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Impact of Mobile Payments on the Financial Services Sector Thibaut Loilier - Market Research
March 2013
Blue Paper
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Table of Contents
1 Executive Summary ............................................................................................................ 4
2 Introduction ......................................................................................................................... 5
3 Mobile Payment Market Overview ..................................................................................... 6
3.1 A brief review of terminology ................................................................................................ 6
3.2 Mobile broadband subscriptions: One of the fastest-growing global markets in history ...... 7
3.3 Smartphone and tablet sales outpace computer sales ......................................................... 8
3.4 NFC is becoming widespread and will likely be a must-have smartphone feature .............. 9
3.5 Mobile banking apps are becoming mainstream ................................................................ 10
3.6 Credit card adoption: focus on the European Market ......................................................... 11
3.7 M-commerce will process more than $800 billion per year by 2016 .................................. 12
3.8 M-payments gaining use among a larger population base ................................................. 13
3.9 M-payment market size: $130 transaction volume per person by 2016 ............................. 14
4 The Mobile Business Ecosystem .................................................................................... 16
4.1 Many new players have entered the mobile payment world............................................... 16
4.2 The German mobile wallet (NFC/contactless) ecosystem .................................................. 17
4.3 Incumbents and new entrants are disputing “ownership” of the customer ......................... 18
5 Mobile Payment Impact on Financial Services .............................................................. 19
5.1 New entrants to the market are large players making bold corporate moves .................... 19
5.2 Disintermediation: Leveraging data through targeted cross-selling ................................... 20
5.3 Data ownership ................................................................................................................... 20
5.4 Regulation ........................................................................................................................... 21
5.5 Interoperability: enabling widespread adoption .................................................................. 22
5.6 New sources of revenue: a macroeconomic approach ...................................................... 23
6 Recommended Strategies for Financial Institutions ..................................................... 26
6.1 Monitor the market .............................................................................................................. 26
6.2 Develop an enhanced mobile presence ............................................................................. 27
6.3 Focus on the user experience ............................................................................................ 32
6.4 Build partnerships through the ecosystem .......................................................................... 37
6.5 Develop and implement mobile payment trials ................................................................... 38
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The intention of this report is to make trends transparent and understandable within their context and give readers
information germane to their business. The content has been created with the utmost diligence. Therefore, GFT
Technologies is not liable for any possible errors.
GFT Technologies AG
Executive Board: Ulrich Dietz (CEO), Jean-François Bodin, Marika Lulay, Dr. Jochen Ruetz.
Chairman of the Supervisory Board: Dr. Paul Lerbinger
Commercial Register of the local court (Amtsgericht): Stuttgart, Register number: HRB 727178
Copyright © 2013 GFT Technologies AG. All rights reserved.
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1 Executive Summary
This paper analyses the potential impact of the mobile payments on the Financial Institution, and is
mainly focused on the developed marketplace. Although we tend to think of mobile payment as those
payments made by the relatively new technique of pointing or waving a smartphone at a point-of-sale
or other payment system terminal, the market is in fact rather broader and more established than the
Near-Field Communication (NFC) technology that currently has the world a-buzz.
The Blue Paper provides a general introduction to the mobile payment marketplace, maps the new
mobile payment ecosystem, describes the players, both financial and non-financial, and examines
the impact this new market will have on traditional financial institutions.
Based on our extensive experience of the financial sector and IT services provisioning, as well as our
knowledge of the mobile payment market, the report provide a series of recommendations for
financial institutions that will help them to move forward with a strategy and action plan to leverage
their strengths and assure their place in the mobile payment ecosystem for many years to come:
Monitor the market to keep up to date with what’s happening in the m-payment ecosystem
Develop an enhanced mobile presence to better engage with current and potential customers
Focus on the user experience to rebuild confidence and trust and also compete in the digital
world
Build partnerships through the ecosystem to create value and new business opportunities
Develop and implement mobile payment trials to drive consumer adoption and awareness
The market is still evolving and there are likely to be some significant shakeouts over the next few
years, but it is clear that mobile payments are here to stay. In the coming years, the number of non-
financial services companies active in the mobile payment ecosystem is likely to grow: Financial
institutions are becoming more proactive participants as the m-payment ecosystem matures. The
majority of the financial institutions have realized that having a mobile banking strategy is now a
business imperative for financial institutions. In the mobile payment space, financial institutions have
an advantage with their established relationship of trust with the consumer.
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2 Introduction
One of the first uses of mobile technology as a payment gateway was
implemented in Helsinki, Finland in 1997, where customers were able to
make a mobile payment to buy products at vending machines owned by
Coca-Cola, a non-financial player… In early 2013, Fast Company named
Square – a US mobile payment start up - as the number three most
innovative company behind Nike and Amazon, and the number one most
innovative company in the financial sector. The mobile payments market is
still in an early stage, so now is the time to pay attention to how financial
institutions will become an integral part of this new marketplace.
The standard definition of mobile payment, originated by the IEEE
Symposium on Trends in Communications at the SympoTIC conference in
Bratislava, Slovakia, in 2004 is as follows: “Mobile payment is any payment where a mobile device is
used in order to initiate, activate, and/or confirm this payment.” Today’s mobile payment industry
spans four distinct approaches, driven by three discrete technologies, as outlined in Figure 1 below.
Figure 1: Today’s mobile payment landscape
These four approaches are:
Direct carrier billing, also sometimes referred to as direct mobile billing or direct to bill, is a
method of paying for merchandise by charging the purchase to a mobile phone account.
Carrier billing uses the telecom company’s billing system; it is completely separate from any
banking infrastructure and does not necessarily involve other financial resources such as
credit cards or bank accounts.
Virtual cards are payment cards that are issued (or can be used) without a corresponding
physical card. Virtual cards are primarily used for online and in-store purchases.
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The number of non-financial services
companies active in the mobile
payment ecosystem is likely to grow
M-Wallets (mobile wallets) are implemented either as a software application or a built-in chip
component embedded in a mobile phone. In the specific case of NFC m-wallets, users can
enact card payments by simply waving their device in front of or over a reader using NFC
technology.
In-app payment technology enables purchases to be made from within a mobile application.
These types of payment are generally used to access special content or features in an app or
on a website, such as power boosts, restricted levels, virtual money, and special characters.
For the traditional financial services industry, probably the most striking aspect of the graphic in
Figure 1 is the number of non-traditional players; most of us do not
think of Zong (acquired by eBay for $240M in 2011) or Google as
financial services companies, but today’s reality is that these and
other forward-looking companies are fast adding financial services
to their corporate portfolios. While relatively few non-financial
services companies are currently active in the mobile payment value chain, their number is likely to
grow, and grow quickly, as the opportunities and the customer base expand.
3 Mobile Payment Market Overview
3.1 A brief review of terminology
It may be helpful for some readers to quickly review some key terminology in the mobile financial
transaction space before we move on to take a closer look at the current state of the mobile banking
and payments market:
Mobile Banking is the use of mobile devices to connect customers to financial institutions and
facilitate access to bank and credit card account information for review and transaction
purposes.
Mobile Payment is the use of mobile devices to make purchases in physical or online stores;
such purchases might include goods, services, digital content, and funds transfers.
NFC (Near Field Communication) is a communication protocol that enables contactless
transactions, data exchange, and wireless connections between two devices, usually a
smartphone and a POS terminal in a retail outlet.
Cloud Payments encompass mobile payment credentials and account information stored in
remote data centres and accessible using a mobile app, a phone number and PIN, or a
physical token of some kind.
The Federal Reserve Bank of Boston defines mobile payments in two specific ways:
Remote mobile payments: when the storefront or retailer is remote to the mobile device user,
for example when making a mobile commerce transaction or buying an app in an appstore.
Proximity mobile payments: when the storefront or retailer is physical and the user is located
at or near to the physical storefront or retailer
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3.2 Mobile broadband subscriptions: One of the fastest-growing global markets in history
The mobile broadband subscription is one of the fastest-growing global markets in history – and one
which is showing no signs of slowing down. It’s also a market that is growing as quickly, though in
slightly different ways, in the developing world as in the developed world; in developing countries,
telecommunication systems are “cellular first”, bypassing the whole landline infrastructure.
