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CChhaammppiioonnss
ooff
MMiiddddllee--eeaarrtthh
TThhiirrdd AAggee,, cciirrccaa 33001188
AA MMiiddddllee--eeaarrtthh™™ SSttrraatteeggiicc GGaammiinngg MMoodduullee
Version 2.27
IInniittiiaall CCoonncceepptt Clint Oldridge
DDeessiiggnn && DDeevveellooppmmeenntt John Davis, Edward Lane, Clint Oldridge
CCooddiinngg Dave Spring
With thanks to all our playtesters
BBaasseedd oonn tthhee wwoorrkkss ooff JJ..RR..RR.. TToollkkiieenn
"Middle-earth" and "The Lord of the Rings", and the names of the characters, items, events and places therein are
trademarks of The Saul Zaentz Company d/b/a Tolkien Enterprises and are used under license to Games Systems
International, Ltd.
Copyright © 2020-21 by Game Systems International Limited. All rights reserved. Except as permitted under the Copyright
Act of 1976, no part of this publication may be reproduced or distributed in any form or by any means without prior written
(not emailed) permission of the publisher.
CCoonntteennttss
CONTENTS........................................................................................................................................................................................ 3
INTRODUCTION ............................................................................................................................................................................... 4
AT A GLANCE ................................................................................................................................................................................... 4 NOTES ON MODULE CREATION ....................................................................................................................................................... 5 HOW TO USE THIS MODULE ............................................................................................................................................................ 5 PROCESSING ................................................................................................................................................................................... 5
GAME DETAILS ................................................................................................................................................................................ 6
CHARACTER TYPES ......................................................................................................................................................................... 6 CHARACTER LIMITS ......................................................................................................................................................................... 6 RECRUITING CHAMPION AND MINION NPCS ................................................................................................................................... 7 NOTES ON CHARACTER LIMITS ........................................................................................................................................................ 8 NPC POPULATION CENTRES ........................................................................................................................................................... 9 ENCOUNTERS ................................................................................................................................................................................ 10 ORDERS AND ORDER FORMATS .................................................................................................................................................... 10 DOUBLE OWN CHARACTER ........................................................................................................................................................... 11 ARTIFACTS .................................................................................................................................................................................... 11 MAP ............................................................................................................................................................................................... 11 MINI MAPS ..................................................................................................................................................................................... 11 VICTORY ........................................................................................................................................................................................ 12
NATION #1: FREE PEOPLE ......................................................................................................................................................... 13
STARTING POSITION ...................................................................................................................................................................... 13 RECRUITABLE ASSETS .................................................................................................................................................................. 14
NATION #2: DARK SERVANTS ................................................................................................................................................... 16
STARTING POSITION ...................................................................................................................................................................... 16 RECRUITABLE ASSETS .................................................................................................................................................................. 17
ARTIFACTS ..................................................................................................................................................................................... 19
FREE PEOPLES .............................................................................................................................................................................. 19 DARK SERVANTS ........................................................................................................................................................................... 20 UNOWNED ..................................................................................................................................................................................... 21
IInnttrroodduuccttiioonn
The hour is late in the Third Age of Middle-earth.
For long years has the Dark Lord Sauron been forced to bide his time, working in darkness and
shadow. But now his reach grows long, stretching like a shadow from the mountain fastness of
Mordor. His Nazgûl stalk the night, evil stirs in the deep places, and called forth by his command,
Goblins and Orcs spill like maggots from their tunnels and lairs.
But all hope is not yet lost for the Free Peoples of the land. The One Ring, in which Sauron bound his
power and his malice, remains in the keeping of Frodo, safe, for now at least. And Gandalf, escaped
from the treachery of Saruman, makes with all haste north to Imladris, which yet remains as a torch lit
against the gathering dark. For Elves, Dwarves and Men all stand ready to battle the forces of
Sauron, awaiting but a leader, and the call to arms.
The world stands upon the edge of a knife. And its fate will be decided by the Champions of Middle-
earth.
AAtt aa GGllaannccee
Welcome to Champions of Middle-earth!
Champions of Middle-earth is a two player game, and is very different to our other modules.
Each player starts with only a ‘micro nation’, consisting of two characters and a handful of population
centres. From this starting point, they must seek out and recruit powerful Champion characters with
which to build their nations. These come with a variety of benefits, including population centres,
armies, artifacts, special nation abilities, and even other characters.
Through the choice of characters you recruit, you can decide what kind of nation to build, be it
military, magic or agent-based. But you will only be able to recruit some of the many characters
available, so choose wisely!
NNootteess oonn MMoodduullee CCrreeaattiioonn
We have given a date for his module of Third Age 3018, on the cusp of the Great Years of the War of
the Ring. And where possible, the game reflects that point in the history of Middle-earth. Further,
many of the decisions you will have to make are those the individuals at that time were themselves
forced to face. However, we have of course had to make a number of changes to address issues of
game balance and design. So whilst this game closely mirrors the world of The Lord of the Rings, do
not rely on every detail remaining the same.
HHooww ttoo UUssee TThhiiss MMoodduullee
This document does not contain everything required to play Champions of Middle-earth. The rules for
playing the game can be found in our Middle-earth Guide, freely available from our website, and
unless otherwise specified in this module, the rules used will be the same as those for our basic Third
Age, circa 1650 module. This module assumes a familiarity with the rules. So if you have not played
a game of Middle-earth before, we strongly recommend you read through the Guide before playing.
Much of the information found in this module, such as artifacts, character statistics, population
centres, etc., can also be found in the latest version of JOverseer. Simply set up a new game of
‘CME’ to view them. We have done our best to ensure that JOverseer is accurate, but if there are
any discrepencies, the module information should be considered correct. Please do let us know if you
spot any such discrepencies. Please make sure you have the latest version of JOverseer – we
recommend downloading a fresh version from our website.
PPrroocceessssiinngg
Unlike our other modules, which run to fixed turn deadlines, Champions of Middle-earth games will
run as soon as both players have submitted orders. This means that you will not be able to send in
revised versions of your orders, so make sure that the ones you submit are your final ones! The due
date on the results pdf shows the very latest date by which you must submit orders. If you have not
submitted orders by the due date shown on the pdf, your opponent is allowed to claim victory (see
later for details).
GGaammee DDeettaaiillss
CChhaarraacctteerr TTyyppeess
There are four types of characters in Champions of Middle-earth. (Note that these types are not
related to the four classes or skill ranks – command, agent, emissary, mage – a character can have.)
Starting Champion Characters
Your starting characters can both issue 3 orders a turn.
Champion NPCs
Characters who you can find and recruit to join your nation, and to whom you will be able to issue 3
orders to a turn. You may only recruit a limited number of these during the game.
Minion NPCs
Some Champion NPCs have one or more Minion NPCs, and these characters are gained when the
Champion NPC they belong to is recruited. Minion NPCs can be issued 2 orders a turn. They do not
count towards your Champion NPC Recruit Limit.
Normal Characters
Character who can be issued 2 orders each, who are gained by naming them with orders as usual.
CChhaarraacctteerr LLiimmiittss
The total character limits for each nation (including starting characters, recruited Champion NPCs and
minions, and normal characters) are as follows:
Turn Maximum Total Characters
1 – 5 12
6 – 10 15
11 – 15 20
16 – 20 25
21+ 30
RReeccrruuiittiinngg CChhaammppiioonn aanndd MMiinniioonn NNPPCCss
You may only recruit a limited number of Champion NPCs. The number of Champion NPCs you can
recruit at any given point during a game is as follows:
Turn Number of Champion NPCs Recruited
1 – 5 5
6 – 10 8
11 – 15 10
16 – 20 11
21+ 12
(These are in addition to your starting Champion characters.)
Note that this is the number of Champion NPCs that you can recruit during the course of the entire
game, not the number of Champion characters that your nation controls at the time. For example, if it
is turn 18 and you have recruited 11 Champion NPCs but one has died, you cannot recruit another
one until turn 21. In other words you can only ever recruit a maximum of 12 Champion NPCs
during the game. Also, remember that Champion NPCs also count towards your total character limit.
To recruit a Champion NPC, simply move a character to their location, and complete the encounter
there. Any character at the location can recruit an NPC (even if they do not have emissary skill),
including army commanders and characters with armies, even if a different character received the
encounter message, and recruiting is always successful, unless you have already reached the
Recruit Limit.
Some Champion NPCs also come with additional Minion characters, who will arrive in a company led
by the Champion who has been recruited. Minion NPCs do not count towards the NPC Recruit Limit,
but do count towards your total character limit.
Do not try and recruit unrecruited Champion NPCs belonging to the other allegiance, or
interact with unrecruited Champion or minion NPCs in any way except for recruiting them. It
will not work!
NNootteess oonn CChhaarraacctteerr LLiimmiittss
If you recruit a Champion NPC with minions as a final character permitted at any given point,
the minion characters are still gained.
For example, if you have 14 characters on turn 8 (when the limit is 15), and recruit Samwise Gamgee
(who has Merry and Pippin as minions), you will then end up with 17 characters. However, if those
additional characters above the character limit are killed or retired, they cannot be replaced until the
character limit increases.
This also means that it is possible for you to have more than 30 characters in the late stages of the
game.
If you recruit more than one Champion NPC in a turn, they are recruited in a random order.
Most of the time, this will not matter. However, if one of those Champions comes with a minion and
you are near the character limit, it may become important.
For example, if you have 13 characters on turn 8 (when the limit is 15), and recruit both Aragorn and
Samwise (who comes with the minions Merry and Pippin), then if Aragorn is recruited first, both
recruit orders will succeed, leaving you with 18 characters. However, if Samwise is recruited first, this
will bring your character limit to 16, so Aragorn will not be recruited.
You can issue a recruit (or name character) order for the turn that the limit changes.
If, for example, you have received the results for turn 5, and have 12 characters including 5 recruited
Champion NPCs (or strictly-speaking ex-NPCs!), then you can successfully issue a 285 Recruit order,
so that the new character is gained with the results for turn 6.
(This is the case for all our games, but timing is particular important in Champions of Middle-earth.)
NNPPCC PPooppuullaattiioonn CCeennttrreess
Population centres that belong to NPCs will start on the map, and can be interacted with as if they
belong to a player nation of the appropriate allegiance. So population centres belonging to Dark
Servant NPCs will be hostile to the Free Peoples, and vice versa.
This means that population centres:
• Will block movement of armies of the opposing allegiance (if they have fortifications).
• Will not block movement of armies of the same allegiance.
• Can be attacked or threatened by the opposing allegiance.
• Cannot be attacked or threatened by the same allegiance.
• Can be influenced away by characters of either allegiance, but not if there is an enemy army at
the location.
Unrecruited NPC armies do not take part in any activity at an unrecruited NPC population centre.
You can not upgrade or downgrade your relations to NPC nations.
