Bullet Storm GameSpot Game Guide

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    Act 0: Prologue

    Road to Hell

    tart off by complete two sets of quick time events: Punishing the bounty hunter and closing the airlock. Don't worry somuch about quick time events in Bulletstorm, the game will automatically freeze if you take too long and not punish you f

    making mistakes. Follow Rell to meet up with Doc and head through the lift to the bridge.

    ou'll be in a flashback to a few years earlier. You'll be using Doc's boosts to walk on the side of a building. March down twall and kick the elevator out of the way. Continue behind the rest of the team and breach the window ahead. Shoot Novuring the quick time event and get ready for a short fight with Sarrano's guards. Your allies will provide enough cover fohe encounter to end quickly.

    ou'll be brought back to the present and will discover that Ishi is fairly scratched up. Help carry him to the infirmary andsten to Doc's plan. Follow Rell and you'll be ambushed by three Skulls--a band of thugs on the planet. Take them down

    with melee kicks to send them into the burning wreckage. After the fight return to Rell and exit out of your ship in style.Don't rely on your gun too much: using kicks will be more useful in the long run.

    Watch a scene and you'll gain the use of the Echo Leash. Use your new toy to open the capsule and grab the parts to savshi's life (thankfully Rell will lug them for you). Use your Leash to get passed obstacles and throw your enemies intoazards.

    ead back to the ship and give the parts to Doc. The Skulls will strike and there is little you can do. Watch as Doc dies anlow up the canister in Rell's arms to complete the prologue.

    Copyright 1995-2011 CBS Interactive. All rights reserved.

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    3/19Copyright 1995-2011 CBS Interactive. All rights reserved.

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    Act 1: Stygian Badlands

    ust Like the Old Days

    Make a path through the wreckage by detonating explosive barrels and kicking scraps out of the way. You'll soon arrive aDropkit. These can be used to upgrade your weapons and check status on Skillshots. Simply Leash the kit to access the

    erminal. The first order of business is to gain 1,200 skillpoints to gain upgrades. Leash the enemies ahead to gain VoodoDoll Skillshots worth about 100 points each.

    he next area is filled with cacti and barrels to gain more points through Pricked and Enviro-Mental shots. Above will be aurret gunner, but they can be easily dealt with by leashing them down from their perch. As you move up the stairs you goints by quick reacting to "critical events". Press the on screen button right away to maximize your bonus. When ready,ead down through the gate and on to the next chapter.

    Last Train from Exp losion Town

    tart by using the dropkit to replenish your ammo and buy upgrades as needed. Next slide down the water fall and kick tkulls below. There will be a door ahead that Ishi will bust through, leading to the Skull's storage area. Complete the criti

    vent reaction and then destroy the docked copters hanging above.

    eash and kill the enemies that arrive. Critical reaction again to spot a manned copter that can be rifled down for a Skyjackillshot. Leash the controls to the door and head outside. Destroy another copter and take the lift down. Kick in the barro Pancake the enemies and head up the ramp to a turret gunner. Leash this fool and pilfer his minigun. You'll want to ushis on the pack of choppers that appears.

    fter the battle, move ahead to gain some Shocker kills and a crictical event with Ishi. You'll next face off with a minigunminiboss. You can use the dropkit to gain Peacemaker Carbine charges. The alternative is to simply run behind the area t

    oss emerged from and grab a minigun of your own. Use this new tool to kill the boss and any cronies that arrive.

    ollowing the next cutscene, you'll be riding on a train. You'll have access to a minigun to help take down tanks and vultund minigun bosses quickly. A giant wheel will appear in the distance and fire off spinning torpedoes. When the torpedoeome, shoot them down to keep from dying. Take the wheel off coarse by shooting the tanks on either side: First the righnd then the left.

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    Whatever it is, it's Pissed

    Run through the lower ridges and you'll spot a Vulture chopper in the distance. Take it down along with the other Skulls ooot, and enter the cave. There are tons of eggs that need to be shot up. However, this will waken some natural beast inistance. Run like hell and give Ishi support to fix up the vulture, making your escape and ending the first Act.

