Breath of Fire GBA Walkthrough

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    Breath of Fire: FAQ/Walkthrough by DBM11085Version: 1.2 | Last Updated: 2004-03-30 | View/Download Original File Hosted byReturn to Breath of Fire (GBA) FAQs & GuidesLiked this FAQ? Click here to recommend this item to other users.*****************************************************************************

    Breath of Fire FAQ/WalkthroughFor the Gameboy Advance

    Version 1.2 (Last Updated 3/30/2004)By Devin Morgan

    This file is Copyright (c)2002-2006 Devin Morgan. All rights reserved.

    *****************************************************************************

    Table of Contents

    1. What's New2. Introduction3. Story4. Controls5. Overview6. Walkthrough7. Enemies

    8. Bosses9. Weapons10. Armor11. Shields12. Helmets13. Items14. Magic15. Shops16. Secrets/Tips and Tricks17. Credits18. Copyright Notice

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    -=-=-=-=-=-=-=-=-=-=-= 1. What's New -=-=-=-=-=-=-=-=-=-=-=

    Version 1.2 (3/30/04): Finally got to adding a listing of items Gobi sells inhis portable shop.

    Version 1.1 (4/21/02): A couple small updates were made, including a quickexperience trick in the Secrets section, plus a better way to get the W.Antfor Nina's tonic (see that part of the walkthrough for more details).

    Version 1.0 (3/11/02): The walkthrough is complete, all sections of the guide

    are complete, I am done!

    Version 0.9 (3/10/02): Some more of the walkthrough is added, and I am at thefinal points of the game now! The next update will most definitely make thisa complete guide finally!

    Version 0.8 (3/7/02): This is another big update, with even more walkthroughupdates, as well as other bits and pieces throughout the guide! Perhaps bythe next update or so, I will be done at last!

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    Version 0.6 (2/25/02): A lot more of the walkthrough has been added, alongwith numerous other excerpts in other sections. The next couple updates orso, and I should be done here!

    Version 0.4 (2/17/02): So far, the walkthrough covers until just after thebattle with the Gremlin inside the Stone Robot. Next update will have morewalkthrough added, so stay tuned!

    Version 0.3 (2/14/02): The first version of this FAQ. It only has informationon the areas I've reached, the items I've obtained, etc., so please keep thatin mind when viewing this FAQ. I will finish this guide soon though, so checkback in a few days for more updates!

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    -=-=-=-=-=-=-=-=-=-=-=-= 2. Introduction -=-=-=-=-=-=-=-=-=-=-=-=

    This classic RPG title from the Super Nintendo has been successfully portedto the Gameboy Advance. There are new features, including a Dash command soyou can move around quicker in the game. You are Ryu, and you along with 7other comrades you'll meet along the way, must recover the 6 Goddess Keysscattered throughout the world. You need those keys in order to stop the evil

    Dark Dragons from destroying the world. If you have a GBA, I'd recommend youobtain this game; it's really awesome!

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    -=-=-=-=-=-=-=-=-= 3. Story -=-=-=-=-=-=-=-=-=

    For thousands of years, the Dragon Tribe reigned peacefully, governing theworld through its mighty power and decency. Despite its integrity, the tribefell victim to the power of the evil goddess Milia. The internal strife splitthe tribe into two factions and war erupted between them. The violent clash

    nearly destroyed the world. Already lasting for centuries, it seemed theconflict would drag on forever.

    At last, a hero and his seven companions appeared and vowed to defeat theevil goddess. The quest was perilous.

    After many failed attempts, they managed to capture the goddess and seal herin a dungeon locked with six keys.

    Now a fragile peace accord holds the two tribes together. The White DragonTribe, pledges to lock away its power until the world is once again facedwith danger. But the Black Dragon Tribe is suspiciously reluctant in itspeace efforts. Will the peace hold, or will the bloody history between these

    two sides continue for more eons to come?

    The saga of the fate of the Dragon Tribe is about to begin...

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    -=-=-=-=-=-=-=-=-=-= 4. Controls -=-=-=-=-=-=-=-=-=-=

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    Control Pad: Move character, move cursor on menu screens

    Start: Start game, bring up/close map (after you get it)

    Select: Bring up/close menu screen

    A: Talk to people, check areas, use character's special ability, confirmselection on menu screens

    B: Dash (hold while moving), cancel selection on menu screens

    L: Change order of characters in the game, view Order commands in battle

    R: Change order of characters in the game, view Defense commands in battle

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    -=-=-=-=-=-=-=-=-=-= 5. Overview -=-=-=-=-=-=-=-=-=-=

    Bank/Storage Centers--------------------

    In most towns, when you step into the Item Shop, you'll notice that there aretwo counters. One is for the actual Item Shop, and the other is for a storageplace. You can store as much of your money, or items, that you want here.Then, return to the storage place in any town to deposit/withdraw as youplease. They can be quite useful if you run out of room to carry items, andwant to put away the ones you won't need for a while, if at all in the game.

    Menu Screens------------

    While in the game (outside of battle), press Select to open up the submenu.Here is a quick rundown as to what each option on that menu is for:

    Item: View your items, select an item to use, sort items, etc.

    Spel: View spell lists of a character, select a spell to use.

    Eqip: View currently equipped equipment on your party, add/remove equipment,etc.

    Stat: View the statistics for a particular character (attack power, defensepower, experienced needed to gain a level, and so on).

    Swch: Switch the positions of the characters if in battle (front or back row;back row players have lower attack power but better defense, and viceversa).

    Chng: Change the order of your party's lineup.

    Optn: Change in-game options (text speed, manual/auto dashing, music).

    Save: Quick save your game (can be done anywhere, as opposed to a full savewhich can only be done at Dragon Shrines; if you reload quick savedata, it disappears, so this is basically a one-time save option).

    End: Exit the menu screen (obviously).

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    Status Ailments---------------

    As in most other RPG titles, there are several ailments that can affect yourparty (usually for the worse). They can all be cured with the appropriateitems. Here's a quick list of the ailments and what they do to you:

    Curse: Your statistics are lowered, making your attacks weaker and defenseslower.

    Paralyze: You fall asleep and become unable to move for some rounds. It wearsoff after a period of time, though.

    Poison: You become poisoned, and your HP gradually drains. Outside of battle,you lose HP each time you move, so you should cure this ASAP!

    Stun: When a character has 0HP, they are in Stun state. Use a Life item torevive that player.

    Zombie: Turn you into a rotting zombie; your statistics are greatly decreasedin this state.

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    -=-=-=-=-=-=-=-=-=-=-=-= 6. Walkthrough -=-=-=-=-=-=-=-=-=-=-=-=

    Introduction------------

    The game opens with a fiery scene where Ryu (the main character) is sleepingin a burning building. An old woman comes to wake you up. When you havecontrol of Ryu, follow the woman through the hall (she'll get rid of the firethat blocks your path up ahead) and downstairs. There, talk to everyone you

    see if you like. You'll see 2 girls with blue hair standing next to eachother. Talk to the one on the left and she'll move, then talk to the otherone. After that, a guy followed by a girl known as Sara will come in and warnthe people of an attack. She'll then turn everyone to stone, and then leavethe building.

    Outside, soldiers will escort her out of the village, where she encounters anevil man known as Jade. After a quick confrontation, Sara and Jade disappear.The scene then shifts back to inside the building. Everyone is restored totheir original forms, and they're all wondering what just happened. Aftersome talking, an earthquake will take place and most of the people will runoff. The old man will make a chest appear in the room; open it to get 300GP.Talk to him and the old woman if you want, otherwise exit this building into

    the village of Drogen.

    Drogen------

    In this ruined village, there isn't much you can really do. There are Weaponand Item shops still open, but I wouldn't recommend buying anything at thistime (unless you want some Herbs in case you're in danger out of town). Fromthe building you just came out of, enter the small open room to thesouthwest. This is a Dragon Shrine; check out the dragon statue and it'll

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    save your progress. Save now, then exit there and continue south out of thetown.

    Overworld---------

    Out in the overworld, you are now vulnerable to enemy attacks. Make your waywest and north, then to the northeast while fighting various enemies. Try togain a couple levels along the way as well. You'll come to a castle furtherahead, which is Camlon; enter it.

    Camlon------

    In this castle town, you'll notice that the town is in ruins and the castlehas been invaded! Enter the small dome-shaped building to the left (DragonShrine) and save, then enter the castle itself.

    Camlon Castle-------------

    When you enter this ruined castle, follow the path all the way to the firstpool of water. You can drink the water to fully recover your HP if needed.From there, continue along the path and you'll see 2 treasure chests next to

    each other; open them to get a total of 140GP. Now, continue through thiscastle and you'll come to stairs; go down them to the next floor. In thisroom, there are 2 closed doors, blocking access to small treasure rooms. Goup to each door and press A to open them, then open the 4 chests to get: 2Herbs, BronzSD, and Gauntlet.

    Then, go up the stairs at the left side of the room to the upper floor again.Head south through here and down the next set of stairs you see to enteranother room. This next room is the same as the other room (with the 2 closeddoors). Open the doors and open the 4 chests to get: 2 Herbs, SuedeCP, andVisor. After that, head up the stairs to the right. Follow the path until youcome to a lone treasure chest. Try to open it and you'll trigger a sproig,which will recover all your HP/AP. You'll also get the contents of the chest

    (Antdt).