When you recruit an NPC with a population centre, control of the population centre will normally be
transferred to your nation. However, If a population centre is destroyed or taken control of by the
enemy nation before the NPC is recruited, then the NPC can still be recruited (and any armies,
artifacts and minions owned by them gained), but the population centre will not be gained.
Important JOverseer tip: Even though you may be able to see a population centre on your map,
changes in ownership – such as when the opposition recruits an NPC which gives them a population
centre – will not automatically be shown. You will need to this find out by visiting the location with a
character or using certain lore spells. So do not rely on your map alone!
EEnnccoouunntteerrss
We have streamlined the encounter system. There are three kinds of encounters in Champions of
Middle-earth, and there is no chance of a negative effect from either responding to or ignoring them.
Note: you will not receive rumours of enemy encounters.
CChhaammppiioonn NNPPCCss
The location of these are known at game start, and will not move.
RRiiddddlleess
To gain an artifact, you must answer a riddle. To avoid confusion over variations in spelling, riddles
now have a choice of six possible answers to choose from. Riddle encounters will remain until
successfully answered, and will not move.
PPeerrssiisstteenntt AAiidd
From time to time, your characters may be offered help in their fight. These encounters will remain at
a location for a few turns, before moving.
OOrrddeerrss aanndd OOrrddeerr FFoorrmmaattss
The orders available are the same as those used in our basic Third Age, circa 1650 module.
Orders for this game will only be accepted in the form of a file generated by JOverseer, either sent to
us via JOverseer or attached to an email. JOverseer is freely available on our website. We will not
accept orders for this game if they are sent on paper, faxed, or written in the body of an email.
DDoouubbllee OOwwnn CChhaarraacctteerr
In Champions of Middle-earth, you can double your own characters. This works in exactly the same
way as doubling other nations’ characters in other modules. (We have added this to better reflect
gameplay in other modules, where allied nations double each-others’ characters in order to know
when they become doubled by the enemy.)
AArrttiiffaaccttss
Artifact numbers are randomised. Artifact names, statistics and abilities are known at game start.
There are 154 artifacts in the game. These are listed at the end of this module.
MMaapp
Because there are only two nations in the game, the module is played on a reduced map:
top left: 1906 top right: 3406
bottom left: 1925 bottom right: 3425
This map can be seen most clearly in JOverseer.
The map is similar to that used in other modules, but not identical, so take care when planning!
MMiinnii MMaappss
All population centres with fortifications that are not on your starting map produce ‘mini maps’, giving
information about their hex and the surrounding 6 hexes. So if you recruit an NPC who has a
population centre that is not on your starting map, you will still receive information about it.
VViiccttoorryy
Elimination
To win the game, the opposing nation must be eliminated. (The One Ring victory is not available.)
Resignation
Resignation is completely acceptable. Unlike our normal team-based games, where dropping out can
harm your side, resigning when you believe you can no longer win is to be considered good
behaviour. However, if your opponent wishes to continue, you should consider doing so.
Timing Out
If you have not received your results by the day of the due date shown on the pdf (usually a fortnight
after processing), this means your opponent has not submitted orders, and you can claim victory by
emailing us. We will then send your opponent an email giving them 24 hours to submit orders. If they
fail to do so, you will be declared the winner.
NNaattiioonn ##11:: FFrreeee PPeeooppllee
SSttaarrttiinngg PPoossiittiioonn
SSttaarrttiinngg CChhaarraacctteerrss
Note that character statistics do not include any bonuses from artifacts.
Name Command Agent Emissary Mage Stealth Artifacts Spells
Frodo 20 10 10 The One Ring: 20 stealth
Gandalf 10 40 75 Narya: 50 mage
412 Research Artifact
406 Divine Army
416 Reveal Production
422 Perceive Power
413 Scry Pop Centre
102 Barriers
2 Minor Heal
SSttaarrttiinngg PPooppuullaattiioonn CCeennttrreess
Name Size Fortifications Harbour/Port Hidden? Location
Imladris Major Town Tower Yes 2209
Hobbiton Town Yes 1909
Coldfell Camp Tower 2008
Bruinens Roar Camp 2010
Hollin Ridge Camp 2011
Sirranon Ford Camp 2013
Mithrin Dale Camp Tower 2106
SSttaarrttiinngg GGoolldd
25,000
RReeccrruuiittaabbllee AAsssseettss
RReeccrruuiittaabbllee CChhaammppiioonn NNPPCCss
Note that character statistics do not include any bonuses from artifacts.
Name Com Ag Em Ma St Minions Pop Centres Army/Navy Artifacts, G(old) (and SNAs) Location
Aragorn 50 30 35 10 10 Cerin Amroth C35, M30, Combat 2250, 10,000g (name commanders at 40) (scout/recon at +20)
2111
Boromir 50 10 Beregond C20, Combat 2000, 20,000g (hire armies for free) (issue orders 960/965 adjust price)
1920
Dáin 40 10 20 Erebor, Esgaroth
1000 HI Combat 1500 (fortify at 1/2 timber cost)
3107
Denethor 20 30 20 Minas Tirith 3000 HI 30 T’ports
E15, Scry Area 2924
Elrond 40 40 60 Arwen M50, Hide Pop Centre (name emmisaries at 40)
2309
Éowyn 20 10 Éomer 2000 HC C15 2421
Faramir 30 30 10 20 Osgiliath 500 HI 1500 AR
M15, St15, 25,000g (issue order 942 move turn map)
3024
Galadriel 20 50 70 Celeborn Caras Galadhon
M50, M20 2514
Ghân-buri-Ghân 30 30 20 1500 HI C20, Combat 2250, 10,000g (scout/recon at skill rank x2)
2622
Gimli 50 15 Gimil-dûm
E10, M50, Combat 2000, 10,000g (scout/recon at least 50) (new HI start at 30 training) (issue order 942 move turn map)
2810
Glorfindel 60 30 40 1500 HI Combat 2000, 5,000g (name commanders at 40) (new troops start at 20 training)
2109
Gwaihir 80 15 Landroval Meneldor
(buy/sell at +20%) (learn teleport)
2408
King of the Dead 50 30 5000 HI St 10, 30,000g (learn conjure hordes)
2323
Legolas 20 45 10 20 St 10, Combat 1000 2710
Radagast 20 30 20 60 20 Buhr Rhosc, Rhosgobel
M10, 10,000g (name mages at 40) (learn conjure mounts)
2610
Samwise Gamgee 10 20 40 20 Merry Pippin
Combat 1000 1909
Théoden 60 30 Helm's Deep, Edoras
C10 (learn conjure mounts)
2321
Thranduil 60 10 30 20 Halls of Thranduil
3000 AR St 10, 20,000g 2908
Tom Bombadil 30 30 50 20 Goldberry House of Tom Bombadil
M10, E15, 10,000g (new character stealth bonus)
2009
Treebeard 60 10 20 Quickbeam Leaflock
Wellinghall E10, 25,000g (new troops start at 20 training) (learn conjure food)
2218
MMiinniioonnss ooff RReeccrruuiittaabbllee CChhaammppiioonn NNPPCCss
Note that character statistics do not include any bonuses from artifacts.
Name Com Ag Em Ma St Artifacts Comes with Location
Arwen 20 10 40 10 M25 Elrond 2309
Beregond 30 10 10 Combat 1000 Boromir 1920
Celeborn 60 10 20 10 M15 Galadriel 2514
Éomer 30 Combat 750 Éowyn 2421
Goldberry 50 20 Tom Bombadil 2009
Landroval 40 30 Gwaihir 2408
Leaflock 10 20 40 Treebeard 2218
Meneldor 30 30 Gwaihir 2408
Merry 20 10 40 20 Samwise Gamgee 1909
Pippin 10 20 40 20 Samwise Gamgee 1909
Quickbeam 10 30 Treebeard 2218
PPooppuullaattiioonn CCeennttrreess wwiitthh RReeccrruuiittaabbllee CChhaammppiioonn NNPPCCss
Name Owner Size Fortifications Harbour/Port Hidden? Location
Erebor Dáin Major Town Keep 3107
Minas Tirith Denethor Major Town Keep Port 2924
Halls of Thranduil Thranduil Major Town Fort 2908
Buhr Rhosc Radagast Town Fort 2912
Cerin Amroth Aragorn Town Tower Yes 2413
Caras Galadhon Galadriel Town Tower Yes 2514
Edoras Théoden Town Fort 2321
Helm's Deep Théoden Town Keep 2121
Esgaroth Dáin Town Tower 3109
Gimil-dûm Gimli Town Tower 3213
Osgiliath Faramir Town Fort 3024
Rhosgobel Radagast Camp 2610
House of Tom Bombadil Tom Bombadil Camp 2009
Wellinghall Treebeard Camp Yes 2218
NNaattiioonn ##22:: DDaarrkk SSeerrvvaannttss
SSttaarrttiinngg PPoossiittiioonn
SSttaarrttiinngg CChhaarraacctteerrss
Note that character statistics do not include any bonuses from artifacts.
Name Command Agent Emissary Mage Stealth Artifacts Spells
Gollum 25 10 40
Sauron 10 40 75
Black Scale: 30 command
Narsil’s Bane: 20 mage
Palantír of Minas Morgul: Scry Area
412 Research Artifact
406 Divine Army
416 Reveal Production
422 Perceive Power
413 Scry Pop Centre
102 Barriers
2 Minor Heal
SSttaarrttiinngg PPooppuullaattiioonn CCeennttrreess
Name Size Fortifications Harbour/Port Hidden? Location
Barad-dûr Major Town Keep 3423
Lugburzum Camp 3322
Carchost Camp Tower 3220
Narchost Camp Tower 3121
SSttaarrttiinngg GGoolldd
20,000
RReeccrruuiittaabbllee AAsssseettss
RReeccrruuiittaabbllee CChhaammppiioonn NNPPCCss
Note that character statistics do not include any bonuses from artifacts.
