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BUILDER, MEDIATOR, AND DECORATOR Team 2 (Eli.SE)

Builder, mediator, and decorator

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Builder, mediator, and decorator . Team 2 ( Eli.SE ). Builder. Builder Pattern. Multiple objects can be constructed with the same interface Similar to Factory Pattern Focuses on building items step-by-step. Class Diagram. Pizza. Multiple different types, same process Build dough - PowerPoint PPT Presentation

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Page 1: Builder, mediator, and decorator

BUILDER, MEDIATOR, AND DECORATOR Team 2 (Eli.SE)

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BUILDER

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Builder Pattern Multiple objects can be constructed with

the same interface Similar to Factory Pattern Focuses on building items step-by-step

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Class Diagram

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Pizza Multiple different types, same process

Build dough Build sauce Build toppings

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PizzaBuilderabstract class PizzaBuilder {

protected Pizza pizza // has 3 attributes: dough, sauce, toppings

public Pizza getPizza() {return pizza;}

public void createNewPizzaProduct() {pizza = new Pizza();}

abstract public void buildDough();abstract public void buildSauce();abstract public void buildToppings();

}

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HawaiianPizzaBuilderclass HawaiianPizzaBuilder extends PizzaBuilder {public void buildDough() {pizza.setDough("cross");}public void buildSauce() {pizza.setSauce("mild");}public void buildToppings() {pizza.setToppings("ham+pineapple");}

}

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Cookclass Cook {

private PizzaBuilder pizzaBuilder;

public void setPizzaBuilder(PizzaBuilder pb) {pizzaBuilder = pb;}

public Pizza getPizza() {return pizzaBuilder.getPizza();}

public void constructPizza() {pizzaBuilder.createNewPizzaProduct();pizzaBuilder.buildDough();pizzaBuilder.buildSauce();pizzaBuilder.buildToppings();}

}

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BuilderExampleclass BuilderExample {

public static void main(String[] args) {Cook cook = Cook.new();

HawaiianPizzaBuilder hawaiianBuilder = new HawaiianPizzaBuilder();SpicyPizzaBuilder spicyBuilder = new SpicyPizzaBuilder();Pizza hawaiianPizza;Pizza spicyPizza;

cook.setPizzaBuilder(hawaiianBuilder);cook.constructPizza();hawaiianPizza = cook.getPizza();

cook.setPizzaBuilder(spicyBuilder);cook.constructPizza();spicyPizza = cook.getPizza();}

}

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Why this over factory pattern? Individual steps may not be used

Hold the pickles, extra mustard

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Sources http://en.wikipedia.org/wiki/Builder_patte

rn http://sourcemaking.com/

design_patterns/builder

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MEDIATOR DESIGN PATTERN

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Overview of Mediator Defines an object that manages how a

set of objects interact Objects interact with the mediator object

rather than with each other

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Real World Example

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Diagram

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Advantages Reduces coupling in situations when

many objects need to communicate Minimizes “spaghetti code” by localizing

the communication process to just one class

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Disadvantages Easy for mediators to become complex

in practice

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DECORATOR PATTERNRaul Aragonez

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Intent Attach additional responsibilities to an

object dynamically. Decorators provide a flexible alternative

to subclassing for extending functionality.

Client-specified embellishment of a core object by recursively wrapping it.

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UML Diagram

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Participants Component: defines the interface for objects

that can have responsibilities added to them dynamically.

Concrete Component: is the object that can be decorated. It is defined so that zero or more responsibilities can be attached to it.

Decorator: maintains a reference to a Component object an interface that conforms to Component's interface.

Concrete Decorator: wraps around the Concrete Component and adds functionality to it.

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Pizza Example

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Class Explosion

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Instead…

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Advantages Responsibilities can be added to one object

without affecting the rest of the objects in the class.

Contents of the object are not affected and Responsibilities can be removed as easily as they are added.

Lots of Features = slow system performance = unnecessary code we need to support. We are paying for features that we don't need!

Therefore, Decorator lets us add features and responsibilities as we need them at run-time.

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Pizza example Renovation

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Lets try it!

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Disadvantages Lots of little objects

 As a system gets larger it would become composed of many little objects that look the same, decorator objects. This makes it hard to learn the system and debug the code.

Maintenance of the Decorator code when adding functionality to an object, there is no

need to know the interface of the Decorator class. The Decorator must conform to the interface of the object. This means that there's always the need to maintain the interface to keep it synchronized with the object interface.