According to the International Telecommunications Union (Statistics released in June 2012), at the
end of 2011, the total number of cellular service subscriptions had
reached almost six billion, equivalent to a global penetration of 86%,
or one device for every living human on the planet over the age of
five.
It is likely that, by the time you read this, global mobile device
penetration will be close to 100%. Almost 20% of those six billion
subscriptions are using mobile broadband connections, enabling them to securely use complex data-
based transactions; these broadband subscriptions have grown consistently at a rate of 45% per
annum for the past four years.
Figure 2: Mobile broadband subscriptions represent an increasing percentage of the global mobile device market
As can be seen from Figure 2 above, mobile cellular growth has been driven by developing
countries, which accounted for more than 80% of the 660 million new mobile cellular subscriptions
added in 2011. Although developing countries are catching up in terms of 3G coverage, huge
disparities remain between mobile broadband penetration in the developing (8%) and the developed
(51%) worlds. In 2011, 144 million mobile broadband subscriptions were added in the BRICS (Brazil,
the Russian Federation, India, China and South Africa), market accounting for 45% of the world’s
total subscriptions added in 2011. In Africa there are still fewer than five mobile broadband
subscriptions for every 100 inhabitants, whereas all other regions have penetration levels above
10%.
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According to Gartner, tablet
purchases by businesses will triple by
2016
3.3 Smartphone and tablet sales outpace computer sales
The growth of the mobile device market is rapidly overshadowing the
personal computer market as users discover that a device the size of a
pocket notebook delivers as much computing power as an A4-sized
laptop and is for many purposes as convenient, if not more so.
Smartphones and tablets are the new PCs – and they’re selling in far
larger numbers than PCs, far faster than PCs have ever sold.
According to a report from Business Intelligence, tablet sales will reach
nearly 500 million units a year by 2015, and global tablet sales will
exceed the number of PCs currently sold per year (~360 million).
The vast majority of these tablets will be using the cellular network, further increasing the number of
mobile data users. Industry analyst firm Gartner expects 1.2 billion smartphones and tablets to be
purchased in 2013, up from 821 million in 2012; this latter number represents 70% of the total
number of end-user computing devices sold that year.
While tablets and smartphones are unlikely to completely replace
traditional desktop and laptop computers in the business world,
mobile devices are expected to significantly increase their
penetration in the corporate sector. Gartner is predicting that
tablet purchases by businesses will triple by 2016 to 53 million
units, supporting a far more mobile workforce; the firm expects 40% of all workers to be mobile within
the next three years. According to analyst Zeus Kerravala with ZK Research, we are witnessing a
generational change: "This isn't a temporary phenomenon. PCs are great for information creation,
whereas tablets and smartphones are better for information consumption, and we're mainly
consumers, not creators."
Figure 3: By 2016, smartphones will outsell PCs by a factor of three
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Price cuts, driven by manufacturing economies of scale and increasingly intense competition as well
as convenience, are driving the exponential growth of smartphone usage; in both Europe and North
America, smartphones have reached commodity status in a very short space of time.
Figure 4: The average retail price of a smartphone is expected to drop 60% between 2010 and 2016
3.4 NFC is becoming widespread and will likely be a must-have smartphone feature
One influential factor in the future of mobile devices as
transactional facilitators may be the widespread
implementation of Near Field Communications (NFC),
particularly if contactless payment becomes the dominant
vehicle for mobile payments. ABI Research has raised its
estimate for NFC handsets shipped in 2012 from 80 million to
102 million units (November 2012). The same firm also
estimates that 90% of manufacturers now offer at least one
NFC-enabled handset at retail. Forrester Research reports similar numbers of NFC-enabled mobile
devices shipped worldwide at close to 100 million. Google is currently shipping a million NFC Android
phones every week, i.e. 52 million "new" NFC Android devices in the next 12 months.
Visa Europe has forecast that, across Europe in 2013, 40 card issuers will be offering mobile
contactless payment services to consumers and that, by the end of
2013, around 80 smartphone models will be certified by Visa to carry
out contactless payments (Source: NFC Times – January 2013).
Deloitte, meanwhile, points out that NFC is also being applied to
areas beyond mobile payments, such as gaming and next-generation
social networking. The company predicts that by the end of 2013
there may be as many as 300 million NFC-enabled smartphones,
tablets and eReaders in use.
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Compliance issues, along with
interoperability and standardization,
will play increasingly important roles
in determining which technologies
eventually dominate the mobile
payment space
As with all emerging technologies, however, it is wise to proceed with caution; while contactless
payment is an attractive option, it’s not the only option, as was shown in Figure 1. When innovative
technologies such as NFC are adopted rapidly, security can be overlooked, and security is clearly a
vital attribute of any payment technology. Vulnerabilities are
already emerging, which should not surprise anyone who
remembers war-driving (picking up wireless transmissions and/or
hooking into wireless connections illegally while cruising the
streets). Both card numbers and CVVs (Card Verification Value
codes) may be transmitted when contactless payments are made
and, while some security practices are in place, primarily using
cryptography, the PCI-DSS has not yet issued any guidelines on
the protection of payment card information in NFC-based transactions. Compliance issues, along
with interoperability and standardization, will play increasingly important roles in determining which
technologies eventually dominate the mobile payment space.
3.5 Mobile banking apps are becoming mainstream
We can’t talk about mobile payments without considering mobile banking,
given the rapid growth of mobile devices substituting for debit/ATM cards
as well as other payment cards. Almost all major banks, and many
smaller banks, now offer some form of mobile banking application to
support customers’ demands to be able to interact with their financial
accounts anytime, anywhere. (Forrester Research, The State of Mobile
Banking 2012).
Figure 5: Juniper Research expects mobile banking use to double by 2017, reaching 15% of the world’s population
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If the mobile payment market takes off
as expected, the current pattern of
non-cash payment methods looks
unlikely to change a great deal
Both retail and corporate banking customers today expect to be able to interact with their financial
institutions via their mobile devices, whether over the Internet or via SMS and email, and that thinking
naturally extends to mobile transactions of other types, including mobile payments. Existing mobile
banking platforms are well-positioned to support a move by banks into the mobile payment arena; the
trust relationship already exists between customers and institutions, and trust is at the heart of all
effective financial relationships. By adding mobile payments to their existing portfolio of mobile
services, or indeed by establishing a completely new portfolio of service offerings, banks can
establish themselves as the hub for all things financial for their customers. Mobile banking has been
one of the most important strategic changes in retail banking in years, and continuing to evolve down
the mobile path is critical for future success – one might even say relevance. We’ll explore this
concept further explored in Section 4: The Mobile Payment Business Ecosystem.
3.6 Credit card adoption: focus on the European Market
It’s interesting to compare the evolution of the mobile payment
market with the evolution of the credit card market, which differs
markedly between North America and Europe. US credit card usage
reached a peak in the early 2000s and sharply declined along with
the rest of the financial markets in 2008, but is now making a slow
recovery as confidence returns to the marketplace; according to
TransUnion, the average US consumer credit card debt stood at $4,996 in the third quarter of 2012,
up 4.9% from a year earlier. American Express also reported an increase in credit card use of 5%,
with the growth coming primarily from older people. This increase in credit card use also parallels the
growth in online bill payments for everyday household expenses and may indicate that for these
older users, credit cards represent a more secure form of online payment than the direct online
banking links and other newer payment methods being adopted by younger consumers.
Europe appears to be charting a steadier course than the US; in the EU, all non-cash payment
methods seem to be developing along more or less the same trajectory.
Figure 6: Relative importance of different payment methods in the largest EU economies
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Mobile payments currently represent
the largest element in global mobile
commerce transaction volume
The total number of non-cash payments in the EU, using all types of payment methods, increased by
4.6% to 90.6 billion in 2011 as compared with the previous year (Source: European Central Bank -
2012). In the same period, the number of card transactions rose by 8.7% to 37.2 billion, with a total
value of $2.56 trillion – an average of $70 per card transaction.
Credit transfer, direct debit and card transactions represent more than 80% of all m-payment
transactions in Europe. This leads us to believe that, if the mobile payment market takes off as
expected, the current pattern of non-cash payment methods looks unlikely to change a great deal.