Name Com Ag Em Ma St Minions Pop Centres Army/Navy Artifacts, G(old) (and SNAs) Location
Adûnaphel 30 10 40 50 30 E10, E10, 10,000g (buy/sell at +10%
3324
Akhôrahil 20 10 30 60 20 M25 Scry Area, 20,000g (issue order 942 move turn map)
3424
Dendra Dwar 30 10 20 60 20 M25, A10 (learn conjure mounts)
3414
Durin’s Bane 30 10 50 Moria 1000 HI Combat 1500 2212
Gothmog 70 20 Durthang 3000 HI Combat 1000, 10,000g 3222
Great Goblin 60 10 Goblin Gate 1000 HI, 1500 AR
Combat 2000 2409
Hoarmurath 30 20 50 20 M20, A10, C35 (new character stealth bonus)
3122
Jí Indûr 20 40 30 20 A10 (name agents at 40)
3119
Khamûl 30 30 30 40 20 Dol Guldur 1000 HI C15, M30 (name mages at 40)
2715
Lhachglin 10 50 Slyardach Sarn Goriwing
St 10 (scout/recon at +20)
2809
Mouth of Sauron 10 20 50 Gates of Morannon
1000 HI E10, M30, St 20 3120
Murazor 40 10 70 20 Minas Morgul M30, A10, E20 3124
Ren the Unclean 20 10 40 50 20 Lug-gûl
C15, C10, Combat 1500 (scout/recon at least 50) (learn teleport) (issue order 942 move turn map)
1918
Saruman 10 50 70 Gríma Isengard 1000 HI E10 Scry Area, 10,000g (name mages at 40) (learn conjure hordes)
2119
Shagrat 30 10 Muzgash Cirith Ungol 1000 HI Combat 1250, 10,000g (name commanders at 40)
3224
Shelob 10 45 20 10 Lob, Cob Attercop
Torech Ungol 3123
Throkmaw 100 50 M20 (scout/recon at skill rank x2)
2306
Uglúk 40 10 Grishnákh Lugdush
1000 HI Combat 1500, 20,000g (fortify at 1/2 timber cost) (new troops start at 20 training)
2619
Ûvatha 60 20 40 30 Combat 1000, A10, A10 (new troops start at 20 training)
3419
William Huggins 30 20 Bert, Tom Trollhome Combat 2000, 10,000g (hire armies for free)
1908
MMiinniioonnss ooff RReeccrruuiittaabbllee CChhaammppiioonn NNPPCCss
Note that character statistics do not include any bonuses from artifacts.
Name Com Ag Em Ma St Artifacts Comes with Location
Attercop 20 10 20 Shelob 3123
Bert Huggins 30 20 10 Combat 1000 William Huggins 1908
Cob 20 10 20 Shelob 3123
Gríma 10 30 20 Saruman 2119
Grishnákh 40 Uglúk 2619
Lob 20 10 20 Shelob 3123
Lugdush 10 30 Uglúk 2619
Muzgash 10 20 10 Shagrat 3224
Slyardach 40 20 20 Lhachglin 2809
Tom Huggins 40 10 William Huggins 1908
PPooppuullaattiioonn CCeennttrreess wwiitthh RReeccrruuiittaabbllee CChhaammppiioonn NNPPCCss
Name Owner Size Fortifications Harbour/Port Hidden? Location
Moria Durin's Bane Major Town Keep 2212
Goblin Gate Great Goblin Major Town Tower 2409
Lug-gûl Ren the Unclean Major Town Fort 1918
Dol Guldur Khamûl Town Fort 2715
Gates of Morannon Mouth of Sauron Town Fort 3120
Minas Morgul Murazor Town Castle 3124
Isengard Saruman Town Keep 2119
Cirith Ungol Shagrat Town Fort 3224
Lug-gûl Ren the Unclean Major Town Fort 1918
Sarn Goriwing Lhachglin Village Tower Yes 2809
Durthang Gothmog Camp 3222
Torech Ungol Shelob Camp 3123
Trollhome William Huggins Camp Tower 1908
AArrttiiffaaccttss
FFrreeee PPeeoopplleess
Name Alignment Ability Value Owner at Game Start
The One Ring Neutral Stealth 20 Frodo
Narya Neutral Mage 50 Gandalf
Ring of Barahir Good Command 35 Aragorn
Elessar Good Mage 30 Aragorn
Anduril Good Combat 2250 Aragorn
Crown of Arwen Good Mage 25 Arwen
Edge of Westernesse Neutral Combat 1000 Beregond
Shield of Gondor Good Combat 2000 Boromir
Horn of Gondor Good Command 20 Boromir
Elenethbiel Neutral Mage 15 Celeborn
Orc-hewer Good Combat 1500 Dain
Red Arrow Good Emissary 15 Denethor
Palantír of Minas Tirith Neutral Scry Area Denethor
Vilya Neutral Mage 50 Elrond
Mantle of Doriath Good Hide Pop Centre Elrond
Gúthwinë Good Combat 750 Eomer
Shield of Rohan Good Command 15 Eowyn
Wood-shadow Neutral Stealth 15 Faramir
Deepwood Bracelet Neutral Mage 15 Faramir
Nenya Neutral Mage 50 Galadriel
Light of Eärendil Good Mage 20 Galadriel
Staff of the Drúedain Good Combat 2250 Ghan-buri-Ghan
Drums of the Drúedain Neutral Command 20 Ghan-buri-Ghan
Hair of Galadriel Good Emissary 10 Gimli
Dwarven Ring of Power Neutral Mage 50 Gimli
Axe of Orc-hewing Neutral Combat 2000 Gimli
Macrilómen Neutral Combat 2000 Glorfindel
Night’s Passing Good Stealth 10 King of the Dead
Bow of the Woodland Realm Good Combat 1000 Legolas
Boots of Tracelessness Neutral Stealth 10 Legolas
Staff of Radagast Good Mage 10 Radagast
Blade of Westernesse Neutral Combat 1000 Samwise
Banner of the Horselords Good Command 10 Theoden
Helm of Shadow Neutral Stealth 10 Thranduil
Yellow Boots Good Mage 10 Tom Bombadil
Blue Jacket Good Emissary 15 Tom Bombadil
Entdraught Good Emissary 10 Treebeard
DDaarrkk SSeerrvvaannttss
Name Alignment Ability Value Owner at Game Start
Black Scale Evil Command 30 Sauron
Narsil’s Bane Evil Mage 20 Sauron
Palantír of Minas Morgul Neutral Scry Area Sauron
Memory’s Strings Evil Emissary 10 Adunaphel
Duv Ad’el (Morgul Knife) Evil Emissary 10 Adunaphel
Eyes of the Well Evil Scry Area Akhorahil
Duv Ak’il (Morgul Knife) Evil Mage 25 Akhorahil
Blood Spike Neutral Combat 1000 Bert Huggins
Wôlor Priest Ring Neutral Mage 25 Dendra Dwar
Duv Dw’ar (Morgul Knife) Evil Agent 10 Dendra Dwar
Flaming Whip Evil Combat 1500 Durin's Bane
Skull Flail Neutral Combat 1000 Gothmog
Ovir Crown Neutral Mage 20 Hoarmurath
Duv Ho’ath (Morgul Knife) Evil Agent 10 Hoarmurath
Helm of Ice Neutral Command 35 Hoarmurath
Duv Ji’ur (Morgul Knife) Evil Agent 10 Ji Indur
Duv Kh’aul (Morgul Knife) Evil Command 15 Khamul
Dragon Helm Evil Mage 30 Khamul
Spiderweb Cloak Neutral Stealth 10 Lhachglin
Voice of the Dark Tower Evil Emissary 10 Mouth of Sauron
Ring of Iron Magic Evil Mage 30 Mouth of Sauron
Cloak of the Abyss Neutral Stealth 20 Mouth of Sauron
Sea-helm of Ciryatan Evil Mage 30 Murazor
Duv Mu’or (Morgul Knife) Evil Agent 10 Murazor
Crown of Angmar Evil Emissary 20 Murazor
Bracers of Sen Jey Neutral Command 15 Ren the Unclean
Duv Re’an (Morgul Knife) Evil Command 10 Ren the Unclean
Burning Blade Evil Combat 1500 Ren the Unclean
Palantír of Orthanc Neutral Scry Area Saruman
Many-colored Robes of Aman Evil Emissary 10 Saruman
Nightstealer Evil Combat 1250 Shagrat
Blackroot Club Neutral Combat 2000 Great Goblin
Alunthiensal Evil Mage 20 Throkmaw
Earthroot Spike Neutral Combat 1500 Ugluk
Stormless Bow Neutral Combat 1000 Uvatha
Listening Helm Neutral Agent 10 Uvatha
Duv Uv’ha (Morgul Knife) Evil Agent 10 Uvatha
Stone Club Neutral Combat 2000 William Huggins
UUnnoowwnneedd
Note: all unowned artifacts are of Neutral alignment.