    Continue to the left and open the other chest to get another Antdt (you mayset off a trap which makes you lose AP, so be careful). Then, go up thestairs you just passed to reach the throne room. Go forward and the frogsitting on the throne will speak to you. It'll become giant-sized, then enterbattle with you, so read the Bosses section for help here. After you win, thecastle will be cleared of the smell and will revert back to its normal state.Now, open the chests in this room to get a Herb and 150GP. Then, head backdownstairs and follow the path all the way out of the castle.

    Camlon------

    Back outside, the king will be convinced that you're not a false hero. Anearthquake will then occur, and the king will mention that the Dark Dragonsmay have the Quake control, which is in the Nanai dungeon. Head into theDragon Shrine in town to save, then exit this village.

    Overworld---------

    Follow the path by going to the northwest. Head east across a bridge, then

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    continue southeast across a desert area. You'll see a large port town knownas Nanai, but do not enter it just yet. Wander around until it gets darkoutside (night time), then enter Nanai. If you go to Nanai during the day,guards will block your access, so that's why we're waiting until the night.

    Nanai-----

    In this town at night, you must follow a specific path in order to avoidbeing seen by the wandering guards. From where you enter the village, goright and up into the Dragon Shrine to save. Then, go all the way to the westwall. At that point, head up 4 steps, right 4 steps, up 7 steps, and right 10steps (all the way to the water). Enter the rightmost building to the northof you, and open the 2 chests inside to get 300GP. Exit the building and getto the edge by the water again. Go south between the 2 towers, then walksouth between the 2 buildings (one of which a guard is sleeping in front of).Head east and north around that building, then go straight north past theguard whose back is to you, and into the castle. Open the closed doordirectly ahead of you, then go down a few sets of steps into the Gaia Temple.

    Gaia Temple-----------

    When you get to the bottom of the steps, start by heading south and east

    across a bridge, and onward to a lone chest. Open it to get an Antdt. Then,go back across the bridge and continue south across a longer bridge. At theother side, go west and north across the bridges and up the paths. Open thechest at the northmost point of this branch of the path to get 650GP. Now, goback south and east to the end of the long bridge, then head all the way tothe east. Go north there to find a chest containing B.Stn. Then, go back westa little, then go up the path you haven't yet explored yet (the one to theright of the bridge). Follow that path all the way to the steps at the end,then go down all the steps to the next area.In this area, go south and down the first small hill, then go east across abridge. At the path split, go north to one chest to get an ArmPad. Go backand head south to another chest containing 70GP. From there, head all the waywest and continue southward along the path. At the end of the last bridge, go

    southwest to a chest; open it to get F.Stn. Then, head east a bit, makingsure to go up and open the chest you pass to get a Cure. After that, continueeast and north along the path to the stairs leading to the final area.

    Down in the bottom of this lair, go north and confront the knight standingthere. He'll taunt you, then you will enter battle. Read the Bosses sectionfor help on dealing with the Knight. After the fight, check out the machinethe Knight was guarding and pull the key from it. A rumbling will now occur;you'll see a round pad in the right side of the room. Step into it to exitthis place.

    Overworld---------

    Outside, you'll see the town of Nanai crumble. A man will come and bring youto the King of Camlon.

    Camlon------

    Here, the King will thank you for what you've done, and the man who broughtyou there will tell you to go east to Winlan. You will find a cave there,which will lead to another kingdom. Now, stop by the Dragon Shrine and save,

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    then exit Camlon.

    Overworld---------

    Here, head northwest and follow the path like you're going back to Nanai.Cross the bridges and go southeast, and continue past the site of the now-gone Nanai. Head north from there and you'll see a town. That's Winlan; enterit!

    Winlan------

    In this town, you may want to rest at the Inn if needed, then save your gameat the Dragon Shrine. Then, head up the steps and visit the Weapon Shop tothe east. Get the ChainML and equip it on Ryu. Use this time to also sell offold armor and weapons. Then, exit here and visit the Item Shop (to the eastof the Weapon Shop) and buy at least 9 Herbs. Now, make your way to thecastle in the northmost area of town. Enter the castle.

    Winlan Castle-------------

    Here, go straight ahead and talk to the girl standing between 2 soldiers up

    ahead. She'll consult with a girl known as Princess Nina whether if you canspeak with the King or not. You'll also learn some vital information throughtheir talking. After Nina leaves, the girl will lead you to a guest roomwhere you sleep for the night. The scene then shifts to Nina's room, andyou'll have control of her for a while now.

    With Nina, exit the room you're in and go down the stairs nearby. Go westacross the hall and open the door leading into a treasure room; open the 4chests to get SuedeSH, SuedeHT, Herb, and Antdt. Be sure to equip the first 2items on her. Then, go back south and east, then head north and east andsouth to another 2 chests. Open those to get 2 Herbs. Now, go north and headdown the stairs to another room. There, go southwest and open 2 more cheststo find 1 Herb and 1 Antdt. Go back upstairs, then head west and south to

    exit this castle completely.

    Winlan------

    In the dark of night outside, head southward towards the bottom of town.Visit the Weapon Shop and buy Nina a BronzRP and SuedeGN (if you can't affordboth, go fight a little bit outside, and/or sell old equipment). Then, saveat the Dragon Shrine and exit town.

    Overworld---------

    Out here, head west and you'll notice a cave in the mountains. Enter thatcave, which is called the Aura Cave.

    Aura Cave---------

    When you enter this cave, go straight ahead and 2 soldiers will stop you.They will not let you pass unless they join your party, so let them (they'rea big help here). Then, continue northward and fight the enemies along theway, and go down the stairs at the end. Head down the sets of stairs to get

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    down into the actual cave. Here, take the south path, and open the firstchest you reach to get a Cure. At the path split, go southeast and open the 2chests in that area to get a SuedeGN and 150GP. Then, take the north path atthe split, and open a chest to the east to get 70GP. Continue west and openthe chest to get the I.Ore. Now, make your way back to the stairs leading outof this cave.

    This time, head along the north path and go across a bridge. Open the chestto get a Herb. Then, head east and follow the path across a couple morebridges, then open a chest you see to get another Herb. Continue west past anorthbound path, then go down a ramp and head west and north to a chestcontaining B.Stn. Now, go back up that small ramp, and go north on that pathyou passed, then go up the stairs to another room.

    In this room, go north and west to a chest containing a C.Stn. Then, go eastand up the next set of stairs. From there, go south and exit the cave.

    Overworld---------

    Outside, head directly west into the town of Romero.

    Romero------

    When you arrive here, visit the Inn to recover HP/AP, then visit the DragonShrine to save your game. Then, check out the Weapon/Item Shops and buy moreHerbs if necessary, and upgrade your party's equipment if your funds allow.After that, head into the rightmost building in the row of buildings behindthe Inn. There is a hole in the middle of the room there; drop down into itto reach a hidden room below. You'll see 4 jars to the left blocking accessto the northwest corner of the room, in this setup:

    1 23

    4

    Push #4 left, #2 up, and #1 left. Continue to the barrel you previously couldnot reach, and push it aside. Stand where it was and press A to find the Map.Now you can view the overworld by pressing Start when you're outside! Now,head south and up the steps to exit Romero. Reenter the town and save again,then take the west exit out of town.

    Overworld---------

    Out here, head directly west into the Ramui Woods.

    Ramui Woods-----------

    In this area, head west as far as you can, then head north and west to find achest. Open it to get a Herb. Now, go all the way south and west to continuethrough this forest. In the next wide-open area, head all the way north andeast through a narrow path in the upper-right corner of the area. Then, gonorthwest to another chest containing 150GP. Now, head back east and souththrough the narrow path, then go all the way to the west while stayingtowards the northmost path of this area. You'll come to a chest if you go allthe way west; open it to get another Herb.

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    Next, go all the way east until you can go southward again. Then, go south asfar as you can go. From there, go all the way west to another chest with aBandage inside. I'd recommend equipping that shield on Nina, since youprobably couldn't get a better one for her in Romero. Now, go back east andnorth until you can head west again. Go all the way west until you exit theforest.

    Overworld---------

    Out here, go west and into the Karma Tower.

    Karma Tower-----------

    Upon entering this tower, head straight ahead and go down the stairs toanother room. There, open the 2 chests to get 2 Herbs. Then, go back upstairsand head west to the wall, then go north. You'll see a zig-zag path to theright on the other side of the wall. When you can, get around the wall andfollow the path to the stairs. Go up them and open the chest you come to, andyou'll find a M.Drop. Now, go downstairs and make your way back towards theentrance of this tower (between the 2 clean water ponds). Go east and north,and talk to the specter in the way of one of the paths. It'll tell you to goaway, then it'll fight. Read the Bosses section for help on beating this

    creature, known as Morte.

