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1
CENTAUR
Andromedan Magic
Book of Magic
June 2019
2
Centaur Magic
Course Contents
Introduction, Orientation
An introduction to Wands
Introduction to Spells and Charms
The Wand Activation Spell: Equum Humanus
Wand Holding Techniques and Movements
Meditation to Connect to the Centaurs
Telekinesis Exercise
Practising Fire Magic
Symbols
Recipes: Incenses, smudge sticks and tea.
3
Introduction
Centaur magic is a system of magic that is accessible to the public. There are no
prerequisites to practise this magic and all are welcome to learn it. It is Andromedan in origin
and was channelled by Sabine Blais on May 6th, 2019. This new magic is easy to learn and
practice while presenting some fun challenges: both adults and children can try it. Like any
other independent system of Andromedan magic, Centaur requires the use of a wand and a wand
activation. Beginners learn how to enchant their wand with a specific spell, which empowers
their wand and self-attunes them at the same time.
About Centaur Magic
The practice of Centaur magic includes spells, charms, symbols, recipes and a
meditation. This magic requires a wand; it should be made of wood. A wand can be carved,
wood-turned or made from a stick or fallen branch from a tree. The wand should measure
between 10 and 14 inches long (no longer), and should not have a crystal attached to it. The
wand must be activated in order to be able to do its energy work. The wand activation is further
explained at the beginning of this book. This magic book incorporates more basic information to
get you started into this magic.
Centaur magic is powerful yet grounded. The Centaurs are teachers, epicureans and
connected to the Earth all at once, which makes this magic well rounded and complete. This
magic also includes more challenging exercises such as the practise of telekinesis and introduces
fire magic. Please note that Centaur magic is not a religion and does not entail the worship of
gods, deities or any religious rituals. Andromedan magic comes with its own energy and
wisdom.
Why Practice Magic?
Magic opens us to a completely new universe and knowledge. It opens one to higher
dimensions and abilities which we thought would be impossible up until now. Magic is a
spiritual practice which allows one to expand his/her abilities and understand the elements,
nature and the universe in a deeper and more thorough fashion.
Magic is not simply about having granted ‘powers’ or controlling the elements. It is the
art of tapping into the essence of the elements and forces of the universe and becoming one with
them. The knowledge taught and learned in magic constitutes esoteric and sacred knowledge; it
teaches us to use unknown parts of ourselves. It also offers an opportunity to connect with our
energy in a new and different way. Influencing the outside world is only a small fraction of the
purpose of magic; it is mainly about changing the world within.
The magic of Centaur magic is mainly nature-based but is also presented in written and
symbolic forms. Learning this knowledge involves a practical aspect, but also reading and
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studying. Magic requires practice in order to bring results, especially when practicing spells, the
use of wands and making different potions. Yet, even though Andromedan magic is not entirely
learned from books, there is a considerable amount of information which must be read and
reviewed frequently.
There are some similarities between the magic practised in Centaur magic and some of
the magic practised in the past, such as herbal magic from pagan beliefs and Wicca. The history
of magic in our world dates back to prehistoric times. Most cultures, including the Celts, Greeks
and Romans had some magical practices associated with their religious ceremonies and rituals.
Magic is not a new thing in our world.
Our society now seems disenchanted and filled with skepticism. It is my hope that
Centaur magic will help re-enchant the world and bring more of its magic to all, for the benefit
of the Earth, nature and human kind.
Sabine Blais
Centre for Andromedan Magic.
June 2018
5
Different models of magic wands:
Wood turnings
Wand, Morado Wood.
11-inch Holly Wand.
Hand-Carved Wands
13-inch Fir Wand.
6
Semi-carved wands, decorated with wire wrapping, beads, etc..
11-inch Maple Wand.
(See list of wand makers in the Resources section).
Please note: The practice of Lanterum is not a religion and is not to be confused with any
religious practices, rituals or worshipping of gods/deities.
Sabine Blais
January 13, 2019
7
Lanterum – Some definitions
Magic – A system of energy and/or spiritual practices, used in order to produce a desired effect
or change in the physical world. Magic often uses a variety of tools and techniques, such as
wands and the use of spells.
Spell – word or group of words that have magical power or convey a magical energy/influence.
They act quickly and have a short term, temporary effect.
Enchantment – a spell that has a long-term, permanent effect on a person, object or environment.
Enchantments take a longer length of time to take effect than a regular spell.
Charm – a charm is an enchantment spell that acts instantly or in a very short length of time.
Charms usually act on smaller objects or issues – they are permanent. They are used on small
objects to create talismans and other magical objects. An enchanted object is often referred to as
a ‘charm’.
