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Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

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Page 1: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Changes in Probabilistic Causal Models

or: Do we stink at probability or what?

James Baker

PSY446

Page 2: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446
Page 3: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446
Page 4: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Participation Mostly NU undergrads Some NU grad students Early data collection error / internet preteens filtered

67 data records 53 finished samples

13 of type 0 14 of type 1 13 of type 2 13 of type 3

Page 5: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Gametype 0 (control)

A: Display "33%" Prob: .35 Price: $3 B: Display "66%" Prob: .68 Price: $6 C: Display "97%" Prob: .95 Price: $10 No changes

Page 6: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Responses to gametype 0 I can get 20 right if I always choose the most expensive... I didn't really know how the computer was operating. I just

figured that if the probability was high I would follow that suggestion.

I felt like 'B' was more than 66 percent, so after trying the other two, I stuck with B.

I chose to go with query B every time, because, on average, this would return 22 correct answers. Query A would do the same. And, I think, query C would return about 19, on average. Unless my math is wrong (which is very possible)...consistently choosing A or B is the best bet.

so i guess i got more 'correct' answers when i just played many times with low probablility of winning- but again- it's a little too late in the day for me to actually strategize.

Page 7: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Responses to gametype 0 I think the computer worked on the probability given,

but when you moved to a higher cost value, it decreased the likelihood that the probability given would work at a lower cost value. (Therefore, if you ask at $3, then move to $6, $3 will be less likely to work in subsequent rounds.) I mostly stayed with the $6 option, only moving to $10 when I wanted a correct answer and $3 when I wanted $6 to be more likely, which seemed to work.

I spent nearly all my money on the 97% question. i would stick with c until it stopped being correct,

then move to b for a while until it stopped working then go back to c, etc

Page 8: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Results-0

> 90% A’s: 3 > 75% B’s: 4 > 70% C’s: 4 30% < B and C < 60%: 2

Conclusion: Tendency to pick one favorite

Page 9: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Gametype 1

A: Display "30%" Prob: .32 Price: $3 B: Display "40%" Prob: .22 Price: $4 C: Display "50%" Prob: .52 Price: $5 Equally good choices B ramps from .22 to .92 Hypothesis: People will like C the best,

might detect something off about B.

Page 10: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Responses to gametype 1 If the computer was trying to pick up on my strategy, it would be

pretty easy to learn the strategy. I picked C every time. Although it was the most expensive option, it had the highest probability of a right answer. So I picked it each time.

i would stick with c until it stopped being correct, then move to b for a while until it stopped working then go to a, then start over

totaly random Honestly, I have no idea how the computer was operating. I think

asking the same thing, then changing to something less likely, then going back to the original query, makes it more likely to get the correct answer, so I continued to follow that strategy.

Probablility shouldn't necessarily play into what results occur because it is still a tossup and 40% still seemed to produce positive results about 50 % of the time..

Page 11: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Responses to gametype 1

I figured it was random, so I always picked A which was had the highest return rate.

I didn't make any changes; selecting C everytime seemed to be working.

It seems that 50% of a chance would be better odds despite the cost.

i figured i would last the longest if i kept choosing C The odds for this game were that I would get twenty

queries right, so I always went with the most expensive query because it was quicker.

Page 12: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Results-1

> 95% A’s: 2 > 70% B’s: 1 > 70% C’s: 6 Mixed: 4 Among mixed: 57 A, 61 B, 77 C

Conclusion: We like round numbers?

Page 13: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Gametype 2

A: Display "35%" Prob: .37 Price: $3 B: Display "65%" Prob: .67 Price: $5 C: Display "95%" Prob: 1.0 Price: $7 C starts as best choice C ramps from 1.0 to .3 Hypothesis: People will start on C, then

change to B/A when C gets worse.

Page 14: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Responses to gametype 2 Same logic as last time (divided $200 by the cost/query and then

multiplied by the odds of that query returning a "correct answer"). I predicted 27 correct answers for choice C, which would have been the most.

considering that the correct answer changed (I haven't figured out the pattern yet) when I stopped getting right answers I would switch.

Option C maximizes expected profit in the long run. Hence, I believe in following it should return in the best outcome in the long-run.