Name Ability Value Secondary Ability
Lance of Reaching Combat 500 Cast 436 Scry Character
Night-piercer Combat 500 Cast 436 Scry Character
Snow Hammer Combat 500 Cast 430 Reveal Character True
Hue Changer Combat 500 Cast 508 Conjure Mounts
Stinging Tongue Combat 500 Cast 432 Perceive Secrets
Ring of Angrenost Combat 500 Cast 430 Reveal Character True
Orcrist Combat 750 Cast 424 Perceive Mission
Nightfang Combat 750 Cast 432 Perceive Secrets
War-dancer Combat 750 Cast 512 Conjure Hordes
Air Cleaver Combat 750 Cast 420 Reveal Character
Cloud Bow Combat 750 Cast 426 Divine Army True
Glamdring Combat 750 Cast 426 Divine Army True
Small Tooth Combat 750 Cast 424 Perceive Mission
Vasamacil Combat 750 Cast 314 Teleport
Herugrim Combat 1000 Cast 238 Summon Wind Spirits
Helkaluine Combat 1250 Cast 242 Words of Death
Glosvagil Combat 1500 Cast 240 Summon Fire Spirits
Erivagil Combat 1500 Cast 242 Words of Death
Foamcleaver Combat 1500 Cast 240 Summon Fire Spirits
Mithril Helm Combat 1500 Cast 240 Summon Fire Spirits
Aranrûth Combat 1750
Rauzgnagli Combat 1750
Caranlhach Combat 1750
Tintelpë Combat 1750
Ringil Combat 2000
Silmaruth Combat 2000
Taurin Combat 2000
Shadow Mace Combat 2000
Orcring Combat 2250
Cloak of Protection Agent 5 Cast 248 Fanaticism
Spider Gloves Agent 5 Cast 244 Summon Storms
Ring of Aran Agent 5 Cast 246 Fearful Hearts
Miramarth Agent 10
Cloak of Duvorn Agent 10
Cloak of the Heavens Agent 10
Ring of Binding Agent 15
Ring of Curufin Agent 15
Ring of Impersonation Agent 20
Ring of Wind Agent 20
Angbor Comand 10 Cast 436 Scry Character
Andorithel Comand 10 Cast 508 Conjure Mounts
Dragon Helm of Dor-Lómin Comand 15 Cast 420 Reveal Character
Durin's Armor Comand 15 Cast 432 Perceive Secrets
Belt of Durin Comand 20
Helm of Isildur Comand 20
Gûlthalion Comand 30
Ulûkai Comand 35
Seal of Approbation Emmisary 5 Cast 432 Perceive Secrets
Rod of the Steward Emmisary 5 Cast 432 Perceive Secrets
Name Ability Value Secondary Ability
Flute of Daeron Emmisary 10
Gift of Aronwe Emmisary 10
Pectoral Emmisary 30
Cloak of Hiding Stealth 5 Cast 434 Reveal Population Centre
Mithril Shirt Stealth 5 Cast 508 Conjure Mounts
Melody’s Memory Stealth 5 Cast 430 Reveal Character True
Cloak of Valacirca Stealth 10
Daecollo Stealth 10
Elenya Stealth 10
Bracers of the Mists Stealth 15
Collohwesta Stealth 15
Bone Ring Mage 10 Learn Conjure Hordes
Corantir Mage 10 Cast 6 Greater Heal
Crown of Celethsa Mage 10 Cast 6 Greater Heal
Earring of Souls Mage 10 Cast 8 Heal True
Lorglîn Mage 10 Cast 8 Heal True
Mane of the Mearas Mage 10 Learn Conjure Mounts
Staff of the Serpent Mage 10 Cast 114 Barrier Walls
Mithril Ring Mage 10 Cast 114 Barrier Walls
Ossanna Mage 15 Cast 430 Reveal Character True
Staff of the Wanderer Mage 15 Learn Teleport
Talisman of Absorption Mage 20
Staff of Earthmastery Mage 20 Learn Conjure Food
Ring of Stargazing Mage 25
Collar of Might Mage 30
Mallorn Staff Mage 30
Maranya Mage 30 Learn Weakness, Sickness
Thôlogaer Ciryatano Mage 30 Learn Weakness, Sickness
Tinculin Mage 40 Learn Weakness, Sickness
Palantír of Elostirion Scry Area
Adanedhel, Adelard Took, Adorn, Adrahil captain to Ondoher, Adrahil father of Imrahil, Aduial, Adûnaic, Adûnakhôr, Adurant, Aeglos, Aeglos, Aegnor, Aelin-uial, Aeluin, Aerandir, Aerin, Afterborn, Aftercomers, Afterlithe, Afteryule, Agarwaen, Aghan, Aglarond, Aglon, Aiglos, Ailinel, Ainulindalë, Ainur,
Music of the Ainur, Aiwendil, Akallabêth, Akallabêth, Alatar, Alatáriel, Alcarin, Alcarin, Alcarinquë, Alcarondas, Aldamir, Aldarion, Aldarion, Erendis, Aldaron, Aldburg, Aldëa, Aldor, Alfirin, Algund, Almaida, Almaren, Almarian, Almiel, Alqualondë, Altáriel, Aman, Mountains of Aman, Amandil, Amarië, Amdír,
Amlach, Amlaith of Fornost, Amon Amarth, Amon Anwar, Amon Darthir, Amon Dîn, Amon Ereb, Amon Ethir, Amon Gwareth, Amon Hen, Amon Lanc, Amon Lhaw, Amon Obel, Amon Rûdh, Amon Sûl, Tower of Amon Sûl, Amon Uilos, Amras, Amrod, Amroth, Cerin Amroth, Anach, Pass of Anach, Anadûnê,
Anar, Anardil of Gondor, Anardil of Númenor, Anárion son of Elendil, Anárion son of Ancalimë, Anborn, Ancalagon, Ancalimë, Andor, Andram, Andrast, Andrath, Andróg, Androth, Anduin, Ethir Anduin, Mouths of Anduin, Vales of Anduin, Andúnië, Bay of Andúnië, Lord of Andúnië, Andúril, Andustar,
Andwise Roper, Andy Roper, Anemones, Anfalas, Anfauglir, Anfauglith, Angainor, Angamaitë, Angband, High-captain of Angband, Siege of Angband, Angbor, Angerthas, Anghabar, Anglachel, Angle Eriador, Angle Lórien, Angmar, Angren, Angrenost, Angrist, Angrod, Anguirel, Annael, Annatar, Annon-in-
Gelydh, Annúminas, Sceptre of Annúminas, Stone of Annúminas, Anor, Flame of Anor, Minas Anor, Anórien, Anor-stone, Apanónar, Appledore, Ar-Abattârik, Arador, Ar-Adûnakhôr, Araglas, Aragorn Elessar, Aragorn I, Aragost, Arahad I, Arahad II, Arahael, Araman, Aranarth, Arandor, Arandur, Aranel,
Aranrúth, Arantar, Aranuir, Aranwë, Aranwion, Araphant, Araphor, Arassuil, Aratan, Aratar, Arathorn I, Arathorn II, Araval, Aravir, Aravorn, Araw, Kine of Araw, Ar-Belzagar, Archet, Arda, High King of Arda, High Ones of Arda, King of Arda, Lord of the Breath of Arda, Powers of Arda, Spring of Arda, Ard-
galen, Aredhel Ar-Feiniel, Ar-Feiniel, Argeleb I, Argeleb II, Ar-Gimilzôr, Argonath, Gates of Argonath, Argonui, Arien, Ar-Inziladûn, Arkenstone, Armenelos, Arminas, Arnor, Dúnedain of Arnor, King of Arnor, King of Gondor and Arnor, Arod, Aros, Fords of Aros, Arossiach, Ar-Pharazôn, Ar-Sakalthôr,
Artamir, Artanis, Artano, Arthedain, King of Arthedain, Arvedui Last-king, Arvegil, Arveleg I, Arveleg II, Arvernien, Arwen Evenstar, The Tale of Aragorn and Arwen, Ar-Zimraphel, Ar-Zimrathôn, Ascar, Asfaloth, Ash Mountains, Ashen Mountains, Asphodel, Astron, Atalantë, Atanalcar, Atanamir, Atanatar I,
Atanatar II Alcarin, Atanatári, Atani, Atarinya, Athelas, Athrad Angren, Aulë, Aulendil, Avallónë, Tower of Avallónë, Avari, Avathar, Awakening of Men, Axantur, Azaghâl, Azanulbizar, Battle of Azanulbizar, Azog, Bag End, Baggins, Balbo Baggins, Belba Baggins, Bilbo Baggins, Bingo Baggins, Bungo
Baggins, Dora Baggins, Drogo Baggins, Dudo Baggins, Fosco Baggins, Frodo Baggins, Largo Baggins, Lily Baggins, Linda Baggins, Longo Baggins, Mad Baggins, Mungo Baggins, Pansy Baggins, Peony Baggins, Polo Baggins, Ponto Baggins, Porto Baggins, Posco Baggins, Rosa Baggins, Bagshot
Row, Bain, Balan, Balar, Bay of Balar, Balbo Baggins, Balchoth, Bald Hill, Baldor, Balin, Balrogs, Lord of Balrogs, Bamfurlong, Ban of the Valar, Banakil, Bandobras Took, Bane of Glaurung, Banks, Eglantine Banks, Barach, Barad Eithel, Barad Nimras, Barad-dûr, Downfall of Barad-dûr, Fall of Barad-dûr,
Lord of Barad-dûr, Siege of Barad-dûr, Baragund, Barahir grandson of Faramir, Barahir son of Bregor, Ring of Barahir, Barahir son of Hador, Baran, Baranduin, Baranor, Baraz, Barazinbar, Bard I, Bard II, Bardings, Bar-en-Danwedh, Bar-en-Nibin-noeg, Barliman Butterbur, Barrel-rider, Barrow-downs,
Barrows, Barrow-wights, Bats, Battle of Azanulbizar, Battle of Bywater, Battle of Dagorlad, Battle of Dale, Battle of Five Armies, Battle of Fornost, Battle of Greenfields, Battle of Nanduhirion, Battle of Sudden Flame, Battle of the Camp, Battle of the Field of Celebrant, Battle of the Hornburg, Battle of the
Peak, Battle of the Pelennor Fields, Battle of the Plains, Battle of the Powers, Battle of Tumhalad, Battle of Unnumbered Tears, Battle Plain, Battles of the Fords of Isen, First Battle of the Fords of Isen, Second Battle of the Fords of Isen, Bauglir, Bay, Bay of Andúnië, Bay of Balar, Bay of Belfalas, Bay of
Eldamar, Bay of Eldanna, Beacons of Gondor, Bears, Beater, Beechbone, Beeches, Bees, Belba Baggins, Belecthor I, Belecthor II, Beleg of Arthedain, Beleg Strongbow, Belegaer, Belegorn, Belegost, Dwarves of Belegost, Belegund, Beleriand, Drúedain of Beleriand, Elves of Beleriand, Ruin of Beleriand,
Wars of Beleriand, West Beleriand, Belfalas, Bay of Belfalas, Bell Goodchild, Belladonna Took, Belthil, Belthronding, Béma, Bent World, Bëor, House of Bëor, People of Bëor, Beorn, Beornings, Bereg, Beregar, Beregond Steward of Gondor, Beregond soldier of Gondor, Beren Erchamion, Beren of
Gondor, Bergil, Bert, Berúthiel, Cats of Queen Berúthiel, Berylla Boffin, Bifur, Big Folk, Big People, Bilbo Baggins, Bilbo Gardner, Bill, Bill Ferny, Bill Huggins, Bingo Baggins, Birches, Bird-tamer, Birthday Party, Biter, Black, Black Captain, Black Chasm, Black Gate, Black Hand, Black Land, Black
