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CANADA'SVIDEOGAMEDEVELOPMENTSECTOR
INDUSTRYSTATSTheareover470activevideogamestudiosinCanada.
ContributingCDN$3billiontoCanada’sGDPeachyear-an80%increaseoverthe
past5years
Directlyemploying20,400people-the3rdlargestvideogameindustryintheworld
EconomicContribution Employment
MAJORSTUDIOSCanadaishometosomeofthebiggeststudiosintheindustry.BioWare-EdmontonMassEffect,KnightsoftheOldRepublic
EACanada-Burnaby,Montreal,EdmontonFIFA,NeedforSpeed
Ubisoft-Montreal,QuebecCity,TorontoFarCry,Assassin'sCreed
RockstarGames-TorontoGrandTheftAuto,MaxPayne
EMPLOYMENTSTATS
WOMENINTHESECTOR
Only16%ofallworkersatCanadianstudiosarewomen.Mostoftheseinmarketingandcommunicationsoroperationsandadministrationpositions.Only6%oftechnicalpositionswereheldbywomen.
SECTORHUBS
VIDEOGAMEPROFILES
TALENTDEMAND
OPPORTUNITIES
TheGATEWAYtoTradeprogrammesupportsthegrowthofSMEserviceprovidersandincreasedtradeinservices,throughtrainingcoaching,exportplandevelopment,marketresearch,matchmakingandtrademissions.Moreinformationisavailableatwww.gatewaytotrade.com.
ThissectorprofilewascreatedbyGlobalLinksNetworkInc.,throughsupportprovidedbytheGovernmentofCanadaandmanagedbyTFOCanada.
Assassin'sCreed2,thebesttitleinthefranchise,wascreatedbyUbisoftMontreal'sdevelopmentteam.
Earning90%ofindustryrevenuefromexportsales
Exports
MaxPayne3,thefinalinstallmentinthemulti-platinumfranchise,wascreatedthroughacollaborativeeffortwithRockStarVancouver
ofemploymentisconcentratedinthe24largestfirms90%
$71,300
31
istheaverageannualsalaryoffull-timeworkers
istheaverageageofemployees(10yearsyoungerthanthenationalaverage)
Fezwasrankedamongstthetopgamesof2012,2013&2014
GTAV,heraldedasthebestGTAgameevermade,wascollaborativelydevelopedwithRockstarGamesToronto
FarCry3,developedbyUbisoftMontreal,receivedwidespreadcriticalacclaimandwonseveralawards.
Intermsof'numberofcompanies',thereisaclosesplitbetweenthethreeprovincialhubs:Quebec(29.4%),B.C.(27.1%)andOntario(22.9%).
However,intermsof'numberofemployees',Quebecaccountsfor53%ofemployment;B.C.27%andOntario12%.
Quebecishometo14ofthe24largevideogamestudiosinthecountry.
QCQCBCBC
ONON
DeusEx:MankindDivided,developedbyEidosMontreal,wonGameoftheYearinthelast(2016)CanadianVideoGameAwards.
Whatarevideogamecompaniesworkingon?
productsandservicesformobiledevices
productsandservicesforPC/Macplatforms
productsandservicesforconsoleplatforms
70%
70%
50%
60%
35%
34%
Action&Adventure
Puzzle
FamilyOriented
UbisoftMontreal's,PrinceofPersia-SandsofTimewonnumerousawardsandhasbeenrecognizedbymanyasoneofthegreatestgamesofalltime.
Additionally,13%ofthetotalindustryworkforceishiredasTemporaryForeignWorkers
Thecurrentdemandfortalentisstrong.
68
7
4
4
2
EmployeeWages
OutsourcedServices
Equipment
Rent
FreelanceServices
Videogameexpenditurebycostcategory(%)
TheFIFAseries,co-developedwithEACanada,isthebest-sellingsportsvideogamefranchiseintheworld
TheCanadianPrimeMinister,JustinTrudeau,triedhishandatvideogamedevelopment,producinga(buggy)hockeygame.
Theindustrypredictsthatitwillneedtohireabout889individualsintechnicaljobcategoriesattheintermediateandseniorlevelaswellas569employeesforintermediateandseniorcreativepositionsoverthenext1-2years.
ProgrammingArtist&Animation
GameDesign
DataAnalysis
Theskillsinmostdemandare:
EssentialFactsProfiles2011,2015,2016/Canada’sVideoGameIndustryin2015/PlayingfortheFuture
RESOURCES:
GlobalLinksNetwork,2017