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Journal Case for Innovation
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design studio: air
brendan josey 506 657semester 1 2013
gwyll jahn + angela woda
contents1 introduction
2 architecture as discourse i. architecture as discourse
ii. parc de la villette
iii. arab world institute
3 computational architecture i. computational architecture
ii. arnhem station
iii. cirriform
4 parametric design i. parametric design
ii. bao'an terminal 3
5 conclusion
6 references
ruin academy, ground floor, casagrande
My name is Brendan Josey, I am in third year Architectural
Design. I have recently transferred from the University of
Queensland where I was also studying architecture. Last year
I studied part time so as to focus on my interests in music,
this year I hope to finalise my undergrad and continue to do
masters. I find the approach of Air Studio to be fascinating
and unlike anything I encountered at UQ, which as a far more
traditional approach to building design. I think I will find the
course challenging in two ways: firstly, while I have significant
experience with Archicad and Autocad I have never before
used Rhino or Grasshopper, so that in itself will be challenging;
secondly, I have some foreboding regarding the approach to
digital and parametric design. I find it incredibly interesting
and the possibilities seem endless, however, I believe there are
some shortcomings with the way it is employed and perhaps
it is not as all-inclusive as is being initially suggested in this
course. I cannot wait to submerge myself and come up with
some real opinions and idea regarding this.
introduction
ruin academy, first floor, casagrande
architectureasdiscourse
ruin academy, conceptual section, casagrande
In understanding architecture as discourse, it is important to
consider that fundamentally architecture is more than pure
aesthetic or function. It is, by nature, a reflection of societal
values and needs as seen, interpreted or deemed relevant
at the time of its conception. Architecture transcends rudi-
mentary functionality. It is a vehicle with which to challenge
conventions, politics and ideals. It is demonstrative of a chang-
ing zeitgeist and as such it is a direct reflection on certain
elements of the society in which it is situated. It is, in its very
essence, part of the public realm. Architecture emotes, func-
tions and imposes itself upon its landscape and the people it
interacts with, and as such it enters into heavy dialogue with
its surroundings, its admirers, its critics, and its users.
With this in mind, one must ask: what is architecture? This
question is not easily answered. Architecture is a multi-faceted
medium dependent on many factors: functionality, individual
expression, politics, and societal values to name a few. The
Oxford dictionary claims architecture to be "the style in which
a building is designed and constructed, especially with regard
to a specific period, place, or culture" (The Oxford Diction-
ary, 11th Edition, Print). In this sense, architecture is consid-
ered purely for its physicality, its temporal placement and its
context; consequently, this is representative of typology, not
necessarily architecture as a whole.
Architecture influences human interaction by gathering to-
gether participants for specific reasons; it segregates and dis-
tinguishes spaces and acts as a framework for communications
(Schumacher, 2011). Resultantly, it is to be seen as a system of
semiotics, making overarching definitions elusive. Put simply,
architecture can be viewed as a complex communication be-
tween epochal styles, typology, philosophy and societal values.
It is a discourse of ideas intrinsic to the human condition ex-
pressed via the vehicle of the built environment, which in turn,
impacts social behaviour and ethics.
In an esoteric sense, architecture not only reveals itself as a
function of societal needs, but also draws out underlying cur-
rents, tensions, societal trends, and desires. It has capacity to
effect real change in terms of government, lifestyle, values and
social awareness. This is achieved through the application of
principles, intention and approach towards traditional societal
constructs. The idea is further examined in the
evolution of a functional society. The built environment is in
a constant state of flux. It is developed and refined from a
traditional vernacular that is continually reinterpreted and thus
advanced through a specialized and complex function. From
this the valued principles of architecture are delineated.
Architecture, then, not only can be seen as discourse, but it
must be engaged and approached as discourse.
A theme throughout architectural history that must be noted is
the challenging of established systems and models. An ongo-
ing project of interest is Marco Casagrande's Ruin Academy
(Taipei, Taiwan, 2010 -). This is a subversive project aiming to
deconstruct the urban tradition and re-approach architecture
by re-thinking the industrial city and the "modern man in a
box" (Casagrande, 2010). It is an educational and academic fa-
cility at one with nature and dilapidation, focused on research.
