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Games 4 Learning www.teacherspayteachers.com Board Games With Bugs and Friends 12 Printable Addition Board Games to practice addition up to 10 + 10 By Games 4 Learning TeachersPayTeachers.com © Teresa Evans 2012

board Games - Making Math More Fun Board Games W… · 12 Printable Addition Board Games to practice addition up to 10 + 10 ... Practice Addition to 20 18 Lucky 13 - Add to 13 or

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Games 4 Learning www.teacherspayteachers.com

Board Games With Bugs and Friends

12 Printable Addition Board Games to practice addition up to 10 + 10

By Games 4 Learning – TeachersPayTeachers.com © Teresa Evans 2012

Games 4 Learning www.teacherspayteachers.com

Contents

Bug Catcher - Add up to 6 + 6 3

Crawling Caterpillars - Add to 10 4

Cover Addition Snail Game - Practice Addition to 12 5

Cover Addition Ladybug Game - Practice Addition to 20 7

Fly Away Odd and Even - Add up to 6 + 6 Recognize Odd and Even Numbers 9

Frog Addition Maker - Create Addition Equations to 12 10

Spider Addition Maker - Create Addition Equations to 20 11

Busy Bee Addition Hunt - Practice Addition to 12 12

Bumble Bee Addition Hunt - Practice Addition to 20 13

Race to the Hive Addition Game - 2 Sets of Cards Practice Addition to 12 and Addition to 20 15

Take 2 Cards and Add - Practice Addition to 20 18

Lucky 13 - Add to 13 or 17 with 2 or 3 Numbers 20

Games 4 Learning www.teacherspayteachers.com

Add numbers up

to 6 + 6

Need: Markers, 2 Dice

Players take turns to roll the 2 dice, and add the 2 numbers together. They then place a marker over this number on the board. Play continues until one of the bugs is caught with a marker on each of the spaces surrounding it. The player who places the last marker to catch the

bug is the winner.

10

9

11

4

7

7

2

12

12

4

9 6

11

8

4

6 10 5

3

9

8

11

3

5

5

2 8

3 4 8 7

9

10

6

12 6

11 3 2 10

Bug Catcher a game for 2 players

Games 4 Learning www.teacherspayteachers.com

START 6 7 4 8 5 9 6 5 9

9 4

7

8 5 8

7

7 4 8 5 6

4 6 9 8 7 6 5

4

9 9 7 4 6 5 8

FINISH

4

a game for 2-4 players

Each player puts a

marker on the Start.

Players take turns to

roll a dice. The player

then moves to the next

space that has the

number needed to

make 10 when added

to the number on the

dice. For Example: If a

player throws 4, they

would move to 6. The

first player to reach the

Finish is the winner.

Crawling Caterpillars

Games 4 Learning www.teacherspayteachers.com

Cover Addition

Snail Game Addition to 12

A game for 2 players

All cards are placed face down beside the board.

Players take turns to choose a card and cover two spaces on the board that add to the total on the card.

The card can be placed vertically or horizontally.

A card cannot be placed on top of another card.

If a player is unable to place their card the game ends and the other player is the winner.

1 7 5 2 4 8

4 5 6 4 3 1

8 2 3 1 9 2

3 7 5 1 3 3

6 1 4 8 2 9

2 9 3 3 2

1

Games 4 Learning www.teacherspayteachers.com

Cover Addition Snail Game Cards

8 4 10 10

11 4 5 5

10 6 3 6

2 11 9 11

7 12 9 6

8 10 10 7

Games 4 Learning www.teacherspayteachers.com

Cover Addition

Ladybug Game Addition to 20

A game for 2 players

All cards are placed face down beside the board.

Players take turns to choose a card and cover two spaces on the board that add to the total on the card.

The card can be placed vertically or horizontally.

A card cannot be placed on top of another card.

If a player is unable to place their card the game ends and the other player is the winner.

10 7 9 9 6 8

5 6 8 4 6 10

8 7 3 10 9 7

3 7 9 10 7 4

8 5 9 8 5 9

6 9 3 7 8

8

Games 4 Learning www.teacherspayteachers.com

Cover Addition Ladybug Game Cards

13 18 10 10

11 12 11 12

13 16 11 15

13 14 17 12

16 15 19 10

15 14 20 14

Games 4 Learning www.teacherspayteachers.com

START

Fly Away Odd and Even a game for 2 – 4 players

Need: Markers, 2 Dice Each player puts a marker on the Start. Players take turns to roll 2 dice and add the numbers

together. If the total is an even number the player moves forward that many spaces. If the total is an odd number the player stays on the space.

If a player lands on an insect they fly back to the previous insect. The first player to reach the finish is the winner.

FINISH

Games 4 Learning www.teacherspayteachers.com

Frog Addition

Maker Addition to 12

A game for 2 players – Use markers to cover the numbers. Players take turns to cover the numbers to make an addition equation covering one circle from each set on a turn, e.g. a player could cover 3, 6 and 9 for 3+6=9. Once a circle is covered it stays covered. The winner is the last person to make an equation.