3.7 M-commerce will process more than $800 billion per year by 2016
While mobile payment technologies continue to proliferate, mobile commerce marches on, and is
expected to process more than $800 billion in transactions globally by 2016 (Ericsson Review,
October 2012). Interestingly, we are seeing different priorities for mobile commerce emerge in
different markets as a reflection of the underlying economic infrastructure.
In developed markets, the emphasis is on cash and credit card replacement for small, frequent
transactions both on- and offline, with an emphasis on
convenience over need. In October 2012, Masaki Yoshikawa,
Executive Vice President and Managing Director of DOCOMO’s
Credit Card Business Division, announced that 17 million
Japanese (about 7% of the population) are using mobile phones
with wallet functions. In developing markets, however, the dominant services are rather more basic,
such as person-to-person money transfers, micro loans, and bill payments.
As can be seen in Figure 7 below, abstracted from the 2012 Ericsson Review, mobile payments
currently represent the largest element in global mobile commerce transaction volume, followed by
person-to-person transfers. These numbers reflect strongly the development of mobile payment
systems in developing markets; 2.5 billion people have no access to banking services, whereas twice
that number have a mobile phone subscription. Providing financial services via the mobile phone can
bridge this gap, bank the unbanked and the under-banked, and bring all mobile commerce (m-
commerce) stakeholders together.
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Figure 7: One vendor’s perspective on the developing mobile commerce marketplace
In both the developed and undeveloped worlds, driven by on-going high penetration rates for
smartphones, remote digital purchases (downloads and virtual products such as travel and event
tickets) represent a significant proportion of mobile commerce transactions. Remote purchase of
physical goods (traditional e-tail) represents a rather smaller part, and in-store mobile payments are
really still in the exploratory phase. Person-to-person payment transactions are set to expand
significantly but, as noted earlier, we have yet to see which technology will dominate in this segment.
While Figure 7 illustrates one vendor’s market perspective, many other reports are available online
which offer differing perspectives, reflective of the current exploratory phase of the market. The
independent Shopify site, for example, offers a broad third-party perspective on mobile commerce
trends which readers may find of value.
3.8 M-payments gaining use among a larger population base
According to OurMobilePlanet.com (Google), almost 30% of the world’s
smartphone users made payments using this device during 2012, up
from 27.6% in 2011. But usage is extremely variable between countries –
in 2012, mobile payment usage in Ireland reached a high of 36%,
whereas the figure for Belgium was only 14%. Clearly, the market still
has much “settling down” to do.
Statistics and predictions are also hampered by the current lack of an
agreed industry-wide definition as to what constitutes a mobile payment;
some reports consider mobile app purchases, for example via iTunes, as
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mobile payments. If we accept this premise, every Apple, Android, BlackBerry, and Microsoft
smartphone user who has made a purchase in an appstore automatically becomes a potential mobile
payment user.
Further, all of those appstore purchasers have credit card or other payment information stored in
their appstore accounts (Apple, for example, has more than 400 million active iTunes accounts with
associated credit card numbers). Consider that each of those credit cards is linked to all the iOS
devices owned by the credit card account holder, and it’s easy to see just how far and how fast the
reach of this market can grow.
Figure 8: Smartphones are already a significant purchasing vehicle for advanced economies
3.9 M-payment market size: $130 transaction volume per person by 2016
Of course, none of this market development hyperactivity means anything if
it’s not stimulating economic activity; fortunately, that’s not the case.
Consumers are not only making purchases in the virtual purchasing world of
iTunes and appstores. Mobile payment start-up Square, a company that has
only existed since May 2010, is now processing $10 billion in payments
annually – and that’s just two months after it hit $8 billion in annualized
transactions, and seven months after reaching $5 billion.
Gartner and other leading industry analysts are anticipating an economic
activity level of $130 for every man, woman, and child on the planet in 2016, reflecting a CAGR of
44% from 2012 to 2016 and valuing the mobile commerce market at one trillion dollars.
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Consulting firm KPMG anticipates
that, by 2015, mobile payments will
top $1 trillion
Gartner has also stated that it expects global mobile transaction
volume and value to average 42% annual growth between 2011
and 2016, and forecasts a market worth $617 billion with 448
million users by 2016. Consulting firm KPMG anticipates that, by
2015, mobile payments will top $1 trillion, and the volume of
mobile payments will jump around 100% per year. IDC Financial Insights’ "Technology Selection:
Worldwide Mobile Payments 2012–2017 Forecast" (November 2012) predicts the worldwide
purchase volume of mobile devices will exceed $1 trillion by the year 2017. There is clearly no doubt
among the analyst community that mobile commerce will be an extremely valuable market in just a
few years.
Gartner also estimates that the number of mobile payment users will reach more than 448 million by
2016, and that the highest penetration will be in Asia Pacific, followed by Africa – further emphasizing
the important role mobile technology plays in the developing as well as the developed world (see
Figure 9 below).
Figure 9: Rapid growth is projected in many regions, most notably Asia Pacific and Africa
Now that we have a solid picture of the current and immediate future market development, what’s
next? With a rapidly evolving market like mobile payments, opportunities abound – the trick is to
understand where the optimum opportunities lie. So let’s move on to examine the new mobile
payment ecosystem for some insight into those opportunities and how financial institutions can take
advantage of them.
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Financial institutions are becoming
more proactive participants as the m-
payment ecosystem matures
4 The Mobile Business Ecosystem
We define the mobile business ecosystem as the entire spectrum of entities involved in the mobile
payment business, both as core players and as providers of value-added services. As we have seen
in the preceding pages, the mobile payment market is both complex and fluid. It is therefore not our
intention in this section to describe every participant in detail but to focus on the key aspects of the
ecosystem relevant to financial institutions today.
4.1 Many new players have entered the mobile payment world
As we noted at the beginning of this paper, many non-traditional businesses are becoming integral
elements of the mobile business ecosystem. This ecosystem comprises many different types of
business, each occupying a particular niche and exploiting this expanding world to its own advantage
- mobile carriers, phone manufacturers, chipmakers, and e-commerce platforms. As a result, the
mobile payment business ecosystem has become increasingly complex and challenging to work with.
The graphic below charts the flow of transactions through the mobile business ecosystem, showing
that the banking system underpins and links every step in the chain. But those same banks are
notably missing from the visible cast of characters. Why is this?
Figure 10: One vision of the mobile payment business ecosystem
The technological and business challenges posed by the mobile payment ecosystem have been
greeted with open arms by technology providers – they feel at
home with these challenges and are learning the ways of the
financial system as they go. Banks and other financial institutions
are becoming more proactive participants as the ecosystem
moves from early-stage to mature, a process which is expected to
develop rapidly over the next several years.
Banks are also well-positioned to leverage their position of trust by increasing the perceived value
they bring to consumers and other participants in the ecosystem. These new players still need the
17
banking system as the underpinning, a situation that banks can use to their advantage through
strategic partnering and data management.
4.2 The German mobile wallet (NFC/contactless) ecosystem
The graphic below illustrates the possibilities inherent in just one mobile payment ecosystem in one
market. Ten different industries and more than 40 players have come together around a single
system, and any number of partnerships is possible between any players in any of these “cells”. It’s
easy to see from this one illustration the enormous complexity of this exploding marketplace.
Note that these companies were all active participants in the ecosystem at the time this paper was
written, but with a market as fluid as mobile payments, there’s no guarantee that the ecosystem will
still look like this by the time you read it.
Figure 11: Just some of the players in the German mobile wallet (NFC/contactless payment) ecosystem
As shown in Figure 11, the mobile payment business ecosystem includes a wide spectrum of actors,
from chip manufacturers to service providers and from mobile network operators to card issuers.
18
Telecommunications companies and
financial institutions have the longest-
established and deepest customer
relationships
4.3 Incumbents and new entrants are disputing “ownership” of the customer
Competing players in the mobile payments ecosystem are all able
to leverage different capabilities and customer/partner benefits in
their quest for leadership in a particular mobile payments niche
that’s critical for delivering value. However, as can be seen from
the table below, marketing and customer relationship
management services – the drivers of customer ownership – are
able to compete at every point in the chain.
