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Ambient Interfaces Pekka Valtonen

Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

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Page 1: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Ambient Interfaces

Pekka Valtonen

Page 2: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Direct Brain-Machine-interface

• One of the Holy Grails of technology.

• STRENGTHS: total ease of use, endless possibilities, usable by nearly everyone.

• WEAKNESSES: technology still unavailable.• OPPORTUNITIES: increased positive results• THREATS: Possibly requires invasive procedures. • Also, Crye Industries is one of the companies

developing BMI.

Page 3: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

(BMI continues)

A MONKEY with wires into its brain is operating a robotic hand by thought. Freaky shit provided by Schwartz lab, University of Pittsburgh.

Page 4: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Brainloop

• http://www.aksioma.org/brainloop/• A simplified, downtoned version of ”monkey-

of-doom”- system to use BMI as interface.

• Reads neural patterns such as ”I am moving my left hand” and uses them to move objects on interface.

Page 5: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Brainloop (continues)

• STRENGTHS: external tinfoilhat-like sensors, does not require stuff inside skull.

• WEAKNESSES: requires some learning and concentration, practical solutions yet limited.

• OPPORTUNITIES: if sensors smallened, usable for computer interaction on home use.

• THREATS: technology still on development.

Page 6: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Wearable retinal interface

Wearable Heads Up Display (HUD), web broser, microphone.

The images above are about ten times the size of current models.

Page 7: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Wearable retinal interface

• STRENGTHS: soon to be adaptable to fit eyewear such as eyeglasses, shades and monocles. May even bring monocles back!

• Weaknesses: primitive compared to augmented contact lenses.

• Opportunities: with headset, allows total reckless drive-while-chat!

• Threats: relatively expensive tech.

Page 8: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

AUGMENTED REALITY LENShttp://spectrum.ieee.org/biomedical/bionics/augmented-reality-in-a-contact-lens/0

Page 9: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Augmented Reality contact lens

• A normal-sized contact lens which works as a personal HUD (Heads-up-display)

• STRENGTHS: awesome technology, in concept an idea that people have learned on sci-fi for over 40 years.

• WEAKNESSES: Cost- and health- related issues.• OPPORTUNITIES&THREATS: couple up with

BMI and military money, hello terminator!

Page 10: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Pain Vest

• User feedback interface for video games.• Provides the user the fun sensational feedback

of ”that guy just shot you in the back with a shotgun”

• Already in use.• http://www.firebox.com/product/2075/3rd-Sp

ace-FPS-Vest

Page 11: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Pain Vest (continues)

• STRENGTHS: provides fun addition to gamers with too much money, can be used for military simulations.

• WEAKNESSES: isnt really that groundbreaking or usable.

• OPPORTUNITIES: lots of money lying around on video games..

• THREATS: very limited use, expensive unit cost.

Page 12: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Microsoft Surface

• http://www.microsoft.com/surface/en/us/default.aspx

• Multitouch touchscreen interface.

FUN.

Page 13: Ambient Interfaces Pekka Valtonen. Direct Brain-Machine-interface One of the Holy Grails of technology. STRENGTHS: total ease of use, endless possibilities,

Microsoft Surface (continues)

• STRENGTHS: existing tech, easy to use.

• WEAKNESSES: expensive

• OPPORTUNITIES: as an embedded interface useful and fast to use

• THREATS: just one multitouch system among many.