Boxes and Arrows

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    ROUTE MAPS

    APES

    INKS

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    RAPHICS

    InfoG

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    PICTOGRAMS

    You are here!

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    4

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    Landmarks

    ActivityRoute

    Public utilitiesExisting Vegetation

    Major buildings

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    Maps are one of the mostbasic (and informative)info graphics. The simple

    map.A rectangle with a fewlines, some labels, and an

    X can impart what it

    would take hundreds of

    words to describe. Mapsare an abstraction of our

    world, a representation of

    space.At their most basic, theytell us where. how, and

    even why.

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    Maps (informed bythe critical thinking

    to create them) cantell complex andcompelling stories.

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    Maps tell us how places relate to each other as well as where things have gone, aregoing or will go. But mostly, maps tell us how to get places. And that is what your

    treasure map is all about.

    Creating successful maps requires an ability to plan, attention to detail, design skills,

    typography skills, and a considerable amount of time. You might be asking yourself

    why you should go to such trouble when you can quickly sketch a print map or simply

    link to an online map. Heres why:

    Readability and impact. Store-bought maps must serve all conceivable readers with

    all conceivable oals. The include information and clutter ou ma not need.

    Dos and Don'ts:

    By depicting only the features necessary to your story, you can make your map muchclearer and stronger than any map you can buy.

    Look and feel. Your map should reflect the look and feel of your specific requirement,

    site, or killing spree. A pirate map should look like it came from a pirate not

    MapQuest.

    Accuracy. If you know your topic (and you should) and you care (yes?), you can

    guarantee accuracy.

    Artistry. Its well known that accomplished pillagers tend to be frustrated artists.

    Believe it or not, rendering a tasty little map is a wonderful exercise in design

    precision and artistic restraint.

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    Treasure accuracy. Labeling streets correctly and showing bridges only where they actually

    exist is just the beginning. The craft demands pathological attention to detail. If you faithfully

    render every undulation in every road, river and topo line, the cumulative effect is elegantly

    intricate and something to be proud of.

    Draw to scale. As Mr. T would say, Never fail, draw to scale! And show the scale. Maps that

    are not drawn to scale are not maps. Theyre doodles best confined to toilet tissue.

    Keep north at the top. Dont deviate from that unless you have a great reason. One

    exception is a diagram where internal landmarks are more important than compass points.

    Why personalized maps ? 9

    Show enough to make sense. X marks the spot, but who gives a galleon if they have no ideawhere the spot is?

    Never show too much. The more details you show, the more subtle each detail must be. The

    more subtle, the less clear. The less clear, the more annoying.

    Be consistent. Consistency can be the hobgoblin of little minds, but it kicks ass when it

    comes to maps. Use consistent styles within and among your maps.Layer. If you are creating a map with various elements, you must employ some degree of

    least effective difference layering. To make topographical lines, park boundaries, trails,

    streets and city boundaries all readable and useful, you must treat them with subtlety.

    Group like elements into graphical families.

    All city elements might be grays or solid lines while all park elements might be greens or

    dotted lines.

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    Focus the reader. This is the key difference between the kind of map you have in your glove

    compartment and the kind of map that tells a specific audience a single story. Look here! You

    are here! The treasure is here! Readers should immediately know the main point of your

    map. Secondary information should receive secondary emphasis, and so on down the line.

    Details. Provide enough detail surrounding the X so that people can find the treasure.

    Streets, landmarks, bodies of water, Taco Bells. Putting an X next to a road is insufficient

    when a patch of quicksand lies between the two. Show just enough detail to guide, educate,

    or entertain your reader. Any more than that and youre making a mess.This lacks local detail and is utterly useless. This lacks context and is equally useless.

    Scope. Show enough scope that people can find the detailed area.

    Assume readers know how to find their nearest major freeway.

    .

    Drawing an intricate map of your neighborhood is useless to someone who doesnt know

    your state, city or even your freeway exit.

    Views. Consider the size of your finished map. Can it accommodate the essential details

    AND scope? If not, you need multiple views. 10

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    Task

    Pick one street preferably a commercial street in your

    city.Select destination A & B along the length of the street.The distance between destination A & B has to be notmore than 1-2 km.

    Sheet size of the task is not less than an A2.Selection of Scale is left to suite respective presentations.

    The instructions detailed out in the pages 8-10 have to bekept in mind while presenting the final out put.

    Scale

    Drafting

    Mapping

    This is a group work preferably 4 in a group. Ink The Streetscape In Any Medium Like Ink, Water ColorsB/W Or Color.

    All relevant photographs or any other additional helping

    aids have to be neatly composed in the same panel.Preliminary discussion is on Friday 9-07-2010.10:00 am

    The class CR has to submit the group list and the street

    selected latest by Tue 6-07-2010. 11.00 pm.

    Observation

    Info graphics