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Dr. Jason Crandall ACSM C - EP Associate Professor School of Kinesiology, Recreation, & Sport Director, WKU Center for Applied Science in Health and Aging WKU Center for Gerontology Research Fellow A Game-Centered Health Program to Improve Quality of Life in Older Adults

A Game-Centered Health Program to Improve Quality of Life ... · Director, WKU Center for Applied Science in Health and Aging WKU Center for Gerontology Research Fellow A Game-Centered

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Page 1: A Game-Centered Health Program to Improve Quality of Life ... · Director, WKU Center for Applied Science in Health and Aging WKU Center for Gerontology Research Fellow A Game-Centered

Dr. Jason Crandall ACSM C-EP

Associate Professor

School of Kinesiology, Recreation, & Sport

Director, WKU Center for Applied Science in Health and Aging

WKU Center for Gerontology Research Fellow

A Game-Centered Health Program to Improve

Quality of Life in Older Adults

Page 2: A Game-Centered Health Program to Improve Quality of Life ... · Director, WKU Center for Applied Science in Health and Aging WKU Center for Gerontology Research Fellow A Game-Centered

Active Bingo!

Exercise and/or health education program strategically incorporating bingo

Exercises focused on balance, upper/lower body strength, range of motion, CV

Education focused on falls prevention, nutrition, brain health, and other topics

Page 3: A Game-Centered Health Program to Improve Quality of Life ... · Director, WKU Center for Applied Science in Health and Aging WKU Center for Gerontology Research Fellow A Game-Centered

VERSIONS FOR ANY FACILITY

Paper Version

o Modified bingo

cards

o Exercise &/or

health education

o Leader/participant

materials

The Mobile App

Page 4: A Game-Centered Health Program to Improve Quality of Life ... · Director, WKU Center for Applied Science in Health and Aging WKU Center for Gerontology Research Fellow A Game-Centered
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ONLINE LEADERSHIP TRAINING

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o 3 years: April 2017 – April 2020

o Bingocize® in 23 Kentucky nursing homes

o Partnerships with faculty and students at 8 universities

o Objectives:

o Train 300 CNF staff and 100 students,

o Impact 1000 nursing home residents

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EVIDENCE-BASED

oFUNCTIONAL PERFORMANCE & HEALTH KNOWLEDGEo Shake, M., K.J. Crandall, R. Mathews, D.G. Falls, & K. Dispennette. (In Press). Efficacy of

Bingocize®: A game-centered mobile application to improve physical and cognitive

performance in older adults. Games for Health Journal.

o Crandall, K.J. & M. Shake. (2016). A mobile application for improving functional

performance and health education in older adults: A pilot study. Journal of Aging

Science.

o Crandall, K. J., Fairman, C., & Anderson, D. (2015). Functional performance in older

adults after a combination multicomponent exercise program and bingo game.

International Journal of Exercise Science

o Crandall, K. J., & Steenbergen, K. I. (2015). Older Adults’ Functional Performance and

Health Knowledge After a Combination Exercise, Health Education, and Bingo Game.

Gerontology and Geriatric Medicine

Page 13: A Game-Centered Health Program to Improve Quality of Life ... · Director, WKU Center for Applied Science in Health and Aging WKU Center for Gerontology Research Fellow A Game-Centered

oGAIT PERFORMANCE

o Falls, D., Crandall, K.J., Shake, M., Zeigler, U., Norris, B., Arnett, S. (In Press).

Efficacy of a mobile application for improving gait performance in

community-dwelling older adults. American Journal of Therapeutic

Recreation

oSOCIAL ENGAGEMENT

o French, M., Tade, M., Neils-Strunjas, J., Crandall, K.J., Glascock, A.,

McAlpin, K., & Schaefer, S. A Qualitative Analysis of Persons With Dementia &

Their Experience With the Game Bingocize®. American Speech-Language

Association Conference, Philadelphia, PA; November 2016.

EVIDENCE-BASED

Page 14: A Game-Centered Health Program to Improve Quality of Life ... · Director, WKU Center for Applied Science in Health and Aging WKU Center for Gerontology Research Fellow A Game-Centered

o STUDENT ENGAGEMENT oNeils-Strunjas, J., K.J.Crandall, J. Shackelford, K. Dispennette*, A.

Glascock*, & L. R. Stevens*. (In Review). Students Report More Positive

Attitudes Toward the Elderly Following an Interprofessional Service-

Learning Course. Gerontology & Geriatrics Education.

oCrandall, K.J. (2014). Bingocize®: Successful integration of

intergenerational service-learning into an exercise science practicum

project. Journal of Community Engagement in Higher Education, 6 (2): 1-6.

EVIDENCE-BASED

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COMMUNITY IMPLEMENTATION…

o Meets highest level criteria

for evidence-based

program by U.S.

Administration on Aging

o > 60 older adult facilities

use program

o Assisted living, senior

centers, memory care,

independent living, CNF