ABC of Successful Computing School Placement Andrew Csizmadia
& Alethe Bailey
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Rules for Successful Placement 1.Do as your Module Team says
2.Do not upset your School Based Tutor 3.You can do anything as
long as you do not break the first two rules
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Lesson Planning Purposeful planning prevents pathetic
performance What? Goal Develop capable, confident, creative
independent Computing users Who? National Curriculum Framework,
Programme of Study, Secondary Strategy, Levels, Attainment Targets,
Assessment Learners independent learners who are taught in a group,
prior experience, SEN, EAL, G&T How? Structure 3/5 part lesson,
differentiation, pace, interactive, engaging, starter, main
activities, mini plenaries. plenary Where? Location Resources,
organisation, purposeful environment, learning climate
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Slide 5
Based on: Clark, B. (2002). Growing up gifted: Developing the
potential of children at home and at school. Upper Saddle River,
NJ: Merrill Prentice Hall. Cognitive Taxonomy Circle
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Activity Binary Lesson Working in small groups, plan a lesson
to introduce binary to a Year 7 group. Understand and use binary
digits, such as to be able to convert between binary and decimal
and perform simple binary addition Computing Programme of
Study