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CANADA'S VIDEO GAME DEVELOPMENT SECTOR INDUSTRY STATS The are over 470 active video game studios in Canada. Contributing CDN $3 billion to Canada’s GDP each year - an 80% increase over the past 5 years Directly employing 20,400 people - the 3rd largest video game industry in the world Economic Contribution Employment MAJOR STUDIOS Canada is home to some of the biggest studios in the industry. BioWare - Edmonton Mass Effect, Knights of the Old Republic EA Canada - Burnaby, Montreal, Edmonton FIFA, Need for Speed Ubisoft - Montreal, Quebec City, Toronto Far Cry, Assassin's Creed Rockstar Games - Toronto Grand Theft Auto, Max Payne EMPLOYMENT STATS WOMEN IN THE SECTOR Only 16% of all workers at Canadian studios are women. Most of these in marketing and communications or operations and administration positions. Only 6% of technical positions were held by women. SECTOR HUBS VIDEO GAME PROFILES TALENT DEMAND OPPORTUNITIES The GATEWAY to Trade programme supports the growth of SME service providers and increased trade in services, through training coaching, export plan development, market research, matchmaking and trade missions. More information is available at www.gatewaytotrade.com. This sector profile was created by Global Links Network Inc., through support provided by the Government of Canada and managed by TFO Canada. Assassin's Creed 2, the best title in the franchise, was created by Ubisoft Montreal's development team. Earning 90% of industry revenue from export sales Exports Max Payne 3, the final installment in the multi-platinum franchise, was created through a collaborative effort with RockStar Vancouver of employment is concentrated in the 24 largest firms 90% $71,300 31 is the average annual salary of full-time workers is the average age of employees (10 years younger than the national average) Fez was ranked amongst the top games of 2012, 2013 & 2014 GTA V, heralded as the best GTA game ever made, was collaboratively developed with Rockstar Games Toronto Far Cry 3, developed by Ubisoft Montreal, received widespread critical acclaim and won several awards. In terms of 'number of companies', there is a close split between the three provincial hubs: Quebec (29.4%), B.C. (27.1%) and Ontario (22.9%). However, in terms of 'number of employees', Quebec accounts for 53% of employment; B.C. 27% and Ontario 12%. Quebec is home to 14 of the 24 large video game studios in the country. QC QC BC BC ON ON Deus Ex: Mankind Divided, developed by Eidos Montreal, won Game of the Year in the last (2016) Canadian Video Game Awards. What are video game companies working on? products and services for mobile devices products and services for PC/Mac platforms products and services for console platforms 70% 70% 50% 60% 35% 34% Action & Adventure Puzzle Family Oriented Ubisoft Montreal's, Prince of Persia - Sands of Time won numerous awards and has been recognized by many as one of the greatest games of all time. Additionally, 13% of the total industry workforce is hired as Temporary Foreign Workers The current demand for talent is strong. 68 7 4 4 2 Employee Wages Outsourced Services Equipment Rent Freelance Services Video game expenditure by cost category (%) The FIFA series, co-developed with EA Canada, is the best-selling sports video game franchise in the world The Canadian Prime Minister, Justin Trudeau, tried his hand at video game development, producing a (buggy) hockey game. The industry predicts that it will need to hire about 889 individuals in technical job categories at the intermediate and senior level as well as 569 employees for intermediate and senior creative positions over the next 1-2 years. Programming Artist & Animation Game Design Data Analysis The skills in most demand are: Essential Facts Profiles 2011, 2015, 2016 / Canada’s Video Game Industry in 2015 / Playing for the Future RESOURCES: Global Links Network, 2017

CANADA'S VIDEO GAME DEVELOPMENT SECTOR...Deus Ex: Mankind Divided, developed by Eidos Montreal, won Game of the Year in the last (2016) Canadian Video Game Awards. What are video game

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Page 1: CANADA'S VIDEO GAME DEVELOPMENT SECTOR...Deus Ex: Mankind Divided, developed by Eidos Montreal, won Game of the Year in the last (2016) Canadian Video Game Awards. What are video game

CANADA'SVIDEOGAMEDEVELOPMENTSECTOR

INDUSTRYSTATSTheareover470activevideogamestudiosinCanada.

