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Bill Armstrong Assistant Coach Guelph Storm. Creating Scoring Chances. Off of…Forecheck, Dumps, Entries, Oz Play Power Play. Forecheck. How to pick a forecheck - Team speed? - Puck hounds? Checkers? - How active are your D? - How well does my team read plays?. 1-2-2 F. - PowerPoint PPT Presentation
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Bill ArmstrongAssistant Coach
Guelph Storm
Creating Scoring Chances
Off of…Forecheck, Dumps, Entries, Oz Play
Power Play
Forecheck
• How to pick a forecheck- Team speed?- Puck hounds? Checkers?- How active are your D?- How well does my team read plays?
1-2-2 F
• Smart Land sharks, Smart Solid D• Objectives:
– Make teams go through the middle– Create turnovers around blue line– Patient and safe– Energy conservation– Play with a lead
1-2-2 F
FI
F2 F3
D1D2
1-2-2 F• F1
Hard pressure Inside out / cut off netSeparate puck from manRecovery above puck
• F2 Strong side support / Take away rim
Stay above pile F1 support Recovery
• F3 Middle support / Reads playPinch down / cover rim
Soft lock Support pinching D
• D1 and D2Get up, close gapPrepare to pinchSafety and support
2-1-2 F
• Fast checking team• Objectives:
- Immediate pressure- Create turnovers- Finishing checks- Instant reward for hard work
2-1-2 F
F1
F2
F3
D1
D2
2-1-2 F• F1
– Hard pressure no glide in stride on D1
– Finish check, separate puck from body
– D side of check– Support F2
• F2- Pressure on D2- Read play- Responsibility same as F1
• F3– High slot to start– Cover rim – Strong side, turn, up– Option to pinch or soft lock
• D– Get up and close gap– Prepare to pinch– Safety valve– Recovery immediate
Drill - Continuous F
3 Fwds start with puck on Bluego in shoot.Coach spots puck, get red lineDump vs. 5 man unit.Original 3 forecheck5 man unit breaks out vs. forecheckBreakout group goes and shoots at far end, coach spots them puck fordump.Group who originally forechecked Changes along with DSoon as group changes, new 5 man unit gets on ice to Accept forecheck.Note: can modify # of forecheckers
F F F
D D
BF BF BF
Dumps
• Cross Corner• Rim Dumps• Soft Side dump - which suits you ? - what is your Forecheck ?
Drill - Continuous Dump
D1 D2
F F F
D3 D4
3 F’s dump puck in on d1 and d2
Breakout other way, dump on D3 & D4
Breakout, Dump back in on D1 & D2 – change D3 & D4
New F line ready for Breakout with 2 new D accepting dump
The New
• Dump to goalie– Allows goalies to handle pucks– Shot on net, have to make save– Transfer from save to stick– Decision making– Extra time
Puck Possession
• Cycles – Where? (hash, net, inside)– Use net to your advantage– Puck to the net– F’s find soft spots
Entries
• Themes– Enter with speed– Wide drive– Middle / net drive options– High guy– Pull up
• The new -- New rules
Drill 3-2 Continuous
x
x
xD
D
Y Y YD D
3 on 2 below circles starts drillX’s try to score, D get puck to waiting Y’s Y’s can use sticks to check X’sbut have to wait for puck to comeabove circles.Y’s get puck then take off 3-2 down ice. X’s now change.Stress puck getting deep.Once Y’s get past blue, 2 new D new line of fwd’s jump to top of circle, waiting for puck to come to top of circles.Back 3-2.Note: if goal, D get puck from net, pass to waiting fwd’s.
Power Play
• Goals– Quick efficient breakouts– Setup in ozone– Create triangles and 2 on 1’s – Scoring chances– Outnumber opponents– Execute puck movement
Breakouts
• Double swing wingers stretch• Five man swing breakout
– Roles – Swings– Zone entry– Change point of attack
Breakout – Double SwingC D1 D2
LW
RW
Breakout - 5 man swing
D1 D2C
RW
LW
Umbrella / Overload
• Characteristics• Set up• Roles• Goals• The New
– Stretch breakout
Overload
F1
F2
F3
D1 D2
Umbrella
D1
F1 D2
F2F3
The New- Quick BreakoutD
D2 F
F F
D goes back hard for puckSnaps pass up immediately
D2 has 4 options;Back to dCross iceUp wallBreakaway pass through middle
Objective is to stretch out pkTry to catch aggressive pk forecheckBack D of blue lineCatch pk in change
5-3
• Personnel• Setup• Options
D
F F
D
F
BOX + 1
F & D have same rolls on Both sides.
Drill – PP both endsPower play and Penalty killRun out of both ends.Direct competition.Play with one puck, if PK dumps Puck out, opposite end starts PP.Once puck is dumped out PP & PKPersonnel change roles.Can put in as many or as little penalty killers as desire.Keep track of goal amounts.Most goals win.
Note: great way to have all players Have chance to play on PP and PK
F
F
F
D D
XX
X X
DD F
FF
XX X
X
Game Preparation
What we do?- Video Breakdown (PP, PK, systems)- Meetings (Specific, Team)- Line combos, matching (keeping certain
personnel away from top lines)
What can minor hockey coaches do?
Without video…have asst. coach watch systems, tendencies.
Any repetitive things can be taken advantage of…
Lines etc…