I just tried the 95% to play it safe. i didn't change my strategy at all, i just kept going for what i

thought was the most consistent, c every time. stick with highest odds

Page 15: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Responses to gametype 2 I think the computer worked on the probability given, but when

you moved to a higher cost value, it decreased the likelihood that the probability given would work at a lower cost value. (Therefore, if you ask at $3, then move to $5, $3 will be less likely to work in subsequent rounds.) I mostly stayed with the $5 option, since it was a better than 50% chance and it cost an average amount.

just played C as long as I could (in writing, it seemed like the best deal)

The correct answer was not returned at anywhere near 95%, so I don't know how I'm supposed to guess which query to go with.

I stayed with the highest probability option It seemed that the computer started returning wrong answers for

C more than 5% of the time, even when I would vary my answers.

Page 16: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Results-2

>90% B: 1 >75% C: 10 50 < C < 60: 2 The last two started with strings of C

Conclusion: Very slow to change mental model from samples

Page 17: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Gametype 3

A: Display "30%" Prob: .10 Price: $1 B: Display "60%" Prob: .35 Price: $6 C: Display "90%" Prob: .70 Price: $10 A appears to be best, but isn’t A ramps from .1 to .6 Hypothesis: People will start on A, discover

it’s bad, switch to C/B, move around a bit, perhaps find A again when it’s good

Page 18: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Responses to gametype 3 I stuck mostly with the cheapest one this time becuse it only cost

$1. I was able to score pretty high by being able to ask such cheap questions.

When the $1 started winning I just kept going with those. I assumed that the probabilities set out in the beginning of the task were going to be followed so I just tried to mix up the type of answer I chose and was more patient with A and B.

Same strategy as always. Loyally played the odds. I only predicted 60 correct answers...but I guess I got rewarded for hanging in there. Vegas here I come!

i chose a alot since it was so cheap i thought that there might have been different questions

eventually- since there weren't i decided to stick with the most likely 'correct' answer from the computer.

Page 19: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Responses to gametype 3

the cheapest query gave the best odds by about a factor of 3. I got even more right than the odds predicted.

tried A, but it failed 10 in a row; so then I tested C, and I was convined it was legit, so I plkayed it utnil the end, when I could only afford B

I tried the riskier ones when I got low on money. seemed as though ninety percent wasn't actually

appropriate.. it seemed more like 66%

Page 20: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Results

> 80% A: 5 > 90% B: 1 > 70% C: 0 Mixed: 7 Of A’s, 2 were ALL As and 3 had other

selections in the middle section.

Conclusion: More churn with bad outcomes, again slow to change model of A

Page 21: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Aggregate Results

Tendency to pick one favorite We like round numbers? Very slow to change mental model from

samples More churn with bad outcomes, again slow to

change model of A Disconnect between comments and

unconscious trends?

Page 22: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Confounding Factors

Display of percentages reinforcing static mental model

Page 23: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Fin

James Baker

Page 24: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Backup Gametype 0 20 choices: 0 A's, 0 B's, 20 C's. .00% A, .00% B, 1.00% C. 55 choices: 50 A's, 0 B's, 5 C's. .91% A, .00% B, .09% C. 20 choices: 0 A's, 0 B's, 20 C's. .00% A, .00% B, 1.00% C. 32 choices: 3 A's, 25 B's, 4 C's. .09% A, .78% B, .12% C. 30 choices: 6 A's, 15 B's, 9 C's. .20% A, .50% B, .30% C. 24 choices: 4 A's, 3 B's, 17 C's. .17% A, .12% B, .71% C. 35 choices: 5 A's, 29 B's, 1 C's. .14% A, .83% B, .03% C. 20 choices: 0 A's, 0 B's, 20 C's. .00% A, .00% B, 1.00% C. 33 choices: 0 A's, 33 B's, 0 C's. .00% A, 1.00% B, .00% C. 27 choices: 1 A's, 16 B's, 10 C's. .04% A, .59% B, .37% C. 60 choices: 55 A's, 4 B's, 1 C's. .92% A, .07% B, .02% C. 33 choices: 0 A's, 33 B's, 0 C's. .00% A, 1.00% B, .00% C. 66 choices: 66 A's, 0 B's, 0 C's. 1.00% A, .00% B, .00% C.