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    Act 2: Paradise Lost

    Damsel in Distress

    ollow Ishi and crouch under the first barrier. Slide down the mountain and you'll be near the outskirts of the resort towneash the broken pipe to create a passage. There will be a look trigger to gain some extra points.

    ou'll fight a group of enemies: two are normal foes but one is too quick to leash. Get in close and blast this thug with yofle. After the fight, continue down the hill to face more enemies with rockets. This is a good place to score Graffiti and Food, but keep in mind that knocking enemies into the water will prevent you from collected their ammo. Leash the nearbropkit to spend points as needed before moving on. There will be another robot as you turn the corner to the right.

    he next area has some explosive barrels and enough cacti to score up Pricked Skillshots. A look trigger will acquire againou enter the next zone: a retro disco. There are two bottles of booze, so drink up and get ready to brawl. A minigun bos

    will appear for some Bossed points. Take his drop minigun and clear out the enemies that emerge from the left. Remain o

    he disco floor and you'll gain the disco inferno bonus. Before exiting head to the other end of the club and grab two morottles of alcohol.

    Outside you'll face off against enemies that are up on a ledge. Worse yet, some of them are too fast to be leashed. Takeover at shoot out the rocketers before cleaning up the slower enemies. Head down the stairs and repeat the same proce

    Grab the bottle booze and press the switch to meet a new group of enemies.

    hese guys are armed with Flailgun, but instead of firing them normally, they will charge you and place it around your neou can survive a single blast, but it will leave you gravely weakened. To prevent this, shot the Flailguns out of their hand

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    Drink up and smash the robot ahead. Run over the roof tops and you'll be in a great place to score Vertigo, Shocker, anducker. There is even a minigun boss that can be taken down with a Enviro-Mental shot to the explosive barrels behind head to the town square and meet Trishka. She will run off, leaving you to climb over the broken trees on the right.

    mash the nearby robot and arm your Flailgun. Enemies will dash toward you, but your explosive force will be enough toack up Bombshells and Gang Bangs. Shoot out the large disco ball above and move to the final fight. There is a minigunoss who fights like all the other incarnations. After nailing him with a Bossed, grab his gun and mow down the remainingnemies to finish the chapter.

    Worst Family Fun Vacation Ever

    tart off the chapter by destroying the news robot near the start. You'll face off against shotgun wielders that are toughehan any of the previous Skulls. However they can be easily kicked into the miniature buildings for Kill-O-Watt bonus. Takhe new Boneduster (Most likely replacing the Screamer) and take down the rest of the forces.

    oin Ishi at the terminal and quick time event passed the giant Mechaton. Leash the controls to open the gate and head uhe ladder on the right. There will be booze on the ground as you emerge from the hole.

    ile through the next wave of enemies and you'll come to the Mechaton again. Even though Ishi instructs you to keep firiisn't nessacary to waste ammo. Just wait for him to open the door and continue on. Move down the steps and quick tim

    vent the Mechaton's controls from the Skull's hands. You can now fully control the Mechaton with your secondary/chargutton and fire lasers as your primary.

    Order the Mechaton to clear a path through the two doors as you make your way up the ramp. Take cover to avoid fire arder the Mechaton to kill off the Skulls. Concentrate its laser fire on the minigun bosses before taking done the lesserhugs. Afterwards order the Mechaton to clear a path by busting the van blocking its path.

    n the next section concentrate fire on the choppers and leave the ground grunts for last. You'll first Sweep the enemies uront, and then attack those that emerge from the rear. Finally turn back to the front and clear out the remaining forces.ave the Mechaton destroy the gate and march off to the end of the chapter.

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    Act 3: The Dam

    One Sniper Means a Dozen

    he entire zone is collapsing and you'll need to exit out rapidly. Leash an escape and slide down to get to safety. You'll mnew enemy: The Kreeps. They are fast so using the leash and kick wont work most of the time (unless they are close to

    azard). You'll also spot a sniper--avoid his shots by ducking behind barriers and run in close. Steal his rifle and take dowhe next wave of snipers. You can move the bullet to hit moving targets.

    he gate to the next area is malfunctioning and Ishi will try and repair it. Snipe down the enemies on the tower and Ishi wmess with the bridge controls. Next, shoot down the enemies across the water with your rifle. Move across the open gatend face the Kreeps at closer range.

    ou can use the water in the next area to get lots of Fish Food points. Also, enter the first building to destroy another robassed the boats grab the booze and score some Intoxicated points. Once the hordes of weirdoes are dealt with, take thelevator down to the next Area. There is a robot and booze in the room, but concentrate on the Kreeps first. After killing nemies Head on and finish the Chapter.

