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A DIAGNOSTIC EXPLORATION OF CAMPUS RECREATION USING THE WORK DESIGN QUESTIONNAIRE THESIS Presented to the Graduate Council of Texas State University-San Marcos in Partial Fulfillment of the Requirements for the Degree Master of SCIENCE by Shannon N. D. Dere, B.S. San Marcos, Texas August 2011

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A DIAGNOSTIC EXPLORATION OF CAMPUS RECREATION USING THE WORK

DESIGN QUESTIONNAIRE

THESIS

Presented to the Graduate Council of Texas State University-San Marcos

in Partial Fulfillment of the Requirements

for the Degree

Master of SCIENCE

by

Shannon N. D. Dere, B.S.

San Marcos, Texas August 2011

A DIAGNOSTIC EXPLORATION OF CAMPUS RECREATION USING THE WORK

DESIGN QUESTIONNAIRE

Committee Members Approved:

_______________________

Dr. Stephen Awoniyi, Chair

_______________________

Dr. Michal Anne Lord

_______________________

Dr. Tinker Murray

_______________________

Marc Turner

Approved:

_______________________

J. Michael Willoughby

Dean of the Graduate College

COPYRIGHT

by

Shannon N. D. Dere

2011

FAIR USE AND AUTHOR’S PERMISSION STATEMENT

Fair Use

This work is protected by the Copyright Laws of the United States (Public Law 94-553, section 107). Consistent with fair use as defined in the Copyright Laws, brief quotations from this material are allowed with proper acknowledgment. Use of this material for financial gain without the author’s express written permission is not allowed.

Duplication Permission

As the copyright holder of this work I, Shannon N. D. Dere, authorize duplication of this work, in whole or in part, for educational or scholarly purposes only.

v

ACKNOWLEDGEMENTS

There are many people that I would like to thank for their time, dedication,

and support in helping me complete my thesis. First off, I would like to thank my

thesis committee: Dr. Awoniyi, Dr. Lord, Dr. Murray, and Dr. Turner. Without their

input and assistance this thesis would not be possible. I would also like to thank my

family for their continual support while I completed my master’s degree.

This manuscript was submitted on May 11, 2011.

vi

TABLE OF CONTENTS

Page

ACKNOWLEDGMENTS ................................................................................................... v

LIST OF TABLES ............................................................................................................... xiii

ABSTRACT ........................................................................................................................ ix

CHAPTER

I. INTRODUCTION ................................................................................................ 1

College Students at Work ............................................................................. 1

Campus Recreation and Student Employment .............................................. 1

Purpose of Study ........................................................................................... 2

Research Question ........................................................................................ 3

Significance of Study .................................................................................... 3

Assumptions ................................................................................................. 4

Delimitations ................................................................................................. 5

Limitations .................................................................................................... 6

Definition of Terms ...................................................................................... 6

Summary ....................................................................................................... 7

II. REVIEW OF LITERATURE .............................................................................. 8

Section I: College Students ............................................................................ 8

College Students: Characteristics .................................................... 8

College Students and Work ............................................................. 12

Academic Performance ................................................................... 13

Section II: Work Design ............................................................................... 15

Student Employees and Performance at Work ................................ 16

The Construct of Motivation ........................................................... 17

Beyond Motivational Factors: A Social Dimension ........................ 20

Beyond Motivational Factors: A Work Context ............................. 21

Work Design Questionnaire (WDQ) ............................................... 22

Conclusion .................................................................................................... 24

vii

III. METHODS ......................................................................................................... 26

Purpose of Study ........................................................................................... 26

Objective ....................................................................................................... 26

Work Design Questionnaire ............................................................ 27

Respondents ................................................................................... 28

Procedures ...................................................................................... 28

Data Analysis ................................................................................. 28

Summary ..................................................................................................... 29

IV. OVERVIEW OF RESULTS ............................................................................... 30

Sample .......................................................................................................... 30

Demographics ............................................................................................... 30

Results .......................................................................................................... 33

Motivational-Task Characteristics ................................................ 35

Motivational-Knowledge Characteristics ...................................... 35

Social Characteristics .................................................................... 36

Work Context ................................................................................ 36

Speculation/Conclusion ................................................................................ 36

V. DIAGNOSIS OF CAMPUS RECREATION: DISCUSSION AND

CONCLUSION .................................................................................................... 39

Summary of Study ........................................................................................ 39

Summary of Results ...................................................................................... 39

Discussion ..................................................................................................... 40

Work Scheduling Autonomy ......................................................... 41

Decision-Making Autonomy ......................................................... 41

Task Identity ................................................................................. 42

Job Complexity ............................................................................. 42

Information Processing ................................................................. 43

Skill Variety .................................................................................. 44

Initiated Interdependence ............................................................. 45

Interaction Outside Organization .................................................. 45

Work Conditions ........................................................................... 46

Equipment Use .............................................................................. 47

Limitations .................................................................................................... 48

Recommendations ......................................................................................... 49

Recommendations for Future Studies ........................................................... 50

Conclusion .................................................................................................... 51

APPENDEX A: ONLINE WORK DESIGN QUESTIONNAIRE ....................................... 54

REFERENCES ..................................................................................................................... 64

viii

LIST OF TABLES

Table Page

1. Participant Ages ................................................................................................................ 31

2. Employment Positions ...................................................................................................... 32

3. Mean and Standard Deviation Results of WDQS ............................................................. 34

ix

ABSTRACT

A DIAGNOSTIC EXPLORATION OF CAMPUS RECREATION USING THE WORK

DESIGN QUESTIONNAIRE

SHANNON N. D. DERE

by

Shannon N. D. Dere

Texas State University-San Marcos

August 2011

THESIS CHAIR: STEVE AWONIYI

The purpose of this study is to explore work design in campus recreation. In

particular, the focus is on student employee work roles. The Work Design

Questionnaire (WDQ) is the instrument used for diagnosis.

Student employees are a key component to the successful operations of

campus recreation facilities and programs. Understanding student employees’

perspectives and experiences of different facets of work design is crucial for

professionals in campus recreation in order to develop their student staff into

effective employees. An online questionnaire was distributed via e-mail to 423

campus recreation directors from all 50 states. Through the student employees’

responses conclusions were drawn to the areas of work design campus recreation

x

professionals should focus on in developing both the student employees and the

design of the latter’s work. Recommendations from this study include strategies

professionals should utilize when managing student employees and how future

studies could be designed.

Keywords: work design, campus recreation, college students, motivation

1

CHAPTER I

INTRODUCTION

College Students at Work

Employment amongst college students is an important aspect of the student

college experience (Watson & Hassett, 2005; Holmes, 2008; Richardson, Evans, &

Gbadamosi, 2009). According to the National Association of Student Personnel

Administrators, approximately 68% of students attending college hold some sort of

part-time work for pay (as cited in Pike, Kuh, & Massa-McKinley, 2008). With over

12 million young adults enrolled in colleges and universities across the United

States (Bureau of Labor Statistics, 2010)1, the number of students engaged in some

form of employment is large. These students work for a variety of reasons, in

different places and hold different types of jobs. This study will examine student

employment specifically in the campus recreation setting.

Campus Recreation and Student Employment

Students engage in a variety of forms of physical activity on university

campuses. Universities across the nation recognize this popular practice and

attempt to accommodate it through the provision of campus recreation programs.