Page 25: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Backup Gametype 1 42 choices: 3 A's, 4 B's, 35 C's. .07% A, .10% B, .83% C. 40 choices: 0 A's, 0 B's, 40 C's. .00% A, .00% B, 1.00% C. 47 choices: 7 A's, 21 B's, 19 C's. .15% A, .45% B, .40% C. 51 choices: 20 A's, 15 B's, 16 C's. .39% A, .29% B, .31% C. 49 choices: 5 A's, 35 B's, 9 C's. .10% A, .71% B, .18% C. 47 choices: 16 A's, 3 B's, 28 C's. .34% A, .06% B, .60% C. 50 choices: 14 A's, 22 B's, 14 C's. .28% A, .44% B, .28% C. 65 choices: 63 A's, 0 B's, 2 C's. .97% A, .00% B, .03% C. 40 choices: 0 A's, 0 B's, 40 C's. .00% A, .00% B, 1.00% C. 40 choices: 0 A's, 0 B's, 40 C's. .00% A, .00% B, 1.00% C. 40 choices: 0 A's, 0 B's, 40 C's. .00% A, .00% B, 1.00% C. 41 choices: 2 A's, 2 B's, 37 C's. .05% A, .05% B, .90% C. 40 choices: 0 A's, 0 B's, 40 C's. .00% A, .00% B, 1.00% C. 66 choices: 66 A's, 0 B's, 0 C's. 1.00% A, .00% B, .00% C.

Page 26: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Backup Gametype 2 29 choices: 1 A's, 0 B's, 28 C's. .03% A, .00% B, .97% C. 35 choices: 7 A's, 9 B's, 19 C's. .20% A, .26% B, .54% C. 29 choices: 1 A's, 0 B's, 28 C's. .03% A, .00% B, .97% C. 29 choices: 0 A's, 2 B's, 27 C's. .00% A, .07% B, .93% C. 29 choices: 1 A's, 0 B's, 28 C's. .03% A, .00% B, .97% C. 29 choices: 1 A's, 0 B's, 28 C's. .03% A, .00% B, .97% C. 29 choices: 1 A's, 0 B's, 28 C's. .03% A, .00% B, .97% C. 31 choices: 2 A's, 5 B's, 24 C's. .06% A, .16% B, .77% C. 40 choices: 2 A's, 37 B's, 1 C's. .05% A, .93% B, .03% C. 29 choices: 1 A's, 0 B's, 28 C's. .03% A, .00% B, .97% C. 29 choices: 1 A's, 0 B's, 28 C's. .03% A, .00% B, .97% C. 29 choices: 1 A's, 0 B's, 28 C's. .03% A, .00% B, .97% C. 33 choices: 2 A's, 12 B's, 19 C's. .06% A, .36% B, .58% C.

Page 27: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Backup Gametype 3 115 choices: 98 A's, 17 B's, 0 C's. .85% A, .15% B, .00% C. 38 choices: 12 A's, 18 B's, 8 C's. .32% A, .47% B, .21% C. 200 choices: 200 A's, 0 B's, 0 C's. 1.0% A, .00% B, .00% C. 35 choices: 2 A's, 33 B's, 0 C's. .06% A, .94% B, .00% C. 119 choices: 106 A's, 9 B's, 4 C's. .89% A, .08% B, .03% C. 84 choices: 68 A's, 7 B's, 9 C's. .81% A, .08% B, .11% C. 39 choices: 18 A's, 7 B's, 14 C's. .46% A, .18% B, .36% C. 32 choices: 4 A's, 21 B's, 7 C's. .12% A, .66% B, .22% C. 44 choices: 24 A's, 6 B's, 14 C's. .55% A, .14% B, .32% C. 200 choices: 200 A's, 0 B's, 0 C's. 1.0% A, .00% B, .00% C. 33 choices: 10 A's, 10 B's, 13 C's. .30% A, .30% B, .39% C. 28 choices: 8 A's, 2 B's, 18 C's. .29% A, .07% B, .64% C. 26 choices: 4 A's, 6 B's, 16 C's. .15% A, .23% B, .62% C.

