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Oplægget blev holdt ved InfinIT-arrangementet "Centimeterpræcis sporings- og positioneringsteknologi", der blev afholdt den 20. juni 2011. Læs mere og se videoer fra arrangementet her: http://www.infinit.dk/dk/hvad_kan_vi_goere_for_dig/viden/reportager/centimeterpraecis_sporings-_og_positioneringsteknologi.htm
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Augmented reality and Game Technology
IT UNIVERSITY OF COPENHAGEN
Georgios N. Yannakakis Center for Computer Games Research IT University of Copenhagen
• Specialization in game AI, game technology, game design and HCI
• Games and Entertainment • Personalization, Adaptation, Procedural
Content Generation (PCG) • Games and HealthCare
• Physical and mental rehabilitation, Wiihabilitation
• Games and Education • Serious games for conflict resolution
Technology User/Player Modeling, Real-Time Adaptation, Multimodal Interaction, Experience-driven PCG
Game Technology @ CCGR, ITU
What is Augmented Reality ? • Somewhere between physical and virtual • Where exactly? No one really knows • Usually: augment the physical world via
projections/cameras/AR goggles
Real Environment
Augmented Reality
Augmented Virtuality
Virtual Environment
Some AR examples
Why is AR useful ?
• New design perspectives • Opens up interaction
space/possibilities • For games: it brings play in
everyday life • Gamification: enhances boring
tasks (e.g. work)
What is Game Technology ? • Games are SoA arenas for technology • Too much to do in limited time • Challenges for hardware
• Interaction devices, Consoles etc. • …and Software
• Graphics, Physics, Artificial Intelligence, Player Experience
Bringing Game Technology and AR together
• Rich virtual worlds • Intelligent Physical – Virtual
interplay • Digital Content Creation • Interaction devices as
positioning tools
AR
Interaction Devices
AI (NPC, Content
Creation)
Graphics
Positioning – role of • Positioning of physical objects (incl. humans) wrt digital
framework • Accuracy dependent on application (from AR books to Kinect)
and speed! • Boost AR: Cheap and accurate positioning solutions
• Camera • GPS • Infrared • Ultrasound • …
• Combinations are possible and powerful (Wii + Kinect)
AR Games
Physical Interactive Games
Physical Interactive Games
AR Game Demo
Try it out!
The road ahead – Some ideas • Multi-player (Social AR Games) • Dynamic Content Creation (User-Driven) • Racing game example:
• Race tracks are generated based on your toys and your skill! • You play the tracks of your friends (vice versa) • Progress in virtual space access to physical space • Good game progress access to new physical components
(new cars/engines) • …
The Road Ahead – Evolving Racing Tracks
More info
game.itu.dk