Typically, campus recreation is a division of the university that devotes space and

resources to enable students to participate in a variety of activities ranging from

informal recreation to intramural sports to outdoor adventure programs. Campus

recreation allows students to have a choice in the activities they pursue and, in

addition, offers them a variety of opportunities for personal development.

1 Statistic reflects enrollment level as of October, 2009.

2

In order for universities to operate campus recreation programs, both full-

time and part-time employees are needed. Many colleges rely on several full-time

professionals as programmers while the daily operation of facilities and programs

housed under campus recreation are run by part-time college student employees.

Campus recreation professionals realize the valuable role that student employees

play in this setting.

Gaskins (1996) recognized the importance of these employees when he

stated that “the area of student employment is essential to the successful operation

of a collegiate recreational sports program” (para. 1). Without student employees,

campus recreation programs might find it more difficult to operate. If positive work

characteristics and outcomes, such as internal work motivation, satisfaction and

positive performance (Humphrey, Nahrgang, & Morgeson, 2007) are none existent

for these student employees, the department will find it more difficult to be

successful. It is important for professionals in the campus recreation field not only

to understand the programming needs of students who attend their university, but

to also understand the needs of the student employee population that runs their

campus recreation programs.

Purpose of Study

The question of work design has been of interest to both researchers and

managers for a long time. Work design is a form of intervention that, both

conceptually and practically, examines factors surrounding work, and defines,

3

analyzes and restructures them in order to maintain effective work performance or

achieve improvement. The present study will apply the Work Design Questionnaire

(Morgeson & Humphrey, 2006) to evaluate campus recreation student employment

as a diagnostic tool in order to describe campus recreation student employee

perceptions of their jobs and, perhaps, identify areas needing improvement.

The study’s objective may then be described as follows:

Diagnosis of campus recreation student employment using the Work Design

Questionnaire (WDQ) as a diagnostic tool. Responses provided by participants will

be used as a basis to propose redesign of work.

Research Question

Following the objective, the following primary question may be stated:

How or in what ways can work for student employees in campus recreation

be re-designed, based on the employees’ assessment of the current state of work as

indicated by their responses on the Work Design Questionnaire?

Significance of Study

The National Intramural-Recreational Sports Association (NIRSA) is a

national governing body for campus recreation programs. NIRSA’s mission is to

“provide for the education and development of professional and student members

and to foster quality recreational programs, facilities and services for diverse

populations” (2010, para. 1). NIRSA advocates the pursuit of its goals through

utilization of resources that “promote ethical and healthy lifestyle choices” (NIRSA,

2010, para. 1).

4

In a study commissioned by NIRSA to determine the participation rate of

students in campus recreation programs, researchers found that 75% of all college

students participate in these programs (NIRSA, 2004). The authors also found a

strong correlation between the participation in campus recreation programs and

with the overall satisfaction and success of college students (NIRSA, 2004).

It is beneficial to maintain the presence and effectiveness of campus

recreation programs. One of the ways to accomplish this is through examination of

its operations, and that includes management of its staff.

The current study is also significant for a second reason. As stated above, the

number of students engaged in gainful employment is large. Although not all

students who are employed work in campus recreation, campus recreation

departments typically hire the highest number of students compared to any other

department on campus. With such a potentially large population of student

employees, the relevance of a study like this is significant, especially for campus

recreation professionals.

Finally, students enroll in colleges and universities primarily for academic

education. When they have to work, they face the challenge of juggling academics

and employment among other things. It is beneficial to examine issues that impact

on the well-being of this aspiring group and their work experience is one of those

issues.

Assumptions

1. The range of possible student employment roles in campus recreation

presents a challenge in creating one assessment tool that fits all roles closely. It is

5

assumed, however, that it is possible for the assessment instrument used be

relevant enough such that findings from responses by a set of employees that are

employed in (within) the same role are theoretically and practically useful.

2. Following the above, while respondents in the present study will be

employed in different roles within campus recreation, it is assumed that there is

enough similarity between the roles to make findings of a universalized instrument

reasonable enough for practical use and general analyses across roles as well.

3. The sample of respondents is not controlled—self-selected convenient

sample is used; it is not truly random. It is assumed, however, that the range of

respondents that will be represented in a broad-based (Internet) survey will afford

enough between-roles variance2 in the data to be able to detect some peculiarities

that pertain to each role and thus enable an assessment on the role.

Delimitations

1. The WDQ is a general tool that was created with the intention of looking at

work design in full-time employees. For this research it is a possibility that the WDQ

will not fit every situation perfectly.

2. The current study is limited to exploratory or preliminary investigations as

the WDQ has not been applied to student employees in campus recreation before.

Future confirmatory work may be required to support the conclusions made for

professionals in campus recreation.

2 Variance (as a result of variability) may be re-conceptualized here in terms of diverse

representation.

6

Limitations

1. Job titles/responsibilities in campus recreation are very diversified. The

current study is, as far as known, a first exploratory application of the WDQ to

campus recreation and, therefore, engages in descriptive, rather than rigorous role-

segmented, analysis.

2. Complications of non-equivalence across universities in terms of roles

offered may result from such things as geographic location (and, consequently, the

types of programs offered), private-public status (impacting on resources the

university can provide) and etcetera.

3. Self-selection may introduce bias in the sample of respondents.

Definitions of Terms

Campus recreation: A department or program on a college or university campus,

which offers a variety of recreation programming for students and members.

College student: Any student attending a higher education institution. Many are

between the ages of 18 and 24.

Millennial: Person born between the years 1982 and 2000 (Raines, 2002; Howe &

Strauss, 2000).

Motivation: “An internal drive that activates behavior and gives it direction”

(Anderson, Griego, & Stevens, 2010, p. 74).

Work Design: “How jobs, tasks, and roles are structured, enacted, and modified, as

well as the impact of these structures, enactments, and modifications on individual,

group, and organizational outcomes” (Grant & Parker, 2009, p. 319).

7

Summary

College students widely seek and gain employment. College students are also

active in physical activity on campus. Campus recreation is an institutional program

that meets the needs of students in both areas. This study is intended to examine

work design issues surrounding student employment in campus recreation.

As stated above, the objective of this study is as follows:

Diagnosis of campus recreation student employment.

It is useful to re-state and emphasize the exploratory character of the current

project. Future confirmatory work may be required, for instance, with regard to the

work context dimension as explored in this study. The fact should not be

overlooked, however, that though exploratory, elements of the model around which

this study has been structured are grounded in past empirical research, and, hence,

are not hypothetical. Therefore, it is hoped that the information collected will be

applicable to real-life. The ultimate pragmatic goal is improvement of work

performance through improvement of design of work for student employees of

campus recreation and, most likely, other staff members as well. At the same time,

however, such information can be a source of contribution to the general

elaboration of theory and, thus, can become a basis for extension of the body of

knowledge. As is the case, elaboration lends new insights to our ability to further

explore concepts and processes beyond what currently exists.

8

CHAPTER II

REVIEW OF LITERATURE

Section I: College Students

College Students: Characteristics

College students, typically ranging from the age of 18 to 24, are a cohort with

various identifying and unique characteristics. Some people refer to those who fall

in this age group today as Millennials or Generation Y2 (Milliron, 2008). The years

between 1982 and 2000 are generally accepted dates for when Millennials were

born (Howe & Strauss, 2000; Ramsborg, Miller, Breiter, Reed, & Rushing, 2006;

Rawlins, Indvik, & Johnson, 2008). Roughly 75 million young adults make up the

Millennial generation and are considered to be the second largest generation

currently in the workforce (Smith & Clark, 2010).

