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PROCEDURE 75th vFS (A10C)3rdWing.net / 75th vFS
Réf. : 3.75.007Auteur(s) : TacnoDate du document : 08/02/2013Version du document : 1.0.1
BREVITY C.A.S.
Ce document couvre le Brevity code spécifique à l’appui aérien rapproché et L16.
Sommaire : CLOSE AIR SUPPORT LASERS DATA LINKS MARKING Other Brevity Terms Exemples de communications
Crédit : MULTISERVICE BREVITY CODES (FM 102.1(FM 354.10) MCRP 325B NTTP 602.1 AFTTP(I) 32.5 )
JUNE 2005
JFIRE MULTISERVICE TACTICS, TECHNIQUES, AND PROCEDURES FOR THE JOINT APPLICATION OF FIREPOWER (FM
309.32 MCRP 316.6A NTTP 309.2 AFTTP(I) 32.6) DECEMBER 2007
A/S : Air to SurfaceEW : Electronic warfareS/S : Surface to SurfaceLOS : line of sightJTAC joint terminal attack controllerNPG : network participation group
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CLOSE AIR SUPPORT (CAS)
ATTACK(ING) COME OFF LOOKINGATTACK COMPLETE CONTACT OFF
(weapon) AWAY CONTINUE OFFSET
BUMP/BUMPUP CONTINUE DRY RIFLECAPTURED DANGER CLOSE RIPPLECLEARED ENGAGE SMOKECLEARED HOT HIT(S) SPARKLE
CLEARED TO ENGAGE HOT STOP
IN THUNDER
COLD LONG RIFLE
ATTACKATTACKING
[A/S] Commence airtosurface delivery on aspecific ground target. Direction/bearing fromwhich the weapon will be coming may be given.Aircraft are committed to airtosurface deliveryon a specific ground target. Direction/bearingfrom which the weapon will be coming may begiven.
ATTACK COMPLETE [A/S]Mandatory call from the attack aircraft tothe JTAC/FAC during Type III control indicatingcompletion of ordnance release. (See alsoCLEARED TO ENGAGE.)
(weapon) AWAY Release/launch of specified weapon (e.g.,BIRDS AWAY, PIGS AWAY, LONG RIFLEAWAY, etc.) Note: Include launch location inbullseye format and weapons track direction forPIGS and LONG RIFLE.
BUMP/BUMPUP [A/S] A climb to acquire LOS to the target orlaser designation.
CAPTURED [A/S] Specified surface target/object has beenacquired and is being tracked with an nboardsensor
CLEARED Requested action is authorized.
CLEARED HOT 1. [A/S] Type 1 and 2 close air supportterminal control clearance to release ordnanceon this pass.
CLEARED TO ENGAGE 1. **[A/S]Type 3 close air support terminalcontrol clearance. Attack aircraft flight leadersmay initiate attacks within the parametersimposed by the JTAC. Attack platform willprovide ATTACK COMPLETE call to JTAC,indicating completion of ordnance release.
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COLD Defined area is not expected to receive fire(enemy or FRIENDLY)
COME OFF 2. (A/S)Maneuver or execute a specificinstruction (e.g., COME OFF DRY).
CONTACT 1. Sensor contact at the stated position.2. Acknowledges sighting of a specifiedreference point.
CONTACT POD [A/S] Acknowledges sighting of a specifiedreference point with EO/IR sensor.
CONTINUE Continue present maneuver, does not imply achange in clearance to engage or expendordnance.
CONTINUE DRY Continue present maneuver, ordnance releasenot authorized. Note: Simulated weaponsdeliveries may be performed
DANGER CLOSE *[A/S] [S/S] FRIENDLY troops are withinclose proximity of the target (determined by theweapon/munition delivered/fired). Note:Specific DANGER CLOSEdistances,assumptions, and procedures are contained inthe JFIRE guide.
ENGAGE A fire control order used to direct or authorizeunits and/or weapon systems to fire on adesignated target
HIT(S) 3. [A/S]Weapons impact within lethaldistance
HOT 1. Initiate/initiating a turn in the CAP towardthe anticipated threats.2. Defined area is expected to receive fire(enemy or FRIENDLY).3. [A/S] [S/A] Ordnance employmentintended or completed.4. CONTACT aspect stabilized at 160180degrees angle from tail or 0 – 20 degrees anglefrom nose.5. Intercept geometry will result in passing infront of the target.
IN 2. [A/S]Entering terminal phase of an airtoground attack.Opposite of OFF. Note:NATO rules allow “IN HOT” call.
LOOKING Aircrew does not have the ground object,reference point, or target in sight (opposite ofCONTACT).
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OFF (direction) Attack is terminated and maneuvering to theindicated direction.