Amulet – it is a magical graphic or symbol, usually in a circle or a medallion that serves as a
magical tool – they are frequently used with enchantments and charms. An amulet can also be a
magical object that offers protection to its wearer.
Talisman – it is a small object that has magical powers or conveys a magical meaning. It’s
usually an object that received a charm or permanent spell (note: a wand is not a talisman).
Talismans are meant to attract certain desired energies to their wearers.
Potion – is a blend or concoction of ingredients put together to bring forth a magical effect or
change. A spell may be used in some potions. Potions are usually ingested and are heated with a
natural flame.
Magician – A person who studies and/or practises magic.
Wizard – A highly advanced, skilled and experienced magician.
Sorcerer – A wizard who has knowledge of dark magic, and has the necessary knowledge to
avert, disable or defend against dark magic.
8
Some Magical Tools:
Wands
Staffs, walking sticks
Amulets
Symbols
Runes
Swords
Crystals
Magical cards
Magical dice
Magical board games
Crystal ball
Magical compass
Magical marble game
Magical chess game
Hats
Belts
Cloaks/mantles
Robes
Magical sachets
Incense, oils, ointments
Magical ink (+ quill)
Talismans
Magical candles
Magical Seals, stamps, glyphs
Mosaic Trivet
Sabine Blais
Centre for Andromedan Magic
May 2019
9
About Spells – Emergentus
The Power of the Word
The practice of Centaur magic is centered on the use of spells. The spells are divided in
the program by category and by levels. This makes the sorting and finding of information much
easier. It also makes the study, memorization and practice of spells far less daunting for
students.
Centaur magic spells are composed of a single word: they appear to be in a different
language. Spells are used by saying them out loud once; they can also be whispered or
pronounced mentally in silence. The tone or intensity of your voice will not affect or alter the
power and effectiveness of the spell. A spell is a powerful energy tool and it is much more
powerful than a symbol. A spell enables us to use a single word to manifest change in the
physical world, in ways a healing modality cannot. Because there is a spell for every precise
task, we can then perform much more detailed healing or energy work on a particular issue or
situation. Some spells require the use of a wand, and some not. Spells that require a wand are
marked with an asterisk (*). If a spell does not require a wand, it means that the use of a wand
is optional, but not necessary.
Spells have a very specific energy vibration and will readily perform its task upon
command. The spell must by said correctly and not be modified or altered. Also, it is important
to use a spell that corresponds to your level. If you attempt to use a spell that is more advanced
than your own level or wand setting, it will simply not work.
Spells can be used for self-defence, protection, cleansing water, first aid, starting a fire or
facilitating plant growth. Spells are also used to activate wands, symbols and certain potions.
Certain spells can set various enchantments. There is a vast variety of uses for spells and a
multitude of options that are presented to us when entering the world of magic.
Sabine Blais
Centre for Andromedan Magic
May 2019
10
Activating a Wand
In order to use your short wand for Andromedan magic, it must be activated beforehand.
These spells are enchantment spells and are specifically used for wands. The wand is activated
only once, and the process is permanent. Activating your wand energizes it, and greatly
increases its energy potential. It is also a permanent self-attunement for the wand’s owner.
To perform the wand activation, hold your wand in your dominant hand and say out loud
or mentally the following spell:
Equum Humanus
Your wand will then be activated and ready to use for the first level of Lanterum magic.
Please note this process is only necessary for the short wands (10 -14 inches). It should not have
a crystal at the end.
Sabine Blais
January 3rd, 2019
11
Charms and Enchantments
Enchanting Objects with a Charm:
Magical Ink
Maps
Books
Mirrors
Hats, belts, sachets
Crystal ball
Magical pens, quills
Oils
Food
Drinks, beverages
Brooms
Cloaks, robes
Candles
Compasses
A charm can be used to enchant small objects such as tools, clothing, etc.. But they can also
enchant foods, beverages and other liquids (inks, oils, potions) to make them magical.
Wand activation spells are enchantment spells; they are charms.
Sabine Blais
May 2019
12
Centaur Magic
Spells by Category
Note: Spells marked with an asterisk (*) require the use of a wand.
Charms
Equum Humanus – wand activation spell for Centaur magic; wands only.
Camparium – General charm spell, to enchant any small object for protection.
Chronorus – charm spell for clocks and watches. It enhances your sense of time, timing and
synchronicity.
Environment/Pollution
Ariata – spell to purify the air indoors and outdoors. It acts on wind and eliminates odours.
Agoranium* - spell to help clear electro-magnetic pollution from cells phones and computers.
Fire
Nerenta* - Fire spell, produces a hot fire and some smoke.
Arco Teleris* - Fire spell, produces crackling sparks, like fireworks.