According to the United States Census Bureau’s findings for school

enrollment in 2008, 79% of males ages 15 to 24 and 74% of women ages 15 through

24 are enrolled in some level of college. Looking at racial demographics, 67% of 15

to 24 year-olds enrolled in college are White, 13% are Black, 11% are Hispanic, and

7% are Asian (U.S. Census Bureau, 2008). These numbers show some diversity

among the college student population.

College-aged students have many unique characteristics. Some of their

defining qualities are associated with technology, education, diversity, civic- 2 These terms may be seen as particular to this point in calendar or historical time.

9

mindedness, and work expectations. College-aged students are considered to be a

technologically-adept age group (Rawlins, Indvik, Johnson, 2008). This proficiency

with technology could be attributed to the great number of hours these students

spent as children playing with video games (Brandt, 2008). Perhaps, as a result of

their comfort with technology, particularly computers and the Internet, college-aged

students may prefer to communicate with their peers via e-mail, chatting, and video

teleconferencing as opposed to in-person interaction (Raines, 2002). The constant

connection to the World Wide Web and to people through cellular phones and

personal and relatively inexpensive computers allows for these students not only to

be connected to parents and friends, but also to be regularly updated on all issues

local and global (Eisner, 2005). Martin (as cited in Shaw & Fairhurst, 2008) found

that through technology this cohort has learned new ways to process and discover

information, which is prevalent in the university setting. College-aged students are

so comfortable with technology and have a large amount of purchasing power that

the media and advertisers are playing on these strengths to market products,

specifically those related to technology, to the cohort (Noble, Haytko & Phillips,

2009).

Shaw and Fairhurst (2008) found that college-aged students require

structure in both their classroom as well in the infrastructure of the university. Need

for structure may be due to “the type of parenting they have received” (p. 368). One

way that it manifests itself in their current life, the authors assert, is in a desire for

clear directions and some degree of support at work.

10

Although the majority of college-aged students are attending universities,

researchers are discovering that this cohort is not necessarily the most skilled,

specifically in reading and writing. Students today score similar on proficiency

exams to students in the early 1970s even though the latter had much lower grade

point averages and were less likely to attend college (Milliron, 2008). A study

conducted by the National Endowment for the Arts in 2007 reported that two-thirds

of this age group lack active reading habits (as cited in Milliron, 2008), which might

account for the lack of skill. Additional studies are finding that multi-tasking, a

characteristic of college-aged students, may be contributing to lower skills in this

group (Shaw & Fairhurst, 2008). Foehr (as cited in Milliron, 2008) concluded that

the ability of this generation to complete multiple tasks at one time, such as

homework and surfing the Internet, is proving problematic due to the fact that the

brain’s concentration and retention capacity is compromised once an additional

activity is introduced (Just, Carpenter, Keller, Emery, Zajac, & Thulborn, 2001, as

cited in Milliron, 2008). Overall, college students are entering college with weak

skills and also graduate with weak functional skills even though this cohort is more

likely to attain a higher level of education than previous groups (Milliron, 2008).

Today’s college students belong to a more diversified population and have a

more civic-minded orientation compared to students of the past. With regard to

diversity, today’s college-aged students have grown up in a society where racial,

sexual, and cultural diversification is present and diversity is readily accepted

(Raines, 2002; Eisner, 2005). College-aged students are also much more likely to

volunteer in today’s society compared to previous generations (Wright, as cited in

11

Burns, Reid, Toncar, Anderson, & Wells, 2008). Volunteerism has risen 12% in the

last decade (Fegenbush, 2001, as cited in Burns, et al., 2008). This high level of social

consciousness (Raines, 2002; Shaw & Fairhurst, 2008) may be due to several

reasons. One view is that with the help of an easily accessible Internet, college

students have grown up learning of adversity both in the United States and across

the globe including economic hardship, war, terrorism, kidnappings and murders,

etcetera (Shaw & Fairhurst, 2008). One way for these students to counteract these

difficult events is through a stronger connection with family, friends, and the

community (Burns et al., 2008; Shaw & Fairhurst, 2008). Another idea is that this

cohort strives to live a better life, and not just in the materialistic sense. One way to

accomplish this is by improving the social and structural context that surrounds

them (Burns et al.). A possible contradiction of the idea of social consciousness,

however, may be related to work: although volunteerism has increased, one

suggested motivation for engagement was described as enhancement and

development of one’s career (Burns et al.).

One of the most defining characteristics of this cohort is their set of desires

regarding their employment. Although they are more excited to enter the work force

than previous generations (Messmer, 2008), current college-aged students have

several demands from their employers that will make managing this group

challenging (Eisner, 2005). With regard to their paycheck, they automatically expect

good pay—in addition to desiring a powerful title even before putting in adequate

time (Eisner, 2005; Ng, Schwietzer & Lyons, 2010). In a study conducted by Rawlins,

Indvik, and Johnson (2008), the authors found that 73.4% of respondents believed

12

that their salary was a “non-negotiable” at the base level. This attitude towards pay

characterizes this group’s mentality about things: “want it all” and “want it now”

(Ng, Schweitzer, & Lyons, 2010, p. 282). In addition to good pay, college-aged

students also want to secure their future with strong healthcare benefits (Messmer,

2008).

In one study, 73% of college-aged students said that they are concerned

about their work-life balance (Messmer, 2008). College students believe that in

order to achieve this balance between work and personal life a strict work week

with hours ranging no more than 40 hours per week, no overtime or “on-call” shifts,

and no night and weekend shifts are desired (Rawlins, Indvik, & Johnson, 2008). The

group also wants flexibility that allows it to combine personal and work lives by

staying connected to friends and family while on the clock (Rawlins, Indvik, &

Johnson, 2008). This ties into the cohort’s desire for a nurturing work environment

where close relationships with coworkers and supervisors, either in a personal or

work setting, is appreciated (Ng, Schweitzer, & Lyons, 2010). Desire for a nurturing

work environment may have stemmed from the group’s upbringing, where parents

held their hand every step of the way and teachers coddled them (Raines, 2002).

These characteristics of college students will challenge supervisors to constantly

redesign the work environment to accommodate the incoming employee.

College Students and Work

Students work for a variety of reasons. Research has concluded that some

hold employment to earn money for their schooling. Others work to pay for basic

needs. Students also work to earn money to support their social life (Manthei, &

13

Gilmore, 2005; Richardson, Evans, & Gbadamosi, 2009). Specifically, in the study by

Richardson, Evans and Gbadamosi (2009), 81.4% of the respondents gained

employment to fund their social life, compared with only 52.1%, who took

employment for the purpose of gaining experience that supported their education.

In another study, Broadbridge and Swanson (2005) found that students had a desire

to earn extra money in order to keep up with a desired lifestyle and peer pressure.

