Change Log

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1.51- TD and SPG angles fixed1.50- World of Tanks v0.9.9 supported1.49- World of Tanks v0.9.8 supported1.48- World of Tanks v0.9.7 supported1.47- World of Tanks v0.9.6 supported- Fixed one error in J1mB091.pyc1.46- ProSights replaced by custom Python script1.45- Reload-timer fixed- Center marker for TD and SPG angles added1.44- World of Tanks v0.9.5 supported1.43- World of Tanks v0.9.4 supported1.42- World of Tanks v0.9.3 supported1.41- World of Tanks v0.9.2 supported1.40- Indicator and Central Marker settings fixed1.39- World of Tanks v0.9.1 supported- 4th sniper mode ammo clip possition fixed- Installation status added to in-garage reticle settings- Known Bug: Indicator and Central Marker settings broken1.38- World of Tanks v0.9.0 supported- New optional aim optimized for colorblind people1.37- Placeholders replaced with new markers1.36- World of Tanks v0.8.11 supported- HP percentage in crosshair replaced with current HP- Reload timer working in replays- Placeholder for new markers added- Version of Artillery crosshair with shell travel time removed1.35- World of Tanks v0.8.10 supported1.34- All TD and Arty angles should work now1.33- World of Tanks v0.8.9 supported- Aim circle with 2 circles also available dotted- Inner part of aim circles filled for 8%1.32- World of Tanks v0.8.8 supported- Optional aim circles available1.31- Aim circle now uses 2 circles to optimize aiming after World of Tanks v0.8.6 changes1.30- Max reload time now shows 2 decimal places- Optional files moved to optional folder- 2nd Artillery mode reload and health bars removed- 3rd Artillery mode circle removed1.29- World of Tanks v0.8.7 supported- All reload timers now show only 1 decimal place- All fonts changed to Tahoma due to monospaced numbers requirement- Multiple avatar_input_handler.xml files available optional1.28- Artillery shell travel time optimized- Dynamic camera settings optimized- Shaking text in fixed- Performance optimized1.27- Artillery shell travel time fixed1.26- World of Tanks v0.8.6 supported- Artillery and Tank Destroyer angle moved to GunConstraints.swf- GunConstraints.xml can be customized to adjust angles- Version of Artillery crosshair with shell travel time included- Dynamic camera gun fire shake removed- DebugPanel.swf removed1.25- Artillery angle added back into DebugPanel.swf- Zoom out added- Clock moved back to DebugPanel.swf1.24- XVM v3.5.0 removed1.23- World of Tanks v0.8.5 supported- Green, blue or original aim-circles available through in-game settings- Visibility of aim-circles optimized- Crosshair colors optimized- Version of Artillery crosshair with shell travel time removed- XVM v3.5.0 included with config matching crosshair colors- Artillery and Tank Destroyer angle indicators moved to minimap (XVM)- Clock top left moved to config (XVM)- J1mB0s logo added as player icon (XVM)1.22- World of Tanks v0.8.4 supported- Angle indicator added for Tank Destroyers1.21- World of Tanks v0.8.3 supported1.20- DebugPanel.swf reintroduced with clock- Font in FragCorrelation.swf fixed1.19- World of Tanks v0.8.2 supported- Clock removed- Angle indicator moved to FragCorrelation.swf1.18- World of Tanks v0.8.1 supported- Angle indicator for Artillery added- Clock added to DebugPanel1.17- World of Tanks v0.8.0 supported- Artillery aiming optimized- Angle indicator for Artillery removed1.16- World of Tanks v0.7.5 supported- My logo used as lag indicator- Center marker for Artillery angle indicator added- All sec changed to s1.15- World of Tanks v0.7.4 supported- Server side crosshairs removed- Performance optimized- Cassette indicators optimized- Angle indicator for Artillery added1.14- World of Tanks v0.7.3 supported- Distance indicators fixed- Design tweaked- Shell travel time added to crosshair_panel_strategic.swf- Max reload time always show 2 decimal places1.13- Distance in crosshair_panel_sniper.swf fixed- 3 different crosshair_panel_strategic.swf included1.12- World of Tanks v0.7.2 supported- OTM removed- Folder structure adjusted- All crosshair files redone/optimized- Font changed to Cuprum/optimized1.11- Bug fixes- Server side crosshairs added- crosshair_panel_arcade.swf optimized- crosshair_panel_sniper.swf optimized- crosshair_panel_strategic.swf redone- crosshair_strategic.swf optimized- OTMData.xml optimized1.10- crosshair_sniper.swf optimized- crosshair_panel_arcade.swf optimized- crosshair_panel_sniper.swf optimized- crosshair_panel_strategic.swf optimized- Font changed to Verdana and optimized- Version number can be seen in options1.09- Preview updated- Reticle settings names changed- OTMData.xml optimized- crosshair_panel_arcade.swf redone- crosshair_panel_sniper.swf redone- crosshair_panel_strategic.swf redone- crosshair_panel_postmortem.swf redone- Alternatives removed / included in options1.08- crosshair_sniper.swf optimized- OverTargetMarkers included- DamageIndicator.swf redone1.07- crosshair_sniper.swf optimized- crosshair_strategic.swf redone1.06- Bug fixes- crosshair_sniper.swf optimized1.05- World of Tanks v0.7.1 supported- Realigned lines in most mode- crosshair_sniper.swf redone and alternative one removed- ReadMe redone1.04- Default and alternative crosshair_sniper.swf optimized- Alternative crosshair_panel_strategic.swf from silviu609 added for shell travel time- clean ScopeShadow.swf added as alternative - New DamageIndicator.swf- Fixed V-shaped Marker I in all 3 modes1.03- Alternative crosshair_panel_sniper.swf added for compact sniper mode without border- Text positions tweaked in arcade and arty mode1.02- Alternative crosshair_sniper.swf added for X like penetration indicator- Distance indicator added to all modes- Font changed to Arial- Sounds removed- Text positions tweaked1.01- Bug fixes1.00- First release