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Bandit quick passing

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Page 1: Bandit quick passing
Page 2: Bandit quick passing

BANDITQuick Passing

Manual

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BasicsBasics HitchHitch SlantSlant FadeFade

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Page 3: Bandit quick passing

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Quick Passing Basics

Page 4: Bandit quick passing

Quick Passing Basics

Complete Quick package consists of 3 patterns – 1) Hitch 2) Slant 3) Fade

Patterns are always mirrored on both sides of the ball.

Taught as a complete pattern – not just individual routes. All players must be able to run all routes within the pattern and know their route’s purpose.

No primary receiver – all receivers are to run complete routes and expect the ball every play.

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Quick Passing Basics

Page 6: Bandit quick passing

QB’s pre-snap read will dictate the side he’ll be throwing to.

QB’s ‘key’ is always one defensive player with only 2 options -- “he does this - I do that”.

Several formations, motioning and adjustment ‘tags’ give the illusion of complexity to the defense.

For a side that has only one receiver in tight, we’ll apply a Common Sense Rule: If #1 is in tight, an outside route doesn’t ‘make sense’. Run a route to occupy the middle of the field.

Quick Passing Basics

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Quick Passing Basics

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Individual routes within each pattern are assigned based on where you are aligned within the formation.

Q

C G TGT

Receivers are tagged from right to left and back X,Y,A,B,ZNote: many of our formations will not have Z

#X#Y#A#B #Z

Quick Passing Basics

#Z

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Page 9: Bandit quick passing

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Hitch

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SHOOT 4477

QC G TGT

#X(1)#A(2)#Z(3)

#Y(1)#B(2)

X-Y(#1) - Hitch route – wide split - 5 steps, snap back and expect the ball now (note: X-Y routes will always be the pattern’s ‘name’ (e.g. hitch, slant, or fade))

A-B(#2) – Seam route – angle to outside shoulder of the OLB, slip inside him, throttle down, turn shoulders to QB and expect the ball now (note: #2 will run the route designed to get #1 open)

Z #3 – Open route – get ‘open’ anywhere beyond 7 yards

and to the inside (note: on all patterns #3 will run an Open unless tagged)

Z could have been shown on the left

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Hitch

Page 12: Bandit quick passing

Q

C G TGT

#X#A#B

QB’s pre-snap read: he’ll choose the side with the ‘softest’ Cornerback, being sure a LB is not in his passing lane. At the snap the QB will look at his ‘key’, the flat defender, and throw opposite his coverage

B B K

K = QB key

C

C

S

#Y

B

DETROIT 447O

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Page 13: Bandit quick passing

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Hitch

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QC G TGT

#X#A#B

If the ‘key’ defender doesn’t fly out to the flat, we’ll throw to the

Hitch

B B K

C

S

#Y

B

C

DETROIT 4470

K = QB key

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Hitch

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QC G TGT

#X#A#B

If the ‘key’ defender flies out to the flat, we’ll throw to the Seam

B B K

C

C

S

#Y

B

DETROIT 4470

K = QB key

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Hitch

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T

Y X

Q

C G TGT

A

F

#X#A

Example – 1 of 3

BB

K

C

C

S

#Y

B

Hitch

JOKER RIGHT 447

QB sees the Flat defender cover the Seam -- throws the Hitch

K = QB key

Pre-snap – the QB picks right side because of the softer Cornerback

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Hitch

Page 20: Bandit quick passing

Z X

Q

C G TGTT

F

#X#B

Example – 2 of 3

BB

K

C

C

S

#Y

B

Hitch

TAMPA 4407

K = QB key

Y#A

Pre-snap – the QB picks left side because of the softer Cornerback

QB sees the flat defender run out to the flat – throws the Seam

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Hitch

Page 22: Bandit quick passing

T

Y

X

Q

C G TGT

Y

F

#1#2

Example – 3 of 3(using motion)

B K

C

C

S

B

Hitch

JACKS LFT Y-MO 470

K = QB key

A

#1

With Y motioning to the 4 position, he becomes #2 and must run the Seam route

QB sees the flat defender cover the Seam – throws the Hitch

Common Sense Rule: If #1 is in tight(TE/ Wing), an outside route doesn’t ‘make sense’. Run a route to occupy the midde of the field.

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Page 23: Bandit quick passing

Slant

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Page 24: Bandit quick passing

Slant

QC G TGT

#1#2#3

#1#2

#1(X,Y) - Slant route – wide split - 3 steps, plant hard with outside foot, slant inside and expect the ball now #2 (A,B)– Flat route – take 1 step and roll outside working for

width not depth, expect the ball now #3 (Z)– Open route – get ‘open’ anywhere beyond 7 yards

and to the inside

#3 could have been shown on the left

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Page 25: Bandit quick passing

Slant

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QC G TGT

#1#2#3

QB’s pre-snap read: he’ll always choose the single side 1st, if the throwing lane is open. When throwing to a multiple receiver side, the QB will look at his ‘key’, the flat defender, and throw opposite his coverage.