There are other possible concurrent or antecedent reasons why students

work. Researchers in general have found that reasons for seeking employment,

among others, include federal cutbacks in financial assistance, rise in tuition costs

and a decrease in financial assistance from parents (Manthei & Gilmore, 2005). The

financial deficit caused by these circumstances often leads to many students having

to work or take out loans, which sometimes end up being difficult to manage

(Ehrenberg & Sherman, 1986; Royal, 2001; Manthei & Gilmore, 2005; Richardson,

Evans, & Gbadamosi, 2009). Manthei and Gilmore (2005) found that approximately

76% of students claim to have a substantial student loan. In the United Kingdom,

Holmes (2008) found that most respondents alluded to basic living costs as the

main reason for employment and only two percent of respondents cited education

fees as the primary reason for working.

Academic Performance

Before concluding this section on the college student employee, a brief

discussion will be presented on issues that are unique to students and may have

direct or indirect impact on work. Though briefly treated here, it is important

because it is a condition that defines being a student: academics. The overarching

17

purpose of being in the university is to engage in academics. Therefore, much of

what defines the student in terms of choices and behaviors might be relatable. The

suggestion is that work performance may sometimes be framed by this first

condition.

There is some debate amongst researchers about the relationship between work

and academic performance. Bradley (2006), for instance, found that working

students have a grade point average (GPA) that is only slightly lower than that of

non-working students. Overall, Bradley concluded that there is little support for the

claim that working students tend to have a GPA that is inferior to that of non-

working students. In a finding—which may or may not be contradictory to

Bradley’s—Curtis and Williams (2002), in a poll of working students, found that

83% of their respondents believed that holding a job detracted from their studies.

These same respondents were questioned whether or not they believed that having

a part-time job helped them in academics. On the question, 22% believed that

holding a job assisted them in their academics while 76% did not agree (2002).

A study by Broadbridge and Swanson (2005) suggests that observed mixed

results may be dependent on the period during which the student is employed (and

upon which the response is based). They found that students gave precedence to

coursework over paid work during the academic term, while the priority is reversed

during vacation time. Nevertheless, they suggested that negative effects tend to

outweigh the positive. Negative effects of employment during the school term

include less time available for study, tiredness, missing lectures and emergence of

other time management issues. By these observations there is perceived conflict

15

with practices that may normally enhance educational attainment and working

students might tend not to get the most out of university life. The point to be made

regarding all the above is that if a student employee perceives that work creates

conflict with academics, the precipitated attitude might influence how that students

performs on the job.

It is relevant to mention the perspectives of some campus professionals who

interact with students. Curtis (2003) discovered that some people in academia view

employment during the scholastic year negatively because they believe that jobs

prohibit students from their studies. Continuing, Curtis ascertained that many

teachers feel helpless in assisting students balance work and academic life due to

lack of available time and poor training in how to handle students in this situation.

In a later study, Curtis (2005) also found that staff on college campuses are not

aware of the difficulties that students face when they attempt to manage the

combined role of student and employee.

Section II: Work Design

The foregoing discussion describes some things that may drive students to

work, but it also begins to discuss some of the things that may influence

performance of work. The latter is the broad subject of this study. It is important to

understand what motivates an employee, once employed, to perform well on the

job. Motivation in the work force is thus an important subject for managers

supervising employees.

16

Student Employees and Performance at Work

As with a variety of motivations to engage in work, a variety of reasons can

also be suggested that motivate students to perform better at work. Pack, Jordan,

Turner and Haines (2007) found that employers are more likely to create positive

work experiences when they treat their employees fairly. According to the

researchers, the more supportive the organization is to employees, the greater is the

job satisfaction felt by the employee. Satisfaction is known to be positively related to

motivational characteristics at work (Humphrey, Nahrgang & Morgeson, 2007). In

terms of student employees on a college campus, Gaskins (1996) noted that

students change positions frequently and their positions are so temporary that

these employees do not have enough time to become attached to a department and

thus are difficult to motivate properly. Given the findings above about creating a

positive work experience, it appears as if a basic step, such as institutional support,

can help student employees cope with employment and, hopefully, perform better.

Turner, Jordan, and DuBord (2005) concluded from an investigation that, if

supervised by a professional staff member, student employees demonstrated a

higher level of commitment as compared to their peers who were supervised by

another peer. A study completed by Dere (2009) at a university in the southwestern

United States revealed another observation in relation to student employees and

their supervisors: student employees in the study stated that they found it

important to be able to have an opportunity to approach their supervisors and

discuss work-related matters. That kind of work environment, it appears, facilitates

student work. Other findings in Dere’s study indicated a range of other factors that

17

affect student motivation on the job. Some of those include the following: self-

esteem needs, social needs, self-actualization needs, identity with the organization,

and less supervisor control.

The Construct of Motivation

The question of motivation at work has been well researched (Morgeson &

Humphrey, 2006; Humphrey, Nahrgang, & Morgeson, 2007). Motivation is a

complex construct. It has been defined as, “an internal drive that activates behavior

and gives it direction” (Anderson, Greigo, & Stevens, 2010, p. 74). Motivation, it is

said, “is a reason or set of reasons for engaging in a particular behavior” (Anderson,

Griego, & Stevens, 2010, p. 74). In other words, motivation is the drive one uses to

attain certain goals and the process one engages in to maintain that drive (Lee,

2010). Therefore, work motivation is the drive that instigates one to complete one’s

job duties and assignments during employment. Achievement motivation, a term

commonly found when discussing the work force, looks at the internal drive that

enables people to pursue work they see as valuable (Lee, 2010).

Over the past century many researchers have developed theories relating to

motivation. Some of them have undergone more scrutiny than others. As the subject

of motivation is continually being studied, new theories and ideas relating to the

topic are being constantly updated and reviewed. Some earlier theories include

Theory X and Y, the Motivator-Hygiene Theory, and Maslow’s Hierarchy of Needs

(Sanzotta, 1977; Mauer, 2010; Zhang, 2010; Tillman, Smith, & Tillman, 2010;

Fichter, 2011). Other less-widely known and outdated theories include the Drive

18

Theory, Reinforcement Theory, and Subconscious Motives Theory (Sanzotta, 1977;

O’Neil & Drillings, 1994) .

Theory X and Y, developed by Douglas McGregor in the early 1960s, for

instance, dealt with two very different management styles (Sanzotta, 1977; Mauer,

2010). In Theory X managers epitomized micromanagement and are portrayed as

an authority or power that controlled their employees’ actions and behavior to

better fit the organization because the employees are incapable of doing the job on

their own (Miller, 1993a; Mauer, 2010). Operationally, there is no trust or respect

between employer and employee, therefore managers must constantly coerce

productivity out of employees. This style can be compared to an autocratic style of

management. Theory Y, on the other hand, gives credit to employees as motivating

themselves to be productive (Sanzotta, 1977). McGregor expressed that Theory Y

managers understand that physical and mental effort in work is just as natural as

play and rest (Mauer, 2010), meaning that work comes naturally to employees and

there is no need for micromanaging. These two theories are considered outdated by

some researchers who see it as somewhat simplistic in terms of what is now

understood about motivating employees.