    A Dam Fine Messou'll be surrounded on all sides by Kreeps, making it dangerous to come out of cover. If you've upgraded the Leash (Orave the spare points) use Thumper charges and your sniper rifle to take out the ambushers. Leash down the next bridgend use your shotgun to eliminate the Kreeps. Afterwards use your rifle to clean up anything that remains.

    ead underground and grab the booze to the right. Kill the enemies and head down the elevator to the fires below. Use terrain hazards for Skillshots and your shotgun to take down the waves of enemies. You'll meet face-to-face with Trishkand head to a three way fight with the Kreeps and Skulls.

    here is robot on the balcony to the right for your collection. Grab the sniper rifle and take down both groups of thenemies--there are less Kreeps, so it might be more helpful to leave them as distractions and kill off the Skulls first. Therenother robot on the bottom and plenty of shotgun wielders. Use Vertigo as much as possible in this area to conserve amefeat the Skulls speedily. When Flailgun collars charges appear, kill them quickly and head for the dam.

    se your kick to knock Skulls into the dam's turbines and gain hordes of easy points. Leash the charges to destroy the dand collapse to the waters below. The Skulls won't be pleased and will deploy a few Vulture copters to flank your positionelp Trish and Ishi take out the Vultures on the lower level.

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    Act 4: Forbidden Zone

    The Only Way Through

    Kick down the first sign to form a bridge. The area is filled with fruit that can blind and stun the enemies by kicking theegetation in their face. Since the foes are still too fast for your Leash, use your carbine rifle to take out the Kreeps with

    ase. After the fight, crouch through the path Trishka finds and kill off the robot. Leash the fan on the left to move to theext area.

    he plants in the area will slurp up and eat up a lone Kreep, resulting in a critical event to gain some extra skillpoints. Kicown the next door and grab the cable to slide across the chasm. Here, there will be legions of Kreep snipers coming upext so use your own Head Hunter sniper rifle to deal with them.

    fter another cutscene, you come to an area blocked by a barrier of cars. Trishka will ask you to solve this problem in a feeconds. Take down the globe behind you to clear a path. If you stall, Trishka will do it for you. Beyond the barrier enter

    ent on the left to get another robot. As you're attacked by Skulls use the cacti to gain some Pricked points. Next, a newouncer boss will appear. Shoot its backpack to blow off the boss's armor; he will now be vulnerable to his body and helmhots just like the minigun boss.

    Maneaters Prefer Tight Spots

    his stage introduces psychotropic spores that will blur vision. They can however be used against the enemies to confusehem as well. The wild plant life will pull Ishi down a hole, leaving just you and Trishka for this chapter.

    se the cacti and maneater plants to take down the Skull hordes. If you get caught on a maneater, escape quickly as it cmean instant death. There are also a lot of Flailgun collar enemies that can be used to score Bombshell points.

    Destroy the robot ahead and take down the Banshee cruiser and Vultures the Skull summon. A mingun boss will appear,

    ake him down and grab his gun to easily massacre the rest of the Skulls. Use the maneaters to kill off the remainingnemies, but be sure not to get attacked by the plants yourself.

    tock up on ammo as you will need a huge supply to take down the next boss. Use your charges and normal carbine shoo take down its first meter. Afterwards, it will attempt to regenerate, so stop it by shooting down the glowing balls on itsody. After all of the orbs are cleared off, it will enter a new form. Avoid the spores and mash the button to move out of

    way of it's mouth. Take out the tentacles that emerge to keep it from regenerating again. Use your charges from thearbine, Flailgun and Bouncer.

    tchin to Crumble

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    ou'll meet up with Ishi again at the start of the chapter. Travel with your two allies who will show the path through therushed building. Use your leash to Voodoo the Skulls and take the mounted machine gun to mow down more the enemirom a far. Call down the elevator and head up to the next area. There will be another robot to mutilate, but otherwiseontinue to the next area.

    here are lots of Skulls here, but also lots of terrain hazards to score Vertigo and Voodoo points. Run ahead and cross thewindow floor quickly, as it will crack under your weight. Stop to grab a beer on the ground and keep going. Take down thminigun boss and use Voodoo to score loads of points. Soon, the building will crumble and you'll need to run like mad.gnore the enemies and just keep going to finish the Act.

