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Agile & Scrum Everything you wanted to know, but were afraid to ask [email protected]

Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

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Page 1: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Agile & ScrumEverything you wanted to know, but were afraid to ask

[email protected]

Page 2: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Key Patterns

Agile can be applied in any kind of business

Bottom Up Planning (take care of days...)

Simple Top Down Plan - it will change

Adaptable more important than predictable

Feedback Loops - OODA & PDCA

Subtle Control, Encourage Self-Organisation

2

Page 3: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Overview

Introduction

Patterns, PLOPS and OOPSLA

Scrum

eXtreme Programming

Conclusion

3

Page 4: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Introduction

23 years SW experience, 13+ Agile

Currently: Goshido, Limerick

Intel, Basis & Tellabs, Shannon

Digital, Galway

Motorola, Cork, & USA

QC-Data, Cork & Canada

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Page 5: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Patterns, PLOPS and OOPSLA

Page 6: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Patterns

Reusable solution to a common problem

Borrowed from Architecture (Alexander)

1987 OOPSLA, Beck & Cunningham

1994, Gang of Four

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Page 7: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

PLOPs

Pattern Languages of Programs

Conferences Started 1994

PLOP-2, paper on Episodes (Cunningham)

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Page 8: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

OOPSLA 98

Birds-of-a-feather session

100s arrived

One page handout of the key practices

Diagram of how they related to each other

8

Page 9: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

eXtreme Programming

Page 10: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Overview

A light-weight methodology

For small-to-medium-sized teams

Vague or rapidly-changing requirements

Values: communication, feedback, simplicity, courage and respect

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Page 11: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Practices

Quick Plan

Small Releases

Metaphor

Simple Design

Testing

Refactoring

11

Pair Programming

Collective Ownership

Continuous Integration

40-Hour Week

On-Site Customers

Coding Standards

Page 12: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Pair Programming

Photo credit flickr.com/people/lucadex

Page 13: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Pair Programming our Experience

The most controversial practice

Some components pair programmed

Lowest defect rates

Smaller code sizes

Small sample set

13

Page 14: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Scrum

Page 15: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Specific Projects

1998 Team of 3 in Tellabs

2000 Team of 5 in Intel 5.5 month project

2001-02 Intel team of 33, 15 month project

Many smaller projects

2008-11 Goshido team of 3-7

15

Page 16: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

New New Product Development Game

Article in Harvard Business Review 1986

Study of companies in Japan & US

Fuji-Xerox, Canon, Honda, NEC, HP, 3M

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Page 17: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Six Characteristics

Built in instability - broad challenging goal

Self-organising teams

Overlapping Development Phases

Multilearning

Subtle Control

Organisational transfer of learning

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Page 18: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Scrum

• Computer guys borrowed from “New New...”

• Called it Scrum

• I suspect they were never in a real Scrum

Photo credit flickr.com/photos/bohane/

Page 19: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Scrum Overview

You can manage any project with Scrum

I’ve used on tiny and large projects

Not rocket science or expensive (although an “industry” has popped up)

It works & viral

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Page 20: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

“Opportunities”

All projects have chickens and pigs

Pigs are happy: no status reports or boring meetings

Chickens are happy: they know what’s happening without getting in the way

Photo credit flickr.com/photos/7326810@N0820

Page 21: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

The Theory

Developing SW is a complex adaptive system

Traditional planning - illusion of control

Empirical process not a “defined process”

Complexity theory - better to do frequent samples and small adjustments

Adaptability is better than predicability

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Page 22: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

The Team

Should be small (6 max) - 2 pizza rule

If bigger, split

Ideally co-located (can work distributed)

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Page 23: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

The Project

Diagram by Lakeworks http://commons.wikimedia.org/wiki/Image:Scrum_process.svg

• Punctuated Equilibrium - balance team focus, management visibility, and adaptability

Page 24: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

The Sprint

Easier for team to focus on something a month away

Daily short meetings

At the end - write-up or demo

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Page 25: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

The Daily Meeting

KISS - 15 minutes max, same time & place

3 questions

• what did you do? (binary - all or nothing)

• what roadblocks?

• what will you do by tomorrow?

Everyone responsible for their own tasks

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Page 26: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Loads of Post-its stuck to a big sheet of paper

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Page 27: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Consequence of “Loads of post-its”

Low effort - visualisation of progress

Preparation is fast - post-its on monitors

Occasional trips to the “big sheet”

Not great for distributed teams

3M make loads of money

27

Page 28: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Planning

More KISS

No complex Gannt chart

Plan is a series of sprints

Dependencies only at a sprint level

Can use sophisticated estimation techniques

Shorter sprints at the start and end

28

Page 29: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

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Page 30: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Planning - SprintAt the start check project plan & look at new backlog items

Allocate to individuals - could use simple spreadsheet

Effort in “ideal days” or “story points”

Inside/Outside end-date

At the end: write-up, demo, release

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Page 31: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

Sprint - Sheet

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Page 32: Agile & Scrum - GoshidoScrum • Computer guys borrowed from “New New...” • Called it Scrum • I suspect they were never in a real Scrum

Copyright © 2011 Goshido

The Big Chickens

Start to trust it - less reporting needed

Can show up at daily meetings - must remember they are chickens

Can add new items to backlog

Other possibilities - earned value, wide-band-delphi, comparison to estimates

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Copyright © 2011 Goshido

Scrum Conclusion

Simple, low-overhead, adaptable any kind/size project

Everyone gets involved in planning and tracking, team “gells”

The chickens can actually contribute

Scrum was more sticky than eXP

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Cloud platform that helps teams

• Focus on doing the work that matters

• Clarify communication

• Scale 400 people on 1 project or 4 on 100

Blend of Agile, Workflow & Attention Mgt

Training & Consulting for large clients

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Conclusion

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Key Patterns

Agile can be applied in any kind of business

Bottom Up Planning (take care of days...)

Simple Top Down Plan - it will change

Adaptable more important than predictable

Feedback Loops - OODA & PDCA

Subtle Control, Encourage Self-Organisation

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Next Steps - 72 hours

Read about Scrum/XP on wikipedia

Read the paper: Fitzgerald, Hartnett “Agile inside Intel” (goshido.com/_private/Agile-Inside.pdf)

Goshido blog “Agile for any organization - a guide”

New management books (Denning, Hamel, Appelo)

Consider trying Scrum with your team

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Thank You

38Copyright © 2011 Goshido