Developed by psychologist Frederick Herzberg in 1959, the Motivator-

Hygiene Theory looks at internal and external motivators with regard to job

satisfaction (Fichter, 2011). In his theory, Herzberg believed that certain factors in

the workplace, such as work environment and other external or job context factors,

lead employees to become either satisfied or dissatisfied with their job (Sanzotta,

1977; Tillman, Smith, & Tillman, 2010). These factors comprise the hygiene portion

19

of the theory (Fichter, 2011). Hygiene factors can also be related to experiences with

such things as company policy, salary, job security, working conditions, and the like

(Sachau, 2007, as cited in Tillman, Smith, & Tillman, 2010). Herzberg concluded that

these hygiene factors generally do not satisfy people for extended periods of time,

but they do help prevent employees from becoming dissatisfied (Tillman, Smith, &

Tillman, 2010). The other half of the theory deals with the motivators in the job

itself. These motivators are directly linked to job content (Tillman, Smith, & Tillman,

2010). Herzberg’s biggest conclusion regarding job satisfaction is that he believed

job satisfaction is not the opposite of job dissatisfaction, rather, job satisfaction is

the opposite of no job satisfaction and vice versa (Tillman, Smith, & Tillman, 2010).

Like Theory X or Y, the Motivator-Hygiene Theory does not fully describe the nature

of motivation in the workplace. What is of interest to this study, however, is its two

dimensions, which are also realized in the model upon which this study is based:

motivation and work context. Both are essential considerations in examination of

work performance.

In his Hierarchy of Needs model, Abraham Maslow expresses that humans

are complex beings with multiple levels of need (Sanzotta, 1977). These needs are

broken down into five categories: “Basic needs or Physiological Needs; Safety Needs:

Security, Order, and Stability; Need for Love and Belonging; Need for Esteem; and

Need for Actualization” (Zhang, 2010, p. 181). The overall theory is based on three

assumptions: 1) People have a will to survive and this drive influences their

behavior; 2) this hierarchy of needs is based in the order of need; and 3) higher level

needs can only be met if the lower need is satisfied (Sanzotta, 1977; Zhang, 2010). In

20

relation to work motives, it can be concluded that the job itself (e.g., salary, security,

stability) meets a certain portion of the lower level of needs while satisfaction in the

job will allow employees to reach the higher levels of need with the ultimate goal of

reaching self-actualization needs. Employers, therefore, should create a work

environment that allows employees to surpass the basic needs and reach the

highest needs.

More recent research has revealed the great complexity of the construct of

motivation. Work environment researchers have hypothesized that a multitude of

motivational factors that impact work outcome include the following: autonomy,

skill variety, task variety, task significance, task identity, job complexity, information

processing, and problem solving Morgeson & Humphrey, 2006 ; (Humphrey,

Nahrgang, & Morgeson, 2007) These factors combine to frame the nature of

performance of work.

Beyond Motivational Factors: A Social Dimension

The construct of motivation, a necessary factor in work performance, has

been introduced above. Morgeson and Humphrey (2006) argue that an important

component of work performance that has been studied less is the social dimension

(or, as the authors put it, a combination of the interpersonal and social). In fact, as

they state, employees see the social component as “a major aspect of work” (p.

1323). Grant and Parker (2009) present an extended exploration of the relational

perspective of work design—a point of view that examines how work roles are

socially embedded. These researchers’ arguments make sense and, even in the

discussions already presented above, the social dimension of work is already self-

21

evident. For instance, above, (see Section I of this chapter), the social dimension

emerged in relation to technology. It was expressed that, for present-day college-

aged students, constant connection to the World Wide Web and to friends, family

and other people through mobile devices tends to encroach into time spent during

work. In a second allusion to social influences, it was suggested that the cohort

desires a nurturing work environment that involves close relationships with

coworkers and supervisors—a possible extension of nurture stemming from family

life. Third, in the study by Dere (2009), student employees were found to consider it

important to be able to approach their supervisors in dealing with issues pertaining

to work. It seems apparent, therefore, that the social dimension is an important one

for work across the population generally (according to Morgeson and Humphrey,

2006) and among college student employees specifically. The social dimension is

significant for several reasons, according to Humphrey, Nahrgang and Morgeson

(2007). Three are presented here, amongst others. First, social interactions impact

well-being at work since they are associated with positive mood (for instance, social

activity generates such things as enthusiasm and energy). Second, interactions that

result from job interdependence enhance role perception because contact provides

opportunity among people to communicate what each role requires. Third, work-

related interactions within and outside the organization provide opportunities for

feedback and advice on tasks being performed.

Beyond Motivational Factors: Work Context

Humphrey, Nahrgang and Morgeson (2007) add a third dimension of work:

the context. This includes several context characteristics: physical demands,

22

ergonomics, work conditions and, in an earlier model, equipment use (Morgeson &

Humphrey, 2006). Physical demand refers to the level of physical effort needed to

complete tasks and may involve such things as strength and endurance. Work

condition describes environmental aspects, such as temperature, noise, cleanliness,

etcetera. Equipment use represents the range of tools that are employed in carrying

out tasks and have a role to play through variety and complexity. Ergonomics, as

employed by the authors, refers mainly to matters of posture and movement.3

Work Design Questionnaire (WDQ)

The three factors that affect work performance described above—

motivation, social and work context—have been introduced because they form the

three primary components of the work design model presented by Humphrey,

Nahrgang and Morgeson (2007). The model also describes the Work Design

Questionnaire developed by Morgeson and Humphrey (2006). Work design,

according to Grant and Parker (2009), “describes how jobs, tasks, and roles are

structured, enacted, and modified, as well as the impact of these structures,

enactments and modifications on individual, group, and organizational outcomes”

(p. 319). In the WDQ, Morgeson and Humphrey (2006) employ motivational, social

and work context characteristics as components of a tool that can be used both for

work diagnosis in order to be able to effectively carry out work redesign and for

research and evaluation activities, which assess effectiveness of redesigned work.

3 Note that the current field of ergonomics is broad and may, in fact, include elements of

all the work context characteristics presented here. According to the International

Ergonomics Association, ergonomics is concerned with “understanding of the

interactions among humans and other elements of a system” within which the human is

operating (Karkowski, 2006, p. 4). Broadly, the discipline focusses on such things as

theory, practice, management, design, philosophy and environment (Karkowski, 2006).

23

The motivational component of the model is divided into two major sub-sections:

task characteristics (includes autonomy, task variety, task significance, task identity

and feedback from job) and knowledge characteristics (job complexity, information

processing, problem solving, skill variety and specialization). The social component

is made up social characteristics, which include social support, interdependence,

interaction outside the organization, and feedback from others. Finally, the work

context characteristics include ergonomics, physical demands, work conditions and

equipment use. The authors argued that a tool, such as the WDQ, which scrutinizes

work with a wide range of job characteristics, provides more flexibility or less

restriction in making work design decisions. Thus the tool allows both large and

fine-grained changes to be possible in work design depending on the manager’s

need.

Many scholars have assumed that work design, in its fundamental sense,

cannot be expanded on further since the fundamental questions have been

answered. Grant and Parker (2009) are finding emerging evidence to the contrary

and have concluded that work design is, in fact, undergoing a unique transformation

as the dimensions of the present-day workplace are also changing. The authors

argue that two viewpoints on work design have emerged: relational perspectives

and proactive perspectives. With relational perspectives, the role of

interdependencies and interpersonal interactions in work are given more

prominence in work design (2009). Proactive perspectives look at the concept that

employees can form their own job designs and work contexts through initiatives as

well as by examining how initiatives can be facilitated in work contexts and job

24

designs (2009). The emergence of these two new perspectives allows for the study

of work design to be more comprehensive. In the author’s current study, these two

perspectives are highly valuable because the subjects of study are college students.