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    Act 5: Burnout Paradise

    Crash Resistant

    here is a robot at the start that you should eliminate. For this chapter you Will fight nothing but Skulls over and over in aingle location. Some minibosses will appear and you'll need to blast their backpacks to kill them. After several waves,

    lailgun collar enemies will also appear for Bombshell points. Use Vertigo as much as possible by kicking Skulls over theedges. After some time Trishka will repair a broken tram; take it for a ride and you'll get a critical event reaction to spot aew enemy type: the Burnout.

    How Do We Solve This

    ou'll be stormed by lots of Burnouts right from the start of the chapter. Shoot the red glowing balls to kill them as anyther attack won't harm them. Both the Boneduster shotgun and Flailgun work well due to their large area of fire. After thrst fight, there will be a robot and dropkit in the next zone. Slide under the grate and access the controls on the other siuickly to get Trishka and Ishi in the room. Use the Flailgun and Bouncer to take out the enemies quick. Grab booze in thenter of the room and get prepared for a grueling dash.

    he Burnouts in the next area will keep respawning non-stop. Use a Thumper charge if needed, but otherwise keep runniou'll come to a giant Burnout boss that can't be killed with weapons, but can be stunned. Stun it with the Flailgun and pwith kicks into the helicopter to gain Minced Meat for 1250 points.

    See We're All a Bit Upset

    limb across to the hotel and gain some critical event points. Inside will be a storm of Kreeps that are best dealth withweapons rather than trying to Leash them. After a scene, You'll split from Ishi and follow Trishka to the zone below. Timeour climbing to the next place for extra points.

    rouch below the pipes and follow Trishka further. More Burnouts will attack, followed by a giant Burnout that will kill itsen a pool of fluid. Climb up the ramps and ladders to return ot the surface. There is booze as you exit the hole, so feel freo drink it up. There will be Skull pipe wielders and a robot in the next room. On the outside, you'll run into more enemiesnd there are plenty of hazards for extra points. Use a critical event reaction to spot a Bouncer boss. As with before, desthe boss's armor to expose their weakness.

    fter the fight, there will be a robot leading to the next area. Slide under the gate to arrive at a jammed bus. Leash it outhe way and a gang of Burnouts will near. Use the Flailgun or Vertigo them for quick kills. Kick the car down to make a pand spot the Hekaton for some more points. Meet back up with Ishi and take the Skull copter into the air. Focus some firen helping Ishi and blow up rogue Vultures. However, your main objective and key target is the rampaging Hekaton.

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    Act 6: To the Ulysses

    Daddy'l l Get You Out

    With Trishka out of the picture, you'll team up with Ishi and Sarrano for this fight. First, destroy the news robot to knocknother one off your checklist. There will be a minigun boss that can be killed for Bossed points. However, the main thing

    o grab his dropped gun. Use it to clear out most of the remaining Skulls. If the minigun runs low on charges you can reso using the terrain for large amount of Outburst skillshots.

    critical event reaction will pop up next, revealing a new Penetrator miniboss. His week point is the inverse of the Bouncoss: aim for the belly to destroy his armor defenses. Take the Penetrator drillgun and add it to your arsenal. If you wishake the time to upgrade it further. Even with your new gadget, your Leash is the best bet in the next area for racking up

    Outburst and Friendly Fire Skillshots.

    ou'll soon grab another dropkit for replenishing supplies; there is also a robot that can be destroyed. You'll face anotherouncer miniboss for points and several Flailgunner charges that can be killed for up to x4 Bombshell multiplier. Smashnother news robot and get ready for the chapter's final battle.

    Kick and detonate use the lamps around the area to score Afterburner and Enviro-Mental skillshots. An elevator in the

    istance will summon both Penetrator and Bouncer bosses. Since you're already near the end of this fight, feel free to letoose with any stored charges.