ContributingCDN$3billiontoCanada’sGDPeachyear-an80%increaseoverthe

past5years

Directlyemploying20,400people-the3rdlargestvideogameindustryintheworld

EconomicContribution Employment

MAJORSTUDIOSCanadaishometosomeofthebiggeststudiosintheindustry.BioWare-EdmontonMassEffect,KnightsoftheOldRepublic

EACanada-Burnaby,Montreal,EdmontonFIFA,NeedforSpeed

Ubisoft-Montreal,QuebecCity,TorontoFarCry,Assassin'sCreed

RockstarGames-TorontoGrandTheftAuto,MaxPayne

EMPLOYMENTSTATS

WOMENINTHESECTOR

Only16%ofallworkersatCanadianstudiosarewomen.Mostoftheseinmarketingandcommunicationsoroperationsandadministrationpositions.Only6%oftechnicalpositionswereheldbywomen.

SECTORHUBS

VIDEOGAMEPROFILES

TALENTDEMAND

OPPORTUNITIES

TheGATEWAYtoTradeprogrammesupportsthegrowthofSMEserviceprovidersandincreasedtradeinservices,throughtrainingcoaching,exportplandevelopment,marketresearch,matchmakingandtrademissions.Moreinformationisavailableatwww.gatewaytotrade.com.

ThissectorprofilewascreatedbyGlobalLinksNetworkInc.,throughsupportprovidedbytheGovernmentofCanadaandmanagedbyTFOCanada.

Assassin'sCreed2,thebesttitleinthefranchise,wascreatedbyUbisoftMontreal'sdevelopmentteam.

Earning90%ofindustryrevenuefromexportsales

Exports

MaxPayne3,thefinalinstallmentinthemulti-platinumfranchise,wascreatedthroughacollaborativeeffortwithRockStarVancouver

ofemploymentisconcentratedinthe24largestfirms90%

$71,300

31

istheaverageannualsalaryoffull-timeworkers

istheaverageageofemployees(10yearsyoungerthanthenationalaverage)

Fezwasrankedamongstthetopgamesof2012,2013&2014

GTAV,heraldedasthebestGTAgameevermade,wascollaborativelydevelopedwithRockstarGamesToronto

FarCry3,developedbyUbisoftMontreal,receivedwidespreadcriticalacclaimandwonseveralawards.

Intermsof'numberofcompanies',thereisaclosesplitbetweenthethreeprovincialhubs:Quebec(29.4%),B.C.(27.1%)andOntario(22.9%).

However,intermsof'numberofemployees',Quebecaccountsfor53%ofemployment;B.C.27%andOntario12%.

Quebecishometo14ofthe24largevideogamestudiosinthecountry.

QCQCBCBC

ONON

DeusEx:MankindDivided,developedbyEidosMontreal,wonGameoftheYearinthelast(2016)CanadianVideoGameAwards.

Whatarevideogamecompaniesworkingon?

productsandservicesformobiledevices

productsandservicesforPC/Macplatforms

productsandservicesforconsoleplatforms

70%

70%

50%

60%

35%

34%

Action&Adventure

Puzzle

FamilyOriented

UbisoftMontreal's,PrinceofPersia-SandsofTimewonnumerousawardsandhasbeenrecognizedbymanyasoneofthegreatestgamesofalltime.

Additionally,13%ofthetotalindustryworkforceishiredasTemporaryForeignWorkers

Thecurrentdemandfortalentisstrong.

68

7

4

4

2

EmployeeWages

OutsourcedServices

Equipment

Rent

FreelanceServices

Videogameexpenditurebycostcategory(%)

TheFIFAseries,co-developedwithEACanada,isthebest-sellingsportsvideogamefranchiseintheworld

TheCanadianPrimeMinister,JustinTrudeau,triedhishandatvideogamedevelopment,producinga(buggy)hockeygame.

Theindustrypredictsthatitwillneedtohireabout889individualsintechnicaljobcategoriesattheintermediateandseniorlevelaswellas569employeesforintermediateandseniorcreativepositionsoverthenext1-2years.

ProgrammingArtist&Animation

GameDesign

DataAnalysis

Theskillsinmostdemandare:

EssentialFactsProfiles2011,2015,2016/Canada’sVideoGameIndustryin2015/PlayingfortheFuture

RESOURCES:

GlobalLinksNetwork,2017