OFFSET (direction) Maneuver in a specified direction withreference to the target
RIFLE [A/S]Friendly airtosurface missile launch
RIPPLE [A/S]Two or more munitions released or firedin close succession.
SMOKE [A/S]Two or more munitions released or firedin close succession.
SPARKLE 1. [A/S]Mark/(marking) target by IR pointer.2. [A/S]Target marking by gunship/ FACA using incendiaryrounds.3.Platform is capable to IR point.
STOP [A/S]Stop IR illumination of a target.
STOP BURN [A/S]Directive call to stop IR/EO illuminationof a target
THUNDER [A/S]One minute until A/S weapons impact.
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LASERS
BUDDY LASE/GUIDE DIAMONDS SPLASH(ED)
LASER ON SPOT
BUMP/BUMPUP LASING STARE
CAPTURED NEGATIVE LASER TEN SECONDS
CEASE PULSE TERMINATE
CONTACT SHIFT
DEADEYE SPARKLE
BUDDY LASE/GUIDE [A/S] Request or informative communicationsto have guidance of a weapon from a sourceother than delivering aircraft
BUMP/BUMPUP [A/S] A climb to acquire LOS to the target orlaser designation
(target/object)CAPTURED
[A/S] Specified surface target/object has beenacquired and is being tracked with an onboardsensor
CEASE Discontinue stated activity; e.g., CEASEBUZZER CEASE LASER, etc.
CONTACT 1. Sensor contact at the stated position.2. Acknowledges sighting of a specifiedreference point
DEADEYE Laser designator system inoperative
LASER ON Start/acknowledge laser designation.
LASING The speaker is firing the laser
NEGATIVE LASER [A/S] Aircraft has not acquired Laser energy
SHIFT (direction) [A/S] Shift laser/IR/radar/device energy.Note: Can be used to shift from the offsetposition onto the target. Also used duringmultiaircraft attack to shift laser energy to thenext target
SPARKLE 1. [A/S] Mark/(marking) target by IR pointer.2. [A/S] Target marking by gunship/ FACAusing incendiary rounds.3.Platform is capable to IR point.
SPLASH(ED) 2. [A/S]Weapons impact.
SPOT 1. [A/S] Acquisition of laser designation.
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STARE (w/ laser codeand reference point)
Cue the laser spot search/tracker function on the specifiedlaser code in relation to the specified reference point.Reference point may include the following: INS steerpoint,GEOREF, bearing and range or datalink point.
TEN SECONDS [A/S] Standby for LASER ON call in approximately 10 seconds
TERMINATE 1. [A/S] Stop laser illumination of a targe
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DATA LINKSDATA SWEET ZAP
HOLLOW TARGET
SOUR TIMBER
DATA (object, position) Standby for data link message concerning object at statedlocation.
HOLLOW 1. Any data link message not received.2. **Lost full motion video signal and/or datato ROVER
SOUR (Opposite of SWEET.)1. (mode/type) Invalid/no response to anadministrative IFF/SIF check.2. (link name)(e.g., " TIMBER SOUR")Potential problems with net entry; initiates premission linktroubleshooting.3. Equipment indicated is not operatingefficiently
SWEET (Opposite of SOUR; cancels SICK, BENT.)1. (mode/type)Valid response to anadministrative IFF/SIF check request.2. (link name)(e.g., TIMBER SWEET)Confirms receipt of datalink information.3. Equipment indicated is operating efficiently.
TARGET 1. Assignment of targeting responsibilities.2. [A/S] [S/S]ROE, PID, coordination offorces, and Commander’s Guidancerequirements on the referenced target/trackhave been satisfied. Target/track correlationand CDE must be accomplished prior toemploying ordnance/fires
TIMBER Link 16 Network
ZAP Request for data link information
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MARKING
BLIND ROPE STOP
BURN SNAKE TALLY
CAPTURED SPARKLE VISUAL
NO JOY STEADY
BLIND No visual contact of friendly aircraft/ground position. OppositeofVISUAL
BURN EO / IR illuminator is being used to provide illumination ofsurface points of interest.
(target/object) CAPTURED Specific surface target / object has beenacquired and is being tracked with an onboard sensor
CONTACT 1) Sensor contact at the stated position.2) Acknowledges sighting of a specified reference point (eithervisually or via sensor).3) Individual radar return within a GROUP or ARM
NO JOY Aircrew does not have visual contact with the target / bandit /
landmark. Opposite of TALLYROPE Circling an IR pointer around an aircraft to help the aircraft
identifythe friendly ground position
SNAKE Oscillate an IR pointer about a target
SPARKLE 1) Mark/marking target by IR pointer.2) Platform is IR point capable.
