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Bridge Resource Management
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04/11/231
BRM Week 2 LectureBRM Week 2 LectureBridge Knowledge Review
04/11/232
IntroductionIntroduction
Watch Standing Responsibilities
Record KeepingHelm OrdersTurning DiagramsRules Review
04/11/233
Watch Standing ResponsibilitiesWatch Standing Responsibilities
Watch = A set period of time at which personnel must properly maintain an attentive, vigilant, and careful lookout by monitoring cargo, navigation, traffic, and ship’s personnel.
Usually watch is conducted by an officer of the watch (OOW), which represents the Master of the vessel.
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Watch Standing ResponsibilitiesWatch Standing Responsibilities
OOW primary responsibility is to safely navigate vessel from point A to point B
OOW should be familiar with:– Vessel’s handling characteristics & particulars– Rules and Regulations– Navigation and Navigational Aids/Equipment– Keeping proper lookout & Radio Etiquette– Company and Master’s Standing Orders
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Watch Standing Watch Standing ResponsibilitiesResponsibilitiesOOW watchstanding tasks vary depending
on location, such as:Open SeaNear CoastalInlandWatchstanding tasks will also varying from
sea and dock
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Watch Standing Watch Standing ResponsibilitiesResponsibilitiesAn OOW has three main parts of a watch Preparation for Watch Standing actual Portion of Watch Preparation for ReliefEach portion is just as important as the next.
Always remember, if you would like to know you should pass it on. Too much information is better than not enough.
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Record KeepingRecord Keeping
Record keeping aboard a vessel is used for a permanent document and legal record.
OOW should always consult Master on required entries or format.
Records should be kept:– In black or red ink– Information should be kept in 24 hr intervals– Do not erase or use white out in log– Correct with a single line and initial– Keep all entries legible– Print entries, do not use non-maritime abbreviations
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Record KeepingRecord Keeping
The OOW will be responsible for various types of logs aboard ship.
These log should be accurately and reasonable log the daily events.
Logs are permanent documents that may be used as legal record.
In fact, CFR requires certain logs to record specific information and be kept for specified period of time
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Record KeepingRecord Keeping Deck Log
– OOW keeps this daily record of days activity
– The OOW must sign log
– Use Black or Red ink
– The Master will review the deck log
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Record KeepingRecord Keeping
Deck Logs should record the following usually daily activity in black ink:– Courses or Course Changes – Speeds or Speed Changes– Positions and how position is determined– Weather– Vessel’s name, passage, date– Or other generic information needed to be
recorded
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Record KeepingRecord Keeping Deck Logs should record the following information in
red ink:– S.B.E., F.W.E– Arrival / Departure information– First or Last Line– Gear Tests / All legal tests of equipment– Fire and Boat / Safety Drills– Pratique– Commence load and discharges– Breakdowns– Stowaways, Contrabands, and Narcotic searches– Deaths or Accidents– Any other required information
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Record KeepingRecord Keeping
Bell Book– OOW records all
engine orders, major navigational aids, demarcation lines, etc
– Bell Book Log is used as a rough log that helps the OOW write the deck log
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Record KeepingRecord Keeping
EOT Ahead CommandsStop X
Dead Slow Ahead
Slow Ahead
Half Ahead
Full Ahead
Emergency Full
EOT Astern CommandsStop X
Dead Slow Astern
Slow Astern
Half Astern
Full Astern
Emergency Full
D
E
D
E
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Record KeepingRecord Keeping
Other Bell Book Recordings– S.B.E. = Stand By Engines– F.W.E = Finish With Engines– Change of RPMs– Change in Pitch – Major Nav Aids, such as buoys, lighthouses etc. Usually
shown abeam– Demarcation lines– Pilot aboard/off– Tug alongside/off, along with name and location– First and Last line
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Record KeepingRecord Keeping Compass Log Records
– Gyro– Gyro Error– True– Variation– Magnetic– Deviation– Compass– Along with repeater and conditional
information
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Record KeepingRecord Keeping
Radio LogLog all radio calls incoming and outgoing.
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Helm OrdersHelm Orders
OOW should be the only one giving commands
The command must be clear and concise
The command should start with a direction and followed by degree
Use Right or Left for helm commands
Point in the direction to avoid miscommunication
Helm Orders are:– Right/Left Degrees
Rudder– Rudder Amidship– Increase your Rudder– Ease your Rudder– Shift your Rudder– Mind your Helm– How’s your head?– Steady
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Turning Turning DiagramDiagram
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Turning DiagramTurning Diagram
Turning Circle-the path described by the ship’s center of gravity when turning. A full 360º with constant rudder angle and speed.
The turning circle will vary with amounts of rudder and with speed used and in size and shape.
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Turning DiagramTurning Diagram
Pivot Point-the point of rotation within the ship as she makes a turn or the position on the centerline where the drift angle is zero. This point is generally about one-third the length of the ship from the bow.
Advance-is the distance gained in the direction the same as that of the original course from the time the rudder is put over until the ship has turned through 90º.
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Turning DiagramTurning Diagram
Transfer-is the distance gained in a direction perpendicular to that of the original course from the time the rudder is put over until the ship has turned through 90º.
Tactical Diagram-for any amount of constant rudder angle, the tactical diameter is the distance made good in a direction perpendicular to that of the original course line from the time the rudder is put over until the ship is on a reverse heading. AKA the transfer for a turn of 180º.
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Turning DiagramTurning Diagram
Final Diameter-diameter of a circle ultimately scribed by a ship that continues to circle with a constant rudder angle.
Drift Angle-angle at any point on a turning circle between intersection of the tangent at that point and a ship’s keel line.
Kick-the momentary movement of the ship toward the side opposite the direction of the turn.
04/11/2323
Rules of the Road ReviewRules of the Road Review
Review all rules. At this point you should understand rules. You should have completed MART 321 prior to this course. You will be required to use the COLREGS as a guideline for decision making in the simulator.