Númenóreans, Black Pit, Black Riders, Black Serpent, Black Shadow, Black Speech, Black Sword, Blackroot, Blackroot Vale, Bladorthin, Blanco, Blessed Realm, Bloodstained, Blotmath, Blue Mountains, Blue Ring, Blue Wizards, Boar of Everholt, Boars, Bob, Bodo Proudfoot, Boffin, Berylla Boffin, Folca
Boffin, Bofur, Bolg, Bolger, Estella Bolger, Fastolph Bolger, Fatty Bolger, Filibert Bolger, Fredegar Bolger, Odovacar Bolger, Ruby Bolger, Rudigar Bolger, Bombadil, Bombur, Bonfire Glade, Book of Mazarbul, Bór, Borgil, Borin, Borlach, Borlad, Boromir of Ladros, Boromir son of Denethor I, Boromir son of
Denethor II, Boron, Borondir, Borthand, Bowman, Bowman Cotton, Bracegirdle, Hugo Bracegirdle, Lobelia Bracegirdle, Bralda-hîm, Brand, Brandagamba, Kalimac Brandagamba, Branda-nîn, Brandir, Brandy Hall, Master of the Hall, Brandybuck, Celandine Brandybuck, Gorbadoc Brandybuck, Gorhendad
Brandybuck, Gormadoc Brandybuck, Marmadas Brandybuck, Melilot Brandybuck, Mentha Brandybuck, Meriadoc Brandybuck, Merimas Brandybuck, Merry Brandybuck, Old Rory Brandybuck, Primula Brandybuck, Rorimac Brandybuck, Saradoc Brandybuck, Brandywine, Brandywine Bridge, Bree, Hobbits
of Bree, Men of Bree, West-gate of Bree, Bree-folk, Bree-hill, Bree-hobbits, Bree-land, Bree-landers, Bregalad, Brego, Bregolas, Bregor, Brethil, Men of Brethil, Bridge of Khazad-dûm, Bridge of Mitheithel, Bridge of Stonebows, Bridgefields, Brilthor, Brithiach, Ford of Brithiach, Brithombar, Brithon,
Brockenbores, Brockenborings, Brockhouse, Brodda, Lily Brown, Brown Lands, Brownlock, Gilly Brownlock, Bruinen, Ford of Bruinen, Brytta Léofa, Bucca of the Marish, Buck Hill, Buckland, Master of Buckland, Buckland Gate, Bucklanders, Bucklebury, Bucklebury Ferry, Budgeford, Bullroarer, Bunce,
Mimosa Bunce, Bundushathûr, Bungo Baggins, Burárum, Burrowes, Burrows, Milo Burrows, Minto Burrows, Mosco Burrows, Moto Burrows, Myrtle Burrows, Butterbur, Butterflies, Bywater, Battle of Bywater, Bywater Pool, Bywater Road, Cabed Naeramarth, Cabed-en-Aras, Cair Andros, Calacirian,
Calacirya, Calaquendi, Calembel, Calenardhon, Calenhad, Calimehtar King of Gondor, Calimehtar son of Calmacil, Calmacil, Calmindon, Camellia Sackville, Camlost, Cape Balar, Captain of Despair, Captain of the Southern Army, Captains of the West, Captivity of Melkor, Carach Angren, Caradhras,
Caragdûr, Caranthir, Dor Caranthir, Caras Galadhon, Carc, Carcharoth, Carchost, Cardolan, Carl Cotton, Carn Dûm, Carnen, Carnil, Carrock, Castamir, Cats, Cats of Queen Berúthiel, Caves of Androth, Caves of the Forgotten, Cave-trolls, Cedars, Celandine Brandybuck, Celduin, Celebdil, Celeborn Lord
of Lórien, Celeborn White Tree, Celebrant, Battle of the Field of Celebrant, Field of Celebrant, Celebrían, Celebrimbor, Celebrindal, Celebrindor, Celebros, Celegorm, Celepharn, Celon, Celos, Cemendur, Ceorl, Cerin Amroth, Cermië, Chamber of Mazarbul, Chamber of Records, Chetwood, Chica Chubb,
Chief, Chieftain of the Dúnedain, Chieftain of the North, Children of Aulë, Children of Húrin, Tale of the Children of Húrin, Children of Ilúvatar, Children of the Sun, Chubb, Chica Chubb, Chubb-Baggins, Falco Chubb-Baggins, Poppy Chubb-Baggins, Circles of the World, Círdan the Shipwright, Ciril, Cirion,
Cirith Dúath, Cirith Gorgor, Cirith Ninniach, Cirith Ungol, Stairs of Cirith Ungol, Tower of Cirith Ungol, Cirth, Ciryaher, Ciryandil, Ciryatur, Ciryon, Citadel of Gondor, Guards of the Citadel, City of Gondor, City of the Kings, Clayhanger, Lalia Clayhanger, Closed Door, Cloudyhead, Cock-robin, Coirë, Cold-
drakes, Coldfells, Combe, Common Speech, Company of the Ring, Coranar, Cordial of Imladris, Cormallen, Corn, Corollairë, Corsairs of Umbar, Cotman, Cottar, Bowman Cotton, Carl Cotton, Farmer Cotton, Holman Cotton, Jolly Cotton, Long Horn Cotton, Mrs. Cotton, Nibs Cotton, Nick Cotton, Rose
Cotton, Tolman Cotton junior, Tolman Cotton senior, Tom Cotton junior, Tom Cotton senior, Wilcome Cotton, Council of Elrond, Council of Gondor, Council of the Sceptre, Council of the Wise, Cracks of Doom, Cram, Crebain, Crickhollow, Crissaegrim, Crossing of Poros, Crossings of Teiglin, Cross-roads,
Crown of Gondor, Cuiviénen, Culumalda, Curufin, Curufinwë, Curumo, Curunír, Nan Curunír, Cúthalion, Daeron, Dagnir Glaurunga, Dagor Aglareb, Dagor Bragollach, Dagor Dagorath, Dagorlad, Battle of Dagorlad, Dagor-nuin-Giliath, Dáin I, Dáin II Ironfoot, Daisy Gamgee, Daisy Gardner, Dale, Battle of
Dale, King of Dale, Lord of Dale, Men of Dale, Damrod, Dark Country, Dark Elf, Dark Elves, Dark Land, Dark Lord, Dark Mountains, Dark Plague, Dark Power, Dark Throne, Dark Tower, Dark Years, Darkening of Valinor, Darkness, Great Darkness, Daystar, King of the Dead, Paths of the Dead, Dead
Marshes, Dead Men, Déagol, Deathless, Deep Elves, Deepdelver, Deephallow, Deeping, Deeping Wall, Deeping-coomb, Deeping-stream, Deer's Leap, Demons, Denethor I, Denethor II, Denethor of the Nandor, Déor, Déorwine, Derndingle, Dernhelm, Derufin, Dervorin, Desolation of the Dragon, Diamond
of Long Cleeve, Dimbar, Dimholt, Dimrill Dale, Dimrill Stair, Dimrost, Dîn, Dior of Doriath, Dior of Gondor, Dírhael, Dírhavel, Dís, Disaster of the Gladden Fields, Dol Amroth, Lord of Dol Amroth, Prince of Dol Amroth, Dol Baran, Dol Guldur, Dolmed, Dome of Stars, Doom of Mandos, Doom of Men,
Doomsman of the Valar, Door of Night, Doors of Durin, Doors of Felagund, Dor Caranthir, Dor Daedeloth, Dor Dínen, Dor Firn-i-Guinar, Dora Baggins, Dor-Cúarthol, Dor-en-Ernil, Dori, Doriath, Elves of Doriath, King of Doriath, Queen of Doriath, Ruin of Doriath, Dorlas, Dor-lómin, Dragon-helm of Dor-
lómin, Lady of Dor-lómin, Lord of Dor-lómin, Men of Dor-lómin, Dor-nu-Fauglith, Dorthonion, Men of Dorthonion, Dorwinion, Downfall of Barad-dûr, Downfall of Númenor, Downfallen, Dragon of Erebor, Desolation of the Dragon, Dragon-helm of Dor-lómin, Dragons, Father of Dragons, Green Dragon,
Dragon-spell, Dramborleg, Draugluin, Dread Helm, Drengist, Drogo Baggins, Drû, Drúadan Forest, Drúath, Drúedain, Drúedain of Beleriand, Drûg-folk, Drughu, Drûgs, Drúin, Drúwaith Iaur, Dry River, Dudo Baggins, Duilin, Duilwen, Duinhir, Dúnadan, Dúnedain, Chieftain of the Dúnedain, Kingdoms of the
Dúnedain, Dúnedain of Arnor, Dúnedain of the North, Dúnedain of the South, Dunharrow, Dúnhere, Dunland, Dunlendings, Dunlendish, Durin I the Deathless, House of Durin, Durin III, Doors of Durin, Durin VI, Durin VII, Durin's Bane, Durin's Day, Durin's Folk, King of Durin's Folk, Durin's Tower, Durthang,
Dwalin, Dwarf-road of Beleriand, Dwarf-road of Mirkwood, Dwarf-tongue, Dwarrowdelf, Fathers of the Dwarves, Petty-dwarves, War of the Dwarves and Orcs, Dwarves of Belegost, Dwarves of Erebor, Dwarves of Khazad-dûm, Dwarves of Moria, Dwarves of the Iron Hills, Dwimmerlaik, Dwimorberg,
Dwimordene, Eä, Éadig, King of Eagles, Lord of Eagles, Eämbar, Eärendil of Gondor, Eärendil the Mariner, Star of Eärendil, Eärendur King of Arnor, Eärendur Lord of Andúnië, Eärendur son of Tar-Amandil, Eärnil I, Eärnil II, Eärnur, Eärrámë, Eärwen, East Beleriand, East Bight, East Road, East Wall of
Rohan, Eastemnet, Easterlings, Eastfarthing of the Shire, First Eastfarthing Troop, Eastfold, East-gate of Moria, Eastlands of Middle-earth, Eastlands of Númenor, Eastmarch of the Shire, East-mark, Marshal of the East-mark, East-victor, East-West Road, Echoing Mountains, Echoriath, Echuir, Ecthelion I,
Tower of Ecthelion, Ecthelion II, Ecthelion of the Fountain, Edain, First House of the Edain, Third House of the Edain, Three Houses of the Edain, Edhellond, Edhil, Ednew, Edoras, Muster of Edoras, Edrahil, Egalmoth, Egladil, Eglador, Eglantine, Eglantine Banks, Eglarest, Eilenach, Eilenaer, Eithel Ivrin,
Eithel Sirion, Ekkaia, Elanor, Elanor Gardner, Elatan, Elbereth, Eldacar of Arnor, Eldacar of Gondor, Eldalië, Eldalondë, Eldamar, Bay of Eldamar, Eldar, Eldarin, Eldarion, Elder Children of Ilúvatar, Elder Days, Elder Kindred, Elder King, Eldest, Eledhwen, Elemmakil, Elemmírë (Elf), Elemmírë (star),
Elendë, Elendil, Heir of Elendil, House of Elendil, Mound of Elendil, Star of Elendil, Sword of Elendil, Tomb of Elendil, Elendili, Elendilmir, Elendur King of Arnor, Elendur son of Isildur, Elenna, Elentári, Elentirmo, Elenwë, Elephants, Elessar of Aragorn, Elessar of Eärendil, Elestirnë, Elf-friend, Elf-friends,
Three Houses of the Elf-friends, Elfhelm, Elfhild, Elfstan Fairbairn, Elfstone, Elfwine, Elladan, Elmo, Elms, Elostirion, Elrohir, Elrond, House of Elrond, Elros, House of Elros, Line of Elros, Elu Thingol, Eluchíl, Eluréd, Elurín, Elvenesse, Elvenhome, Elvenking, Elven-rings, Elven-smiths, Elven-tongue, Elven-