As explored in the literature review above, college-aged students often display

characteristics that fit these two perspectives. Research is telling us that college-

aged students feed off of relationships and strong social interactions, even if these

associations occur with the help of technology. These young adults also believe that

they should have a definite say in their working conditions. By adding both of these

perspectives to the work design questionnaire, the researchers can see how the

relational and proactive perspectives are being perceived in the workplace.

Conclusion

In the campus recreation setting, student employees are a vital component to

the successful operation of a program and at the same time can be difficult to

motivate for a variety of reason as stated above (see section II). Gaskins (1996)

echoed this notion by stating, “student employees form the foundation of success for

most collegiate recreational sports programs. Consequently, it is very important to

understand the demographics and characteristics of an institution’s

paraprofessional population” (p. 46). Continuing with this sentiment, it should be

the goal of recreational professionals to not only learn and understand the

characteristics and tendencies of their student employees, but also determine the

different ways in which they can facilitate improvement of work performance by

their student employees.

25

Work design is one medium in which professionals and researchers can use

to study the workplace and the desires of its employees. Historically, work design

theories focused specifically on motivation and only recently these theories have

expanded to include additional factors that could influence work design. Humphrey,

Nahrgang, and Moregson (2007) concluded that the work aspects of social and work

context needed to be added to the work design theory to make it more all-

encompassing. These authors proposed that not only did motivational

characteristics components (autonomy-work scheduling, work methods, and

decision-making; skill variety; task variety; significance; task identity; feedback

from the job; information processing; job complexity; specialization; and problem

solving) need to be expanded upon, but social characteristics (interdependence;

feedback from others; social support; and interaction outside the organization) and

work context characteristics (physical demands; work conditions; and ergonomics)

were also key attributes to work design characteristics portion of job design

characteristics. With this more complete model, the Word Design Questionnaire will

allow the authors to have a more complete understanding of campus recreation

student employees and, hopefully, assist campus recreation professionals in

improving the work performance of their employees.

26

CHAPTER III

METHODS

Purpose of Study

The question of work design has long been of interest to both researchers

and managers. Work design is a form of intervention that, both conceptually and

practically, examines factors surrounding work, defines, analyzes and restructures

them in order to maintain effective work performance or achieve improvement. The

present study will apply the Work Design Questionnaire (Morgeson & Humphrey,

2006) to campus recreation student employment as a diagnostic tool in order to

describe campus recreation student employee perceptions of their jobs and,

perhaps, identify areas needing improvement.

The study thus proposes to address this primary objective:

Diagnosis of campus recreation student employment using the Work Design

Questionnaire (EDQ) as a diagnostic tool.

Objective

The aim is diagnosis of work design of campus recreation employment titles

and roles. In order to achieve that end, the Work Design Questionnaire (Morgeson

and Humphrey, 2006) will be administered to student employees in campus

recreation.

27

Work Design Questionnaire

The Work Design Questionnaire (WDQ) is a scale with three major

dimensions. The first is composed of motivational work characteristics. The

dimension is further divided into two subcategories: (i) task characteristics and (ii)

knowledge characteristics. Elements (further subcategories) of task characteristics

include autonomy (with still further subdivision into three components: work

scheduling autonomy, decision-making autonomy and work methods autonomy),

task variety, task significance, task identity and feedback from job. Elements of

knowledge characteristics include job complexity, information processing, problem

solving, skill variety and specialization.

The second major dimension of the questionnaire describes social

characteristics of work. Its subcategories include social support, interdependence

(further divided into initiated interdependence and received interdependence),

interaction outside the organization and feedback from others.

The third major dimension delineates work context characteristics and is

composed of the following elements: ergonomics, physical demands, work

conditions, and equipment use.

The Work Design Questionnaire has an average internal consistency

reliability of .87. A reliability in the range of .65 to .70 is often considered for

minimal acceptability (DeVellis, 2003; Netemeyer, Bearden, & Sharma, 2003), even

though some researchers suggest higher, depending on stage of research (Bobko,

2001). At .87, the WDQ demonstrates very good reliability (DeVellis, 2003). The

authors investigated factor structure by testing several models through

28

35

confirmatory factor analysis. They found that a 21-factor model fit their data best

and that is the model employed for the WDQ.

Respondents

Respondents were college students employed in campus recreation across

the United States. Participants worked in all areas of campus recreation and 19

areas contained four or more respondents. An additional category, entitled “other”

contained 43 participants who have given job titles that could not concisely be

grouped with any of the other employment positions.

Procedures

Permission was received from the authors of the WDQ to use the instrument.

1. The WDQ was administered to respondents (described above).

2. The online survey tool in Firefly Survey was used to collect the data via an

Internet survey.

3. In total, 901 participants began the survey with only 441 completing the

survey. After eliminating participant responses that did not fit the sample

population, the total respondents were 424.

Data analysis

For Objective 1, the WDQ is used as a summated scale. Mean scores of

constructs on the questionnaire were compared to the mean scores of the same

constructs generated by Morgeson and Humphrey (2006).

The author realizes that there are some potential limitations. The sample

Morgeson and Humphrey (2006) used in testing the WDQ was heavily weighted

towards professionals and also included workers with long work experience. These

29

parameters are hardly true for college students. Yet, testing the questionnaire on

college students is a prudent first step in getting a first overview of its potential

applicability to that population. It is a useful move because the sample used by

Morgeson and Humphrey covered 22 occupational groups, so the potential

applicability of the questionnaire is wide. Thus, it will be useful to know what a

potentially-versatile tool indicates about the college population.

Summary

Through this process of exploration it is hoped that a better understanding of

the applicability of the WDQ to campus recreation will be attained and, in the event

of an emergent model that is somewhat different, a version of the WDQ more suited

to campus recreation will begin to be developed.

30

CHAPTER IV

OVERVIEW OF RESULTS

Sample

Campus recreation directors form 423 universities were e-mailed the survey

link with information regarding the survey content and were asked to forward the

link on to their student employees. In total, 901 people responded to the survey and

answered at least one question. A total of 441 went through the entire survey and

answered most, if not all questions. Of this amount, 16 were discarded because they

did not fit the population description (i.e. described their employment as full-time).

In total, responses of 424 student employees who fit the population of interest were

retained.

Demographics

Out of 424 respondents, 165 (39%) who answered are males and female

respondents totaled 259 (61%). One person chose not to report their gender. A total

of 367 (87%) of respondents identified as pursuing their undergraduate degree and

57 (13%) at the graduate level and one respondent chose not answer. A breakdown

of ages can be found in Table 1. Ninety percent of all respondents fell between the

ages of 18 and 24, which is assumed the average age range of typical college

students for this study.

31

Table 1 PARTICIPANT AGES

Age f %

18 24 6

19 50 23

20 88 32

21 101 24

22 65 15

23 35 8

24 18 4

25 9 2

26 9 2

27 and older 25 6

Totals 424 100

With regard to employment title, several options were given to respondents

to choose from. Respondents were also given the choice to write in their position if

they felt that the list did not adequately fit their situation. After receiving all the

data, the researcher attempted to group any open-ended questions together to make

the data easier to read. Any employment title that had a total of three responses or

less was placed under the “other” category. Totals for each employment position can

be found in Table 2. The leading employment positions were Facility Manager (55,

32

13%), Front Desk Attendant (53, 13%), Intramural Sport Supervisor (44 responses,

10%), and Other 43 (10%).