BB K

K = QB key

C

C

S

#1

B

Slant

Lane NOT open

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Page 27: Bandit quick passing

Slant

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QC G TGT

#1#2#3

If the ‘key’ defender flies out to the flat, we’ll throw to the Slant

B K

C

C

S

#1

B

Slant

K = QB key

B

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Page 29: Bandit quick passing

Slant

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Page 30: Bandit quick passing

QC G TGT

#1#2#3

If the ‘key’ defender hesitates or drops back, we’ll throw to the Flat

B K

C

C

S

#1

B

Slant

K = QB key

B

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Page 31: Bandit quick passing

Slant

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T

Y X

Q

C G TGT

A

F

#1#2

Example – 1 of 3

BB

K

C

C

S

#1

B

Slant

JOKER RGT 552

QB sees the Flat defender cover the Flat -- throws the Slant

K = QB key

Pre-snap – the QB picks right side because left side throwing lane is closed

Lane NOT open

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Page 33: Bandit quick passing

Slant

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Page 34: Bandit quick passing

Y X

Q

C G TGTB

F

#1#2

Example – 2 of 3

BB

K

CC

S

#1

B

Slant

TAMPA 5502

K = QB key

A#3

QB sees the key run out to the flat – throws the Slant

Pre-snap – the QB picks left side because right side throwing lane is closed

Lane NOT open

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Page 35: Bandit quick passing

Slant

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Page 36: Bandit quick passing

Y X

Q

C G TGT

T

F

#1

Example – 3 of 3(using motion)

BB

CC

S

#1

B

Slant

JACKS RGT RAZOR 5502

K = QB key

A

#3

LBs slide with motion and open up the backside Slant.

Motion the TB to the 4 position where he must run the Flat route.

T

#2

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Page 37: Bandit quick passing

Fade

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Fade

QC G TGT

#1#2#3

#1#2

#1(X,Y) - Fade route – tight split - 4 steps, then fade to 5 yards from the sideline and 20 yards deep #2 (A,B)– Out route – take 4 steps and speed cut outside to

a depth of 6 yards, expect the ball now #3 (Z)– Open route – get ‘open’ anywhere beyond 7 yards

and to the inside

#3 could have been shown on the right

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Page 39: Bandit quick passing

Fade

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Page 40: Bandit quick passing

Fade

QC G TGT

#1#3

#1#2

B

C

B

SS

B

K = QB key

K

FS

QB’s pre-snap read: we’ll typically throw to the multiple receiver side, unless scouting/matchups tells us different. The QB will look at his ‘key’, the Cornerback, and

throw opposite his coverage.

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Page 41: Bandit quick passing

Fade

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Fade

QC G TGT

#1#3

#1#2

If the ‘key’ defender drops to the flat, we’ll throw the Fade over him in a hole about 18-22 yards deep.

BB

SS

B

FS

K C

K = QB key

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Page 43: Bandit quick passing

Fade

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Page 44: Bandit quick passing

Fade

QC G TGT

#1#3

#1#2

If the ‘key’ defender runs deep with the Fade, we’ll throw the Flat right now.

BB

SS

B

FS

K C

K = QB key ReplayReplay

Page 45: Bandit quick passing

Fade

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Page 46: Bandit quick passing

T

Y X

Q

C G TGT

Z

F

#1#2

Example – 1 of 3

B

K

SS

C

FS

#1

B

Fade

JOKER 772

QB sees the Cornerback covers the Fade -- throws the Out

K = QB key

Pre-snap – the QB picks right side with 2 receivers

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Page 47: Bandit quick passing

Fade

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T

Y X

QC G TGT

Z

F

#1#2

Example – 2 of 3

BK

SS

C

FS

#1

B

Fade

TWINS Rt 727

QB sees the Cornerback stay in the flat -- throws the Fade

K = QB key

Pre-snap – the QB picks right side with 2 receivers

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Page 49: Bandit quick passing

Fade

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Page 50: Bandit quick passing

F

Y X

QC G TGTB

A #1#2

Example – 3 of 3

B

FS

C

#1

Fade

SHOOT AMO 7720

We motion over to slide the secondary and throw the Fade to the left.

K = QB key

Pre-snap – we like the matchup with our Y vs their Cornerback.

#2

A

B

#3

SS

C

SS

FS

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Page 51: Bandit quick passing

#3- Open route

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QC G TGT

#1#2#3

For all 3 quick patterns, if both #1 & 2 are tightly covered, the QB will reset and look to throw the

Open route to #3 or throw the ball away.

B B K

C

C

S

#1

B

#3- Open route

K = QB key

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