tree, Fair Elves, Green-elves, Grey-elves, High Elves, High King of the Elves, Light-elves, Sea-elves, Silvan Elves, Wood-elves, Elves of Beleriand, Elves of Doriath, Elves of Eregion, Elves of Eressëa, Elves of Lindon, Elves of Lórien, Elves of Middle-earth, Elves of Mirkwood, Elves of Nargothrond, Elves
of Ossiriand, Elves of Sirion, Elves of the Falas, Elves of the Havens, Elves of the Light, Elves of the Twilight, Elves of the Wood, Elves of Thranduil, Elves of Valinor, Silvan Elvish, Elwë Singollo, Elwing, Emeldir, Emerië, Emerwen Aranel, Empty Lands, Emyn Arnen, Lord of Emyn Arnen, Emyn Beraid,
Emyn Duir, Emyn Muil, Emyn Uial, Emyn-nu-Fuin, Enchanted Isles, Enchanted River, Encircling Mountains, Encircling Sea, Enderi, Endless Stair, Endor, Endóre, Enedwaith, Enemy, Enerdhil, Engwar, Ennor, Ent-draughts, Ent-houses, Entings, Entish, Entmoot, Ents, Entulessë, Entwade, Entwash, Mouths
of Entwash, Entwives, Entwood, Envinyatar, Éoherë, Eöl, Éomer Éadig, Éomund of Eastfold, Eönwë, Éoreds, Eorl, House of Eorl, Oath of Eorl, Ride of Eorl, Sons of Eorl, Eorlingas, Eorlings, Éothain, Éothéod, Lord of the Éothéod, Men of the Éothéod, Éowyn, Ephel Brandir, Ephel Dúath, Eradan,
Erchamion, Erebor, Dragon of Erebor, Dwarves of Erebor, Gate of Erebor, Quest of Erebor, Ereborian Cirth, Erech, Hill of Erech, Stone of Erech, Ered Engrin, Ered Gorgoroth, Ered Lindon, Ered Lithui, Ered Lómin, Ered Luin, Ered Mithrin, Ered Nimrais, Ered Wethrin, Eregion, Elves of Eregion, Lord of
Eregion, Ereinion Gil-galad, Erelas, Erellont, Erendis, White House of Erendis, Eressëa, Elves of Eressëa, Erestor, Eriador, Erkenbrand, Ernil i Pheriannath, Eru, Eruhantalë, Eruhíni, Erui, Erukyermë, Eryn Lasgalen, Eryn Vorn, Esgalduin, Esgaroth, Esmeralda Took, Estë, Estel, Estella Bolger, Estelmo,
Estolad, Ethir, Ethir Anduin, Ethraid Engrin, Ethring, Ethuil, Ettenmoors, Evendim, Hills of Evendim, Evendim Lake, Evenstar, Everard Took, Evereven, Everholt, Boar of Everholt, Evermind, Evernight, Ever-young, Exile of the Noldor, Exiles of Gondolin, Exiles of Númenor, Realms in Exile, Eye of Mordor,
Eye of Sauron, Ezellohar, Faelivrin, Faerie, Fair Elves, Fairbairn, Elfstan Fairbairn, Falas, Elves of the Falas, Falastur, Falathar, Falathrim, Falco Chubb-Baggins, Fall of Barad-dûr, Fall of Fingolfin, Fall of Gil-galad, Fall of Gondolin, Fall of Nargothrond, Fall of the Noldor, Fallohides, Falls of Rauros, Falls of
Sirion, Falmari, Fang, Fangorn, Forest of Fangorn, Fangorn Forest, Fanuidhol, Far Downs, Far Harad, Faramir son of Denethor II, Faramir son of Ondoher, Faramir Took I, Farewell Party, Farin, Farmer Cotton, Farmer Maggot, Farthings, Far-wanderer, Fastolph Bolger, Fastred of Greenholm, Fastred of
Rohan, Father of Dragons, Father of the Isle, Fathers of Men, Fathers of the Dwarves, Fatty Bolger, Fatty Lumpkin, Fëanor, House of Fëanor, Oath of Fëanor, Sons of Fëanor, Fëanorian, Fëanorian Lamps, Fëanturi, Felagund, Doors of Felagund, Finrod Felagund, Felaróf, Fell Winter of the Third Age,
Fellowship of the Ring, Fen Hollen, Fen of Serech, Fengel, Fenmarch, Fens of Sirion, Ferny, Bill Ferny, Ferumbras Took II, Ferumbras Took III, Field of Celebrant, Battle of the Field of Celebrant, Field of Cormallen, Fiery Mountain, Fíli, Filibert Bolger, Fimbrethil, Finarfin, House of Finarfin, Findegil,
Finduilas of Dol Amroth, Finduilas of Nargothrond, Finglas, Fingolfin, Fall of Fingolfin, House of Fingolfin, Fingon, Finrod Felagund, Finwë, Fire of Ilúvatar, Fire-drakes, Firefoot, Fire-mountain, Fíriel, Firien Wood, Firienholt, Fírimar, Firith, First Age, First Battle, First Battle of the Fords of Isen, First
Eastfarthing Troop, First Homely House, First House of the Edain, First Marshal of the Riddermark, Firstborn, Firth of Drengist, Fladrif, Flambard Took, Flame Imperishable, Flame of Anor, Flame of the West, Flame of Udûn, Flets, Flight of the Noldor, Floating Log, Foam-flower, Foe-hammer, Folca, Folco
Boffin, Folcred, Folcwine, Folde, Folk of Haleth, Followers, Ford of Brithiach, Ford of Bruinen, Fords of Aros, Fords of Isen, Battles of the Fords of Isen, First Battle of the Fords of Isen, Second Battle of the Fords of Isen, Fords of Poros, Forelithe, Forest, Forest of Brethil, Forest of Fangorn, Forest of
Neldoreth, Forest of Region, Forest River, Forest Road, Foreyule, Forgoil, Forlindon, Forlond, Forlong, Formenos, Forn, Fornost, Amlaith of Fornost, Battle of Fornost, Forochel, Icebay of Forochel, Snowmen of Forochel, Forodwaith lands, Forodwaith people, Forostar, Forsaken Inn, Fortinbras Took I,
Fortinbras Took II, Forweg, Fosco Baggins, Fourth Age, Fram, Frár, Fréa, Fréaláf Hildeson, Fréawine, Freca, Fredegar Bolger, Free Peoples, Frerin, Friend-of-Men, Frodo Baggins, Frodo Gardner, Frogmorton, Front Gate, Frór, Frumgar, Fuinur, Fundin, Gabilgathol, Gaffer Gamgee, Galadhon, Galadhriel,
Galadhrim, Lady of the Galadhrim, Galador, Galadriel, Mirror of Galadriel, Phial of Galadriel, Galathil, Galathilion, Galdor of Dor-lómin, Galdor of the Havens, Galenas, Galion, Gálmód, Galvorn, Gamgee, Daisy Gamgee, Gaffer Gamgee, Halfast Gamgee, Halfred Gamgee, Hamfast Gamgee, Hamson
Gamgee, Marigold Gamgee, May Gamgee, Roper Gamgee, Sam Gamgee, Samwise Gamgee, Gamil Zirak, Gamling, Gammidge, Hob Gammidge, Gammidgy, Gamwich family, Wiseman Gamwich, Gamwich village, Gandalf, Gap of Rohan, Gardner, Bilbo Gardner, Daisy Gardner, Elanor Gardner, Frodo
Gardner, Goldilocks Gardner, Hamfast Gardner, Merry Gardner, Pippin Gardner, Primrose Gardner, Robin Gardner, Rose Gardner, Ruby Gardner, Tolman Gardner, Gasping Dust, Gate of Erebor, Gate of Isengard, Gate of Steel, Gate of the Noldor, Gates of Argonath, Gates of Mordor, Gates of Sirion,
Gaurwaith, Gelion, Greater Gelion, Gelmir of Angrod's People, Gelmir of Nargothrond, Gerontius Took, Gethron, Ghân, Ghân-buri-Ghân, Giants, Stone-giants, Gift of Men, Gildor Inglorion, Gildor of Dorthonion, Gil-galad, Fall of Gil-galad, Spear of Gil-galad, Gilly Brownlock, Gilraen, Gilrain, Gilthoniel,
Gimilkhâd, Gimilzagar, Gimli Elf-friend, Ginglith, Girdle of Melian, Girion, Girithron, Giver of Fruits, Gladden Fields, Gladden River, Glamdring, Glamhoth, Glanduin, Glaurung, Dagnir Glaurunga, Glingal, Glithui, Glittering Caves, Lord of the Glittering Caves, Glóin son of Gróin, Glóin son of Thorin I,
Glóredhel, Glorfindel of Gondolin, Glorfindel of Rivendell, Gnats, Goatleaf, Harry Goatleaf, Goblin-cleaver, Goblin-men, Goblins, Goblin-town, Gods, Golasgil, Goldberry, Golden, Golden Hall, Golden Perch, Golden Wood, Lady of the Golden Wood, Goldenbed, Golden-haired, Goldenhead, Goldfather,
Goldilocks Gardner, Goldwine, Golfimbul, Gollum, Golodhrim, Golug, Gondolin, Exiles of Gondolin, Fall of Gondolin, Great Gate of Gondolin, King of Gondolin, White Lady of Gondolin, Gondolindrim, Gondor, Beacons of Gondor, Citadel of Gondor, City of Gondor, Council of Gondor, Crown of Gondor,
Guard of the Tower of Gondor, King of Gondor, King of Gondor and Arnor, Lord of Gondor, Men of Gondor, Queen of Gondor, Regent of Gondor, Royal House of Gondor, South Gondor, Gondorians, Gonnhirrim, Goodbody, Togo Goodbody, Goodchild, Bell Goodchild, Gorbadoc Brandybuck, Gorbag,
Gore, Gorgoroth, Gorgûn, Gorhendad Oldbuck, Gorlim the Unhappy, Gormadoc Brandybuck, Gorthaur, Gorthol, Gothmog Lieutenant of Morgul, Gothmog Lord of Balrogs, Gram King of Rohan, Gram Mount, Great Armament, Great Battle, Great Darkness, Great Gate of Gondolin, Great Gate of Minas
Tirith, Great Gates, Great Goblin, Great Gulf, Great Hall of Feasts, Great Hall of Thráin, Great House, Great Jewel, Great Jewels, Great Journey, Great Lake, Great Music, Great Ones, Great Orcs, Great Plague, Great Ring, Great Rings, Great River, Great Sea of the West, Great Siege, Great Smials,
Great War of the Ring, Great Worm, Greater Gelion, Green Dragon, Green Hill Country, Green Hills of Gondor, Green Hills of the Shire, Green Mound, Green-elves, Greenhand, Halfred Greenhand, Holman Greenhand, Greenhanded, Greenholm, Fastred of Greenholm, Greenleaf, Greenway, Greenwood
the Great, Grey Company, Grey Havens, Grey Mountains, Grey Pilgrim, Grey Wanderer, Greycloak, Grey-elven, Grey-elves, Greyflood, Greyhame, Greylin, Greymantle, Gríma Wormtongue, Grimbeorn the Old, Grimbold of Westfold, Grip, Grishnákh, Grithnir, Gróin, Grond battering-ram, Grond Hammer of