Page 28: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Backup Gametype 0 C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C, A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

A,A,A,A,A,A,A,A,A,A,A,A,A,A,C,C,C,C,C, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C, B,B,B,A,A,A,B,B,B,C,C,C,C,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B, C,C,C,C,C,C,B,B,B,B,B,B,B,B,B,B,B,A,A,A,A,A,B,B,B,B,C,C,C,A, C,C,C,C,C,C,C,C,C,C,B,B,C,C,C,C,C,C,C,A,A,A,B,A, B,A,A,A,B,B,B,B,B,B,B,B,B,B,B,C,A,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,A, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C, B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B, B,B,C,C,C,C,B,B,B,B,B,B,B,B,B,B,B,B,C,C,C,C,B,B,C,C,A, A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,B,A,A,A,A,A,A,A,A,A,B,C,B,A,A,A,

A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,B,A, B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B, A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

Page 29: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Backup Gametype 1 A,B,C,C,C,C,B,A,B,C,A,C,B,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C, C,C,C,C,B,C,A,C,C,B,B,A,C,C,C,B,A,A,A,C,C,C,C,C,C,C,B,B,B,A,C,B,A,C,B,B,B,B,B,B,B,B,B,B,B,

B,B, B,A,A,A,A,A,A,A,A,A,A,A,A,A,B,B,B,B,B,B,B,C,C,C,C,C,C,C,C,A,A,A,A,A,B,B,B,B,B,C,C,C,C,C,C,C

,B,B,A,A,C, A,A,A,B,B,B,B,C,C,C,C,C,C,C,C,C,A,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,

B,B,A A,A,A,A,A,C,C,C,C,C,C,B,B,A,A,A,A,A,A,A,A,A,A,A,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,

C,B, B,B,B,B,B,B,B,B,B,B,C,C,C,C,C,C,B,B,B,A,A,A,B,B,B,B,C,C,C,C,A,A,A,A,A,A,A,A,A,C,C,B,B,B,B,B

,A,C,C,A, C,C,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C, C,A,A,B,B,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C, A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

Page 30: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Backup Gametype 2 C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,A, C,C,C,C,C,C,C,A,A,C,A,C,C,C,C,C,B,B,B,B,B,A,A,A,A,C,C,C,C,C,C,B,B,B,B

, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,A, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,B,C,C,C,C,C,C,C,C,B, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,A, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,A, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,A, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,B,B,A,B,B,A,C,C,B,C,C, B,B,B,B,B,B,B,B,B,B,B,A,B,B,B,B,B,B,B,C,B,B,B,A,B,B,B,B,B,B,B,B,B,B,B,B

,B,B,B,B, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,A, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,A, C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,A, C,C,C,A,C,C,C,C,C,B,B,B,C,C,C,B,B,B,B,B,B,C,C,C,B,C,C,C,B,C,C,B,A,

Page 31: Changes in Probabilistic Causal Models or: Do we stink at probability or what? James Baker PSY446

Backup Gametype 3 A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,B,B,

B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

B,C,A,A,A,B,B,B,A,B,B,C,C,C,C,B,B,B,B,B,A,A,A,A,A,A,A,A,B,B,B,B,B,B,B,C,C,C, A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,A,A, B,B,B,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,C,C,C,C,B,B,B,B,B,B,A,A,A,A,A,A,

A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,C,C,C,C,A,A,B,B,A,A,A,A,C,C,A,B,B,B,A,C,A,A,A,A,A,A,C,B,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,C,B,A,

C,B,B,A,C,C,C,C,C,B,A,C,C,C,C,C,C,B,B,B,A,C,C,A,A,A,A,A,A,A,A,A,B,A,A,A,A,A,A, C,B,C,C,C,C,C,C,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,A,A,A,A, B,B,C,C,C,C,C,B,B,A,A,A,A,A,A,A,A,A,A,A,A,A,A,C,C,C,C,C,C,C,C,C,B,B,A,A,A,A,A,A,A,A,A,A, A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,

A,A,A,A,A,A,A,A,A,A,C,C,C,B,B,B,B,B,B,B,C,C,C,C,C,C,C,C,C,C,B,B,B, C,B,B,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,C,A,A,A,A,A,A,A,A, C,B,B,C,C,C,B,C,A,C,B,C,A,C,C,B,C,C,C,C,C,C,C,B,A,A