    After you win that fight, go through the path Morte was blocking and headupstairs to the next room. There, get to the southeast corner of the room andgo down the stairs there to the first floor again. Open the chest to get aCharm, then go back upstairs. Go around the wall to the right, then go up theleft path to another set of stairs. Go up them to another room, then open thechest in that area to get a Cure item. Go back downstairs, then follow thepath counter-clockwise around the room until you reach the stairs at the veryend. Go up them to the next room.

    In this room, go straight ahead to the north wall. Then, head to thesoutheast corner of the room, and go down the stairs there. Head north to the

    next set of stairs and go up those to another room. Open the chest to theleft to get a Herb. You'll see 4 holes in the floor here; drop into theupper-right hole and you'll land in a room 2 floors down. Go up the stairsthere into another room. There, go south through the hall and up those stairsinto the following room.

    Here, go directly south and you'll see a set of stairs in the middle of theroom. Go down them to the next floor, then go around the path and down morestairs to the floor below that. Open the chest there to get a Life2 item.Then, go back up the stairs all the way to the top floor again. Once there,go around to the right and you'll encounter Mortea. Read the Bosses sectionfor tips on beating this one. After that, continue up the stairs to the topof the tower.

    There, go west and a bridge will form. Walk across it and it'll disappearonce you're at the other side. There, talk to the 3 girls in the room andthey'll tell you to step on a switch to help them. Open the closed door andwalk over the switch, and a girl will move aside so you can reach the stairsgoing down. You're supposed to go down those stairs, but go upstairs anddrink the water/save your game real quick.

    After that, go back down to the previous room, and continue down the stairsto the left. Open the chest in the middle of that room to get a Cure. Then,

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    continue downstairs to the next floor. Go around the path here and down morestairs to a different-looking room. Head straight ahead and a wizard willappear behind you. He'll release the poisonous Xeon Gas in the air, causingyour party to become very weak. In the battle, do NOT heal yourselves; justattack for a few rounds although it does nothing to the wizard. After a fewrounds, one of the Soldiers will escape from the area, leaving one moreSoldier and Nina to fight. After the wizard finishes them off, the scene willshift to the roof where the other Soldier is. The wizard meets him there, andthe Soldier flies away to Winlan.

    Winlan------

    After a brief talk with the guards in town, the Soldier will perish. Oneguard will enter the castle to get the Hero (Ryu) to help. When the guardtalks to Ryu, say Yes when he asks for help. With control of Ryu again, exitthe castle and head to the Dragon Shrine at the southmost area of town. Saveyour game, then exit the town.

    Overworld---------

    Outside, talk to the guards standing around to hear the plan. Then, talk tothe Soldier and the group will fly to the tower. The wizard's force will

    counter your group, but the Soldier will get through and fly you onto theroof.

    Karma Tower-----------

    Back on the roof here, the Soldier will join you. Go down into the tower,then go downstairs all the way to where you first encountered the wizard.Before you enter the wizard's area, the Soldier will leave the group. Headdown into the lair and go south, then all the way west (pass the middle pathgoing north for now). Go up the west path to the chest, where you'll triggera Sproig that recovers all your HP/AP. Open the chest to get a Foil weaponfor Ryu; be sure to equip that right away! Now, go back south and east, and

    up the middle path to reach the wizard. You'll enter battle, so read theBosses section for help here!

    After you win, you will receive the Remedy. Nina will thank you and you'llboth get to the roof of the tower. The Soldier will take you both back toWinlan.

    Winlan------

    When you arrive outside of town, Nina will go to see the king in the castle.Ryu will then follow into the castle. Inside the castle, go straight aheadpast the guards. After you pass the 3 guards standing around, go right and up

    the stairs to the next room. There, make your way all the way to the King'sbed where Nina is standing by. Talk to Nina and then the Remedy will work,curing the King! In return for curing his illness, the King will allow youaccess to the tunnel beneath the castle! Nina will also choose to join yourparty for good!

    Now, get back downstairs and make your way to the upper-right corner of theroom. Go down the set of stairs you find there to reach the basement. Headall the way south and east until you reach 2 guards blocking your path. Talkto them and they'll let you pass since you have the OK from the King.

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    Continue onward to access the bridge. Cross the bridge and exit at the otherend.

    Overworld---------

    From here, head southeast along the dirt path until you reach a wide openarea. Head east to a village next to a dried up river; enter that village ofTantar.

    Tantar------

    When you enter this town, head to the Weapon Shop first. Get the Scythe forRyu and the Bandana for Nina (that should be all you need for equipment rightnow). Stop at the Inn if you need to rest, then save at the Dragon Shrine.After that, head to the south area of the village, and enter the house in thebottom-right corner, which is where the blacksmith lives. Talk to him andtrade the I.Ore for the Saw, which will help you in the coming areas. Afterthat, save again, then exit the village.

    Overworld---------

    Outside again, head back northwest to the dirt path you came here bytraveling along. Head north until you reach a dense forest. Try to enter itand you'll use the Saw to cut down the trees in the way. The Saw will thenbreak, rendering it useless, but you can enter the Lament Woods now.

    Lament Woods------------

    In this area, go north and west to the path split. Go south and west, thennorth to another small split. Take the path going east and north, leading toa chest containing a Herb. Now, head back south and west, then continuenorth. Go straight to the north as far as you can go; you'll come to anotherchest. Open it to get a T.Drop. Then, go down and take the first path going

    east. Follow it east and then to the south. Continue south to the end, thentake the southeast path to the south and west to 2 chests. Open them to getanother T.Drop and a Life.

    Now, go southeast along that narrow path, then head all the way to the north.Go as far as you can, and you'll come to yet another chest; open it to get aWrist shield. I recommend equipping that on Nina since she has lower defensethan Ryu at this point. Now, go back south a tiny bit to the path that goeswest. Go northwest and follow the zig-zag path around. When you reach thesplit where you can go south or west, continue west and north. Continue northand east, and you'll come to a building. It is the Dark Dragon Fort; enterit.

    Dark Dragon Fort----------------

    When you enter here, go straight ahead and encounter the 2 guards in yourway. You'll have to fight them (also known as Bowman and Lancer). Beat them,then continue straight ahead. You'll fall into a trapped floor, causing youto drop to the room below. There, open the 4 chests to get 2 Lifes, a LongSD,and a T.Drop. Equip the LongSD with Ryu, then go back up the stairs to themain floor. From where you come up, follow the path directly north of you. Gonorth and around at the end, then go south and west. At the next split, go

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    north and west until you reach more guards. Defeat them, then go west andsouth to 4 more chests. Open them to get a Herb, T.Drop, Acorn, and Life2.

    After that, go northwest and down the stairs to the floor below. There, goeast and down more stairs to the bottom floor. Open the 4 chests you find toget 2 Herbs, a WolfHT, and a T.Drop. Then, go back upstairs. Head east to theend of the hall, then follow the path all the way around until you see achest. Open it to get a Herb. Next, head all the way west to the end of thehall, then go south to another chest with a Herb inside.

    Now, go all the way north and east to a row of guards in the way. Approachand speak to them to enter battle against a Bowman and 2 Lancers. Defeat themlike before, and a man posing as the chief will ask if you want to take theenemy's weapons before leaving. Say yes (you won't be able to progress bysaying no), and he'll lead you down the hall and into a room. He'll trap youin a room, where a two-headed monster called Pog comes to fight. Read theBosses section for help here. After that fight, an arrow will fly by and aguy known as Bo will confront the fake chief. You'll all enter battle againstthe General, so read the Bosses section for help with beating him as well.

    After the fight, the real chief will leave and Bo will permanently join yourparty! Before you go, equip Bo with the WolfHT you found earlier; he'll needit. Then, backtrack all the way to the entrance of the fort, and get out fromthere.

    Lament Woods------------

    Back here again, simply go all the way south through here and you'lleventually get out of here. If you have that much trouble exploring byyourself, just read the directions on your first run through here backwards,and you'll be alright.

    Overworld---------

    Out in the overworld again, head southeast along the dirt path until it ends.

    Then, continue southeast where you'll see Tantar and Tuntar across the driedup river. Go north and cross the bridge, then go south at the other side andenter Tuntar this time.

    Tuntar------

    In this mirror of Tantar, visit the Item Shop if you need more Herb and Lifeitems. Visit the large building to the south and talk to the chief inside.He'll tell you of a Stone Robot that can unblock the river, but it is inAgua. Leave the building, then rest at the Inn and save at the Dragon Shrine.Then, exit the village.

    Overworld---------

    Out here, head back across the bridge to the north, then go south intoTantar.

    Tantar------

    Here, visit the Weapon Shop and upgrade Bo's equipment (buy a ShortBW and a

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    SuedeAR). After that, sell his old stuff and exit the town.

    Overworld---------

    Now, head northwest and follow the dirt path all the way northwest to thelong bridge leading to Winlan. Do not cross that bridge; instead continuenorth and west along the path to a forest. Put Bo in front of your party(press L or R), and walk west through the forest. Continue west and you'llcome to the town of Romero. Enter Romero.

