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Assembly & Machine Languages. A Brief Overview. Jonathan-Lee Jones. Overview of the Module. What operations can a computer can perform The Pep/8 virtual machine Immediate and direct addressing modes Writing simple machine-language programs Machine language and assembly language - PowerPoint PPT Presentation
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Assembly & Machine LanguagesA Brief Overview
Jonathan-LeeJones
Overview of the Module
• What operations can a computer can perform• The Pep/8 virtual machine• Immediate and direct addressing modes• Writing simple machine-language programs• Machine language and assembly language• Creating and running an assembly-language program• Writing simple programs using the Pep/8 virtual
machine • Concept of assembler instructions
What operations can a computer can perform• Interact with I/O
– reading input – Writing output – reading the program (in
memory) – reading constant values (in
memory) – reading and writing variables
(in memory) • Executing instructions in
machine language
Overview
Differences between machine language and assembly language
Machine LanguageThe language made up of binary coded instructions built into the hardware of a particular computer and used directly by the computer
Differences between machine language and assembly language
Machine LanguageThis is very hard to understand by a human. It is a series of numbers, originally binary, but hexadecimal is more common today.
Differences between machine language and assembly language
Machine LanguageThis originated from the early days of computing, where there were limited mechanisms of input; such as punched cards and even just a series of dials and switches.
Differences between machine language and assembly language
Assembly Language• A language that uses mnemonic codes to represent
machine-language instructions• Much easier for the human to understand and read –
though nowhere near as easy as high level languages.• Harder for the computer to read! Requires and
assembler to use. An assembler is program that reads each of the instructions in mnemonic form and translates it into the machine-language equivalent
Machine Language• Machine language – The language
made up of binary coded instructions built into the hardware of a particular computer and used directly by the computer
• Every processor type has its own set of specific machine instructions.
• The relationship between the processor and the instructions it can carry out is completely integrated.
• Each machine-language instruction does only one very low-level task Typically we have one instruction per “word”
Types of Instruction• data movement data
processing – op-code – what
operation is required – source 1 – operand 1– source 2 – operand 2– destination
• flow control (jumps)
Machine Language
Types of Instruction
Data Move(actually a copy not
a move)
Flow controlBranch (jump to
address)Conditional
Branch (tests values)
Subroutine CallsReturn(from Subroutine)
Data Processingop-code – what operation
is required source 1 – operand 1source 2 – operand 2
destination
Machine Language
Processing instructions • How many bits required?
addresses of operands and results – assume a 32 bit address for
memorythis would allow for 232 bytes of addressable memorythis would need 96 bits for the addresses in an instruction
• lets suppose 16 bits for the op-code (216 instructions) Each instruction is 112 bits !!
0101101110010110111001101101110010110111001101101110010110111001011011100101101110010110111001011011100101101110
01011011100101101110011011011100101101110011011011100101101110010110111001011011100101101110010110111001011011100101101110010110111001101101110010110111001101101110010110111001011011100101101110010110111001011011100101101110010110111001011011100110110111001011011100110110111001011011100101101110010110111001011011100101101110010110111001011011100101101110011011011100101101110011011011100101101110010110111001011011100101101110010110111001011011100101101110010110111001101101110010110111001101101110010110111001011011100101101110010110111001011011100101101110010110111001011011100110110111001011011100110110111001011011100101101110010110111001011011100101101110010110111001011011100101101110011011011100101101110011011011100101101110010110111001011011100101101110010110111001011011100101101110010110111001101101110010110111001101101110010110111001011011100101101110010110111001011011100101101110010110111001011011100110110111001011011100110110111001011011100101101110010110111001011011100101101110010110111001011011100101101110011011011100101101110011011011100101101110010110111001011011100101101110010110111001011011100101101110010110111001101101110010110111001101101110010110111001011011100101101110010110111001011011100101101110010110111001011011100110110111001011011100110110111001011011100101101110010110111001011011100101101110010110111001011011100101101110011011011100101101110011011011100101101110010110111001011011100101101110010110111001011011100101101110010110111001101101110010110111001101101110010110111001011011100101101110010110111001011011100101101110010110111001011011100110110111001011011100110110111001011011100101101110010110111001011011100101101110010111101110
PEP/8 Virtual ComputerInstruction Format • Operation code – Specifies
which instruction is to be carried out
• Register specifier – Specifies which register is to be used (we will only use A for the moment)
• Addressing-mode specifier – Says how to interpret the operand part of the instruction
PEP/8 Virtual ComputerSome Sample Instructions • 0000 Stop Execution• 1100 Load operand to A Register• 1110 Store contents of A Register into
operand• 0111 Add operand to A Register • 1000 Subtract operand to A Register • 01001 Input character to operand • 01010 Output character from
operand • Direct Addressing mode 000• Indirect addressing mode 001
1. 11000000 00000000000001112. 11000001 00000000000111113. 11100000 00000000000001114. 11000001 00000000000010105. 01110000 00000010000010106. 11000001 00000010000010107. 01001001 00000000000010108. 01010000 00000000010000019. 01010001 0000000000001010
Programming in Assembly Language
Program in
assembly language
Input
Assembler
Program in
machinelanguage
Output
Problem: Display “Hello”
CHARO 0x0048,i; CHARO 0x0065,I;CHARO 0x006C,I; CHARO 0x006C,i; CHARO 0x006F,I; STOP.END
Problem: Read and sum three values and print the sum