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BASIC CONCEPTS IN CREATIVE COMPUTING II Imagination and Technique : Process Based Art and Minimalism

Basic Concepts in Creative Computing II

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Basic Concepts in Creative Computing II. Imagination and Technique : Process Based Art and Minimalism. Recap. Experimental abstract film and animation Looks like stuff we can do in processing Explores ideas of the relationship between visual movement and music - PowerPoint PPT Presentation

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Page 1: Basic Concepts in Creative Computing II

BASIC CONCEPTS IN CREATIVE COMPUTING

II

Imagination and Technique :Process Based Art and Minimalism

Page 2: Basic Concepts in Creative Computing II

Recap Experimental abstract film and animation

Looks like stuff we can do in processing Explores ideas of the relationship between visual

movement and music Dada – Absurdist political art – activism

Op-art Materialism Richter, Eggeling, Man Ray Early ‘systems based’ art i.e. Tristan Tzara – “The Cut

up” Bauhaus – Gropius, Kandinsky, Klee, Moholy-Nagy, Early Computer Graphics - Whitney

Page 3: Basic Concepts in Creative Computing II

Bauhaus

Page 4: Basic Concepts in Creative Computing II

Bauhaus

Page 5: Basic Concepts in Creative Computing II

Bauhaus

Page 6: Basic Concepts in Creative Computing II

Gropius Chairs

Page 7: Basic Concepts in Creative Computing II

Kandinsky Synthesis – “Point and Line to Plane”,

Kandinsky (1926) Fundamental elements of design –

The Point Line (force between connecting points) Plane (The Background)

For Kandinsky, Lines of different orientations had different subjective meanings – or ‘tonalities’

Page 8: Basic Concepts in Creative Computing II

Constructivism Moholy-Nagy “Lichtspiel”

Constructivism ? Emphasis on Technology in Creative Acts Importance of the Machine –

mechanisation Engineering principles as the basis of Art

Is this the basis of Art? What about Duchamp? What about Kandinsky?

Page 9: Basic Concepts in Creative Computing II

Oskar Fischinger Experimental Animator “Absolute Cinema” (non objective)

What do we mean by non-objective ? What is the point?

“Grandfather of the Digital Arts” “Fantasia” (1940)

Page 10: Basic Concepts in Creative Computing II

Whitney John and James Whitney

“5 Abstract Film Exercises” 1940-45 Early Minimal, process-based art Pantographs of Moving colour with sound

What is a pantograph?

Winner, First International Experimental Film Competition in Belgium, 1949

Page 11: Basic Concepts in Creative Computing II

Minimalism Strip back all elements to basic form and

technique Deploy ideas in the most simple way possible Make ideas and concepts visible in work

through simplicity Movements in Music, Painting, Sculpture and

Animation.

Is Fischinger Minimalist? Is Whitney Minimalist? Bauhaus ?

Page 12: Basic Concepts in Creative Computing II

Sol Lewitt Artist whose work is characterised by minimalism

Unit Shape – A basic shape for the extension of a set of ideas or works.

Lewitt’s Unit Shape == Cube. Serial Project – “Incomplete Open Cubes”

Variations on open cubes can be used to generate lots of interesting shapes : Think about how simple this is.

What is a ‘Permutation’ ?

Page 13: Basic Concepts in Creative Computing II

Incomplete Open Cube

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Incomplete Open Cubes

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Cubes What is special about drawing a Cube? How many dimensions does a cube have?

How many dimensions do we draw in?

What problems does this present? Does this change the way we have to think

about drawing?

Page 16: Basic Concepts in Creative Computing II

The Necker Cube

Page 17: Basic Concepts in Creative Computing II

The Necker Cube

Page 18: Basic Concepts in Creative Computing II

Escher’s Impossible Cube

More about Escher later

Page 19: Basic Concepts in Creative Computing II

Sol Lewitt

Page 20: Basic Concepts in Creative Computing II

Remind you of anything?

Page 21: Basic Concepts in Creative Computing II

Duchamp