    Romero------

    When you enter this town, talk to the people lined up in front of you.They'll tell you of zombies roaming the town at night. Talk to all of them,then head into the northeast building. Talk to the chief and he'll ask you toget rid of the zombies in exchange for information on Agua. So, exit the townand wander around until it becomes night. Then, reenter the town. Talk to theold woman in the graveyard and she will have her zombie husband reveal ahidden room where you can find the WtrJr used for carrying Cleansing Water.Drop into the hole revealed underneath the tombstone, and open the 2 cheststo get the WtrJr and a Herb. Go south and up the stairs to exit the town.

    Overworld---------Outside, have Bo lead you southwest through the forest, and you'll see a caveon an island surrounded by water. Follow the path to the west, then go aroundand into the Ease Cave.

    Ease Cave---------

    In here, take the path to the east and open the chest for a Herb. Then, goback and head west and north. Open the chests along the way to get a Herb anda NiceHT (equip that on Nina; she probably needs the defense boost most).Follow the path east when it splits and continue along it through this cave.

    When you see the stairs going down, pass them and continue to the end of thepath. Open the chest at the end to get a F.Stn. Now, go back a little andhead down those stairs to the next floor.

    There, take the east path and open the chest at the end of that path to get aHerb. Now, go back to the stairs and head north. At the next split, go eastto a chest containing a T.Drop. Next, go back west and continue north alongthe path all the way to the stairs at the end. Go down those stairs to thenext floor. In this room, go northwest and up the stairs to a room with 2chests (Apple and BronzHT inside them). Then, take the stairs down to thesouthwest and you'll be in the room with the Cleansing Water. Go south andinto the water, then press A to get the water. You'll then exit the cave andgo back to Romero.

    Romero------

    Back here, your group will sprinkle the water around, purifying the town ofzombies! You'll then enter the chief's house, where he will thank you. Openthe 5 chests here to get 900GP, Herb, Antdt, Cure, and the Tablet. You needthe Tablet in order to enter Agua Tower. Exit the chief's house, then head tothe Weapon Shop. Upgrade your party's equipment right now, then rest at theInn and save at the Dragon Shrine before leaving. After that, just leave this

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    town.

    Overworld---------

    Out here again, have Bo lead you northwest through the woods to a floatingtower. Enter that area.

    Agua Tower----------

    When you arrive here, go west and you will read the inscription on theTablet. Doing so will cause the floating tower to come down so you can enterit. Inside, go straight and up the stairs into the main floor of the tower.There, go south and ride the floating platform across the pit. Then, go allthe way west and open the chest to get the Herb inside it. Go back east andhead north along the path to the west of the pit. Go all the way north andopen the chest to get a Life2 item. Go back south and take the west path youpassed along the way north on this one. Follow the path up to 2 more chestscontaining an Apple and an Acorn. After that, continue west and north to thenorthmost point of the room. Go up the stairs to the second floor.

    There, go south and ride the moving platform to the middle of the room. Then,take the northwest moving platform to the west, and open the chest there to

    get a SunHT. Now, get onto the moving platform to the right to get back tothe start, then go around and down the first platform to reach the middlearea again. This time, take the southeast platform to the east; open thechest around the bend to get an IronSH. Ride the moving platform directly tothe north to the start, then ride the other platform back to the middle area.This time, take the southwest moving platform and open the chest to get aThiefCL (be sure to equip all 3 of the items you found in this room on Ryu;he'll benefit most from them). Ride the platform to the north, and then gowest and upstairs to the next floor.

    In this room, open the chest nearby to get an Acorn. Go south and ride theplatform to the middle area. Take the southwest platform to the southwestledge, then walk around and open the chest with a HairBand inside. Take the

    platform to the north and open the next chest to find a Herb, then ride theplatform east to the middle area again. Head onto the southeast platform andride it across, then walk around to the chest with a Bracelet inside (equipthe HairBand and Bracelet on Nina; she's the only one who can use them). Now,ride the north platform to the final stop, then walk around the platform andgo up the stairs to the next floor.

    Here, take the path going southeast to the moving platform at the end. Rideit to the west, then check out the pillar with the glowing orb on top of it.A monster will materialize and enter battle with you. So read the Bossessection for help on defeating the Wisp. After you win, check out the pillaragain to get the KngKey you need! Now, ride the platform to the north and goback downstairs. Continue all the way downstairs until you get to the bottom

    floor, then exit the tower completely.

    Overworld---------

    Back out here, have Bo lead your party all the way east through the forest.Follow the dirt path all the way south and east until it ends, then go eastsome more towards Tantar. Enter there to rest at the Inn and save at theDragon Shrine, then get back outside. From Tantar, go north and east acrossthe bridge, then continue north to a cave. Do not enter the cave; instead

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    follow the path going north to the east of it. Continue all the way east andnorth, then west a little bit. When you see a dirt path leading south intothe lower area, take that path, then go east and take the next path down tothe Stone Robot area. Enter the Giant.

    The Giant---------

    In here, go north and head up the stairs. Go up the next few sets of stairsuntil you reach an actual room. There, go east and south the first chance youget to reach 2 chests. Open them to get a BronzHM and a Herb. Then, go backnorth and continue east and upstairs to the next room. Head south and west,and confront the General and Lancers blocking the way. Enter battle againstthem; read the Bosses section for some information. After you win, check outthe wall in front of you and the KngKey will be used. The Stone Robot willcome to life with you inside it. Also, the blue circular pads begin tofunction, acting as teleporters to other areas of the robot.

    From here, go back northeast to the stairs, and step into the teleporter tothe west. In the next room, take the path going northeast all the way to theend, then step into the next teleporter. Go north and take the path goingsouthwest when it splits, then step into that teleporter; open the chest inthis next area to get an Acorn, then go into that teleporter to reach theplace where you fought the General. Go northeast and into the first

    teleporter, then make your way through the next couple rooms until you reachthe room where you left off (where you can go either southwest or continuenorth to a teleporter). Go north and into the teleporter there this time, andthen go north and southeast at the split. Go around the spiral and into theteleporter there, and open the chests in the next room to get a Life2 and aMrbl1 item.

    Next, step back into the teleporter you entered the room with the 2 chestsin, and this time, follow the path all the way through this room. Go in theteleporter at the end, then into the following one. You'll finally end up inthe control room of the Stone Robot. Go forward and check out the pillar, andthe Key will work for you. Nina will command the robot to destroy the blockin the dry river to the south, so watch that all take place. After you gain

    control again, step into the teleporter to reach the first room with theheart. Head northeast and down the stairs to the floor below. Continue allthe way downstairs to the bottom floor, then exit the Giant.

    Overworld---------

    Out here again, head south and west across the bridge, then continue southinto Tantar.

    Tantar------

    Here, head west and south, then into the chief's house (the one surrounded bywater). Talk to the chief and he'll reveal a hole under his seat, and tellsyou the Key is there. Drop down there and open the chests to get a Herb andthe Key! Now, go back upstairs and exit the house. Rest at the Inn, then saveat the Dragon Shrine, and then exit Tantar.

    Overworld---------

    At this point, there is a cave you should be heading to. So, go north and

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    across the bridge, then continue north to where the Stone Robot is standing.Enter the cave to the right of the robot.

    Lake Cave---------

    Here, it's basically a straightforward path, so just follow the path along.Open the one chest along the way to get a W.Ptn. Then, just contionue untilyou exit at the end.

    Overworld---------

    From here, head northwest and enter the Lake Shrine.

    Lake Shrine-----------

    In here, go straight ahead and open the closed door that blocks your path.Then, continue down the stairs all the way down to the bottom. Once there,follow the path all the way to the end, then go up the stairs to the nextarea. Follow the path into the water and down the waterfall. Then, go all theway south and east, then north onto a dry ledge. Open the lone chest to get aLife. Go back into the water and onto the east ledge, then follow that path

    in and out of the water again. Pass the stairs going downward, and continueto a chest with a Life2 inside. Now, go back north and head downstairs to thenext area.Here, just follow the path all the way to the end, then head up thefew sets of stairs to the next area. In this area, go all the way north andopen a chest with 2000G inside. Then, go southeast and into the water, and goeast. Go north onto the first ledge you pass and open the chest there to geta Herb. Go back into the water and head east onto that ledge. Head all theway to the south and go west to a chest containing an Acorn. Go back east andnorth, then take the first westbound path into the water. Follow the waterypath down a waterfall, then to the southeast. Go north onto the first ledgeyou pass and open the chest at the top to get a SkySH (equip to Nina).

    Go back south into the water, and continue east onto the next dry ledge.

    There, open the fancy looking chest to get the Ring (equip this on Ryu). Stepinto the teleporter nearby to warp up to the top floor. From there, go southand exit the cave.

    Overworld---------

    Back out here, go east and get through the Lake Cave. After that, head southand across the bridge over the river, then continue south into Tantar.

    Tantar------

    Here, talk to the people blocking access into town and you'll hear a ceremonyis about to begin. Head into the chief's house and talk to the chief, and thewedding will begin. Witness it, then the chief will tell you that you can usethe Stone Robot to cross the river to the south. After that, exit the house,rest/save, then exit town.

    Overworld---------

    Outside, you'll notice the Stone Robot somehow made it south from its

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    previous position, but it's being controlled by someone else. The General isback and has the robot destroy Tuntar. Since it refuses to attack Tantar, gonorth and across the bridge, then enter the robot.