Of all the players, however, telecommunications companies and financial institutions have the
longest-established and deepest customer relationships. This, together with their exclusive control of
assets critical for mobile payments (financial accounts and device connectivity) will be key elements
for these businesses to maintain and improve their position in the mobile payment ecosystem.
Figure 12: Different participants contribute different elements to the mobile payment ecosystem
As we can see from Figure 12, different categories of participant in the mobile payment ecosystem
perform different functions within the ecosystem. While most players are participating in two or three
areas, it’s clear that the most competitive segment is that concerned with customers’ data –
marketing and customer relationship management (CRM). As the realization of the importance of
data across all elements of the ecosystem grows, the battle for data management superiority will
increase, with new intermediaries seeking to compete across all service areas.
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5 Mobile Payment Impact on Financial Services
While the business models to achieve an adequate return on investment are still emerging,
particularly in light of the wide variability of fees as well as commissions to agents, merchants, and
contractors, what is clear is that this entire new system will have a major impact on the future
direction of financial services around the world.
Under the surface of the mobile payment system lurk many implications for the value chain that
directly impact all the different stakeholders, but perhaps none so fundamentally as financial
institutions. Financial institutions have “owned” the commercial payment space for centuries, and the
threat to that incumbency posed by these new players should not be underestimated.
5.1 New entrants to the market are large players making bold corporate moves
As noted earlier, many leading technology companies are showing a great deal of interest in the
mobile payment space, due in no small part to the challenges posed by the introduction of an entirely
new ecosystem based in technology as much as in institutions. However, it’s also evident that these
technology companies are more than willing to partner with financial institutions to resolve those
challenges:
Google partnered with Citi Group to develop the Google Wallet NFC-based mobile payment
system
PayPal, which is now a de-facto member of the financial institution club, has announced the
development of proprietary NFC-based peer-to-peer mobile payment system built on a Nexus
S Android device
Apple, which, as we have seen, is becoming a major player through its 400 million iTunes
account holders, has hired Benjamin Vigier, a leading NFC expert, as the company’s new
mobile commerce product manager
Nokia is enabling NFC on all its new smartphones
Many telecommunications companies are showing an increasing interest in developing mobile
solutions for financial services
AT&T, T-Mobile, and Verizon Wireless have created a joint venture in the US under the
umbrella name Isis to develop an NFC ecosystem built around point-of-sale systems
In the UK, O2 has partnered with Barclay’s Bank to launch the O2 Money initiative
The fourth major player in the US cellular network arena, Sprint, has launched its proprietary
Sprint Mobile Wallet service in partnership with Cardinal Commerce payment processors
Many of these newer players are nimble competitors that can and will foster disruptive innovation in
the mobile payment ecosystem; some are already doing so. These innovators are transforming the
purchase journey and payments experience, altering the entire customer experience as it pertains to
transaction processing.
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The battle to control and monetize
mobile payments, digital offers, and
virtual coupons is underway
Credit card companies can predict
with 98% accuracy, two years in
advance, when a couple is going to
divorce, based on spending patterns
alone (Marissa Mayer, Yahoo CEO and
former Google VP)
The battle to control and monetize mobile payments, digital offers,
and virtual coupons is underway, and participants need to move
swiftly and decisively to claim their place on the playing field.
Internet giants have already started to acquire or partner with
niche start-up players in the mobile payment space. In December
2010, PayPal owner eBay acquired local shopping engine Milo, and in April 2011, shortly after it
concluded a lucrative deal to sell its credit card readers through Apple’s retail outlets, Square
received a strategic investment from Visa.
The monetization journey is already under way. These new-style strategic partnerships are now
generating significant volumes of mobile payment, primarily card-not-present transactions where the
user’s phone is the means of acquisition, either through in-app payment or via the browser. PayPal
alone recorded a 173% increase in global mobile payment volume transacted during the 2012
Thanksgiving holiday when compared with 2011 (Source: PayPal, November 2012).
5.2 Disintermediation: Leveraging data through targeted cross-selling
In the world of mobile payments, customer data is king, hence the
importance of the marketing and CRM players in the mix. A
mobile payment transaction involves not just the collection of
money but also the collection of behavioural data – and
companies like Google are far more interested in data that
enables them to target advertising more effectively than in the
actual payment process. This in turn provides an ongoing role for
financial institutions as an essential underpinning to the mix.
eBay’s ownership of PayPal, as well as other more recent acquisitions such as Zong, Milo, and
Where give the company access to a truly enormous pool of behavioural data, enabling them to add
a multiplicity of services and options around the transaction itself. In effect, eBay is creating its own
mobile payment ecosystem by offering a multi-channel payment experience.
Consumers, at least in the developed world, value convenience over almost any other aspect of life.
The reality is that, regardless of provider, mobile payments are extremely convenient. Financial
institutions that can offer the convenience of mobile payment, wrapped in a relationship of trust and
security, will be well-positioned to win the hearts and minds of today’s mobile consumer.
5.3 Data ownership
In most countries, banks and other financial institutions are not permitted to use payment data
outside of their own corporate domains; this restriction also covers mobile wallets and online
payments, at least while traditional financial instruments continue to be used. What is far less clear,
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A mobile payment transaction
involves not just the collection of
money but also the collection of
behavioural data
at this point in the game, is who actually owns the data as it flows through the mobile payment
transaction process.
This data ownership issue is playing out in a number of digital
arenas – the situation is not dissimilar to ownership issues
around information and digital assets posted on social
networks. Customers believe they own the data they produce.
Retailers believe that, once customers have purchased a
product or service, they own the data produced as a result of that transaction. Meanwhile, financial
institutions are legally responsible for the security and privacy of payment and transaction
information, so it could be argued that primary ownership lies with those organizations.
Clearly, this is yet another aspect of the mobile payment ecosystem that remains in flux – and it’s
one that customers, as well as the other participants in the chain, would do well to keep an eye on.
5.4 Regulation
Financial institutions are well-acquainted with the regulatory environment and understand the
fundamentals, but there is as yet no specific guidance or legal framework for the mobile payment
ecosystem. Some new regulations are beginning to appear that address the security and privacy of
mobile payment transactions – consumer protection issues, allowable fees, money laundering, and
the like - but holes in the financial security blanket remain, where coverage, responsibility and liability
are unclear, leaving all the players in a state of vulnerability. New market entrants and non-banks
offering mobile services are trying to address the consumer protection issues, but for now financial
institutions remain liable under existing laws.
The European Union is making significant strides towards a more comprehensive regulatory
environment for mobile payments. The European Commission recently published a Green Paper
entitled “Towards an integrated European market for card, internet and mobile payments”, the
general objective of which is to create an efficient and competitive single market for consumers,
retailers and payment service providers. More regulation in the mobile payment environment is as
much of a certainty as death and taxes.
The European Payments Council (EPC), working together with all stakeholders active in the mobile
payments ecosystem, is willing to contribute to the development of a reliable and secure ecosystem
for the initiation and receipt of Single Euro Payments Area (SEPA) payments by the mobile phone.
The intention is to help in establishing an ecosystem which could enable all payers and payees to
make and receive mobile payments (m-payments) across SEPA, and creating a secure environment
for the multiple stakeholders active in the field.
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5.5 Interoperability: enabling widespread adoption
A major concern when multiple companies from very different backgrounds come together in a new
ecosystem is interoperability. As we’ve already noted, the key to widespread customer adoption is
convenience, and convenience doesn’t happen if the different parts of the ecosystem don’t work
together seamlessly. From a customer ‘s perspective, the experience must be the same, regardless
of whether that customer enters the ecosystem through his bank, his credit card issuer, his device
manufacturer, or his cellular network operator.
Figure 13: One example of actors involved in the m-payment space
Cross-border interoperability is also key. Today, most mobile payment services are closed-loop
systems, in which a customer participating in one network cannot send payment to a customer in a
different network, even within the same country. Implementation of cross border interoperable mobile
payment solutions will go a long way towards preventing market fragmentation, which would in turn
hinder the emergence of open, non-proprietary technology standards for mobile payment services,
as recommended by the European Payment Council.