9

2

1

5

7

4

6

7 5

8 3

6

2

3 2

3

9

5

4

1 1

4 7

6

8 2 5

10

11 9

7 6

12

4

12 9

10 8

11

Games 4 Learning www.teacherspayteachers.com

Spider Addition

Maker Addition to 20

A game for 2 players – Use markers to cover the numbers. Players take turns to cover the numbers to make an addition equation covering one circle from each set on a turn, e.g. a player could cover 3, 9 and 12 for 3+9=12. Once a circle is covered it stays covered. The winner is the last person to make an equation.

9

10

5

5

7

4

9

7 6

8 3

8

2

10 2

3

9

5

4

8 6

9 7

6

8 7

19

13

11 12

20 15 18

16 12

14

10

11

17

Games 4 Learning www.teacherspayteachers.com

Busy Bee

Addition Hunt Addition to 12

A game for 2 players

Players take turns to find 3 joining numbers in a line that can create an addition equation and cover them with a Beehive Card, e.g. 2, 5, 7 (2 + 5 = 7) The line of numbers can go across or down. A player is out if they can’t cover a line of 3 numbers on their turn. The last player who can cover a line is the winner.

4 6 10 3 7 9 10

3 3 6 2 5 5 6

7 4 1 5 2 1 4

5 8 4 4 8 7 1

2 4 7 11 10 3 12

3 12 11 5 2 4 9

5 1 6 6 12 7 3

Games 4 Learning www.teacherspayteachers.com

Bumble Bee

Addition Hunt Addition to 20

A game for 2 players

Players take turns to find 3 joining numbers in a line that can create an addition equation and cover them with a Beehive Card, e.g. 12, 7, 5 (5 + 7 = 12) The line of numbers can go across or down. A player is out if they can’t cover a line of 3 numbers on their turn. The last player who can cover a line is the winner.

12 8 4 6 5 11 9

10 9 19 8 13 6 7

2 5 9 14 7 9 16

15 6 9 19 5 15 20

5 11 18 12 7 7 14

8 17 15 7 8 8 16

13 7 20 5 15 4

11

Games 4 Learning www.teacherspayteachers.com

Beehive Cards for Busy Bee Addition Hunt and Bumble Bee Addition Hunt

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Beehive

Games 4 Learning www.teacherspayteachers.com

Race to the Hive Addition Game a game for 2 - 4 players

Lay the cards face down. Each player puts a marker on a bee. Every player picks a card and works out the answer for the

addition. The player with the largest answer moves their marker one space. If 2 players have the same answer, both

move one space. The cards are returned to the others and mixed up. Repeat until one player reaches their beehive.

Games 4 Learning www.teacherspayteachers.com

Race to the Hive Addition Cards Addition to 10

1 + 2

2 + 6

3 + 4

1 + 9

5 + 5

4 + 6

3 + 3

5 + 1

2 + 4

1 + 2

2 + 3

1 + 8

1 + 1

6 + 4

0 + 8

6 + 1

4 + 5

2 + 2

2 + 7

0 + 2

8 + 2

4 + 1

3 + 5

3 + 7

1 + 7

7 + 3

6 + 3

2 + 5

9 + 1

4 + 4

Games 4 Learning www.teacherspayteachers.com

Race to the Hive Addition Cards Addition to 20

8 + 7

6 + 4

8 + 4

3 + 7

6 + 8

8 + 3

9 + 5

7 + 5

7 + 9

3 + 9

4 + 4

8 + 2

9 + 9

5 + 5

9 + 10

9 + 4

5 + 8

10 + 10

6 + 6

8 + 9

7 + 6

9 + 6

5 + 4

2 + 9

8 + 8

6 + 5

4 + 7

7 + 7

6 + 3

4 + 3

Games 4 Learning www.teacherspayteachers.com

Take 2 Cards and Add a game for 2 players

Each player chooses a dragonfly. Place the number cards face down on the table. To play the game each player chooses two number cards and places them into the first 2 boxes in their equation and then calculates the answer. The player with the highest answer takes a marker to score one point. For example – If Player 1 chooses 5 and 9 and Player 2 chooses 3 and 8, Player 1 would take a marker as 5 + 9 = 14 and 3 + 8 = 11. The first player to get 5 markers is the winner.

Player 1 + =

Player 2 + =

Games 4 Learning www.teacherspayteachers.com

Take 2 Cards and Add Cards

Addition to 20

0

1

2

3

4

5

6

7

8

9

0

1

2

3

4

5

6

7

8

9

10

10

Games 4 Learning www.teacherspayteachers.com

Lucky 13

a game for 2 players

Need: Markers

Players take turns to cover 2 or 3 numbers that add to 13, e.g. a player could cover 5 and 8 with 2 markers or 7, 5 and 1

with 3 markers.

The last player to cover 2 or 3 numbers that add to 13 is the

winner.

Variation: Play Lucky 17. Play as above but players cover 2 or 3 numbers that add to 17

instead of 13.

8 6 2 9 4

3 7 3 8 1

3 4 6 10 5

4 5 8 5 9

7 10 7 3 2

1 4 6 9 5