    The Giant---------

    Back here, make your way all the way to the control area of the Stone Robot(refer to the previous walkthrough for this area to see how to get there ifyou forgot). Once you get there, talk to the General and he'll transform,starting a battle. Read the Bosses section for help with beating the Gremlin.After the fight, the General/Gremlin will explode in defeat, and the StoneRobot will begin to move. It'll drop you off to the south near a volcano,then it'll climb into the volcano, destroying itself and causing the volcanoto erupt. That will burn up the path ahead, but the lava will harden allowingyou to cross safely.

    Overworld---------

    Now, head south across the lava-formed bridge and you'll see a small buildingsurrounded by trees. This is a Dragon Shrine; enter it.

    Dragon Shrine

    -------------

    Here, continue ahead and enter the shrine itself. Talk to the old man upahead and he'll let Ryu go in further. Open the chest to the east to get aMelon, then recover your HP/AP with the clean water on the west side. Then,encounter the spirit in the middle and you'll enter battle; read the Bossessection for help on beating the Talon. After you win, Ryu will gain his first3 dragon forms he can transform into in battle! Now, talk to the old man toleave, then continue out of here completely.

    Overworld---------

    Outside again, have Bo lead your party south through the forest to a cave;enter it.

    Cape Cave---------

    In this area, simply follow the straightforward path through the cave. Whenthe path splits further ahead, head south (you'll have to come back later toget through the west path). Then, continue ahead to the exit of thiscave.

    Overworld---------

    From here, head south and you'll come to a town by the water. That is Auria;enter that town.

    Auria-----

    As soon as you enter Auria, a guard will come and arrest you, and throw youinto a jail. Check out the blue pedestal in the upper-right corner of thecell to get a PrisonCL. Then, talk to the sleeping man and ask for his help,

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    and he'll open the cell for you to escape. Head upstairs and continue out ofthe building. Now, head as far south without exiting the town as you can,then go east and north into the Inn. Rest there, then exit and go into theDragon Shrine nearby to save. Then, go west and enter the building connectedto the jail (the small one to the left). This is where the Item/Weapon Shopsare located. Buy new equipment/sell the old stuff for your party, as well asbuying some more items. Be sure you buy a Vitamn here; you'll need it soon.Exit the shop and go north and west along the pier, then talk to the captainstanding in front of the ship. Then, go back into the town area.

    Before we continue, there is something you must have in order to progressahead in the game. This item is the G.Bar, which is sold in the Item Shop ofAuria. You obviously don't have that much money on hand, so we're going tohave to obtain it by fulfilling other tasks. So, head go east and north intotown, staying as far west from the guard as you can to avoid arrest again.Enter the building all the way to the north, which is Ross's house. There, goup the stairs nearby, then enter the room to the west. Go north through asmall passage in the wall and open 2 chests to get a Cure and a G.Tiara. Makesure you also talk to Ross while you're here; he'll allow you to use his shipif needed later on. Then, exit Ross's place and enter the northeast building.Go upstairs in this house, then have Nina lead your party. Talk to the oldman and allow Nina to help his aching back. He'll give you 20000G as thanks!Now, leave this house and head south and west to the Weapon/Item shop.Insidethe shop, go upstairs to the second floor. Talk to the man sitting

    down and you'll find he has the hiccups. Give him the Vitamn you boughtearlier, and he'll give you 5000G in exchange. Then, go downstairs and sellthe G.Tiara to either shopkeeper to get 10000G! Also, buy a Pouch from theItem Shop since you're here. Leave the shop and head east, then north. Enterthe northwest building; talk to the woman sitting at the table and she'lltell you of her son lost in the forest. Leave the house, then go south andexit town.

    Overworld---------

    Back outside, go all the way north to the Cape Cave. Go through it like youdid before, then out the other end. There, have Bo lead your group north

    through the forest. You'll notice an empty patch in the middle of the forest;enter it. Talk to the fairies there and say Yes when they ask if you'll getthe boy in the woods to stop logging. Leave this area, then go east to asquare patch of flowers with an empty area in the middle. Enter that area,and talk to the fairies, then the boy there. After that, exit this place anduse Nina's Warp spell to get back to Auria.

    Auria-----

    Here again, exit the Dragon Shrine and head north to the northwest building.Talk to the woman sitting there again, and she'll be happy you saved her sonin the woods. She will give you 20000G as a reward, too! Now, you can explore

    all the buildings in town and collect lots of treasure, so go ahead and dothat if you like. Otherwise, continue south and out of town (make sure youbought the Pouch at the Item Shop first though).

    Overworld---------

    From here, head directly east and into the L & D Cave.

    L & D Cave

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    ----------

    In here, go straight ahead and talk to the 2 guys in the way. They will warnyou of the thieves further ahead, then get out of the way. So, continue intothe room and go downstairs to the lower floor. There, follow the path westand all the way north. Continue along the path to the next path split; gosoutheast from there. There is another split up ahead, so head west andyou'll come across 2 chests; open them to get a Cure and a ShellHT. Now, headall the way east and south, then west again. Go north and up the stairs tothe next room.

    In this room, head east, then take the north path at the split. Go all theway to the end, and step on the switch there to open the gate, allowing forquick access to this area later on. Now, go all the way back to where thepath split and continue south to exit the cave.

    Overworld---------

    Outside, head north and east around the water, then go south into the town ofBleak.

    Bleak-----

    Here, head into the Inn nearby. The stay is free, which is new compared topast towns' Inns you've visited. During the night, the innkeeper will try tosteal your Pouch, but you grab it just in time. The innkeeper gives you 5000Gand asks you keep that all a secret. After that, leave the Inn and go to theDragon Shrine to save. You should now have more than enough cash to buy theG.Bar back in Auria, so let's exit this town.

    Overworld---------

    Back out here, use Nina's Warp spell to get back to Auria quickly.

    Auria-----

    When you arrive here, exit the Dragon Shrine and head to the Item Shop. Buythe G.Bar now (you may also want to get the Rod1 while you're here), thenexit the shop/town and Warp back into Bleak.

    Bleak-----

    Back here, exit the Dragon Shrine, then go all the way to the northmost housein town. There, talk to the old man and trade the G.Bar for the Icicle.You'll need this to enter the Krypt. Exit the house and head south to the

    Weapon Shop. Get the WoolRB for Nina and the MetalSH for Ryu (remember tosell the old equipment while you're here). Leave here, then exit the town.

    Overworld---------

    Now, head west and into the Desert Cave.

    Desert Cave-----------

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    There is really no need for a walkthrough in this area. Just follow thestraightforward path all the way to the end. At the end, Ryu will use theIcicle to cool the air.

    Overworld---------

    Outside at the end, head south through the middle of the desert. You'll cometo a town; enter it.

    Arad----

    Here, enter the building to the right and rest there. Then, head into thenorthmost building and talk to the mayor. He'll give you the Fife if youdefeat the SandWorm when it appears at night. Agree to it, then leave; it'llnow be night time. Head to the northeast area of town where a goat wouldnormally be wandering around. You'll notice a moving patch of dirt this time.Check it out and you'll enter battle against the SandWorm, so read the Bossessection for help with winning. After you win, you'll be back in the mayor'shouse. He'll let you open the chest that contains the Fife. Now, exit thehouse and rest at the Inn again, then exit town.

    Overworld---------

    From here, go southeast and you'll see the Krypt surrounded by whirlpools inthe sand. Stand on the dry tile in front of the Krypt and press A to play theFife. A bridge will appear and your group will cross it. Now you can enterthe Krypt.

    Krypt-----

    In here, follow the path all the way around the room, then go down the stairsin the middle to reach the next room. Here, go straight ahead and down the

    steps to the lower area. There are many chests in this room on elevatedledges, but several areas of the floor are trapped, causing you to fall intoan empty room below. You can go up stairs there to get out of there, though.If you want to explore and do some trial-and-error with maneuvering aroundthe traps, you can get the following treasures in this room: Herb (x2),IronSH, Dagger, Life, DreamRG. Anyway, head southeast and you'll see stairsleading downward. Go down them to the next floor, then continue down the nextset to the following floor.

    In this room, go north and you'll see 2 ledges you can go onto. Go on theeast one and open the chest there to get HeadGear. Get back down and continuenorth, then go up the steps leading to the stairs going downstairs. A multi-eyeball creature will appear and challenge you. Read the Bosses section for

    help on beating EyeSpy. After you win, EyeSpy will disappear in defeat. Now,continue downstairs to the next room. There, go south and you'll find 6chests: 5 red ones and 1 blue. Open the 5 red ones to get 2 SkullHTs, anIcyHT, a Cure, and an Antdt. Try to open the blue one and the room will startto flood with water. Your group can't get out, but a guy named Karn comes outof a trap in the room to help you in time. After an introduction, godownstairs to the next room and talk to him again to get him in the party!

