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DESCRIPTION
a d30 syetem generator for magic items making adding them to any quest or adventure quick and easy
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ISW3: INTELLIGENCE/LANGUAGES
I
7
7
7
7
7
8
8
8
8
8
9
9
9
9
9
10
10
10
10
10
11
11
11
11
11
12
12
12
12
12
L
1
2
3
4
5
1
2
3
4
5
1
2
3
4
5
1
2
3
4
5
1
2
3
4
5
1
2
3
4
5
C
se
se
se
se
se
e
e
e
e
e
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s/t
s/t
s/t
s/t
s/t
P
1p
1p
1p
1p
2p
2p
2p
2p
2p
2p
2p
2p
2p
2p
2p
3p
3p
3p
3p
3p
3p
3p
3p
3p
3p
3p/1e
3p/1e
3p/1e
3p/1e
3p/1e
Roll
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
* details at DM’s discretion
ISW4: PRIMARY ABILITIES4
5
1
2
3
4
5
6
7
8
9
0
detect shifting rooms/walls
detect sloping passages
find secret doors
detect (large) traps
detect invisible objects
detect evil/good
detect metal
detect gems
detect magic
locate object
1-10
5'
5'
5'
5'
10'
10'
30'
30'
10'
30'
11-20
10'
10'
10'
10'
20'
20'
60'
60'
20'
60'
21-30
15'
15'
15'
15'
30'
30'
90'
90'
30'
*
1s Digit: Ability10s Digit: Range
ISW5: EXTRAORDINARY POWERS*
Roll
1
2
3
4
5
6
7
8
9
10
charm person
clairaudience
clairvoyance
control*
cure disease
diminution
elemental command*
ESP
etheralness
extra damage
fire resistance
flying
free action
growth
healing
heroism
illusion
levitation
mirror image
neutralize poison
speed
spell storing
stealth
strength
telekinesis
telepathy
teleportation
warmth
water breathing
X-ray vision
Roll
11
12
13
14
15
16
17
18
19
20
Roll
21
22
23
24
25
26
27
28
29
30
ISW2a: SINGLE-AXISALIGNMENT
ISW2b: DUAL-AXISALIGNMENT
Roll
1-20
21-27
28-30
Alignment
lawful
neutral
chaotic
Roll
1-2
3-5
6-7
8-12
13-17
18-19
20-26
27-28
29-30
Alignment
chaotic good
chaotic neutral
chaotic evil
neutral good
(true) neutral
neutral evil
lawful good
lawful neutral
lawful evil
Roll o
n d
30
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
21 22 23 24 25
26 27 28 29 30
ISW1: SPECIAL PURPOSE
Special Purpose
slay clerics
slay fighters
slay magic-users
slay thieves
slay non-human monsters
alignment purpose
Ability When Used for Purpose
blind
ness
conf
usion
fear
para
lysis
+hit/s
ave
Ability When Used for Purpose —on successful hit with the sword: blindness: 1-15 rounds on failed save vs. spells confusion: 1-15 rounds on failed save vs. spells fear: 1-5 rounds on failed save vs. spells paralysis: 1-5 rounds on failed save vs. spells +hit/save: +2 “to hit” & +1 to saving throws againstAlignment Purpose —based on alignment of sword: lawful sword: slay chaos neutral sword: maintain balance chaotic sword: slaw law
KEY TO ISW3 I: INT in BX systems (for 1e, add 5 points) L: number of Languages (may be determined using d30 SBC, p.49) P: powers; p=primary ability; e=extraordinary power C: communication; se=semi-empathy; e=empathy; s=speech; t=telepathy Please refer to your edition of choice for rules regarding sword ego.
* Roll for one extraordinary power in place of the primary ability
1 3
2
“d30 Intelligent Sword Generator: © 2014, New Big Dragon Games Unlimitedd30 Intellgent Sword Generator