    Bad Trouble a Knockin'

    or the bulk of this chapter you'll want to switch out your weapons for close range alternatives. Arm yourself withoneduster along with either the Bouncer or Flailgun. Within the first few minutes you'll sink into a river of toxic waste. Rut of the deadly mess and get back to safe ground. You'll face off against Burnouts in the next few areas, making yourxplosives and shotgun very important for clearing them out.

    ext, complete a critical event reaction to spot a strange type of mutant (Your allies fail to notice it, however). You'll beeparated from your allies and will have to go in alone for a bit. The Flailgun is your best bet for taking out the Burnouts

    our own. After scoring up Gang Bang and Minefield skillshots, you'll rendezvous with Ishi again. Kill the nearby newsbot se your Leash to help out Serrano.

    Kreeps will appear from the rafters and take down the remaining Burnouts. Switch to a Head Hunter rifle via a dropkit andut snipe the Kreeps; they will first attack from in front, then move to the other side of the room, forcing you to switch uour cover. After concluding the Kreep fight, slide under the gate, leash the bridge and shoot via quick time events. Durinhe process you'll get a good look at the Mutates from earlier.

    hese new enemies will explode on impact, making it very important to kill them quickly. Head to the lift ahead and powep. The Mutates will climb up the side and attempt to destroy the gears, which could spell doom. Be quick with the Flailgnd annihilate the fiends before they can do you in. Even after reaching the top, time is short. Dash like mad through thelosing door way. Take some breathing room to collect another bottle before arriving at the Ulysses.

    Ponderin' the Bodiest the start of the Act complete a critical event trigger to spot a few Burnouts. Like always resort to the Flailgun or kick thoodoo Doll style for easy kills. Use your Leash to clear a path and jam the next door by leashing over a crate. The Ulysseas a gas leak, making it unwise to use firearms. A single shot could ignate the entire ship. Instead stick to only the Leasnd kicking until further notice. The lack of guns isn't really a handy cap, as there are many fans throughout the ship foruck Skillshots.

    ou'll come to the ship's power core where rampant energy will be flowing. It's too wild to just advance through. Howeveour Leash can stop the energy for a short time, allowing you to pass over any charged obstacles. Flailgun the remainingurnouts and you'll come upon a giant Burnout boss similar to the one from Act 5. This time Flailgun it, Leash and kick tonock it into the livewires; this kill will also net you the Grilled Meat skillshot for a cool 1250 points.

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    ou'll come to a nuke where Sarrano will instruct you how to disarm it. Follow the quick time event to be tricked into acturming the nuke. Follow Ishi around the ship to try and locate an escape route. Leash and climb accordingly to the oncreen command and you will soon be saved by an old friend: Trishka.

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    Act 7: The Departure

    That Thing's Leaving Without Us

    t's all out mayhem as you enter yet another three way brawl between your team, the Skulls, and the Kreeps. The Skulls umber the Kreeps, so concentrate on the former first. Go for the Skull minigun boss and use his dropped weapon to clea

    ut the remaining Kreeps. There are lots of terrain hazards to easily score up Pricked skillshots and points. Just around thorner is another bottle of alcohol and a news robot.

    our team will split up for now: Trishka and Ishi will take the low ground while you cover them from up high. Use your kio throw down the enemies and let them become your allies' problem. Smash through the next door to find yet anotherewsbot and a tasty bottle of beer. A Penetrator boss should be your next key target. After killing him off with belly shotseload everything at a dropkit and get ready for two Bouncer bosses attacking your friends.

    ou'll come to a small room filled with bosses and other Skulls. First kill a minigun boss, followed by a Bouncer boss. A neorde of Skulls will enter with a second minigun boss and a Penetrator boss. As with other multi-miniboss fights kill theghter armored foes first before going for the beefier foes. Soon a timer will start up. You have only two minutes to makeo the escape ship as it flies off. Not nearly enough time to just run, instead leash unto the ramp to complete the chapter

    Don't Hold You Accountable

    t's late in the game, but you'll now be introduced to a new enemy type: The Echo Shocktrooper. They wield Peacemakerarbines and aren't afraid to abuse the charge abilities. A single charge from their guns can put you in low health, making

    more necessary than ever to take cover. Keep in mind that beacuse you are now on a Confederate ship, there are a sparsmount of dropkit--to gain ammo you'll need to kill the enemies and take their guns.

    n the next area you can easily quell the batch of Echoes by leashing and hitting buttons to eject their cargo pods. You'll rst be able to jettison six soldiers, followed by another wave in the next room. After his fight Trishka will march off on hewn, leaving just you and Ishi. Continue on and leash the turret gunner from his post. Man the minigun and use it mowown Sarrano's troops. You'll be flanked on both sides and Ishi will be busy with the door.

