Acces Database Cheat Sheet

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    Our Project in Access:

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    1. Code for Input Mask Properties:

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    2. Nubers can !a"e t!ese #ie$d %i&e Properties:

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    '. Create Data (asei. After opening Access) c$ick *($ank Desktop Database+:

    ii. Na"igate to sa"e ,$e to Access C$ass Notes fo$der and t-pe t!e ,$e nae

    *Products.accdb+) t!en c$ick Create:

    iii. !is is /!at -ou /i$$ see after t!e database is created:

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    ". After c$icking t!e 0ie/ button) t!e %a"e As dia$og bo for t!e ab$e appears. -pe

    *Products+ and c$ick O:

    "i. No/ /e can see Design 0ie/. !is is /!ere /e create t!e #ie$ds for t!e ab$e and

    t!e Data -pes and Data 0a$idation for eac! ,e$d:

    3. C$ose t!e ab$e for no/.

    i.

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    4. Iport 5ce$ ab$e:i. On t!e 5terna$ Data ab) c$ick t!e 5ce$ button and fo$$o/ t!e steps to iport t!e

    %upp$ier ab$e t!at -ou do/n$oaded fro our Access page at our /eb site:1.

    2.

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    '.

    3.

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    ii. Properties for eac! #ie$d:

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    9. Create #ie$ds and Properties for Product ab$e and t!en add t!e ra/ data. ere is a picture of t!e ra/ data and properties

    and Data -pes for t!e Product ab$e:

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    ;. 5ap$e of screen s!ots fro creating

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    >. Create ?e$ations!ips:

    i. ere are screen s!ots fro t!e "ideo:

    ii.

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    iii.

    i".

    ".

    [email protected] #or:

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    i. %e$ect Products ab$e) t!en create #or:

    ii. ?ig!tc$ick %upp$ier Code ,e$d and point to Properties:

    iii. C!ange !eig!t to @.24:

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    i". (efore using #or to enter ra/ data) get into *#or 0ie/+:

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    11.(ui$d Bueries 7see "ideo for detai$s of !o/ to bui$d t!e ueries in Design 0ie/8:i. ere are t!e uestions t!at /e /i$$ ask of our database:

    1. De,ne Data Ana$-sis: ?a/ Datainto =sefu$ Inforation2. De,ne Buer-: Ask a uestion of t!e ra/ data. !e ans/er is t!e usefu$

    inforation used for decision aking.

    '. Buestion: *%!o/ just Description and %e$$ Price) %orted b- %e$$ Price+

    i. Nae of Buer-: Description and Sell Priceii. %!o/ #ie$ds:

    1. Description2. %e$$ Price

    iii. %ort: Ascending on %e$$ Price ,e$d

    3. Buestion: *%!o/ t!e product records for %upp$ier %C+i. Nae of Buer-: Products From SCii. %!o/ #ie$ds: A$$iii. Criteria:

    %upp$ier Code #ie$d: %C

    4. Buestion: *%!o/ t!e product records) /!ere On and units are greater t!an

    or eua$ to 1@+i. Nae of Buer-: On and !" 10ii. %!o/ #ie$ds: A$$

    iii. Criteria:

    On and ,e$d: E1@

    6. Buestion: *%!o/ records /!ere %e$$ Price is $ess t!an F1@ and On and units

    are greater t!an or eua$ to ;+i. Nae of Buer-: Sell Price # $10 %&D On and !"8ii. %!o/ #ie$ds:

    1. Description2. %e$$ Price'. On and

    iii. Criteria 7AND Criteria goes on sae $ine 7ro/88:

    %e$$ Price ,e$d: G1@AND On and ,e$d: E;

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    9. Buestion: *%!o/ Products t!at !a"e a %e$$ Price bet/een F4 and F1@+i. Nae of Buer-: Price 'et(een $5 and $10ii. %!o/ #ie$ds: a$$iii. Criteria 7(et/een Criteria8:

    %e$$ Price ,e$d: (et/een 4 AND 1@i". %ort: Ascending on %e$$ Price ,e$d

    ;. Buestion: *%!o/ records for t!e %upp$iers %C or AP+

    i. Nae of Buer-: Suppliers )SC* O+ )%P*ii. %!o/ #ie$ds: a$$iii. Criteria7O? Criteria goes on diHerent $ines 7ro/s88:

    %upp$ier Code ,e$d: %C

    O?

    %upp$ier Code ,e$d: AP

    >. Buestion: *Ca$cu$ate a"erage %e$$ Price+i. Nae of Buer-: A,era-e Sell Priceii. %!o/ #ie$ds:

    1. %e$$ Priceiii. ota$s ?o/:

    1. A"g function

    1@. Buestion: *Ca$cu$ate a"erage %e$$ Price for eac! %upp$ier+i. Nae of Buer-: A,era-e Sell Price ./ Supplierii. %!o/ #ie$ds:

    1. %e$$ Price2. %upp$ier Code

    iii. ota$s ?o/:1. %e$$ Price: A"g function2. %upp$ier Code: roup b-

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    11. Buestion: *Ca$cu$ate In"entor- 0a$ue+i. Nae of Buer-: n,entor/ alueii. %!o/ #ie$ds:

    1. Descriptioniii. Cac$uated #ie$d:

    In"entor- 0a$ue:JOn andKLJCostK

    12. Buestion: *ross Pro,t per Product+

    i. Nae of Buer-: ross Prot per Productii. %!o/ #ie$ds:1. Description

    iii. Cac$uated #ie$d:

    ross Pro,t:J%e$$ PriceKJCostK

    1'. Buestion: *%!o/ records t!at !a"e a Description t!at contains ?AI