Figure 14: For now, ISIS mobile wallet is only available to a limited audience
Not all mobile payment schemes use a Secure Element (SE) – the chip that houses the
cryptographic keys and payment credentials, and secures mobile payment transactions - even in an
open environment like a mobile device packed with many different apps. An advantage of NFC is that
those payments do use an SE, one that can be stored in a SIM card, an SD card, or in the internal
circuitry of the device itself. None of these distribution models has yet emerged as the dominant
approach. In Europe, the chip on chip-and-PIN bank cards is an SE, as are the SIMs in GSM
phones; however, neither of these technologies is widely used in the United States.
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Mobile payments represent an
opportunity to reduce the social costs
of payments by increasing the volume
of cashless transactions
Financial institutions need to be aware that ownership of the SE to all intents and purposes means
ownership of the payment process, and therefore ownership of the transaction fees. The NFC
models currently being trialled do not put financial institutions in control, so this is clearly another
area in which banks should be looking to partner strategically – and quickly.
5.6 New sources of revenue: a macroeconomic approach
Mobile payments represent an opportunity to reduce the social
costs of payments by increasing the volume of cashless
transactions. In this context, social costs are the costs to society,
the overhead derived from the resources used in the production
of payment services excluding fees and tariffs levied between
participants in the payment chain. The lower the social costs of a
payment method, the greater its efficiency for society at large, according to the European Central
Bank.
Even though cash carries the highest social cost among all payment methods (0.5% of GDP), it
remains by far the most popular means of payment in Europe, especially for small amounts.
However, cash payments have on average the lowest costs per transaction – which appeals to
consumers a lot more than it does to financial institutions. Mobile payments and the general move
towards a cashless society therefore represent an opportunity for banks to increase their revenue
stream without decreasing their consumer customer base or inconveniencing the customer in any
way.
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Looking at the evolution towards a mobile-payment-driven society, we can chart a natural
progression:
1. Mobile banking is now a mainstream expectation by consumers at large. It is no longer being
perceived as an alternative system but as an essential business imperative
2. Building from this foundation, banks have the opportunity to move relatively seamlessly into
the mobile payment ecosystem and associated mobile commerce offerings in the near future
Given the rapid adoption of mobile banking, banks are indeed well positioned and possessed of a
significant competitive advantage in the mobile payment race. As noted earlier, Gartner is forecasting
worldwide mobile banking adoption to reach close to 50% by 2016 compared with the 15% market
penetration today.
Figure 15: Progression of mobile payment adoption by consumers (Javelin Strategy & Research, 2012)
The above illustration, drawn from a 2012 Javelin Strategy & Research study, illustrates the
progression of mobile payment adoption by consumers. Clearly, adopting a service-based approach
for financial institutions makes a great deal of sense.
Mobile payment processes represent growth opportunities for all market sectors if financial
institutions can capitalize on mobile services to tap into emerging revenue streams.
In the B2C world, opportunities include:
Service and subscription fees
In-app marketing and advertising
Cross-selling
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In the B2B & B2B2C world, the opportunities are even greater:
Add-on revenues from macro-transactions and micro-transactions
New services, such as transportation and ticketing
New retail-focused services, such as smartphones repurposed as point-of-sale devices for
merchants (remember how Square gained its first major market exposure by providing POS
capabilities to Apple stores)
Service subscription fees
As we’ve seen, financial institutions are in many ways well-positioned to take advantage of the
position of trust they already occupy in the consumer’s vision of the financial ecosystem. But it will
take strategic thinking and strategic action to ensure a long-term grasp on the mobile payment
ecosystem and be more than the background glue that holds the system together.
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6 Recommended Strategies for Financial Institutions
6.1 Monitor the market
6.1.1 Keep up to date with what’s happening in the m-payment ecosystem
First and foremost, it is vital that financial institutions keep abreast of developments within and
around the mobile payment ecosystem. As we’ve seen repeatedly throughout this document, the
number of players entering the market continues to grow exponentially, and those players are
increasingly operating in multiple sectors of the ecosystem.
It’s important, too, to monitor the global market. Innovative start-ups are appearing not only in Silicon
Valley (Square, Google Wallet, Zong, and others) but across Europe and beyond. Sweden, for
example, is the home of two new players: Accumulate has introduced
WyWallet, a joint venture mobile wallet program with PayEx and the four
leading mobile network operators in Sweden, and iZettle from TechCrunch is
positioning itself as “The Square of Europe”, with chip-card readers deployed
across Scandinavia, Germany, Spain, and the UK.
Readers interested in gaining a deeper understanding of the evolution of the
mobile device market are invited to check out the March 2012 “GFT
TechReport“ Mobiles – do all good things come in three?”
6.1.2 Participate in conversations about the mobile payment market
One way to ensure your business has a voice in the global mobile payment conversation is to clearly
define where you see the potential new sources of revenue that might be generated by mobile
payment services, understand what existing vendors are doing in those spaces, and identify where
your business could fit in the mobile payment arena. As you consider these scenarios, remember
that data is in many ways more important than money in this brave new world.
You can also build your mobile payment strategy by participating in focused events such as the
Mobile World Congress 2013 in Barcelona (that took place in February 2013 in Barcelona) or the
Mobile Payments & NFC World Summit 2013 in Hong Kong. Also pay attention to – and participate in
– targeted discussion groups on LinkedIn like Mobile Payment Strategy
and NFC Mobile Payment & Commerce Professionals, and follow
opinion formers in mobile payment on Twitter, including Pymnts.com,
Bank Innovation, Brett King, and GFT Group.
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It’s fundamental to define key metrics
to monitor m-payment initiatives
6.1.3 Track and understand mobile payment initiatives
Once you’ve defined where you see the potential new sources of
revenue for your organization from mobile payments, stay current
with developments by setting up a tracking system for mobile
payment initiatives. You’ll need to define the key metrics to
monitor – the players, the segments, changes in the volume of banked vs. unbanked populations,
device and other technology developments, geographic areas, as well as the initiatives themselves.
Figure 16: Example of a mobile payment market monitoring matrix
Note: We have used the following definitions for the development stages of each of these initiatives
in the above example:
Beta Stage: The company has a product or service in testing or pilot production.
Expansion: The product or service is in production, commercially available, and being actively
marketed.
Established: The product or service is widely available and accepted by the target market.
Also bear in mind that any of these initiatives may be taking place in a physical or virtual (remote)
environment.
6.2 Develop an enhanced mobile presence
The mobile payment ecosystem infrastructure is more complex and demanding than that of mobile
banking – many more stakeholders are involved, and many more skillsets are required. Financial
institutions can, however, leverage the work they have already accomplished in the mobile banking
space to jump-start the building and deployment of mobile payment infrastructures that will meet the
needs of the multiplicity of participants. This advantage, coupled with the deep-seated trust
relationships with customers, offer yet more reasons why a clear mobile strategy is a prerequisite for
success in the evolving mobile payments arena.
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Having a mobile banking strategy is
now a business imperative for
financial institutions
6.2.1 Design or build a mobile banking infrastructure
As we saw in section 2, mobile device usage is exploding, and in
particular the usage of web-enabled mobile phones to manage
many aspects of everyday life. As an example, a study from Intuit
Financial Services reveals that fully 50% of Generation Y banking
customers (those born after 1980) routinely use their smartphones
to check bank balances and make payments. Having a mobile banking strategy is now a business
imperative for financial institutions, and is another sign that the move to mobile has become one of
the most important paradigm shifts in business over the last couple of decades. Customers live in a
mobile world, and to be successful in this market, businesses must be a part of that world. Mobile
delivers convenience, and it delivers lower costs – the two primary drivers of consumer behaviour.
Mobile customers are interacting with their financial institutions in three distinct ways:
Text banking: This is the simplest method, which works with any cell phone using SMS
messaging, but its capabilities are limited. SMS banking
services use both push and pull messages. Push messages
are those that the bank chooses to send out to a customer's
mobile phone, without the customer initiating a request for
the information. Typically, push messages are either mobile
marketing messages or alerts notifying the customer that an
unexpected event has taken place, such as a large
withdrawal of funds from an ATM or a large payment using
the customer's credit card. Pull messages are specific
requests from the customer to the bank to deliver specific
information such as a balance enquiry or payment request.