STEADY Stop oscillation of IR pointer
STOP Stop IR illumination of a target
TALLY Sighting of a target, nonfriendly aircraft, landmark, or enemyposition. Opposite of NO JOY
VISUAL Sighting of a friendly aircraft/ground position. Opposite ofBLIND
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Other Brevity Terms
(weapon) AWAY OFFSET (direction) SPLASH
BINGO PLAYTIME SUNSHINE
HOLD FIRE REMINGTON THUNDER
JOKER RIFLE WINCHESTER
(weapon) AWAY Release / launch of specified weapon (e.g., PIGS AWAY,LONG RIFLE AWAY, etc.) Note: Include launch location inbullseye format and weapon track direction for PIGS and LONGRIFLE.
BINGO Fuel state needed for recovery.
HOLD FIRE An emergency fire control order to stop firing on a designatedtarget, to include destruction of any missiles inflight.
JOKER Fuel state above BINGO at which separation / bugout / event
termination should begin.
OFFSET (direction) Maneuver in a specified direction with reference to a target
PLAYTIME Amount of time aircraft can remain on station, given in hoursplus minutes (e.g., ONE PLUS THIRTY equals one hour andthirty minutes).
REMINGTON No ordnance remaining except gun or selfprotect ammunition.
RIFLE Friendly A/S missile launch.
SPLASH 1) (A/S) Weapons impact.2) (surfacetosurface) Informative call to observer or spotterfive seconds prior to estimated time of impact.3) (airtoair [A/A]) Target destroyed.
SUNSHINE Illuminating target with artificial illumination.
THUNDER One minute until A/S weapons impact
WINCHESTER No ordnance remaining.
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Exemples de communications
Exemples de communications Laser
Exemple 1L’avion engage une cible repérée SPI avec une GBU12 :
A/C: “Pig 2, tally target” A/C: “Pig 2, in 180” A/C: “Pig 2, engage with GBU12” A/C: “Pig 2, attacking” A/C: “Pig 2, lasing” A/C: “Pig 2, bomb away 30 seconds” A/C: “Pig 2, splash” A/C: “Pig 2, cease laser” A/C: “Pig 2, terminated, off 270”
Exemple 2L’avion engage une cible éclairée par un tiers (avion “Pig 1”) avec deux Mk82 espacées:
A/C: “Pig 2, tally target” A/C: “Pig 2, buddy lase” A/C: “Pig 1, lasing” A/C: “Pig 2, spot” A/C: “Pig 2, captured” A/C: “Pig 1, cease laser” A/C: “Pig 2, in 090” A/C: “Pig 2, engage with ripple of Mk82s” A/C: “Pig 2, attacking” A/C: “Pig 2, ripple away 25 seconds” A/C: “Pig 1, splash” A/C: “Pig 2, terminated, off 360”
Exemple 3L’avion CAS traite une cible depuis une altitude haute à l’aide d’une bombe guidée laser. L’avionconnait la position de la cible et l’éclairage laser ainsi que la conduite de tir sont effectués par unJTAC (DCSCA) :
1. A/C: “Pig 2, inbound.”2. JTAC: “Continue.”3. A/C: “Pig 2, IN heading 180.”4. JTAC: “Pig 2, cleared hot.”5. A/C: “Pig 2, one away 30 seconds (time of fall).”6. A/C: “10 seconds”
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7. JTAC: “Continue.”8. A/C: “Pig 2, Laser ON.”9. JTAC: “Lasing.”10. Weapon impact observed.11. A/C: “Terminate. Off 280”
Exemples de communications L16
Exemple 1Un avion AFAC “Eagle” supporte un avion CAS “Pig 2” et distribue les targets :
AFAC: “Eagle, timber data” A/C: “Pig 2, sweet” AFAC: “Eagle, attack SPI with GBU38” A/C: “Pig 2, target captured” A/C: “Pig 2, tally target” A/C: “Pig 2, in 150” A/C: “Pig 2, engage with GBU38” A/C: “Pig 2, attacking” A/C: “Pig 2, bomb away 15 seconds” A/C: “Pig 2, hit” A/C: “Pig 2, terminated, off 060”
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Exemple 2Deux avions CAS “Pig 1” et “Pig 2” traitent une zone hostile :
A/C: “Pig 1, visual BTR80 1 hour” A/C: “Pig 2, no joy, timber zap” A/C: “Pig 1, timber data” A/C: “Pig 2, sweet” A/C: “Pig 2, target captured” A/C: “Pig 1, engage with rocket mk151” A/C: “Pig 2, attacking” A/C: “Pig 2, rockets away” A/C: “Pig 1, hits” A/C: “Pig 2, terminated, off 090”
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