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Boys vs Girls Paul Taylor 2010 http://gameclub24.info/game/ fights/boy_vs_girl.htm

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Page 1: Boys vs Girls Paul Taylor 2010  rl.htm

Boys vs Girls

Paul Taylor 2010

http://gameclub24.info/game/fights/boy_vs_girl.htm

Page 2: Boys vs Girls Paul Taylor 2010  rl.htm

Continuing from last week...

Page 3: Boys vs Girls Paul Taylor 2010  rl.htm

Schell’s Observations

What males like to see in a game1. Mastery2. Competition3. Destruction4. Spatial Puzzles5. Trial and Error

Page 4: Boys vs Girls Paul Taylor 2010  rl.htm

Schell’s Observations

What females like to see in a game1. Emotion2. Real World3. Nurturing4. Dialog and Verbal Puzzles5. Learning by Example

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Application to your assignment

• With simple gameplay you probably do not need gender specific rules or mechanics

• What can be done to quickly and effectively make two versions of your game specific to girls and boys?

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Theme it Up!

• There are millions of Mobile Phone skins– Some very girlie– Some super macho– Some questionable

• Themes do not usually change the Phone mechanics

• Themes include sounds!

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The original iPhone theme

• As per skeletorhttp://www.appleiphoneschool.com/gallery/summerboard-default/Default.jpg

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The Gears of War iPhone

http://www.ipodtouchfans.com/forums/imgcache/18958.png

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The Hello Kitty iPhone

http://fc01.deviantart.net/fs46/i/2009/190/8/e/Iphone_Theme____Hello_Kitty___by_luv3rboyz.png

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2x Games

• Effort increase: • Game Mechanics– No change

• Programming– Art integration– Perhaps differing collision detections

• Artwork– 200% You’ve got to do 2x as much work

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Taxonomies

• Taxonomy is the science of classification– Thus a taxonomy is a generalisation

• As such, we don’t 100% rely on these• They are tools, not THE tools• Now for the first one of GDT

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Bartle’s Taxonomy of Player Types

Players World

Interacting

Acting

AchieversKillers

SocialisersExplorers

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Destruction? Nurturing?

Players World

Interacting

Acting

AchieversKillers

SocialisersExplorers

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Side Note http://www.hollywoodjesus.com/movie/polar_express/24.jpg

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Avoid Uncanny Valley

• It may be a myth, but if it proves to be real, you do NOT want to visit.

• Uncanny Valley is how Masahiro Mori related human empathy to human likeness.

• The Polar Express was considered creepy by many

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http://jonathanjoly.files.wordpress.com/2008/10/uncanny-valley1.jpg

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The End