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BACKGROUND
• Founded by Carnegie Mellon University learning scientists and
veteran math teachers
• Focused exclusively on mathematics
– Over 650,000 students/year in K12
• Emphasis on:
– How students learn best
– How teachers grow professionally
– How schools create positive change
GUIDING PRINCIPLE
Learning results from what the student does and
thinks and only from what the student does and
thinks. The teacher can advance learning only
by influencing what the student does to learn.
Herb Simon
THREE BIG IDEAS
1 Engage and
Motivate
2 Promote Deep
Conceptual
Understanding
Powerful
Ongoing
Formative
Assessment
3
What does this student understand about fractions?
Transcript:
One half times one-fifth.
Now, I have to find a multiple of 10.
so half would go to five-tenths
and one-fifth would go to two-tenths
and multiply that and that would be
one whole
Process
• Multiply Fraction ( )
– Find common denominators
• 1/2 = 5/10
• 1/5 = 2/10
– Apply operator to numerators
• 5x2=10
– Keep common denominator
• 10
– Reduce fraction
• 10/10 = 1
1
2´
1
5
Process
• Multiply Fraction ( )
– Find common denominators
• 1/2 = 5/10
• 1/5 = 2/10
– Apply operator to numerators
• 5x2=10
– Keep common denominator
• 10
– Reduce fraction
• 10/10 = 1
• Add Fractions ( )
– Find common denominators
• 1/2 = 5/10
• 1/5 = 2/10
– Apply operator to numerators
• 5+2=7
– Keep common denominator
• 10
– Reduce fraction
• 7/10
1
2´
1
5
1
2+
1
5
PROGRAM DESIGN
• Blended curriculum
– Consumable text
• Active, workbook
• Provides structure for classroom interactions
– Software
• Intelligent tutor
• Personalized, self-paced, mastery-based
– 60% of class time with text; 40% with software
• Professional development
– Implementation
– Deep understanding of math
COLLABORATIVE CLASSROOM
Discussion
• In depth accountable talk
• Two-way interactions
Self-Evaluation
• Seek information
• Share what you know
Motivators
Real-World Connections
and Applications
Worked Examples
Pre-Written Student Methods
Analysis of Correct and Incorrect
Responses
Who’s Correct?
Using Models, Manipulatives
and Calculators
Lesso
n P
rob
lem
Typ
es
Matching, Sorting and Exploring
Talk the Talk
TEXT: LESSON DESIGN
Example
Model Tracing:
Tracks and evaluates individual student strategies
Immediate feedback at each step
Misconceptions
Feedback
Knowledge Tracing:
Tracks students growth in knowledge at a low level
Picks problems for each student, based on individual student needs
Zone of proximal development
Cognitive Model
ADAPTATION AND PERSONALIZATION
• Formative Assessment
• Differentiated Instruction
CONTINUING BASIC AND APPLIED RESEARCH
• LearnLab (Pittsburgh Science of Learning Center) – National Science Foundation
– Data mining and field experimentation
– With Carnegie Mellon, University of Pittsburgh, others
• Guidance on equation solving – US Department of Education (IES)
– fMRI, ACT-R modeling, field study
– With Carnegie Mellon (John Anderson)
• Math Fluency Data Collaborative – EDUCAUSE (funding from Gates and Hewlett Foundations)
– Games to build procedural fluency
– With CMU, NYU, UNCC, PSCC
• Hyper-personalized Tutoring – DoD (Advanced Distributed Learning project)
– Non-cognitive factors in learning
– With CMU