Manifestation
Germinarius* - spell to manifest food in the form of fruit and vegetables.
Iriando* - spell to manifest water, drinks and beverages.
Movement
Frontarum* - general telekinesis spell, can move any small object in any direction.
Arqueria* - spell to levitate a light object such as a feather.
Others
Geometrum – spell, enhances creativity in the form of the arts, teaching, education and crafts.
This spell also supports writing and recording information in books. Great spell for music, fine
arts and theatre.
Galaxatona – spell, enhances our connection to the universe, stars and constellations. It supports
the study of astrology and astronomy.
13
Litorania – spell, helps remove stains from clothing and fabrics.
Plants/Trees
Arboria – spell to help plants germinate, sprout or root. Accelerates and increases growth.
Botanicus – spell for plant agriculture, protects plants and removes toxins and chemicals.
Vinerium – spell to promote and support the growth of vines, ivies and mosses.
Pollinarius – spell, facilitates pollination and plant reproduction. It also supports pollinating
insects.
Sabine Blais
June 19, 2019
14
Emergentus
Wand Holding Techniques
1 – With the index finger wrapped around the wand (standard).
Use: Standard, general use.
2 – With the index finger over the wand, pointed and resting on the wand.
Use: directs the energy like a laser, more focused.
15
3 – With the index finger over the wand, pointed upward at a 45 degree angle from the wand.
Use: increases the range of action of a wand.
4 – With the index finger wrapped around the wand, with the wrist and hand ‘twisted’, so the
wrist is facing up.
Use: defense mode, for self-defence, protection.
5 – With the thumb sticking out sideways, perpendicular to the wand.
Use: to prolonging the duration of a spell.
16
6 – With the tips of the thumb and index finger touching the wand, like ‘pinching’.
Use: retains energy.
7 – With the thumb pointing downward.
Use: for grounding excess energy.
Sabine Blais
Centre for Andromedan Magic
May 2019
17
Emergentus
Wand Movements
1. Pointing: directs the energy like a laser, increases concentration.
2. Flicking: the movement is done only once – discharges a large amount of energy all at once.
3. Waving: slows down the energy, manifests or creates a change slowly.
4. Swooping: accelerates the energy, done for quick and fast changes
5. Circling: Doing repeated circles with the wand.
Circling counter-clockwise:
- Manifestation, fire (ex.: fire)
- blocking effect (self-defence)
- shielding
- suspension
- stopping
Circling clockwise:
- Levitation
- healing spells
- connecting with the elements (earth, water and air).
- Working with plants and trees
- Enchantments (use entire arm)
- Invisibility
- communicating with elemental realms
- transmutation
6. Batting: repeated up-down motion with the wrist. Used as a command or a signal.
7. Vertical cutting: long downward motion with the entire arm. Splits the energy in two halves
in front of you, in order to create an opening (ex.: opening an energy space).
8. Framing: drawing a square or circle in the air, used to create an energy portal or window.
9. Tapping: tapping an object with the wand a few times, to activate or trigger a change.
Sabine Blais
May2019
18
Meditation
Meditation to Connect to Centaurs
You need your wand to do this meditation
Sit quietly, eyes closed.
Hold your wand in your dominant hand.
Imagine yourself walking on a path through a forest; you then reach a clearing in
the woods. As you stand in the centre of the clearing, two Centaurs appear at the
edge of the forest. They enter the clearing and approach you.
The two Centaurs greet you. Pay attention to their appearance, hair colour, what
they are wearing, etc.. A Centaur can be female. Pay attention to anything they
may say to you.
You can ask them a question, or ask for any advice you may need to know. The
Centaurs will listen.
Pay attention to any visions, thoughts, feelings and make a note.
After your encounter, thank the Centaurs, and see them walk away from you and
disappear into the woods. You slowly make your way out the clearing and back
into the forest.
You can slowly open your eyes, and write down any significant details of your
encounter.
Sabine Blais
May 8, 2019
19
Telekinesis – Dos and Don’ts
Dos:
1 – Hold the wand in your dominant hand with your index finger resting on the wand.
2 – Keep your non-dominant hand resting on your lap or on the table, with your palm facing up.
3 – Eye focus: look to where the object is intended to go.
4 – Keep your wand pointed at the object (not too close).
5 – Breathing: inhale deeply, suspend your breath and exhale. Repeat this pattern throughout.
6 – Say the spell out loud or mentally: Frontarum to move the object forward (over a very short
distance).
7 – Wait for the object to move (it may take several minutes at the beginning).
Don’ts:
- Stare at the object constantly.
- Move/shake your wand.
- Repeat the spell over and over again (it’s unnecessary).
- Hold the tip of your wand too close to the object (keep it at about 4 in – 5 in away, minimum).