Mobile web banking: Can be used on any web-enabled mobile
device. Mobile web banking offers more functionality than text
banking, including the ability to transfer funds between accounts and
pay bills. The main constraint is that this method must follow the
lowest common denominator in terms of user experience; it cannot
deliver a personalized experience based on the capabilities of each
user’s particular device. For users, this may introduce an unwelcome
lack of convenience which, as we’ve noted earlier, is a primary
requirement for banking, and online, customers.
Mobile Banking apps: Mobile apps designed specifically for the user’s individual device
model will deliver the optimum user experience in terms of experience and functionality.
Javelin Strategy and Research reports that most banks have responded well to this market,
offering separate apps tailored for the iPhone, iPad, Blackberry, and Android operating
systems.
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Banks’ customers expect in the near future to be able to use their mobile device to execute any kind
of banking interaction, financial transaction, or payment process in the near future. Ideally, this
functionality should be delivered through a single interface that provides a familiar, intuitive,
comfortable experience that reflects both the device and the way the user expects to interact with
that device.
To assist financial institutions in defining and developing the mobile banking services of the future,
GFT has created a Mobile Finance Competence Centre. The Competence Centre combines GFT’s
longstanding experience in developing IT solutions for financial services companies with the
company’s deep expertise in designing applications for mobile devices.
Following a three-step approach, GFT builds multi-platform rich mobile applications. By tapping into
its extensive technological expertise, GFT offers added value services to mobilise business with a
short time-to-market.
Mobility Consulting: Assessing the impact of mobile technologies on products, services and
processes. This assessment leads to recommendations regarding process or product innova-
tions or organisational improvements.
Mobility Development: Developing multi-platform rich mobile applications to mobilise busi-
ness for new or existing processes with a short time-to-market.
Mobility Integration: Integrating these applications into existing back end processes.
6.2.2 Create a mobile presence across the buying lifecycle
Mobile devices are more personal than PCs: they register location, identity and distance, they can
listen, see and read – they can even guide you. They are connected to the world through multiple
channels and will likely change the way we do many everyday activities in the not-too-distant future.
Mobile devices, both phones and tablets, are increasingly an integral part of everyday life that more
and more people have come to rely on, and that reliance is becoming ever more deeply embedded
into the product recommendation and purchase cycle. For example, in 2012, 3.7 million French
smartphone users sent pictures of a product to family or friends while shopping, an increase of 35
percent over the previous year. Shopping in France has become a collaborative experience,
regardless of who is physically present during the evaluation process, with 31% more people texting
or calling friends/family about a product. (Source: ComScore).
This is just the beginning of the SOLOMO (short for social-local-mobile) market, which brings
together social networking and local searching on a mobile device. Adding financial and payment
services to the mix will deliver the final piece in the purchasing lifecycle.
An example of how this can work can be seen in the CoinKeeper mobile app. The goal of
CoinKeeper is to make the process of tracking one’s finances fun and incorporates some aspects of
gamification, a technique that is increasingly being used in the development and marketing of
products. Users are invited to set financial goals for things they want to save towards (like a vacation,
a car or a new iPad) and can use the app to track their progress towards their goal.
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Available in different versions for smartphones
and tablets, CoinKeeper lets users record
transactions by simply dragging coins from
accounts into expenses and showing them
where they are overspending by the fill level
and colour of each expense category/coin. The
app supports multiple currencies and enables
users to customize the categories to match
their earning patterns and spending
behaviours. Motivational elements keep users
engaged with the process.
For financial institutions, this type of service is a potential opportunity to, for example, cross-sell a
loan to help the user reach his or her financial goal.
6.2.3 Offer new services based on smartphone functionality (camera, GPS, etc)
Location-based services are already well embedded into the mobile shopping experience, so
customers are conditioned to accept additional conveniences that will offer new services and add
value within an existing process. Two examples of location leverage are described below:
Square‘s Card Case is a mobile app
for iOS and Android in which users can
store virtual cards for the merchants
they visit and buy from who accept
Square. These mobile cards in turn
store locations, merchant contact
information, coupons, photos, menus,
comments and reviews from other
customers, order and purchase history,
and more. The app also lets users set
up a tab at a restaurant under their
name without having to produce cash or a physical payment card, because the app already
has the user’s payment card information saved. Square Card Case also offers a merchant
discovery function that displays a directory of merchants in the area as well as a list of the
most popular spots that Square customers are frequenting.
Picture Money Transfer for Deutsche Bank:
Developed by GFT as a prototype for Deutsche Bank
to demonstrate at CeBIT 2012, this innovative mobile
banking app enables smartphone cameras to digitise
and intelligently process bank transfer slips. It was
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Today’s mobile consumer expects to
be able to use the same app across
multiple devices seamlessly and in
synchronicity
conceived as an extension to Deutsche Bank’s award-winning “Meine Bank” app and offers a
high level of user-friendliness as well as practicality. The customer simply photographs the
transfer form with the iPhone 4S’s high-resolution camera, and the details on the form –
payee, account number, bank sort code, currency, and payment information – are captured by
the OCR software. All information is then transmitted to the mobile online banking system,
which automatically processes the payment, checks the data and completes the transaction.
More information on the Picture Money Transfer app can be found here.
6.2.4 Offer a multi-devices experience
Today’s mobile consumer uses more than one device type, and
expects to be able to use the same app across multiple devices
seamlessly and in synchronicity. Apps must work natively on
many different screen sizes and resolutions, and shift smoothly
from one to another, across laptops, tablets, eReaders, and
smartphones.
In “The New Multi-screen World: Understanding Cross-Platform Consumer Behavior,” Google
revealed that 90% of users surveyed move between devices to accomplish a goal, and those devices
might include smartphones, PCs, tablets, eReaders, and web-enabled TVs. Customers expect to
have the same mobile app and, by extension, mobile payment experience whatever device they are
using. It is therefore vital that financial institutions’ strategies for participation in the mobile payment
ecosystem include multiple-platform developments that deliver custom, synchronised user
experiences.
Figure 17: Bank of America’s multi-platform mobile banking offer
GFT develops multi-platform mobile applications using a tried and tested approach based not on
technological expertise alone but also on a wealth of customer understanding with one objective in
mind: customer satisfaction. Appverse Mobile is an open-source mobile development platform
developed by GFT Appverse which allows developers to use HTML5, JavaScript, CSS3 and
leverage the native functionality of a mobile device to build apps. The platform provides a broad set
of APIs to access the native functionalities of a mobile device via a consistent JavaScript interface for
the supported operating systems.
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4G could facilitate the migration of
existing payment and banking apps to
mobile
Customer education is key to
consumer acceptance for mobile
payment
6.2.5 Take advantage of 4G (fourth generation networks)
4G LTE (long-term evolution) is a standard for the wireless
transmission of high-speed data to and from mobile phones and
data terminals. The 4G network is capable of transferring voice
and data in the form of Internet Protocol (IP) data packets,
whereas 3G networks handle voice and data separately. A
completely data-based network will allow for more bandwidth which means more data can be passed
through the network, increasing the efficiency and effectiveness of mobile data transmissions. 4G
networks are already widely deployed in the UK, the US and Germany, and should be available
across Europe by the end of 2014.
The higher bandwidth and speeds associated with 4G networks will enable the delivery of more
robust and data-heavy applications such as financial transactions. 4G can therefore be seen as
another enabling technology for the mobile payment ecosystem, facilitating the migration of existing
payment and banking apps to mobile.
Figure 18: Worldwide subscribers to the 4G wireless standard known as Long Term Evolution (LTE) are projected to pass the 1000 million mark in 2016
6.3 Focus on the user experience
6.3.1 Educate your customers about the benefits of mobile payments
Thanks to the long-standing trust relationship and existing rapid
growth of mobile banking adoption, financial institutions are well-
positioned to educate their customers about the benefits of mobile
payments. Financial institutions also have an enormous amount of
behavioural data about their customers, which can be leveraged
to great advantage through marketing communications programs that appeal to what customers have
said are important to them – flexibility, convenience, availability, responsiveness, service. Education
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A good user experience can make the
difference between a smash hit and a
resounding failure, between customer
loyalty and customer loss
is also the way to overcome the potential roadblock of data privacy concerns around mobile
payments, which is helped considerably by that pre-existing relationship of trust.
