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b a c k n e x th o m e
CE Computer Studies NEW Syllabus
A Brief Introduction
Teacher NameABCD Secondary School
b a c k n e x th o m e
CE Computer Studies NEW Syllabus
First taught in Sept, 1999 First exam in May, 2001
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Why Change?
Changes in technology Changes in the needs of the
society Educational needs Required facilities not yet
considered
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What Changes?
Re-arrange syllabus objectives as aims and objectives
Strengthening the computer applications part
Cutting down the programming part
Restructuring the examination
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Big Change #1:Aims
Methods of information processing, their applications and implications
Basic organization of a computer
Problem solving skills and programming techniques
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Big Change #1 (cont’d):Objectives
Old #6: Prepare students for further studies in computer science
New #1: Understanding of common computing terminology
New #6: Using common computer applications software packages
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Big Change #2:Computer Application
Including the followings:– Operating a microcomputer system– Word Processing, Spreadsheet,
Database, Graphics– Using Internet (New topic)
Number of periods:– increased from 15 to 42 (out of 192)
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Big Change #3:Programming
The followings are removed:– User-defined functions– record– type
Number of periods:– decreased from 73 to 60 (out of
192)
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Big Change #4:Examination
Paper 1 (1 hour) (50 marks) M.C. only
Paper 2 (2 hour) (96 marks + 4 for effective communication)– Section A (Any topics except Pascal
programming) (40 marks)– Section B (Pascal Programming) (40
marks)– Section C (Case study) (16 marks)
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The Syllabus:I: Information Processing
Computers in an Information Age Computer Communication and Networking Files and Databases Operating Modes Microcomputer and Applications Software
Packages Social Issues of the Widespread Use of
Computer
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The Syllabus:II: COMPUTER SYSTEMS
Basic Concepts of a Computer Basic Hardware Components of
Computer System Representation of Data within the
Computer Computer Operations Programming Languages The Operating System
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The Syllabus:III: PROGRAMS
Algorithms and Design Techniques
Programming