P2, and P3 share mailbox A
P1, sends; P2 and P3 receive
Who gets the message?
6 . 22
INDIRECT COMMUNICATIONSolutions
Allow a link to be associated with at most two processes
Allow only one process at a time to execute a receiveoperation
Allow the system to select arbitrarily the receiver. Senderis notified who the receiver was.
6 . 23
SYNCHRONIZATIONMessage passing may be either blocking or non-blocking
Blocking is considered synchronous
Blocking send has the sender block until the message isreceived
Blocking receive has the receiver block until a message isavailable
6 . 24
SYNCHRONIZATIONNon-blocking is considered asynchronous
Non-blocking send has the sender send the message andcontinue
Non-blocking receive has the receiver receive a validmessage or null
6 . 25
SYNCHRONIZATIONDifferent combinations possible
If both send and receive are blocking, we have a rendezvous
Producer-consumer becomes trivialm e s s a g e n e x t _ p r o d u c e d ; w h i l e ( t r u e ) { / * p r o d u c e a n i t e m i n n e x t p r o d u c e d * / s e n d ( n e x t p r o d u c e d ) ; }
m e s s a g e n e x t _ c o n s u m e d ; w h i l e ( t r u e ) { r e c e i v e ( n e x t c o n s u m e d ) ; / * c o n s u m e t h e i t e m i n n e x t c o n s u m e d * / }
6 . 26
BUFFERINGQueue of messages attached to the link; implemented in
one of three ways
1. Zero capacity – 0 messages → Sender must wait forreceiver (rendezvous)
2. Bounded capacity – finite length of n messages → Sendermust wait if link full
3. Unbounded capacity – infinite length → Sender neverwaits
POSIX SHARED MEMORYProcess first creates shared memory segment
s h m _ f d = s h m _ o p e n ( n a m e , O C R E A T | O R D R W , 0 6 6 6 ) ;
Also used to open an existing segment to share it
Set the size of the object
f t r u n c a t e ( s h m f d , 4 0 9 6 ) ;
Now the process could write to the shared memory
s p r i n t f ( s h a r e d m e m o r y , " W r i t i n g t o S M " ) ;
7 . 4
MACH (1)Mach communication is message based
Even system calls are messages
Each task gets two mailboxes at creation- Kernel andNotify
Only three system calls needed for message transfermsg_send(), msg_receive(), msg_rpc()
Mailboxes needed for commuication, created viaport_allocate()
7 . 5
MACH (2)Send and receive are flexible, for example four options ifmailbox full:
1. Wait indefinitely
2. Wait at most n milliseconds
3. Return immediately
4. Temporarily cache a message
7 . 6
WINDOWS (!)Message-passing centric via advanced local procedure call
(LPC) facility
Only works between processes on the same system
Uses ports (like mailboxes) to establish and maintaincommunication channels
7 . 7
WINDOWS (2)Communication works as follows:
The client opens a handle to the subsystem’sconnection port object.
The client sends a connection request.
The server creates two private communication portsand returns the handle to one of them to the client.
The client and server use the corresponding porthandle to send messages or callbacks and to listen forreplies.
COMMUNICATION IN CLIENT –SERVER SYSTEMS
Sockets
Remote Procedure Calls
Pipes
Remote Method Invocation (Java)
8 . 2
SOCKETSA socket is defined as an endpoint for communication
Concatenation of IP address and port – a numberincluded to differentiate network services on host
The socket 161.25.19.8:1625 refers to port 1625 on host161.25.19.8
Communication consists between a pair of sockets
All ports below 1024 are well known, used for standardservices
Special IP address 127.0.0.1 (loopback) to refer to systemon which process is running
8 . 4
SOCKETS IN JAVAThree types of sockets
Connection-oriented (TCP)
Connectionless (UDP)
MulticastSocket class – data can be sent to multiplerecipients
8 . 6
REMOTE PROCEDURE CALLSRemote procedure call (RPC) abstracts procedure calls
between processes on networked systems
Again uses ports for service differentiation
Stubs – client-side proxy for the actual procedure on theserver
The client-side stub locates the server and marshalls theparameters
The server-side stub receives this message, unpacks themarshalled parameters, and performs the procedure onthe server
8 . 7
REMOTE PROCEDURE CALLSOn Windows, stub code compile from specificationwritten in Microsoft Interface Definition Language (MIDL)
Data representation handled via External DataRepresentation (XDL) format to account for differentarchitectures → Big-endian and little-endian
Remote comm. → more failure scenarios than local
Messages can be delivered exactly once rather than atmost once
OS typically provides a rendezvous/matchmaker serviceto connect client and server
PIPESActs as a conduit allowing two processes to communicate
Issues
Is communication unidirectional or bidirectional?
In the case of two-way communication, is it half or full-duplex?
Must there exist a relationship (i.e. parent-child)between the communicating processes?
Can the pipes be used over a network?
8 . 98 . 10
ORDINARY PIPESOrdinary Pipes allow communication in standardproducer-consumer style
Producer writes to one end (the write-end of the pipe)
Consumer reads from the other end (the read-end of thepipe)
Ordinary pipes are therefore unidirectional
8 . 11
ORDINARY PIPESRequire parent-child relationship betweencommunicating processes
Windows calls these anonymous pipes
8 . 12
NAMED PIPESNamed Pipes are more powerful than ordinary pipes
Communication is bidirectional
No parent-child relationship is necessary between thecommunicating processes
Several processes can use the named pipe forcommunication
Provided on both UNIX and Windows systems