A good example of the effective use of
marketing communications to promote the use
of mobile payments came in the form of
Google’s first Google Wallet advertisement in
the US in September 2011, featuring Seinfeld’s
George Constanza. You can watch the ad
here.
6.3.2 Focus on customer retention
Banking and mobile payment apps are competing for the customer’s attention with every other app
on the market. So it’s important to offer the best experience to your customers, in terms of usability,
functionality and, of course, convenience. A mobile payment app that’s both useful and attractively
designed with usability in mind can go a long way towards positive reactions and user adoption. A
key element in the development of any app is the user experience. No matter whether you’re
designing a new Apple product or a mobile application, it is essential to test any new app interface
and functionality extensively with real users to ensure the highest likelihood of user acceptance in
production. A good user experience can make the difference between a smash hit and a resounding
failure, between customer loyalty and customer loss.
A great user experience will enhance the reputation of your
organization with the customer through greater trust, and ensures
the customer will be more open to adopting other offerings from you
in the future. These external validations will also make it easier in
the longer term to gain internal buy-in to additional mobile payment
and other innovative customer-facing projects. It will help to
enhance a brand personality and further differentiate an organization from the competition. A great
user experience is a key milestone on the road to successful participation into the mobile payment
ecosystem.
On the other hand, a negative customer experience with a mobile payment or banking app will do
nothing for your organisation’s prospects. The effect is the same as a negative experience at a
restaurant or hotel: if the experience is bad, the user will likely take their business elsewhere.
6.3.3 Be on the front line of biometric authorization
Security and a sense of trust are, as we have seen, vital to customer retention and a great customer
experience. The traditional approaches to access control and authorization, based around knowledge
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and the possession of certain information, have been proven vulnerable too many times, so it’s vital
that a more trustworthy authentication method be adopted.
One technology that’s showing promise in making bank transactions and mobile payments more
secure is biometrics. Widely adopted in industrial control systems, biometrics is an excellent fit for the
financial services industry, as the technology complements conventional PINs and TANs. A number
of options for biometric authorization are currently being tested in the field – fingerprints, iris, face
recognition, hand vein recognition, and voice analysis are all showing promise.
GFT developed a biometric voice authorization system,
VoiceTAN, as a proof-of-concept for a biometric transaction
authentication protocol. It demonstrates secure
communication between non-secure end user devices and
secure back ends with biometric voice authentication for
money transfers. Find more information here about this
innovative project.
You will also find more information about the acceptance and
potential of biometric recognition processes in ‘Homo
biometricus – Biometric recognition systems and mobile internet services’, written by GFT expert
Bernd-Josef Kohl.
6.3.4 Stop thinking like a bank
As we’ve seen, the mobile payment ecosystem is populated by a large number of players who are
neither banks nor financial institutions – and don’t think that way. We are witnessing the emergency
of a new category of financial institution customers – the de-banked, who have voluntarily opted out
of the traditional banking system because the banks don’t offer what they need.
By participating in the mobile payment ecosystem, banks have the opportunity to bring these users
back into the banking universe. Mobile payment functionality will be attractive in particular to
Generation Y customers (those born after 1980), and could serve as an enticing introductory or re-
engagement offer.
Let’s look at how Starbucks, an active participant in the mobile payment ecosystem, approaches the
market. Starbucks offers a mobile app that lets users buy coffee and other items with a Starbucks
card by scanning a barcode via the screen of their phone.
This app came about because Starbucks took the time to understand the needs of their customers
and develop a simple, convenient mobile payment solution that uses QR codes, something their
customers are already familiar with. In its first month of operation, more than a million mobile
purchases a week were being processed through the app in the US; the total number of sales
processed has now topped 60 million.
Starbucks has partnered with Square for the programme, giving customers the option to pay with
Square, which takes convenience to a whole new level by eliminating even the need to take the
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Gartner expects more than 70% of
Global 2000 organizations will have at
least one gamified application by 2015
phone out or sign a receipt for payment.
Initially, Starbucks customers will need
to show a barcode on their phones, but
when Square’s full GPS technology is
integrated into the process, the
customer’s phone will automatically
notify the store that the customer has
entered, and the customer’s name and
photo will pop up on the cashier’s
screen. The customer will give the
merchant his or her name, Starbucks will
match the photo and the payment will be
completed automatically – all the user
has to do is choose their coffee blend. In recognition of the planned long-term nature of the
relationship, Starbucks has also invested $25 million in Square. You can read more about the
investment here.
Rival San Francisco-based coffee shop chain Peet’s, which consumers generally agree offers better
coffee, is losing business to Starbucks simply because of this convenience.
In another, more business-focused, project, GFT has developed the InnovationHouse blueprint in
collaboration with Bax & Willems (B&W), a leading provider of IT solutions and innovation
management consultancy based in Barcelona, Spain. The company’s goal is to help clients turn their
dreams and goals into new business ideas through innovative IT solutions that integrate seamlessly
into the day-to-day business.
6.3.5 Gamification as driver for users' adoption and action
As noted in our examination of the CoinKeeper app, gamification
is being increasingly adopted as a component in development and
marketing to engage customers. The term describes the use of
game mechanics concepts and techniques to non-game activities
to drive engagement and solve problems. By 2014, it will be as
important for any consumer-facing business to have a gamified service for product marketing and
customer retention as it is to have a presence on Facebook, eBay or Amazon today. Gartner expects
more than 70% of Global 2000 organizations will have at least one gamified application, and by
2015, more than 50% of organizations managing innovation processes will gamify those processes.
However, gamification is a complex process and requires specialized expertise to implement
correctly. So while gamification is currently being driven by novelty and hype, Gartner predicts that by
2014, 80 percent of the current gamified applications will have failed to meet business objectives
primarily because of poor design. More details of this analysis can be found on the Gartner website.
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Financial institutions have an
advantage with their established
relationship of trust with the
consumer
Gamification techniques are beginning to be applied to mobile
payments and the future looks promising. For example, LevelUp
is a mobile payments platform created by Boston-based start-up
SCVNGR. The LevelUp mobile application uses QR code
technology to enable mobile transactions to be made at local
businesses using iPhones or Android phones; more information
on their innovative approach to business, and how they’re
addressing the intense competition in this space, can be found
here.
In August 2012, the company launched Causes, a way for users
to give part of their LevelUp rewards to a non-profit of their choice
and automatically receive the necessary receipts to claim
charitable donation exemptions on their tax returns.
6.3.6 Secure apps an essential part of the mix
Convenience and security are always a trade-off to a greater or
lesser extent, but security will always be a part of the „comfort
factor“ that is so essential to the widespread adoption of any new
process or technology. Mobile consumers frequently cite
concerns about data privacy as a gating factor in moving to
mobile payments, particularly since data
breaches continue to appear on the front
pages of the world’s newspapers, despite
the plethora of laws in place to protect the
confidentiality of consumer data.
More than two-thirds of over 1,200 people
surveyed by CreditDonkey said they
weren't ready to replace their cash with a
smartphone, and a similar number said they'd rather hang on to their credit cards than use mobile
payment technology. According to Avivah Litan, a senior analyst at Gartner, those fears may be
justified. "It is possible that fraud may account for 1.5 percent of all mobile transactions within five
years”. So we can expect 15,000 fraudulent transactions for every one million transactions.
Consumers also continue to be in some cases their own worst enemy by using easy-to-guess
passwords. Research conducted by O+K Research for Kaspersky Lab in 25 countries found that
17% of respondents used their date of birth as a password, 10% used a name, and 9% used a pet’s
name. Customers must answer a security question that they have previously set up in association
with their mobile banking account.
Here, again, financial institutions have an advantage with their established relationship of trust with
the consumer. However, they will need to convince consumers that mobile payments are secure –
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The convergence of mobile payment
and the “big data” challenge
represents a huge opportunity for
financial institutions
and in fact can be seen to be more secure than using a physical credit card. That's because most
mobile payments are enacted using phones that have GPS, installed, so the payment provider can
use location data to determine if the transaction is legitimate.
6.3.7 Turning data into knowledge
According to experts, there is likely to be a tenfold increase in
data volumes around the globe every five years. Internet access
through mobile devices is outnumbering access through stationary
access points as early as 2013, especially in the mobile payment
space. This will be the next big data management challenge.