    With Karn, you can now open the locked doors along the way if he's leadingthe party! Also, he can disable traps hidden in treasure chests before you

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    open them. Anyway, head east and open the 2 locked doors you encounter.Continue along this path until you reach a split in the road. Go west andyou'll come to 2 more chests. Open those to get a Cure and a Herb. Now, goback east and unlock a locked door to the north. Then, go down the stairs inthat little room to reach the next area. There, head west and south and upthe stairs at the end to the following area.There, take the path goingsouthward. Follow it around to a chest at the end;open it to get a HuntCL. Then, head back around to the stairs you came uphere from. Now, go north and head down more stairs to the bottom level ofthis place. There are several caskets around this room, each with a trap onthem. Have Karn as the leader of the party, and check each casket here. Whenyou check the final casket, you'll find the Book of Thieves that Karn waslooking for! It happens to be the casket itself, and Karn gains confidencefrom its message. After he's done jumping around, backtrack all the way backout of the Krypt completely.

    Overworld---------

    Back outside, there are a number of places you can return to from the pastand gain new treasure (due to locked doors which you can now open with Karn).I'm not actually going to direct you to each place again to obtain thoseitems, but I'll list off what you can get if you went back to each place andunlocked the locked doors you find; it's all up to you if you want those

    added bonuses or not:

    Winlan: BrokenSD, Turban, FlameRP, Cure, Life2, LifeAgua Tower: LavaSH

    After you do whatever you do, have Nina Warp you to Bleak. From there, goaround around the lake, then into the L & D Cave.

    L & D Cave----------

    Here, head all the way to the north, and when the path splits, keep on goingnorthward. At the end, go west and open the locked door with Karn, then take

    the G.Bar inside that chest. Now, go back east and south all the way out ofthe cave.

    Overworld---------

    From here, go directly east and enter the L & D Tower.

    L & D Tower-----------

    When you enter this area, go straight ahead and unlock the door (have Karnlead your party throughout this tower). Open the chest to get 2000G, then go

    upstairs to the next room. There, go south and east and talk to the old manyou reach. He'll tell you to fight the ghosts to prove you're the hero, thenhe'll let you pass. Continue upstairs to the third level. In this room, thereare 2 sets of stairs you can go up. First, go up the left set, and in thatroom, open the 2 chests to get a B.Stn and a Life. Go back down and take theother stairs going upward, and head south, then east and up more stairs. Inthe next room, go directly north and up those stairs to the next floor fornow. Open the chest in that area to get a Life2, then go down the stairs tothe west into the following area. Open 3 chests there to get a Herb, Cure,and a HornHT.

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    Now, go back upstairs, and down the stairs to the east. From there, gosouthwest past the other stairs you came up from before, and go esat andnorth around the room. Go up the stairs in the corner to reach the next room.Here, make your way around the room and you'll come to another set of stairson the west side of the room. Pass them for now, and go up the stairs to theeast. Then, go north and west and up some more stairs to another room. Openthe 2 chests up here to get a Turban and 2000G.

    Now, go back down 2 floors, and head up the stairs to the west instead. Then,go east and north and up more stairs to the top floor. There, check out thepillar in front of you and a spirit known as Cloud will appear and fight.Read the Bosses section for help on winning here. After the fight, check outthe pillar again and you will receive the DkKey. The tower will then becomelit up. Now, backtrack downstairs the same way you came up. When you get tothe second floor, talk to the old man and he'll move aside, allowing you totake the Mirror inside the chest. Now, continue downstairs and exit thistower.

    Overworld---------

    Back outside, have Nina Warp the party to Auria.

    Auria-----

    Here, exit the Dragon Shrine, then head all the way north and into Ross'shouse (the northmost one). Go forward to the main hallway, then go west andsouth, and down the stairs. There, open the 2 locked doors and talk to Ross'sdaughter, who was locked in that safe. Go back upstairs and have a talk withRoss himself in the dining room to the east. The Mirror you just found willbe used and Ross's wife's ghost will appear and get him back to his senses.Talk to Ross again, then go back down to the safe and talk to his daughter.Agree to help them fight the Dark Dragons, and she'll tell you that the LtKeyis at the top of the tower. Open the chests down here to get Herb (x5), Dart,MetalSH, and B.Stn. Now, continue up the stairs to the next room.

    Head up the next several sets of stairs to get all the way up the tower. Openthe chest along the way to get a F.Stn. Continue up to the top floor andcheck out the pillar there to get the LtKey! Now, go all the way backdownstairs into the safe. Continue straight ahead and upstairs, then go eastand north to where Ross and his daughter are. Talk to them and Ross will letyou take anything you find in his house as thanks. After that, exit the houseand go all the way to the south end of town. Save at the Dragon Shrine, thengo west and along the pier. You'll be confronted by an Archer and a Knight,then be pitted in a battle against them.

    Beat them, and they'll sink the ship at the dock as revenge. After theyleave, the Captain will appear along with a fish-man known as Gobi. You'll

    find that you can go through the cave to the north to help them, although youneed GnPwdr. Gobi will trade you that in exchange for a G.Bar. Talk to himand make the trade. Now, go back east and south to exit town.

    Overworld---------

    Head north and west along the path, then enter the cave you come to.

    Cape Cave

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    ---------

    Here, go all the way north until you reach the split in the path. Go west andsouth and you'll come to rocks blocking the path. You'll automatically setthe explosives to clear the way. After that, continue onward to exit thecave.

    Secret Base-----------

    Here, go south through the path in the woods and west onto the main path.Head west and defeat the 2 SpearMen that confront you. Then, continue aheadand step aboard the Dark Dragon Ship.

    Dark D. Ship------------

    Here, go straight ahead and an Archer will engage in battle with you. Defeatit, then continue down the stairs into the ship itself. Defeat the SpearManand Archer that charge towards you, and continue through the room andupstairs to the next room. There, a knight will come out to challenge you.It'll transform into a Squid, then enter battle. Read the Bosses section forhelp on winning here. After the fight, it'll disappear in defeat, so continueonward and downstairs to the next room. Open the 4 chests there to get 2

    Herbs and 2 Acorns. Then, heal your party and head downstairs to the nextroom. There is nothing happening down here for now, so head all the way backup and exit the ship. Then, backtrack all the way through the Secret Base andthe Cape Cave, and make your way back to Auria.

    Auria-----

    Back in Auria, head all the way west to the pier again. Talk to the Captainand you'll all return to the Dark D. Ship again.

    Dark D. Ship------------

    Here, the Captain, Ross, and his daughter will be there along with yourparty. After Ross and his daughter leave, Gobi will run on board and want tocome with you. After that, the ship will set sail. Along the way out, you getambushed by the Dark Dragons. They'll come on board and attack you, so defeatseveral sets of Archers and SpearMen as you make your way downstairs. In thefinal explosives room, you'll have to fight Octo. Read the Bosses section forhelp with this fight as well. After that's done, the explosives will igniteand your group will escape off the side of the boat just in time. You'll allwash up on a deserted island in the middle of nowhere.

    Deserted Island---------------

    Here, Gobi will explain that the underwater town of Prima is nearby theisland you're on. However, you need Gills to get there, and he places a heftyprice on selling them to you. Accept his deals, then you'll have control ofGobi and automatically leave here. Head south and into the watery world.

    Underwater----------

    Here, head west and south into the town of Prima (the enemies are quite tough

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    to Prima.

    Prima-----

    Back here, enter the first Inn you see to the west. Go upstairs and talk tothe ghost to enter battle against Morteo. Read the Bosses section for helpwinning that fight. After you win, Ox will become conscious and give you allsome information. He'll then decide to join the group to help in the fightagainst the Dark Dragons! Now, head downstairs and out of this Inn. Headaround to all the shops and upgrade your entire group's equipment (if yourfunds allow). Then, save at the Dragon Shrine and leave Prima.

    Underwater----------

    Out here again, you may want to take a little bit of time to get used to theunderwater enemies, and to level up your crew if needed. My party at thispoint consists of Ox, Gobi, Ryu, and Nina. Whenever you're done leveling upor whatever, go northwest of Prima and onto the beach.

    Overworld---------

    From here, head all the way south and west. Fight the strong enemies hangingaround to get some easy cash/experience. When you're ready, enter thebuilding at the end of the path; it's the Hidden Fort.

    Hidden Fort-----------

    In here, go down the stairs straight ahead to enter the fort itself. In thisroom, go south and have Ox break the rocks in the way. Then, go all the waywest and break the cracked wall. Open the 2 chests in that room to get aGiantHR and an EchoHT. Next, go up the stairs you just passed to reach thenext room. In this large room, there are guards standing all around. You canavoid fighting them by having Ox break the cracked walls all the way through,

    but you'll miss the treasures to be found. Just follow the path through thisroom the regular way and defeat the LancerX guards you encounter along theway. Open the first 2 chests you come across to get Herbs. You will come to 2walls you can break through. Go through the west one first, then follow thepath all the way to a chest containing a Life item.

    Now, go back to the 2 walls you can crack (although you just cracked the westwall there). Follow the path south and east to a chest containing a MetalSH.Go north and west and defeat another LancerX, then continue all the way tothe north. Break the wall in your way, then go east and south along the pathsome more. When you get to the end of the path, go downstairs to the nextroom. As soon as you go down there, you'll be confronted by a knight whotransforms into a Toad and fights you. Read the Bosses section for help on

    winning this battle.