the Underworld, Grór, Grubb, Laura Grubb, Guard of the Tower of Gondor, Guarded Plain, Guards of the Citadel, Guild of Venturers, Guild of Weaponsmiths, Guilin, Gulls, Gundabad, Gundor, Gurthang, Guthláf, Gúthwinë, Gwaeron, Gwaihir, Gwaith-i-Mírdain, Gwathir, Gwathló, Gwindor, Hadhodrond,
Hador Lórindol, Helm of Hador, House of Hador, People of Hador, Hador of Gondor, Hal Gamgee, Haladin, Halbarad, Haldad, Haldan, Haldar, Haldir of Lórien, Haldir of the Haladin, Haleth daughter of Haldad, Folk of Haleth, House of Haleth, People of Haleth, Haleth son of Helm, Halethrim, Halfast
Gamgee, Half-elven, Half-elven Elrond and Elros, Halfling, Halflings, Land of the Halflings, Prince of the Halflings, Halflings' Leaf, Half-orcs, Halfred Gamgee, Halfred Greenhand, Halifirien, Halimath, Hall of Fire, Hallacar, Hallas, Hallatan, Halls of Mandos, Halls of Waiting, Halmir, Háma, Hamfast 'Gaffer'
Gamgee, Hamfast Gardner, Hammer of the Underworld, Hammerhand, Hamson Gamgee, Handir, Harad, Far Harad, Men of Harad, Near Harad, Harad Road, Haradrim, Haradwaith, Hardbottle, Hareth, Harfoots, Harlindon, Harlond in Gondor, Harlond in Lindon, Harnen, Harrowdale, Harry Goatleaf,
Hasufel, Hathaldir, Hathol, Haudh in Gwanur, Haudh-en-Arwen, Haudh-en-Elleth, Haudh-en-Ndengin, Haudh-en-Nirnaeth, Haven of the Swans, Haven of Umbar, Haven-finder, Havens of Sirion, Havens of the Falas, Elves of the Havens, Hay Gate, Haysend, Hayward, Hob Hayward, Headstrong, Malva
Headstrong, Heart of Fire, Heart of the Mountain, Heathertoes, Mat Heathertoes, Heavy-handed, Hedge, Heir of Elendil, Heir of Isildur, Helcar, Helcaraxë, Helevorn, Hells of Iron, Helluin, Helm Hammerhand, Helm of Hador, Land of Bow and Helm, Helm's Deep, Helm's Dike, Helm's Gate, Henderch,
Henneth Annûn, Her Ladyship, Herblore of the Shire, Herion, Herucalmo, Herugrim, Herumor, Hewer of Caves, Hidden City, Hidden King, Hidden Kingdom, Hidden Realm, Hidden Rock, High Elves, High Faroth, High Hay, High King, High King of Arda, High King of the Elves, High King of the Noldor, High
Ones of Arda, High Pass, High-captain of Angband, Highday, High-elven, Hildeson, Hildifons Took, Hildigrim Took, Hildor, Hildórien, Hill of Erech, Hill of Himring, Hill of Sight, Hill of Spies, Hill of the Eye, Hill-men, Hills of Evendim, Hill-trolls, Himlad, Himling, Himring, Hill of Himring, Hirgon, Hirilondë,
Hírilorn, Hirluin, Hísilómë, Hísimë, Hithaeglir, Hither Lands, Hither Shore, Hithlain, Hithlum, Hithui, Hoarwell, Hob Gammidge, Hob Hayward, Hobbit-holes, Hobbiton, Hobbiton Hill, Hobbits, Hobbits of Bree, Hobbits of the Shire, Hobgoblins, Hobson, Holbytlan, Holdwine, Hollin, Holman Cotton, Holman
Greenhand, Holman the greenhanded, Holy Mountain: Meneltarma, Holy Mountain: Taniquetil, Holy Ones, Hornblower, Old Toby Hornblower, Tanta Hornblower, Tobold Hornblower, Hornburg, Battle of the Hornburg, Horn-call of Buckland, Hornrock, Horsebreeders, Horse-lords, White Horse, Hound of
Valinor, House of Bëor, House of Durin, House of Elendil, House of Elrond, House of Elros, House of Eorl, House of Fëanor, House of Finarfin, House of Fingolfin, House of Hador, House of Haleth, House of Húrin, House of Isildur, House of Ransom, House of the Golden Flower, House of the Mírdain,
House of the Stewards, Houses of Healing, Houses of the Dead, Hrívë, Huan, Huggins, William Huggins, Hugo Bracegirdle, Hunter (Creature of Morgoth), Hunter (Title), Hunthor, Hunting of the Wolf, Huntsman of the Valar, Huor, Huorns, Húrin I, Húrin II, Húrin of Emyn Arnen, House of Húrin, Húrin
Thalion, Children of Húrin, Narn i Hîn Húrin, Tale of the Children of Húrin, Húrin the Tall, Hyarastorni, Hyarmendacil I, Hyarmendacil II, Hyarmentir, Hyarnustar, Hyarrostar, Iarwain Ben-adar, Iavas, Îbal, Ibun, Icebay of Forochel, Idril Celebrindal, Illuin, Ilmarë, Ilmarin, Ilmen, Ilúvatar, Children of Ilúvatar,
Vision of Ilúvatar, Younger Children of Ilúvatar, Imlach, Imlad Morgul, Imladris, Imloth Melui, Imrahil, Imrazôr, Incánus, Indis, Inglorion, Ingold, Ingwë, Inscrutable, Inziladûn, Inzilbêth, Ioreth, Írimon, Iris, Irmo, Iron Crown, Iron Hills, Dwarves of the Iron Hills, Iron Mountains, Iron of Death, Ironfoot, Isen,
Battles of the Fords of Isen, First Battle of the Fords of Isen, Fords of Isen, Second Battle of the Fords of Isen, Isengar Took, Isengard, Gate of Isengard, Isengarders, Isengrim Took II, Isengrim Took III, Isenmouthe, Isil, Isildur, Heir of Isildur, House of Isildur, Scroll of Isildur, Isildur's Bane, Isildur's Heir,
Isilmë, Isilmo, Island of Númenor, Isle of Almaren, Isle of Balar, Isle of Númenor, Isle of Werewolves, Istar, Istari, Isumbras Took I, Isumbras Took III, Isumbras Took IV, Ithil, Ithildin, Ithilien, Prince of Ithilien, South Ithilien, Ithil-stone, Ithryn, Ithryn Luin, Ivanneth, Ivorwen, Ivrin, Eithel Ivrin, Pools of Ivrin,
Jewels of Fëanor, Jolly Cotton, Kalimac Brandagamba, Karningul, Keepers of the Three Rings, Last Riding of the Keepers, Kelos, Kelvar, Kementári, Key of Orthanc, Khamûl, Khand, Khazâd, Khazad-dûm, Dwarves of Khazad-dûm, King of Khazad-dûm, Kheled-zâram, Khîm, Khuzdul, Kibil-nâla, Kíli,
Kindler, Kine of Araw, King of Arda, King of Arnor, King of Arthedain, King of Dale, King of Doriath, King of Durin's Folk, King of Eagles, King of Gondolin, Tower of the King, King of Gondor, City of the Kings, King of Gondor and Arnor, King of Khazad-dûm, King of Lórien, King of Nargothrond, King of
Númenor, City of the Kings, King of Númenórë, King of Rhovanion, King of Rohan, King of the Dead, King of the Mark, King of the Noldor, King of the Sea, King of the West, King under the Mountain, King's Archers, King's Company, King's Court, King's Heir, King's House, King's Men, King's Reckoning,
King's Riders, King's Writer, Kingdom of the South, Kingdom under the Mountain, Kingdoms of the Dúnedain, Kings of Men, Kingsfoil, Kingsland, Kinslaying, Kin-strife, Kiril, Kirinki, Kuduk, Labadal, Ladros, Lady of Dor-lómin, Lady of Lórien, Lady of Rohan, Lady of the Galadhrim, Lady of the Golden Wood,
Lady of the Seas, Lady of the Shield-arm, Lady of the Star-brow, Lady of the Stars, Laer, Lagduf, Laiquendi, Lairë, Lake Evendim, Lake Mithrim, Lake-men, Lake-town, Master of Lake-town, Lalaith, Lalia Clayhanger, Lamedon, Lammoth, Lamps of the Valar, Land of Bow and Helm, Land of Gift, Land of
Seven Rivers, Land of the Dead that Live, Land of the Halflings, Land of Willows, Landroval, Langflood, Langstrand, Langwell, Lanthir Lamath, Largo Baggins, Larnach, Lasse-lanta, Last Alliance of Elves and Men, War of the Last Alliance, Last Battle, Last Bridge, Last Desert, Last Gate, Last Homely
House, Last Riding of the Keepers, Láthspell, Laura Grubb, Laurelin, Laurelindórenan, Lay of Leithian, Leaflock, Lebennin, Lebethron, Lefnui, Legolas Greenleaf, Legolin, Lembas, Lenwë, Léod, Léofa, Lhûn Gulf of, Lhûn River, Lidless Eye, Lieutenant of the Tower of Barad-dûr, Light-elves, Lilies, Water-
lilies, Lily Baggins, Lily Brown, Limlaith, Limlight, Linaewen, Linda Baggins, Lindar, Lindens, Lindir, Lindon, Elves of Lindon, Ered Lindon, Lindórië, Lindórinand, Line of Elros, Linhir, Lithe, Lithlad, Little Delving, Little Folk, Little Gelion, Little People, Loa, Lobelia Sackville-Baggins, Lockholes, Loeg
Ningloron, Loëndë, Lómion, Lond Daer, Lone-lands, Lonely Isle, Lonely Mountain, Heart of the Mountain, King under the Mountain, Kingdom under the Mountain, Long Cleeve, Diamond of Long Cleeve, Long Horn, Long Horn Cotton, Long Lake, Long Wall, Long Winter, Longbeards, Longbottom,
Longbottom Leaf, Longholes, Longo Baggins, Long-worms, Lóni, Lord and Lady, Lord of Andúnië, Lord of Balrogs, Lord of Barad-dûr, Lord of Dale, Lord of Dol Amroth, Lord of Dor-lómin, Lord of Eagles, Lord of Emyn Arnen, Lord of Eregion, Lord of Forests, Lord of Gifts, Lord of Gondor, Lord of Lórien,
Lord of Lossarnach, Lord of Minas Tirith, Lord of Mordor, Lord of Morgul, Lord of Moria, Lord of Nargothrond, Lord of Rivendell, Lord of Rohan, Lord of the Breath of Arda, Lord of the Éothéod, Lord of the Glittering Caves, Lord of the Mark, Lord of the Nazgûl, Lord of the Nine Riders, Lord of the Ring, Lord
of the Rings, Lord of the West, Lord of Waters, Lords of the Valar, Lords of the West, Lórellin, Lorgan, Lórien in Middle-earth, Elves of Lórien, King of Lórien, Lord of Lórien, Lórien in Valinor, Lórien Vala, Lórinand, Lórindol, Losgar, Lossarnach, Lord of Lossarnach, Morwen of Lossarnach, Lossoth, Lótessë,