Note: The term “big data” is used to describe large datasets (over
one petabyte) and the technologies used to store and manipulate them.
Big data technologies emerged to resolve these issues, when it became clear that relational
databases could no longer cope. These technologies provide not only a scalable and easy way to
store large volumes of data; they also provide the algorithms needed to manipulate it.
When it comes to finance, this new approach to improved decision-making simply cannot be ignored.
As an example, in GFT’s Blue Paper Impact of Social Media on the Financial Services Sector, we
concluded that the convergence of social media and the “big data” challenge represents a huge
opportunity for financial institutions. We are seeing the same trend in the mobile payment space. As
an example, the team behind the start-up SCNVGR’s mobile payment app, LevelUp, tracked sales
among its clients based on weather conditions using big data technologies. The team found fewer
customers ventured out when it rained; however, customers who were already in a coffee shop spent
an additional 20 percent while waiting out the storm.
Solutions that offer targeted analysis of ever-growing amounts of data are in high demand –
wherever possible, with real-time processing. Especially in risk management, it’s crucial to be able to
analyse data quickly. To do this, it’s particularly important to be able to carry out complex
aggregations online. In-memory databases like SAP HANA – which were previously mainly used in
specialist fields such as telecommunications – now make this possible. And these databases are
becoming particularly attractive for financial service providers - an area where GFT can help. Sound
decisions are most important in critical situations, when the course of action must be determined
quickly. For example, credit card companies can use the new databases to recognise relationships
more quickly and react much faster to credit card fraud or money laundering, even for mobile users.
With real-time analysis, big data can be mined in close to real time and credit approvals can be
conducted quickly, easily and more accurately in the form of on-demand credits.
6.4 Build partnerships through the ecosystem
When considering where and how to partner to best advantage within the mobile payment
ecosystem, financial institutions would be well advised to run the results of international market
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monitoring and research through a more local filter, The future for mobile payment is not clear in
Europe, and it won’t necessarily replicate the US mobile payment ecosystem. Both Square in the US
and iZettle in Sweden enable customers to accept credit card payments through mobile phones,
either by swiping the card on an add-on device or by manually entering the details on the phone
itself. However, US-based entrants into the global mobile payment market have the potential to
change the game in Europe.
As the mobile payment ecosystem evolves, it will develop core strengths and dominant
methodologies through the creation of close co-operation between the players, primarily the banks,
telecommunications companies, and merchants. These partnerships can become more innovative by
bringing cloud-based players into the mix; for example, Google and V.me are trying to create new
businesses. This can produce a very different outcome than direct innovation by traditional players
that are focused on margin-driven approaches. As we’ve already noted, disintermediation is
potentially a significant threat for financial institutions, but entering into creative strategic partnerships
with new technology-driven market entrants can defray or remove that threat altogether.
Financial institutions are advised to focus their partnering efforts on technology leverage and revenue
sharing with mobile network operators, mobile device manufacturers and technology vendors, based
on their agreed vision of the global mobile payment business ecosystem.
For once, speed is not the key driver in developing these partnerships.
For example, Bling Nation, the company behind the first commercial
NFC payment system in the US and backed by PayPal, suspended its
service in 2011 in order to revamp its business model. The company had
originally launched its payments service with community banks in 2009,
but the jury is still out on the future of this particular partnership, clearly
indicating that the vision must be fully developed before putting the
strategy in place. However, the sooner the complementary players are
able to co-operate on developing mobile payment standards, the faster the market will take off.
While there remains a lack of consensus in both US and in Europe about the structure and
composition of the mobile payment business, it is looking increasingly as if, in Europe at least, non-
financial institutions will start focusing on small payments that would otherwise be made using cash
rather than credit cards. Such a development would open up an opportunity for banks to partner and
explore new sources of revenues and services. It is conceivable, but by all accounts unlikely, that
new players will successfully bypass the traditional underlying financial infrastructure.
6.5 Develop and implement mobile payment trials
6.5.1 Prototype and test different approaches with employees or a select subset of clients
The mobile payment environment remains extremely fluid, so testing for customer acceptance is an
absolutely key prerequisite for deploying new solutions on a wider scale. Here’s how Bank of
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America (BofA) introduced a QR code-based mobile payment app in their home state of North
Carolina.
The system, developed by Paydiant for BofA, enables iOS and Android smartphone users to scan
QR codes to pay for their purchase. The system uses QR codes rather than near-field
communication technology, so users do not need special chips or equipment beyond their regular
smartphones. Five merchants agreed to pilot the system with the bank, and bank employees tested
the solution for three months in a series of “real-world” trials. The trial period ended at the end of
2012, so it will be interesting to see the results when they become available. More background on
this particular trial can be found here.
6.5.2 Develop insights into the user experience
One of the key take-aways for Bank of America as they review the results of their Paydiant trial will
be how users interacted with the system. User behaviour, as we’ve seen, is a key predictor of
adoptability, and if both customers and merchants can seamlessly blend the use of this solution into
their daily lives and use it more-or-less without thinking, the experiment can likely be deemed
successful.
In August 2012, McDonald's began testing a mobile payments service using
PayPal at 30 of its restaurants in France. This test lets McDonald's customers
order food on smart phones through a McDonald's mobile app, or online, and
pay with PayPal. There is a separate queue in the test locations for users
participating in the trial to pick up their meals. This trial is part of McDonald’s
strategy to engage customers in new ways and optimise the customer
experience.
In the mobile payment space, retailers are looking for a payment solution which
will fully address their needs and expectations, including high customer
acceptance and value, as well as a cheap, convenient, fast and secure service.
The 2012 London Olympics is another example of a trial designed to gain greater
insight into the user experience. Samsung and Visa showcased mobile payments
at the 2012 London Olympic and Paralympic Games. In November 2012, Visa
Europe released an infographic highlighting the key results of the trial:
In the 10 weeks leading up to and including the Games, the number of
contactless transactions in the UK doubled.
There was six times the number of contactless transactions during
Games time as there were during the same period in 2011.
During the Games, the Olympic venues accounted for 15% of contactless
transactions in the UK.
Contactless Visa cards can be used at 122,000 contactless terminals in the UK and more
than 390,000 around Europe.
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This trial is part of Visa’s strategy to spread the use of this technology throughout the industry and
around the world, but also to get more feedback from the public.
6.5.3 Start a deploying a “card-based” contactless payment ecosystem
Some banks have begun to deploy a “card-based” contactless payment ecosystem as a “toe in the
water” experiment with mobile payment systems. There are two main type of card-based payment
system:
Contactless credit card: Contactless cards are used most often for financial transactions as
a replacement for the physical process of swiping a magnetic strip card or inserting a card with
an exposed "smart chip" into a reader. This enables the card to function as a credit card, debit
card, transit pass, or any other type of stored-value card.
NFC Sticker: Rather than using near-field communication chips built into handsets, the NFC
sticker is attached to the back of mobile device (or anything for that matter). The sticker
incorporates an NFC chip containing the data required to complete payments. This approach
enables customers to use any phone that supports texting capabilities and does not require a
smartphone.
Spain’s La Caixa bank recently rolled out a contactless sticker-
based mobile payment system using NFC “TAP Visa” stickers.
Each passive sticker carries a Visa payWave EMV application and
customers can attach the sticker to the back of their phones and
tap them wherever payWave is accepted. For purchases of more
than €20 (US$26.11), customers are asked to enter their PIN code
into the merchant’s payment terminal. Since January, the bank
has issued more than 1.1 million contactless cards to its base of
more than 2.8 million mobile banking customers. 5,000 customers are taking part in the first stage of
the project.
Barclaycard in the UK has also launched a passive contactless
sticker programme called PayTag in partnership with Orange.
Most consumers with contactless cards, stickers or related
applications on NFC phones are able to pay for purchases of up
to £20 without entering a PIN, up from the previous £15 limit.
Visa Europe estimates there are almost 105,000 contactless
point-of-sale terminals in the UK, including in public transport
systems, supermarkets, and restaurants, and predicted that
number will grow to up to 150,000 by the end of 2012.
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Contact:
Thibaut Loilier | Business Marketing | GFT Group
T +34 93 565 9100 | [email protected]
Copyright © 2013 GFT Technologies AG. All rights reserved.