    After the fight's done, the knight will disappear and the nearby gate willopen. Ox will run in and the rest of the party will follow. You'll find outsome new information, regarding a man in a tent near Gant who might haveinformation, and Nabal to the north. After you're done here, go east andbreak the wall, then go upstairs to get outside. From there, go west and exitthe fort altogether.

    Overworld

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    ---------

    At this point, there are a few things you can go do (most are optional, butone is mandatory). Just to save you some time, the man in the tent wants aB.Rang and won't talk to you unless you bring him one. To get the B.Rang,have Nina Warp you to Arad, then go south to the Krypt. There, look for theB.Rang stuck in the rocks (in the room where you fought EyeSpy). Have Oxbreak it free for you, then get out and warp back to Gant. Additionally, youcan head to some other locations and obtain treasures with Ox's help that youwouldn't get otherwise. Here are their locations:

    Agua Tower: 3000G, Life, SilverBR, Life2Bleak Cave: A.Ptn, L.Ptn

    You can now Warp to Gant at this point if you're done with collecting thoseoptional items if you were searching for them.

    Gant----

    Here, head all the way to the northmost building in town. There, talk to theblacksmith and he'll fix the B.Rang you have while your party rests. He'llthen give it back to you, good as new. Before you leave here though, go tothe northeast room in the first floor of the house. You'll notice a chest

    that's been opened already, and a shelf covering up a hole in the wall. HaveOx push it aside, then enter that hidden room. Break the rocks up ahead andput Karn in front of your group. Talk to the old man and he'll teach Karn hisfirst spell, known as Shin. With it, Karn can fuse together with Bo and Gobi,combining all their powers into one! Use this spell right away to have a nice4-member group, then exit this room. Push the shelf forward to get out, thencontinue out of the house.Before you go, you may want to visit the Weapon Shop to upgrade some moreequipment if your funds allow it. Otherwise, save at the Dragon Shrine andleave Gant.Overworld---------

    Now, head south and northeast along the path. When you come to the beachlineto go underwater, pass it and continue east. Follow the narrow path north andeast to reach a small building; enter that area.

    W-Man Home----------

    Talk to the old man, who happens to be a weapon collector. He'll take a lookat the B.Rang, then give you some information regarding the GrimFowl birds.After that, leave this area.

    Overworld---------

    From here, go back southwest to the beachline. Walk into the sea.

    Underwater----------

    Down here, go north past Prima, then west onto that shore.

    Overworld---------

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    Head all the way southwest from the beach, and enter the Hidden Fort again.

    Hidden Fort-----------

    Back here, go downstairs and enter the fort. Head all the way through thefort like you did before. When you're back outside at the back exit, continuenorth to leave here.

    Overworld---------

    Back outside, head north and into the GrimFowl Woods.

    GrimFowl Wds.-------------

    Here, go north and check out the Egg in a nest. The GrimFowls will surroundyou, and one will attack! Read the Bosses section for some help here. Afterthe fight, take the Egg and the GrimFowls will follow you. Move northwardslowly, making sure at least one of them is following you. Then, exit theforest to the north.

    Overworld---------

    With a GrimFowl behind you, continue north towards Nabal Castle. At thecastle, your group will throw the Egg into the castle, where the GrimFowlswill run into. So, enter Nabal.

    Nabal Castle------------

    Here, you'll notice that the GrimFowls are chasing around the guards,allowing you to pass safely. Go north and enter the castle itself while it'ssafe. There, go northeast through the castle, then go south to some stairs.

    Go down to the next room. There, follow the path all the way to the end,where you'll encounter the General and 3 soldiers. The General will leave,and the soldiers will transform and attack. Defeat the 3 SlimeX enemies, evenwhen they fuse together. After that, Ox will break open the wall to open theprison cell, and he'll talk to his wife. You'll find out information aboutthe secret weapon, then your party and Ox's wife will run outside to try andcatch the General before he goes. You're all too late, and the ship leaves.The wife will explain that the weapon is a torpedo, meant to destroy Primawith. Your group then decides to go talk with the Guild Leader, and everyoneautomatically goes to Prima.

    Prima-----

    Here in the Guild Leader's place, you'll talk to the Guild Leader and getinformation about a sorceress who can destroy this weapon. He'll direct youto a man upstairs for more information, so head in the back and go upstairs.Talk to the man in the bed and he'll jump out. Talk to him again to find outyou need a Statue to enter Wisdon, where the sorceress is sleeping. Check inhis bed to get the Statue you need. Now, go back downstairs and out of thehouse, then continue out of Prima completely.

    Underwater

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    ----------

    Head directly south from Prima and onto the beach to get out of the water.

    Overworld---------

    Here, have Nina use the Warp spell to get to Arad. Once there, exit Arad andyou'll be in the desert. As you wander the desert, you'll notice a smallstructure moving around in the desert. That is Wisdon. Find it and walk intoit since you have the Statue needed to get in.

    Wisdon------

    In this town, start by resting at the Inn if needed, then saving at theDragon Shrine. You'll notice a stairway leading downward in the middle oftown; go down them into the dungeon of Wisdon.

    In here, head north into the middle of the area. At this split, head west andnorth along that path. Have Ox break down the walls at the end, and open the2 chests to get a Herb and a ProSH. Head back to the middle area, and thistime take the east path. Break down the walls at the end of that path too,and open the chests to get a Life2 and a Life. Then, head back to the middle

    area once again. This time, go directly north and downstairs to the nextroom. There, go all the way north to some more stairs. Before going up them,go around and break the rocks with Ox, then open the chest to get an OldSP.Now, go back around and up the stairs to the next room.

    Here, go south into the room itself, then head to the southwest area. Breakthe wall with Ox and open the chests in that little room to get a Life and aSilverBR. Next, head to the northeast area and break the wall so you canenter that little room as well. Open those chests to get a Herb and a RageHR(be sure to equip that to Ox since it should raise his attack power a bit).Then, go directly south and break that wall, and go down the stairs to thenext area. Head northwest through this corridor, then head upstairs at theend. Open the 4 chests in that room you end up in to get 2 Herbs, a ChainML,

    and a ProSH. Go back through the corridor and up the other end again, thenhead to the center of the room. Go north and up those stairs to go outside.

    Outside, go north and enter the main building. There, drink the clean waterup ahead to recover all your HP/AP. Then, go upstairs to the next room.There, go southwest, then north towards where the sorceress is sleeping, andthe 3 ghostly guards will send you back. They'll come out and fight you oneby one (Wisp, Cloud, Myst). Read the respective entries in the Bosses sectionfor help here. After those fights are done, the ghosts will awaken thesorceress known as Bleu. She'll give you an OldEgg to place in a volcano,then ask you return after that. So, go back downstairs and use the cleanwater to recover again, then go outside. Continue back through the dungeonbelow, then when you get out of it, continue out of Wisdon completely.

    Overworld---------

    Have Nina use her Warp spell here, and send the group to Gant. There, exittown and head all the way south and northeast along the path to the beach.Then, go into the water.

    Underwater----------

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    Down here, head west and north towards Prima. From there, continue all theway to the north. You'll eventually come to what appears to be an underwatermountain. Enter the cave at the base of it.

    Sea Volcano-----------

    Here, go north to where the path splits, then head all the way to the east.You'll come to a chest; open it to get the SharpBW. Then, head back west towhere you started, and continue to the west. Follow that path all the waywest and north through the area. When you come to stairs going upward,continue north to another path split. Go west and open a chest to get 3000G,then head back to the stairs and go up to the next area. There, go up thenext set of stairs to the east. In that room, open the chest to get a M.Drop.Go back down and head all the way west and south along the path. You'll cometo another set of stairs going up; ignore them for now and continue east. Atthe path split, go east to a chest with 2000G inside. Go back to the pathsplit and head southwest along that path. Open the chest you come to andobtain the PowerDR for Karn inside.

    Now, go back to the stairs you passed before and head up to the next area.There, open the chest to get a Herb, then head west and south along the path.You'll come to the cliff above the lava. You'll notice a small narrow ledge

    jutting outward above the lava; go onto that ledge and press A to drop theOldEgg into the volcano. You'll then be warped back to Wisdon where Bleu is.She will now join your group for good, and you'll head down to Prima.

    Prima-----

    Here, your party will rest with Bleu, then get ready for battle. The peopleof Prima are ready to fight the invading Dark Dragon shops, and one of themcarries your group on its back. You'll witness some of Bleu's powers when yousurface and are surrounded by ships. After you all dive again, you'll bedropped off north of Prima, and have control again.

    Underwater----------

    Before you head north to the battle scene, you should re-fuse Karn with Boand Gobi like he was before. Have your party consist of Ryu, Karn (fused),Bleu, and Nina. When you're ready, head north and you'll be told to take careof the leader of the attackers. The General will morph into Pincher and fightyou, so read the Bosses section for help here. After the fight, the people ofPrima will get rid of the General, just as the area's about to blow! Everyoneescapes, and your party ends up in Prima.