    t's up to just you clear out the room. Your Boneduster is great for taking out the Echoes that attempt to rush you. You clso Leash and kick for some handy terrain kills such as Shocker. If you really run low on weapons, just stick with your owarbine and any remaining charges. After clearing the guards, it's time for the showdown with Sarrano: It's no battleowever, just a quick time event that will leave you stranded on the planet.

    ook back up with Trishka and use the dropkit to arm up with whatever you like. Head to the Ulysses and you'll have toght it out with more Echoes. Nothing too special about the fight, but they do have a height advantage. Enter inside the nd you'll be greeted by a 50 second timer. The Echoes will try adn block you, so make a mad dash for the escape pods. one soldier will try to steal the last escape pod from you, so kill him and enter the craft to finish Bulletstorm.

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    Xbox 360 Achievements

    Achievement Name How To Earn

    Destructive Beat Complete the Campaign on Very Easy or Easy Difficulty 20

    iolent Melody Complete the Campaign on Normal Difficulty 30

    Major Malfunction Destroy 50% of the Newsbots in the Single Player Campaign 10

    Insecticide Destroy 50% of the Electroflies in the Single Player Campaign 10

    Space Pirate Drink at least 20 bottles of Nom Juice in the Single Player Campaign 10

    Straight Edge Destroy at least 20 bottles of Nom Juice in the Single Player Campaign 10

    Fits Like a Glove Meet your new best friend 15

    Patched Up Receive a software upgrade for your leash 15

    l Bow to Heavy Metal Big head, big headache 15

    Size Matters Use your biggest weapon 15

    Damsel in Distress Rescue the princess 15

    Destroyer of Worlds Cause major destruction 15Weed Killer Tidy up the back yard 15

    Minced Meat Take out the Mall's biggest customer 15

    Grilled Meat Prepare a big meal using improvised electric stove 15

    rmed and dangerous Grow as a person, experience betrayal. Again. 15

    Stowaway Catch a ride 15

    Pointless Execute at least 10 Headshots before you find the first DropKit 10

    Disco Inferno Kill all enemies without leaving the dance floor in the city outskirts 10

    Chop-Chopper Kill the enemy inside the airborne helicopter in the park 30

    Red Barrels Explode all the red barrels on the rooftop while in a helicopter 10No Man Left Behind Kill all enemies while escaping from the collapsed building 20

    I might be late Kill all enemies during the sprint to the jumpship 20

    Just one last thing Kill all enemies before you reach the escape capsule 20

    Om Nom Nom! Feed a flytrap with a Nom parasite 10

    Wannabe Perform 10 different Single Player Skillshots 10

    Somebody Perform 25% of the Single Player Skillshots 20

    Big Cheese Perform 50% of the Single Player Skillshots 30

    Celebrity Perform 75% of the Single Player Skillshots 40

    Remembrance Play three different Echoes 10Shooting Star Get at least 1 star on each of the first 14 Echoes 10

    Bounty Hunter Have a total of at least 75,000 points in Echoes Mode's total high score 20

    Guerrilla Tactics Execute at least 25 different Skillshots in one Echo round 10

    Halfway There Get at least 21 stars in Echoes Mode 15

    Old School Finish an Echo round without executing a single Skillshot 15

    Enforcer Get at least 15,000 points in one Echo round 20

    Star struck Get 3 Stars on 10 different Echoes 10

    Like A Boss Defeat a miniboss in Anarchy mode 5

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    Anarchy Master Achieve a score of at least 50,000 as a team in Anarchy mode 30

    Team Player Complete 200 team challenges in your career in Anarchy mode 10

    Final Echo Achieve level 65 in Anarchy mode 40

    Environment Master Perform every Anarchy environment Skillshot 20

    Brutal Chorus Complete the Campaign on Hard Difficulty 40

    Total Malfunction Destroy all Newsbots in the Single Player Campaign 20

    Master of Disaster Earn 2,000 points or more at once 40

    Supernova Get 3 stars on each of the first 14 Echoes 40

    Pest Control Destroy all Electroflies in the Single Player Campaign 20

    Blood Symphony Complete the Campaign on Very Hard Difficulty 50

    Golden Idol Perform every Single Player Skillshot in the game 50

    Hoarder Have a total of at least 150,000 points in Echoes Mode's total high score 40

    Copyright 1995-2011 CBS Interactive. All rights reserved.