- Don’t get discouraged! Patience is required and keep trying.
Patience and perseverance go a long way!
Please note: your wand must be correctly activated to Centaur magic.
Sabine Blais
Centre for Andromedan Magic
May 2019
20
About Magical Fire
Magic is deeply intertwined with the element of fire. Magic brings movement and
change; so does fire. Both are a catalyst to transformation and can modify the surrounding
environment in a powerful way. Fire also has a very magical quality because of its ability to
bring manifestation; it is related to a high level of energy and spirituality. Fire can be a helpful,
vital and destructive element all at once.
We commonly know only one ‘kind’ of fire; we have a universal concept of fire in a
sense that it does not vary in temperature, behaviour and physical properties. Yet in the world
of magic there are actually many different kinds of fire. Here are the main types of fires that we
can encounter when practising magic.
The Different Kinds of Fires:
Cold flames:
They appear as a normal flame, yet do not emanate any heat. It is at room temperature to the
touch and will not burn or cause any injury. These fires are created for practice purposes and to
give light. They are very useful to create indoor lanterns.
Warm fires (Various degrees of fires – They differ by temperatures and destructive potential):
These flames appear like a typical fire, but can give off heat in various degrees depending on the
spell that is used. Some flames are barely warm to the touch, while others are so hot they can
vaporize an object in a matter of seconds. There are dozens of fire spells to create these specific
fires.
Sparks:
These spells do not ignite flames, but simply make sparks. They are good practice and are useful
for creating some special effects. They are also used for signalling.
Fireballs:
These spells are more advanced and are considered a part of a more hazardous kind of magic.
These flames appear as balls of fire that can be thrown. These spells are not taught in the
program.
Wildfires:
These fires are small flames that are created out in nature. These fires are almost sentient beings
and have an elemental quality. They are like djinns (genies). Once manifested, they remain
alight in the wood or field for some time (overnight). Wildfires (or fairy fires) are created by
elementals during their festivities out in the forest. They also signal their presence in the woods.
Some wildfires appear spontaneously.
21
Warming/heating objects, or the body (without a flame):
These spells are very useful for survival in the wilderness. They can warm the entire body in
cold temperatures, or warm the extremities only. Some spells can also warm your clothing in
order to prevent hypothermia. They are great for warming shoes, boots, as well as heating water
and foods without fire or electricity.
Special effects (flames with unusual colours, sounds, shapes, patterns, movements):
Magic can create fires of all shapes, sizes, colours and unique properties. These spells are useful
for creating silent fireworks (without explosives), or other strange desired effects (fires that make
strange sounds), etc. These fires are usually ‘cold’.
Smoke (different heat, shapes, patterns, movement):
Used for signalling, clouds of smoke can be created of any shape, size and colour. Some of
these can give off a certain amount of heat.
Sabine Blais
Emergentus
May 2019
22
Emergentus
Practicing with Fire
1 – Hold your wand with the index finger wrapped round the wand.
2 – Point the wand at a candle, making small circular movements counter-clockwise in front of
the wick.
3 – Say the spell: Nerenta once, out loud or mentally.
4 – Eye focus: look persistently at the wick.
5 – Place your non-dominant hand next to the candle, the palm facing sideways toward the
candle.
6 – Imagine a bright orange/yellow flame appearing upward from the wick.
7 – Wait for the physical flame to appear; it can take several minutes. Be patient.
Patience and perseverance go a long way!
Please note: your wand must correctly activated to Centaur magic.
Sabine Blais
Centre for Andromedan Magic
May 2019
23
Centaur Magic Symbols
Centaur symbols do not have names. There are two symbols. The first symbol represents a bow
and arrow; it is useful for manifesting goals and aspirations.
24
This symbol represents a rainbow and its purpose is to heal the Earth in a general way.
25
Centaur Recipes
Incense no. 1
2 parts Myrrh
1 part Bay
1 part Thyme
½ part Nutmeg
2 parts Fir
2 parts Rose petals
Smoulder on a charcoal block with Centaur magic.
Incense no.2
1 part Frankincense
2 parts Juniper
1 part Oak leaves
A few Cloves
1 part Sage
A few drops of rose or rosewood oil
Smoulder on a charcoal block with Centaur magic.
Centaur Smudge stick no.1
1 part Cedar
1 part Lavender
1 part Sage
26
Centaur smudge stick no.2
1 part Rosemary
1 part Mint
2 parts Sage
½ part Bay leaf
Centaur Tea (Brew)
½ part Coriander seeds
1 part Rosemary
1 part Lemon grass
2 parts Hawthorn
2 parts Clover
1 part Juniper berries
Sabine Blais
May 8, 2019