Lothíriel, Lothlann, Lothlórien, Lotho Sackville-Baggins, Lothron, Loudwater, Luckwearer, Lugbúrz, Lugdush, Luinil, Lumpkin, Lune, Lúthien Tinúviel, Lúva, Mablung of Ithilien, Mablung of the Heavy Hand, Mad Baggins, Maedhros, Union of Maedhros, Maeglin, Maglor, Maglor's Gap, Magnificent, Magor,
Mahal, Máhanaxar, Mahtan, Maia, Maiar, Malach Aradan, Malantur, Malbeth the Seer, Malduin, Malgalad, Mallor, Mallorns, Mallos, Malva Headstrong, Malvegil, Mámandil, Man of the West, Mandos, Doom of Mandos, Halls of Mandos, Man-hearted, Mannish, Manwë, Manwendil, Many Colours, Marach,
March of Maedhros, Marchbuck, Marcho, Mardil Voronwë, Marhari, Marhwini, Marigold Gamgee, Mariner, Mariner's Wife, Marish, East-mark, King of the Mark, Lord of the Mark, Marshal of the Mark, Men of the Mark, Riders of the Mark, West-mark, Marmadas Brandybuck, Mar-nu-Falmar, Marshal of the
East-mark, Marshal of the Mark, First Marshal, Second Marshal, Third Marshal, Master of Buckland, Master of Doom, Master of Lake-town, Master of the Hall, Masters of Spirits, Masters of Stone, Masterstone, Mat Heathertoes, Mathom-house, Mathoms, Mauhúr, May Gamgee, Mayor of Michel Delving,
Mayor of the Shire, Mazarbul, Book of Mazarbul, Chamber of Mazarbul, Mearas, Meduseld, Melian, Girdle of Melian, Melilot Brandybuck, Melkor, Mellyrn, Awakening of Men, Dead Men, Doom of Men, Gift of Men, Goblin-men, Westfold-men, Men of Bree, Men of Brethil, Men of Dale, Men of Darkness,
Men of Dor-lómin, Men of Dorthonion, Men of Gondor, Men of Harad, Men of Middle-earth, Men of Minas Tirith, Men of Númenor, Men of Old, Men of Rohan, Men of the Éothéod, Men of the Mark, Men of the North (First Age), Men of the North (Third Age), Men of the Vales of Anduin, Men of the West,
Men of Westernesse, Menegroth, Menel, Meneldil, Meneldor, Meneldur, Menelmacar, Meneltarma, Menelvagor, Men-i-Naugrim, Mentha Brandybuck, Meres of Twilight, Mereth Aderthad, Meriadoc Brandybuck, Merimas Brandybuck, Mering Stream, Merry Brandybuck, Merry Gardner, Messenger of
Mordor, Methedras, Mettarë, Michel Delving, Mayor of Michel Delving, Mickleburg, Middle-earth, Elves of Middle-earth, Midgewater Marshes, Midyear's Day, Mighty of the West, Milo Burrows, Mîm, Mimosa Bunce, Minalcar, Minardil, Minas Anor, Minas Ithil, Minas Morgul, Lord of Morgul, Minas Tirith
Beleriand, Minas Tirith Gondor, Great Gate of Minas Tirith, Lord of Minas Tirith, Men of Minas Tirith, White Tree of Minas Tirith, Minastan, Minastir, Mindeb, Mindolluin, Mindon Eldaliéva, Minhiriath, Minohtar, Min-Rimmon, Minto Burrows, Minuial, Mirabella Took, Mírdain, House of the Mírdain, Míriel of
Númenor, Míriel Serindë, Mirkwood, Elves of Mirkwood, Mountains of Mirkwood, Mirror of Galadriel, Mirrormere, Miruvor, Misty Mountains, Mitheithel, Bridge of Mitheithel, Mithlond, Mithrandir, Mithrellas, Mithril, Mithrim, Mithrim Lake, Mittalmar, Moon, Tower of the Moon, Tower of the Rising Moon, Moon-
letters, Moontower, Morannon, Mordor, Eye of Mordor, Gates of Mordor, Lord of Mordor, Messenger of Mordor, Orcs of Mordor, Morgai, Morgoth, Morgul Vale, Morgulduin, Morgul-wounds, Moria, Dwarves of Moria, East-gate of Moria, Lord of Moria, Mountains of Moria, Walls of Moria, West-gate of Moria,
Moria Gate, Moriquendi, Mormegil, Morrowdim, Mortals, Morthond, Morwen, Tol Morwen, Morwen of Lossarnach, Morwen Steelsheen, Mosco Burrows, Moths, Moto Burrows, Mound of Elendil, Mount Dolmed, Mount Doom, Quest of Mount Doom, Mount Fang, Mount Gram, Mount Gundabad, Mount Rerir,
Mount Taras, Mountain of Fire, Mountain Wall, Mountains of Aman, Mountains of Defence, Mountains of Mirkwood, Mountains of Mist, Mountains of Moria, Mountains of Shadow, Ephel Dúath, Mountains of Shadow, Ered Wethrin, Mountains of Terror, Mountain-trolls, Mouth of Sauron, Mouths of Anduin,
Mouths of Entwash, Mouths of Sirion, Mrs. Cotton, Mugwort, Mûmakil, Mundburg, Mungo Baggins, Mushrooms, Music of the Ainur, Muster of Edoras, Muzgash, Myrtle Burrows, Nahar, Náin I, Náin II, Náin son of Grór, Naith, Náli, Nameless Things, Námo, Nan Curunír, Nan Dungortheb, Nan Elmoth,
Nandor, Nandorin, Nanduhirion, Battle of Nanduhirion, Nan-tasarion, Nan-tathren, Nár, Narbeleth, Narchost, Nardol, Nargothrond, Elves of Nargothrond, Fall of Nargothrond, King of Nargothrond, Lord of Nargothrond, Sack of Nargothrond, Nárië, Narmacil I, Narmacil II, Narn i Hîn Húrin, Narog, Vale of
Narog, Narquelië, Narrow Ice, Narsil, Narvi, Narvinyë, Narya, Nauglamír, Naugrim, Nazgûl, Lord of the Nazgûl, Near Harad, Necklace of the Dwarves, Neithan, Neldoreth, Nellas, Nen Girith, Nen Hithoel, Nen Lalaith, Nénar, Nénimë, Nenning, Nenuial, Nenya, Nerdanel, Nerwen, Nessa, Nevrast, New Row,
Newbury, Nibin-noeg, Bar-en-Nibin-noeg, Nibin-Nogrim, Nibs Cotton, Nick Cotton, Nienna, Nienor Níniel, Night-fearers, Nightingales, Nimbrethil, Nimloth of Doriath, Nimloth of Númenor, Nimphelos, Nimrodel Elf-maid, Nimrodel river, Nindalf, Nindamos, Nine Riders, Lord of the Nine Riders, Nine Rings,
Nine Servants, Nine Walkers, Ninglor, Loeg Ningloron, Níniel, Nîn-in-Eilph, Ninquelótë, Nínui, Niphredil, Nirnaeth Arnoediad, Nísimaldar, Nísinen, Nivrim, Nob, Noegyth Nibin, Nogrod, Noirinan, Noldolantë, Noldor, Exile of the Noldor, Fall of the Noldor, Flight of the Noldor, Gate of the Noldor, High King of
the Noldor, King of the Noldor, Return of the Noldor, Nólimon, Nóm, Nori, North Cape, North Downs, North Gate, North Ithilien, North Undeep, Northern Dúnedain, Northerners, Northfarthing of the Shire, North-kingdom, Northlands of Middle-earth, Northlands of Númenor, Northmen, North-South Road,
Nulukkizdîn, Númenor, Downfall of Númenor, Exiles of Núemnor, King of Númenor, Men of Númenor, Queen of Númenor, Ruling Queen of Númenor, Sceptre of Númenor, White Tree of Númenor, Númenórë, King of Númenórë, Númenórean, Númenórean Realms, Númenóreans, Nunduinë, Núneth, Nurn,
Núrnen, Sea of Núrnen, Oakenshield, Oath of Eorl, Oath of Fëanor, Oathbreakers, Odo Proudfoot, Odovacar Bolger, Oghor-hai, Ohtar, Óin King of Durin's Folk, Óin son of Gróin, Oiolairë, Oiolossë, Old Ford, Old Forest, Old Forest Road, Old Gammidgy, Old Man Willow, Old Mill, Old Road, Old Rory
Brandybuck, Old Toby (Tobold Hornblower), Old Toby (Pipeweed variety), Old Took, Old Winyards, Oldbuck, Gorhendad Oldbuck, Oliphaunts, Olo Proudfoot, Olog-hai, Olórin, Olvar, Olwë, Ondoher, Ondolindë, Ondosto, One Ring, One-hand, Onodló, Onodrim, Onya, Orald, Orchaldor, Orc-holds, Orcrist,
Orcs of Mordor, Orcs of the Mountains, Orfalch Echor, Orgaladh, Orgaladhad, Ori, Orkish, Ormal, Ornendil, Orocarni, Orodreth of Gondor, Orodreth of Nargothrond, Orodruin, Oromë, Oromendil, Oropher, Orophin, Orrostar, Orthanc, Key of Orthanc, Stone of Orthanc, Tower of Orthanc, Orthanc-stone,
Osgiliath, Stone of Osgiliath, Ossë, Ossiriand, Elves of Ossiriand, Seven Rivers of Ossir, Ost-in-Edhil, Ostoher, Otho Sackville-Baggins, Outer Lands, Outer Sea, Over-heaven, Overhill, Overlithe, Oxen, Paladin Took II, Palantíri, Palarran, Pallando, Pansy Baggins, Parth Galen, Party Field, Pass of Aglon,
Pass of Anach, Pass of Light, Pass of Sirion, Paths of the Dead, Pearl Took, Pelargir, Pelendur, Pelennor Fields, Battle of the Pelennor Fields, Pelóri, Peony Baggins, People of Bëor, People of Hador, People of Haleth, People of the Jewel-smiths, People of the Stars, Peredhil, Peregrin Took I, Periannath,
Pervinca Took, Petty-dwarves, Pharazôn, Phial of Galadriel, Phurunargian, Pillar of Heaven, Pimpernel Took, Pimple, Pincup, Pines, Pinnath Gelin, Pipe-weed, Pippin Gardner, Pippin Took, Plateau of Gorgoroth, Polo Baggins, Ponies, Ponto Baggins, Pool, Pools of Ivrin, Poppy Chubb-Baggins, Poros,
Crossing of Poros, Fords of Poros, Porto Baggins, Posco Baggins, Battle of the Powers, Powers of Arda, Powers of the World, Prancing Pony, Primrose Gardner, Primula Brandybuck, Prince of Dol Amroth, Prince of Ithilien, Prince of the Halflings, Proudfoot, Bodo Proudfoot, Odo Proudfoot, Olo Proudfoot,
Sancho Proudfoot, Proudneck, Púkel-men, Queen of Doriath, Queen of Gondor, Queen of Númenor, Ruling Queen of Númenor, Queen of the Earth, Queen of the Stars, Queens of the Valar, Quellë, Quendi, Quenta Silmarillion, Quenya, Quest for the Silmaril, Quest of Erebor, Quest of Mount Doom,
Quickbeam, Rabbits, Radagast, Ragnor, Ramdal, Rammas Echor, Rána, Rangers of Ithilien, Rangers of the North, Ranugad, Ras Morthil, Rath Dínen, Rathlóriel, Rauros, Ravenhill, Ravines of Teiglin, Realms in Exile, Reckoning of Rivendell, Red Arrow, Red Book of Westmarch, Red Eye, Red Maw, Red
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