Table 2 EMPLOYMENT POSITIONS Position f %

Facility Manager 55 13

Front Desk Attendant 53 13

Intramural Sports Supervisor 44 10

Other 43 10

Weight Room Attendant 36 8

Lifeguard 34 8

Fitness Instructor 27 6

Front Desk Supervisor 26 6

Intramural Sports Referee 18 4

Sport Clubs Supervisor 14 3

Outdoor Center Attendant 12 3

Personal Trainer 10 2

Rock Wall Supervisor 10 2

Administrative Assistant/Office Assistant 8 2

Equipment Supervisor 8 2

Marketing 7 2

Outdoor Trip Leader 6 1

33

Table 2 Continued

Ropes Course Supervisor 5 1

Graphic Designer 4 1

Swim Instructor 4 1

Totals 424 100

Results

In order to determine how students viewed their employment, current

results were compared to the mean scores of the original Work Design

Questionnaire, which was based on a five-point scale (Morgeson & Humphrey,

2006). Table 3 presents means and standard deviations from the two studies.

Table 3 MEAN AND STANDARD DEVIATION RESULTS OF WDQS

Standard Mean Standard Deviation

Category Mean Deviation (Original WDQ) (Original WDQ)

Motivational-Task Characteristics Work Scheduling Autonomy 3.90 0.82 3.93 0.89 Decision-Making Autonomy 4.09 0.93 4.12 0.74 Work Methods Autonomy 3.81 0.74 3.99 0.80 Task Variety 3.86 0.78 4.13 0.69 Task Significance 3.58 0.59 3.95 0.81 Task Identity 3.65 0.71 3.61 0.84 Feedback From Job 3.78 0.76 3.91 0.64 Motivational-Knowledge Characteristics Job Complexity 3.07 0.43 3.85 0.73 Information Processing 3.66 0.69 4.31 0.67 Problem Solving 3.53 0.61 3.78 0.83 Skill Variety 3.79 0.79 4.24 0.59 Specialization 3.43 0.59 3.99 0.72 Social Characteristics Social Support 4.41 1.20 4.12 0.52 Initiated Interdependence 3.17 0.52 3.56 0.82 Retrieved Interdependence 3.47 0.67 3.69 0.86 Interaction Outside Organization 3.49 0.60 3.54 1.03 Feedback From Others 3.61 0.73 3.54 0.72 Work Context Ergonomics 3.80 0.74 3.70 0.77 Physical Demands 2.61 0.25 2.33 1.11 Work Conditions 3.68 0.77 3.64 1.00 Equipment Use 2.96 0.46 3.37 0.93

34

35

Motivational-Task Characteristics

Responses for the motivational-task characteristics questions were relatively

close between the current responses and the original mean scores. Questions

dealing with work schedule autonomy had a mean score of 3.90 for the current

study compared to 3.93 with the original WDQ. Decision-making autonomy

questions scored a mean of 4.09 compared to the original mean score of 4.12.

Questions categorized as work methods autonomy had a mean score of 3.81 with

the current study and scored a 3.99 for the original survey. Task variety questions

had a mean score of 3.86 for the current study and 4.13 in relation to the original

mean score. Questions dealing with task significance scored 3.58 and 3.95 in the

current and original studies, respectively. Task identity questions had a higher mean

score in the current study (3.65) compared to the original mean score (3.61). Lastly,

feedback from job questions had mean scores of 3.78 for the current study and 3.91

for the original WDQ.

Motivational-Knowledge Characteristics

Questions dealing with job complexity had a mean score of 3.07 for the

current survey and 3.85 for the original questionnaire. Information processing

questions had a mean score of 3.66 as compared to the original mean score of 4.31.

Questions regarding problem solving scored a 3.53 with the current study and a

3.78 with the original survey. Skill variety questions had a mean score of 3.79 and

4.24 for the current and original survey results, respectively. Lastly, questions

dealing with specialization questions had a mean score of 3.43 for the current study

and 3.99 for the original study.

36

Social Characteristics

Social support questions scored a higher mean score in the current study

(4.41) compared to the original study (4.12). Initiated interdependence questions

had a mean score of 3.17 for the present survey while the original survey scored a

3.56. Questions involving received interdependence had a current mean score of

3.47 and 3.69 for the original survey. Interaction outside the organization showed a

mean score of 3.49 for the present study and a mean score of 3.54 for the 2006

study. Lastly, feedback from others questions showed a higher mean score in the

present study as compared with the original with mean scores of 3.61 and 3.54,

respectively.

Work Context

For the purpose of answering research question one, only the work context

questions from the original Work Design Questionnaire were compared against one

another in Table 3. The first three set of questions-ergonomics, physical demands,

and work conditions-all showed higher mean scores in the current study (3.80, 2.61,

and 3.96) as compared to the original mean scores of the Word Design

Questionnaire (3.70, 2.33, and 3.64). The last set of questions, equipment use, had a

lower current mean score (2.96) than the original mean score (3.37).

Speculation/Conclusion

While the data show that student employees agree with most of the work

design questions, several questions do stand out and show lower mean scores.

These questions, those specifically dealing with job complexity, physical demands,

37

and equipment use, show some disagreement by student employees, possibly

suggesting dissatisfaction by student employees.

39

38

CHAPTER V

DIAGNOSIS OF CAMPUS RECREATION: DISCUSSION AND CONCLUSION

Summary of Study

College students are finding a need more than ever to retain employment for

monetary reasons than in the past due to rising tuition costs, social needs, lack of

student loan funding, etcetera (Richardson, Evans, & Gbadamosi, 2009). With this

greater need more students are seeking employment and one major employer is the

university itself. Campus recreation is a department within a university that

specifically seeks out student employees to work their facilities and programs.

Typical campus recreation departments housed in medium and large universities

will employ anywhere from 100 to over 250 student employees to run the daily

operations of campus recreation facilities and programs. With this large number of

student employees it is vital that professionals in campus recreation not only

understand the employment needs of their students, but also are continually

evaluating the workplace to ensure that both the needs of the students and

department are being met.

The current study is an exploration of campus recreation work design. The

study focused on the following primary research question:

39

How or in what ways can work for student employees in campus recreation

be redesigned, based on the employees’ assessment of the current state of work (as

indicated by their responses on the Work Design Questionnaire)?

An Internet-based version of the Work Design Questionnaire4 was created,

using Firefly Surveys. Directors of campus recreation programs from 423

universities located in all 50 states were e-mailed the survey link and asked to

forward the link to their student employees. The online survey was live for one

week and had 424 completed responses.

Summary of Results

The data collected from respondents of the Work Design Questionnaire

provided important insight for addressing the research questions of the study. With

regard to the first research question, total mean scores of questions, broken down

by category type, were compared to the mean scores of the original Work Design

Questionnaire to generate a very general sense of how campus recreation might

compare with a broad cross-sectional picture of their work conditions and

perceptions of those conditions. Some categories where differences can be seen at

face value include Task Significance, Job Complexity, Information Processing,

Problem Solving, Specialization, Initiated Interdependence, Received

Interdependence, Physical Demands, and Equipment Use. Campus Recreation

student employment is different, however, from the types of career work roles

represented in the original WDQ data. Therefore a more detailed diagnosis of

campus recreation work design will be presented below on individual items as they

4 The Work Design Questionnaire was used by permission of the authors.

40

are scored by campus recreation student employees—with relative comparisons

made within the data set itself.