    Prima-----

    Here, your group will be at the Guild Leader's place. After some talkingtakes place, you'll all leave Prima automatically. Outside, you'll witness ascene with Zog and Jade in their lair. After that's done, you'll have controlof the group outside of Prima. Gobi will mention forgetting something, so goback into Prima. While you're here, get some new equipment for Bleu from thevarious Weapon Shops. Then, visit the Guild Leader again and talk to him.He'll reinstate Gobi's license like he wanted, and 2 chests will appear inthe room. Open them to get a MystSF, and the Sphere (Gobi can turn into a bigfish like you saw before outside of Prima). Now, exit here, save at the

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    Dragon Shrine, then leave town.

    Underwater----------

    Out here, put Gobi in the front of your party, then press A to transform intothe big fish. Now, head north and you'll notice a dark crevasse to the west.Swim over it, then continue west and south. You'll notice an island with ashore line along the south end of it. Revert back to normal, then walk ontothe shore there.

    Overworld---------

    Here, walk directly north into the town of Tunlan.

    Tunlan------

    In this village, you are unable to communicate with the townspeople becausethey speak in melodies and you cannot understand yet. Before you do anythingelse here, go to the Weapon Shop on the west side of town and upgrade yourparty's equipment. Then, head all the way north through here to the northmostbuilding, then enter it (there should be a harp above the door you enter).

    Here, go north to a group of people, then head east and around to stairs. Goup those stairs to another hallway; follow it west and down the other stairs.From there, go west and you'll notice a bunch of statues and a couple chestson the sides you can access. Go all the way to the west wall, then go northtowards that chest, and a statue will come to life and push you into a trap.When you land downstairs, talk to the people there to get a hint about a bigcatch. Move the box on the right side of the room, then press A where thebox was originally to get the Rod5. Now, push the lower-left box aside anddrop into another trap hole. Open the 2 chests there to get a Herb and aMelon, then go south and up the stairs to exit Tunlan.

    Overworld---------

    Outside, have Nina warp your party to Auria and buy some Worms at the ItemShop there. Then, exit town and Warp to Romero. Exit Romero, then have Bolead your party (or Karn if he's fused with Shin) through the forest to thewest. Head west to the mountains, then go northwest and south around them,then continue west to a well. Put Ryu in front of your party, then equip theRod5 and Worms to both Etc. slots. Fish in the well and you should receivethe DragonSD for Ryu! If not, keep fishing until you get it. Re-equipwhatever you had in the Etc. slots, as well as the DragonSD, then have NinaWarp your group to Gant.

    Exit Gant, then follow the path south and northeast to the shore. Gounderwater, then head northwest and onto that shore. Follow that path to the

    Hidden Fort to the southwest. Get through the fort and exit at the otherside. From there, follow the narrow path going west. At the end of that path,go south and east. You'll see a small building next to several trees; that isanother Dragon Shrine, so enter it!

    Dragon Shrine-------------

    Here, put Ryu in front of your group again, and enter the shrine itself. Talkto the old man and he'll let Ryu in only. Take the east path and open the

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    chest to get a Mrbl2. Then, go to the west path and drink the clean water torecover all HP/AP. Now, go into the middle of the room and talk to the spiritknown as Bain. You'll enter battle against it, so read the Bosses section forhelp here. After the fight, Ryu will gain 4 new dragon transformations inreturn! Now, drink the clean water again, then talk to the old man to exit.Take your party out of the shrine and out of the area completely.

    Overworld---------

    Outside again, have Nina Warp your party to Tunlan. There, save at the DragonShrine and rest at the Inn if necessary, then exit town. From Tunlan, putGobi in the front of your party, then head south and into the water.

    Underwater----------

    Here, have Gobi transform into the big fish. Then, go west to the wall, thenswim all the way north. You'll eventually reach a shoreline to the north;press A to revert back to normal, then walk onto the dry land.

    Overworld---------

    From here, follow the dry path to the east and north. Cross a bridge, then goup the dirt path and into the town of Gust.

    Gust----

    Here, start by visiting the shops on the east side of town like you would inany other new town. Upgrade some more equipment if you want, otherwise restat the Inn and save at the Dragon Shrine. Then, head to the west area of townwhere a man is standing in front of a cave. Talk to him to find a giant Flystole his lunch. You can't do anything about this right now, so go back intothe town and head into the building directly south of the Inn. There is atall box you can't move right now (remember this for later), but there is a

    smaller box in the right side of the room. Push it aside and drop into thehidden room below. There are several barrels to the north of you which youmust move in order to continue. They are positioned like such:

    1 2 34 5

    6

    Move #6 left, #4 left, #5 right, #1 and #3 up, then #2 to the left or right.Now you can get through, so put Karn in his normal form in front of yourparty and talk to the old man there. He'll teach Karn his second spell knownas Debo, which he can use to fuse with Ox and Gobi underwater. Now, go allthe way south and up the stairs to exit Gust. Then, reenter Gust and save at

    the Dragon Shrine, then continue north and out of here.

    Overworld---------

    Out here, head north and along the dirt path into the next area. There,continue northward and you'll come across a pink flower with little budssurrounding it. Go around it and you'll reach a closed door to the north.Open it, then enter the Lab.

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    Lab.----

    Upon entering here, go east and west into 2 small rooms with chests in each.You will have to fight an enemy known as Rogue to reach these and any otherchests in the Lab. Just use regular attacks and you'll win quite easily.Anyway, open those chests to get a Herb and a Cure2. Then, head north on themiddle path and you'll come to 3 more alcoves in front of you. Enter the onesin the middle and the right, defeat the Rogues, then open the chests to get aL.Ptn and a Rod4.

    Next, continue east and north along the path through this area. Continue tothe stairs at the end, then go up to the next floor. There, you'll encounterthe evil Cort. He'll use a strange formula on your party, causing you all toshrink down to a really small size. When you have control, you cannot go downthe stairs, so your means of escape is through a mousehole in the upper-rightwall. Go through that hole in the wall to enter the Mouse Hole.

    Mouse Hole----------

    In this area, follow the path north and all the way east to an area inhabitedby mice. Talk to the mice to find out that there's trouble ahead. One of themwill let you rest and recover HP/AP, so take advantage of that now. Talk to

    the mouse blocking access to 2 chests and it'll ask for your help. Then, themouse blocking the other path to the north will move away so you cancontinue. Go west and continue northeast along the path. At the path split,head east and north some more. At the end, you'll reach a group of roachesthat think you're there to steal their food. You'll enter battle against 3K.Roaches here; read the Bosses section for help winning here.

    After the fight, the food supply will be free for the mice once again. Headback south to the community of mice and talk to the one who begged you tohelp earlier. It'll allow you to open the chests and take the cure as areward, so open their 2 chests to get a Herb and the M.Cura. Your group willthen automatically exit the hole.

    Lab.----

    Out here, you'll use the M.Cura to become normal-sized again. Now, go downthe north stairs to the next area. Here, head northeast onto the movingplatform and cross the room to the other side. Follow the path onto the nextmoving platform, and ride that to where it takes you. At that path split, gosouth and ride that platform, then ride the following platform to the middlearea. Before you head onto the north platform to the upcoming fight, I wouldrecover all your HP, and set up your party (my party consists of Ryu, Bleu,Nina, and Karn fused with the Shin spell). When you're ready, head north andyou'll encounter Cort again. He'll send a monster called RugaX to fight; readthe Bosses section for help getting through here.

    After the battle, Cort will retreat, and RugaX will revert back to the formof a regular man called Nicholie. He is wounded, so your group carries himout of the Lab and outside. A girl named Tina comes out and is upset becauseyour group injured Nicholie. Bleu can cure it, but she needs the Oil from theFrog Cave. After demanding it, your party will run out of Gust completely. Wedon't have to leave for another location yet, so reenter Gust again. Gorest/save at the Inn and Dragon Shrine, then enter the cave in the west areaof town. Follow the path to a fly sitting on a rock. It'll fight you, so readthe Bosses section (although you probably won't need the help) for some

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    strategy on defeating the G.Fly.

    Now, take the G.Fly from the rock and exit the cave. Rest again if needed,then exit Gust to the south.

    Overworld---------

    Outside again, head southwest to the shoreline, then enter the water.

    Underwater----------

    At this point, unfuse Karn, and put Gobi in your party. Have him lead, thentransform into the big fish. From this shore, head directly south until youhit the island Tunlan sits upon. From there, go east and you'll notice asmall walled-off area blocked off on the ground by rocks. Swim over them,then revert to normal and go on the shore, then enter the Frog Cave nearby.

    Frog Cave---------

    In here, talk to the frogs standing around, especially the middle one in theback of the room. Trade the G.Fly you have for the Oil. Then, leave the cave.

    Overworld---------

    Here, have Nina use the Warp spell to get to Gust quickly.

    Gust----

    Back in Gust, enter the first building to the right of where you enter town.You will find Bleu and Tina standing around the bed where Nicholie lies. Talkto Bleu and she will take the Oil and sprinkle it on Nicholie. He willrecover, and warn you of a flower that shouldn't be allowed to spread its

    seeds. Bleu will warn you some more, too. After that, leave the house andrest/save again if you need to. Otherwise, continue north and out of here.

    Overworld---------

    From town, continue north to