The entire academy will ultimately be devoured by the envi-
ronment in which is it situated, becoming the compost of the
modern city (Casagrande). It is in these varied approaches that
architectural discourse is nurtured. Ideas challenging the norm
and the expectations of the architect's role establish more and
more footholds in terms of innovation and freethinking.
This advancement in architectural thought is linked directly to
the ever-growing discipline of Parametricism and digital de-
sign. These methods explore new possibilities within the archi-
tectural profession, casting further queries on the traditional
role of the Architect, blurring the lines between artistry and
engineering. This follows on from the early progressive visions
of Archigram's Walking Cities, The Situationists' Psychogeo-
graphic Maps, and Metabolism's view to organic and techno-
logical futures with The Metabolism Manifesto.
Through such projects, architectural discourse is explored and
broadened, schemes like Ruin Academy, which aim to disman-
tle traditional architectural approaches, add to this and richen
debate across schools of thought. Again: regardless of method,
true architecture works with and towards the evolution of a
functional society.
deconstruction of parc de la villette, tschumi
The Parc de la Villette is located in the North-East of Paris
in a populated semi-industrial area on what was once the site
of a slaughterhouse. Suisse-French architect Bernard Tschumi
designed the park in 1982 after winning a commission from
the French government. The driving idea behind the creation
of this 'Urban Park for the 21st Century' was to influence soci-
ety as a whole, to effect change and attempt to fuse concepts
of the economic, the scientific and the cultural. The general
circumstance of the project was to find an "organising struc-
ture that could exist independent of use" (Tschumi). that is, a
structure that did not have centre or hierarchy, and would
remove the simplistic assumption of a "casual relationship be-
tween a program and the resulting architecture." (Tschumi)
From the outset, Tschumi rejected the idea of introducing
an additional mass to the site, even in a linear format. He
proposed a simple structural solution that distributed the
programmatic requirements over the total site in a regular
arrangement of points of intensity designated as Folies. The
park incorporates thirty-five of these unique red Folies over its
span, each beginning as an identical red cube. They were then
deconstructed and elaborated. The set out of the signature
red Folies is a clear symbol to La Villette and is essential to
the park's identity. Each is an "autonomous sign that indicates
its independent programmatic concerns" (Tschumi) and pos-
sibilities, however, they suggest a unity, a structural core and
a system.
In order to determine the placement of these points of inten-
sity, Tschumi used a technique known as abstract mediation
in which he employed the idea of a point-grid system. The
important thing to note from this is that the ordinance grid
acted as a mediator between the two exclusive systems of the
physical and the metaphysical. This is underpins a core phi-
losophy of the project which was to prove that it was possible
to construct a complex architectural organisation without re-
sorting to traditional rules of composition, hierarchy and order.
(Tschumi). This proposed architecture was independent of a
conventional design language and aimed to achieve a structure
in which its concept becomes the architecture itself (Tschumi).
This implies that the creation
or invention of new, increasingly abstract shapes or build-
ings is unnecessary as meaning is derived from everything.
Tschumi believed this approach to be a bridge between the
present day contemporary theory and its predecessor, post-
structuralism.
Further analysis suggests that by deconstructing any given pro-
gram Tschumi could prove that his own program challenges the
very ideology that it implied. This would achieve a "reversal
of the classical oppositions and a general displacement of the
system," (Tschumi) which was, of course, the ultimate aim of the
park. The park not only rejected context, but "encourag[ed]
intertextuality and the dispersion of meaning"(Tschumi).
La Villette challenges all contexts. It has no profound rela-
tion to its surroundings. It aims to be the signifier, rather than
the signified, it moves towards interpretive infinity. This allows
a great deal of freedom for the prospective viewer, as they
are free from any hindrance of authorial intention and are
thus free from bias - hypothetically. To each viewer the park
can represent something entirely different and untainted, as a
result, his or her interpretation will become analysed and so
forth, this is called homeostatic architecture. It is interesting
to note, however, that although Tschumi's scheme recoils at
the idea of meaning or context, it is, ironically, creating yet
another paradox for itself because in the and the absolute
rejection of style becomes itself a form of style.
parc de la villette.bernard tschumi.1987
expression of parc de la villette, tschumi
arab world institute facade system, nouvel
arab world institute internal view, nouvel
When discussing the role of architecture as dis-
course it is important to assess the implications
and influence a certain building has on its con-
text, both in the perceived and the implied sense.