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    Playstayion 3 Trophies

    Trophy Name How To Earn Rewa

    Destructive Beat Complete the Campaign on Very Easy or Easy Difficulty Bronze

    iolent Melody Complete the Campaign on Normal Difficulty Bronze

    Major Malfunction Destroy 50% of the Newsbots in the Single Player Campaign Bronze

    Insecticide Destroy 50% of the Electroflies in the Single Player Campaign Bronze

    Space Pirate Drink at least 20 bottles of Nom Juice in the Single Player Campaign Bronze

    Straight Edge Destroy at least 20 bottles of Nom Juice in the Single Player Campaign Bronze

    Fits Like a Glove Meet your new best friend Bronze

    Patched Up Receive a software upgrade for your leash Bronze

    l Bow to Heavy Metal Big head, big headache Bronze

    Size Matters Use your biggest weapon Bronze

    Damsel in Distress Rescue the princess Bronze

    Destroyer of Worlds Cause major destruction BronzeWeed Killer Tidy up the back yard Bronze

    Minced Meat Take out the Mall's biggest customer Bronze

    Grilled Meat Prepare a big meal using improvised electric stove Bronze

    Armed and dangerous Grow as a person, experience betrayal. Again. Bronze

    Stowaway Catch a ride Bronze

    Pointless Execute at least 10 Headshots before you find the first DropKit Bronze

    Disco Inferno Kill all enemies without leaving the dance floor in the city outskirts Bronze

    Chop-Chopper Kill the enemy inside the airborne helicopter in the park Bronze

    Red Barrels Explode all the red barrels on the rooftop while in a helicopter BronzeNo Man Left Behind Kill all enemies while escaping from the collapsed building Bronze

    I might be late Kill all enemies during the sprint to the jumpship Bronze

    Just one last thing Kill all enemies before you reach the escape capsule Bronze

    Om Nom Nom! Feed a flytrap with a Nom parasite Bronze

    Wannabe Perform 10 different Single Player Skillshots Bronze

    Somebody Perform 25% of the Single Player Skillshots Bronze

    Big Cheese Perform 50% of the Single Player Skillshots Bronze

    Celebrity Perform 75% of the Single Player Skillshots Bronze

    Remembrance Play three different Echoes BronzeShooting Star Get at least 1 star on each of the first 14 Echoes Bronze

    Bounty Hunter Have a total of at least 75,000 points in Echoes Mode's total high score Bronze

    Guerrilla Tactics Execute at least 25 different Skillshots in one Echo round Bronze

    Halfway There Get at least 21 stars in Echoes Mode Bronze

    Old School Finish an Echo round without executing a single Skillshot Bronze

    Enforcer Get at least 15,000 points in one Echo round Bronze

    Star struck Get 3 Stars on 10 different Echoes Bronze

    Like A Boss Defeat a miniboss in Anarchy mode Bronze

    Copyright 1995-2011 CBS Interactive. All rights reserved.

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    Anarchy Master Achieve a score of at least 50,000 as a team in Anarchy mode Bronze

    Team Player Complete 200 team challenges in your career in Anarchy mode Bronze

    Final Echo Achieve level 65 in Anarchy mode Bronze

    Environment Master Perform every Anarchy environment Skillshot Bronze

    Brutal Chorus Complete the Campaign on Hard Difficulty Silver

    Total Malfunction Destroy all Newsbots in the Single Player Campaign Silver

    Master of Disaster Earn 2,000 points or more at once Silver

    Supernova Get 3 stars on each of the first 14 Echoes Silver

    Pest Control Destroy all Electroflies in the Single Player Campaign Silver

    Blood Symphony Complete the Campaign on Very Hard Difficulty Gold

    Golden Idol Perform every Single Player Skillshot in the game Gold

    Hoarder Have a total of at least 150,000 points in Echoes Mode's total high score Gold

    Dead Echo Acquire all trophies in Bulletstorm Platinum

    Copyright 1995-2011 CBS Interactive. All rights reserved.

    Only to be distributed on www.gamespot.com; if you obtain this document anywhere else, please report to [email protected].

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