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Year 5 Computing Homework Spring 1 – Programming Name:_____________________ Form Group: ________________ Due date:___________________ In line with our homework policy, this homework is designed to run alongside the music homework set this half term. The homework set alternates between 30 minutes of music or computing per week. This homework booklet is for Computing across the half term and includes 3 weeks of 30 minute activities which should be completed in the weeks where music project work is not being carried out. However, this approach is flexible e.g. pupils may decide to do this homework all in one sitting or over the course of one week – whatever works! Please see the homework policy on our website for further information or feel free to contact Mrs Proudfoot or your child’s Computing teacher. In total the work in this booklet should take around 1 ½ hours across this half term. Activity Milestones assessed Deconstructing Code Use loops in a program IF ELSE blocks Use selection statements (IF ELSE) Bringing it altogether Loops, variables, selection Extension (optional) Use variables in programming Teacher comment These activities should not require Scratch, but it may be useful if you want to test code out. Pupils are all familiar with Scratch. It is available for use in a web browser or can Some students may find it useful to see a colour copy of this homework – this is available on the Computing section of the school’s website.

Alvechurch Middle School | – Official Website of …€¦ · Web viewYear 5 Computing Homework Spring 1 – Programming Some students may find it useful to see a colour copy of

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Page 1: Alvechurch Middle School | – Official Website of …€¦ · Web viewYear 5 Computing Homework Spring 1 – Programming Some students may find it useful to see a colour copy of

Year 5 Computing Homework Spring 1 – ProgrammingName:_____________________

Form Group: ________________

Due date:___________________

In line with our homework policy, this homework is designed to run alongside the music homework set this half term. The homework set alternates between 30 minutes of music or computing per week. This homework booklet is for Computing across the half term and includes 3 weeks of 30 minute activities which should be completed in the weeks where music project work is not being carried out.

However, this approach is flexible e.g. pupils may decide to do this homework all in one sitting or over the course of one week – whatever works! Please see the homework policy on our website for further information or feel free to contact Mrs Proudfoot or your child’s Computing teacher.

In total the work in this booklet should take around 1 ½ hours across this half term.

Activity Milestones assessedDeconstructing Code Use loops in a programIF ELSE blocks Use selection statements (IF ELSE)Bringing it altogether Loops, variables, selectionExtension (optional) Use variables in programmingTeacher comment

These activities should not require Scratch, but it may be useful if you want to test code out. Pupils are all familiar with Scratch. It is available for use in a web browser or can be downloaded. Scratch is available during homework club, which is run at school.

Week 1 Try working out this code first without putting it into Scratch first, if you get stuck put it into Scratch and see what happens!

Some students may find it useful to see a colour copy of this homework – this is available on the Computing section of the school’s website.

Page 2: Alvechurch Middle School | – Official Website of …€¦ · Web viewYear 5 Computing Homework Spring 1 – Programming Some students may find it useful to see a colour copy of

Week 2

IF ELSE Blocks

Page 3: Alvechurch Middle School | – Official Website of …€¦ · Web viewYear 5 Computing Homework Spring 1 – Programming Some students may find it useful to see a colour copy of

Week 3

Bringing it all together

Answer the following questions about the piece of code below.

1) What is a variable in a computer programme?

2) What is the variable in the code below?

3) Can you think of any examples of variables you might find in games you play?

4) Using the arrows, label what each bit of the code does (think about what > means from your maths and computing learning!)

IF ELSE Blocks

Page 4: Alvechurch Middle School | – Official Website of …€¦ · Web viewYear 5 Computing Homework Spring 1 – Programming Some students may find it useful to see a colour copy of

Extension questions (these are optional!)