The Arab World Institute in Paris by Jean Nouvel
(1987) is a reinterpretation of classic themes that
adds to architectural discourse through its ac-
tive involvement in the French community. It was
designed as a centre for art from across Arab
countries and blends traditional middle-eastern
lattice motifs with advanced technology.
Its mechanical facade demonstrates the effective
and practical implications of kinetic architecture
by limiting the amount of sunlight into the build-
ing and thereby controlling the internal condi-
tions. The facade is a system of light sensitive
diaphragms, much like camera lenses, that ex-
pand and contract depending on the sun's posi-
tion. As the lenses expand the geometric patterns
are altered in a subtle and fluid way.
arab world institute.jean nouvel.1987
computationalarchitecture
computationalarchitecture
arnhem central train station masterplan, UNStudio
The architectural discourse is fluid and evolutionary; it is in
a constant state of reinterpretation and re-imagination. It
is a medium that is affected rapidly by changes in culture,
technologies and societal opinions. This is evident across the
history of architecture; new styles and epochs are engaged
as technologies advance and society progresses. Take for ex-
ample Joseph Paxton's Crystal Palace, a structure that nota-
bly took advantage of newly mass-produced glass to embody
possibilities for the future of the Industrial Age. The Crystal
Palace was a building that until the time of its construction
was unable to be built due to material limitations, the advance
in manufacturing technologies and the technological mood of
the time, led directly to its realisation. This can be related
directly to the modern advent of digital design and computa-
tional architecture.
The term computational architecture refers to the relation-
ship and interaction between certain elements and datasets,
enabling the generation of complex geometries and forms. It
is a system that fosters and extends human capability; namely
mathematical, logical and analytical. Through this, computa-
tion aids in the resolution of complex problems. A notable
affect of computation on the modern architectural discourse
is the development of complex geometries and forms. Through
the carriage of modelling software, seemingly endless form
abstractions are possible. A criticism of this is that due the
random and highly adaptable nature of digital architecture,
it is difficult to determine a pervading architectural language
or philosophy. Modern architecture is at a stage where the
discourse of style is being re-established and architecture is
"characterised by its capacity to take advantage of the...the
innovations offered...by present-day science and technology."
(Morales)
With this in mind, a logical conclusion can be drawn that
such an interface influences not only design outcomes, but
design methods. Previously, CAD software was a platform that
increased the efficiency and convenience of modelling and
documentation, but by and large, did not sway design meth-
ods to a great extent. In the evolution of CAD, architecture
is entering an era where the design space is becoming an
experimental investigation and the software is becoming a "ki-
nematic sculpting space" (Kolarevic). Furthermore, specialised
program development is being unravelled and made far more
accessible, making the designer a script writing, catering to
their own specific needs for specific projects. This creates
a design method that is open ended and unpredictable, one
where form and spatial organisation adapts throughout the
design process in order to achieve a desired ultimate goal.
This can also be attributed to the collaborative aspect of
digital design. Digital design has generated a platform for
an advanced system of communication between architect
and engineer, influencing design choices early on in project
development. Computational architecture has fused elements
of sculpture, engineering and innovation. By viewing digital
technology in this way, it can be seen as an integration that
allows the conception of an idea to be directly linked to its
built outcome.
Through these methods, digital media has influenced architec-
ture in a way that allows all elements of a design to be con-
trolled. It allows designs to be adapted and developed through-
out the design process and allows for a complex and thorough
representation of structures, far beyond two-dimensional de-
pictions. This is further explored through the application of
performance analysis simulations. These simulations can be
used to determine spatial interactions, implied atmospheres,
functionality and efficiency. All of these elements contribute
to a whole where the architect is returning to the role of a
collaborative auteur.
computational architecture
arnhem central station.UNStudio.2014
The Arnhem Central Station masterplan project (1996-2014)
by UNStudio is an ongoing railway station project that has
been heavily influenced by computational design practices.
In this case, a computation system was used that allowed the
delineation of panel size for the complex roof system. A pat-
tern was determined through analysis of material manufactur-
ing constraints. In this way computation affects the design
directly as the parameters set by the restraints interact with
computational solution in order to achieve the desired design
effect. The determination of the panel design in Rhino directly
informed the manufacture of the roof panels through informa-
tion synthesis of the 3-D model. This demonstrates that one of
computational design's strongest advantages lies in collabora-
tion, communication and information sharing.
cirriform.future cities lab.2013
Cirriform (2012) by Jason Kelly Johnson for Future Cities Lab
is a prototypal instalment that integrates the interactive tech-
nology by use of Grasshopper plug-in Firefly. It is a mechani-
cal facade that responds to the proximity of visitors through
sensors, which activate small motors and an LED display. This
design further demonstrates future potential for computational
architecture and the influence it extends over design prac-
tice by incorporating computational technology in an active,
participatory way, blurring the lines between architecture and
physical computation.
The technology provides a conduit for 'real world' information
to be relayed to the Grasshopper design space, which, in turn,
informs algorithmic processes, thereby creating an interactive
instalment. Through projects such as this, the digital medium is
furthering the architectural discourse and displaying the evo-
lutionary nature of the profession. Furthermore, it opens new
ways of envisioning and approaching architecture in terms of
innovation and communication.
sigmund freud pavillion, hermann
parametricdesign
parametric design
Parametric design is a method in which a geometric form is
created by manipulating a series of mathematic relations within
a pre-defined parameter. It is the application of a series of vari-
ables and algorithms that alter the geometry in order to achieve
certain design intents. It is a generative mathematical process,
and through this method, it is possible to explore a huge number
of possibilities within pre-defined parameters. In this way, it is a
flexible, efficient and freeing design method.
There are numerous advantages to parametric design. It limits
human error through the automation of calculations, increases
efficiency through programmatic repetition and allows for multi-
faceted design solutions. Parametric design is a fluid and adapt-
able process, allowing the architect to create a system of re-
lationships that contribute to the design as it is developed. This
enhances the continuity of the structure and improves capacity
to explore design options through varying elemental relation-
ships. Due to the inherent nature of the parametric process, the
architect is faced with the challenge of determining a logic that
will act as pre-defined parameter for the design. This is a limit-
ing aspect of parametric design as it forces an initial separation
between the designer and the design as complex relationships
are considered.
The parametric method is a design tool that has incredible po-
tential to realise complex geometries, streamline design process
and lead to a direct relationship between constructability and
design. It is a tool that has revolutionised architectural form. De-
spite the potential parametric design offers, it remains a limited
medium. It continues to be method for the representation of
structure, and while the form-defining role it plays lends itself
to a certain style of architecture it is important to note that
through this evolution, the form is open ended and somewhat
random. With this in mind, a conclusion can be drawn that a
certain architectural language and principle must be applied to
parametric design so as to avoid a syntax based solely on form
experimentation, one lacking ethics or a true sense of identity
or place in the architectural canon. Parametric design is not yet
a design movement of its own right, but a method with which
to achieve and realise complex geometry and innovations. This
being said, its potential for innovation and sustainable design
are limitless.
Massimiliano Fuksas+Knippers Helbig Advanced Engineering, Bao’an Airport Terminal 3, 2012
The Bao'an, Terminal 3 (2012) is a result of
a parametric design function. The scope of
the project demonstrates advantages of-
fered through computational and parametric
design. Projects of this scale and complexity
would be a virtual impossibility without the
computational accuracy and clarity of para-
metric modelling. The project is comprised
of over 400,000 steel members and 60,000
facade elements arranged in a complex,
double-curved geometry. Through use of
Rhino and Excel, the project was able to
maintain the intended aesthetic as well as
communicate specific design requirements,
overall form and complicated data between
the engineer and architect.
Massimiliano Fuksas+Knippers Helbig Advanced Engineering, Bao’an Airport Terminal 3, 2012
references
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Casagrande M, Work Chronology, Date Accessed 20/03/2013
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Cacciari M, Architecture and Nihilism: On the Philosophy of Modern Architecture,
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Architecture, 1992
Tschumi B, Event Cities, MIT Press, Tschumi B, Event Cities 2, MIT Press, 2000
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Tschumi B, Architecture and Disjunction, MIT Press, 1994
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