Discussion

For the purpose of this study, Research Question 1 is stated as follows: In

what ways can work for student employees in campus recreation be re-designed,

based on the employee’s assessment of the current state of work as indicated by

their responses on the Work Design Questionnaire? The following section will

provide a diagnostic assessment of campus recreation based on the WDQ and

responses received.2

According to the responses on the Word Design Questionnaire, overall

student employees seem to be satisfied with the way their jobs are designed.

Responses show a mix of high and low scores, potentially indicating work design

elements which student employees in campus recreation find agreeable and ones

they do not find agreeable.

In the current survey, the sections regarding decision-making autonomy and

social support scored the highest mean score (over a 4.0). This high score, relative

to the other parts, may indicate two areas in campus recreation where professionals

have successfully worked with student employees and should continue current

practices. The following are observations on specific questions.

2 Investigation of Research Question 2 has been placed n Appendix C. The decision was

made in order not to interrupt the continuity of the task of Research Question 1 as a

diagnostic assessment of current campus recreation work status and a basis for making

direct recommendations about design of student employee tasks. Research Question 2

addresses the instrument itself.

41

Work Scheduling Autonomy

The job allows me to make my own decisions about how to schedule my work.

This question had a mean score of 4.16. This is higher than the average for the

“Work Scheduling Autonomy” questions (3.90), therefore this question illustrates

how positively student employees in campus recreation feel about the opportunity

to have their schedule accommodated. Respondents agree that they have an input

regarding their schedule and campus recreation professionals should continue to

give their student employees the opportunity to request a schedule that takes into

account the employee’s needs, but the needs of the job as well.

The job allows me to decide on the order in which things are done on the job.

This question scored .25-points lower than the mean score for the “Work Scheduling

Autonomy” questions (3.90). This lower score, in comparison to the other mean

scores for this section, may indicate that respondents felt that they do not have a lot

of control with regard to how they complete tasks. Research tells us that college-

aged students prefer a structured environment (Shaw and Fairhurst, 2008),

contradicting the response to this question. It is important for campus recreation

professionals to note that while college-aged students do prefer clear instructions

and structure, they may also desire some elements of control within the tasks they

are assigned.

Decision-Making Autonomy

The job gives me a chance to use my personal initiative or judgment in carrying

out the work. This question, which has a mean score of 4.34, is .26 higher than the

average on the “Decision-Making Autonomy” questions. It might be seen as

42

suggesting that students see their jobs as empowering. The opportunity for student

employees to add their own decisions and ideas could possibly allow them to enjoy

their jobs more. Supervisors should strive to continually entrust student employees

with an opportunity to make decisions and give them the training and tools needed

to make proper judgment calls.

Task Identity

The job allows me to complete the work I start. While the overall mean score

for “Task Identity” questions was 3.65, this question scored a 3.89. The difference

indicates that student employees feel as though they are not only in positions where

they are assigned tasks, but that they are allowed and able to complete these tasks.

Campus recreation professionals should continue to give student employees time

and skill-appropriate projects so that employees can complete them and feel a sense

of accomplishment.

Job Complexity

The job requires that I only do one task or activity at a time. This item, with a

mean of 3.63, scored higher than the average score of 3.07 for the “Job Complexity”

category. This is a relatively positive response indicating that student employees are

being assigned multiple tasks that offer more appropriate challenge rather than less.

Campus recreation professionals are reminded that they can use strategies such as

multi-tasking at an appropriate challenge level to maintain a level of challenge

satisfaction.

The job involves performing relatively simple tasks. With a mean score of 3.07

for the “Job Complexity” questions, this question had a mean of 2.66. This lower

43

score suggests that executing straightforward tasks may not challenge the employee

enough. Professionals are advised to design tasks that, while not overwhelming the

student employee in terms of difficulty, will also not be so simple as to create an

experience such as boredom.

Information Processing

The job requires that I engage in a large amount of thinking. Showing a

relatively low score as compared to all other mean scores for the questionnaire, this

question had a score of 3.29, compared to the overall mean score of 3.66 for

“Information Processing” questions. This lower score suggests that student

employees might not feel that their work is challenging and does not require enough

engagement of their thinking abilities. While most student employment positions in

campus recreation tend not to require high skill levels, it is important that campus

recreation professionals seek different ways to keep their employees interested in

their job.

The job requires me to keep track of more than one thing at a time. This

question scored the largest mean difference (.59) between the average mean score

for “Information Processing” questions (3.66) and actual mean score for the

question (4.25). Respondents indicate that they are able to multi-task in their

current position, a trait of college-aged students. Research indicates that this is a

strong characteristic of college-aged students and supervisors should work to

develop this characteristic through the work that students complete (Shaw &

Fairhurst, 2008).

44

The job requires me to analyze a lot of information. This question scored

lower (M=3.39) than the overall mean score for “Information Processing” questions

(3.66). Along the same lines as the previous question, respondents show that their

jobs do not require them to scrutinize information. As mentioned above, supervisors

should seek ways to allow their student employees to use more cognitive skills that

will challenge them and keep them interested in their position.

Skill Variety

The job requires me to use a number of complex or high-level skills. The mean

of 3.33 is lower than the average score of all “Skill Variety” questions (3.79). While

all questions give room for interpretation by the subjects, this question in particular

is difficult to decipher. Skill is a broad term that in campus recreation is different for

every position. It is important to mention that Milliron (2008) noted that college-

aged students are not necessarily the most skilled and current college-aged students

are graduating with weaker functional skills. Regardless of whether or not this is the

case, student respondents noted that they are not using high-level skills in their job

and professional staff should attempt to incorporate tasks into their jobs to

minimize this perception. By adding tasks that require the use of more complex

skills, hopefully campus recreation professionals will be able to teach their student

employees the necessary intricate skills needed to succeed in the working world.

Initiated Interdependence

Other jobs depend directly on my job. Compared to the mean score for the

“Initiated Interdependence” questions of 3.17, this question had a mean score of

3.42. It appears as if respondents somewhat feel that the work that they do affects

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other employee’s jobs. It is the nature of campus recreation student positions to

interact and rely on one another and it may be from this interaction that students

feel or that a student feels that other jobs rely on them and their position.

Interaction Outside Organization

The job requires spending a great deal of time with people outside my

organization. This question scored lower (3.09) than the total mean score (3.49) for

all “Interaction Outside Organization” questions. Campus recreation positions

naturally occur in specific buildings or fields directly related to the department,

leaving the opportunity to spend time with others outside the department at a

minimum. There are only a handful of ways that professionals can work to improve

this aspect, one of which would be to allow student employees to get involved with

campus committees as a representative of the department. This solution might be

applicable to only a few students as many students not only are not interested in

that type of involvement, but so few positions exist in campuses.

The job involves interaction with people who are not members of my

organization. This question’s mean (3.82) is higher than others within the

“Interaction Outside Organization” category (a category mean of 3.49). College-aged

students find social interactions an important aspect of their work positions (Dere,

2009) and campus recreation student employees tend to see their fellow student

workers in the department as members of their organization. Because of this

viewpoint student employees will view all patrons who do not work for the

department as members outside of the organization.

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On the job, I frequently communicate with people who do not work for the same

organization as I do. While the overall mean score for “Interaction Outside

Organization” questions was a 3.49, this specific question had a mean score of 3.82.

Campus recreation departments provide a service to the campus community and

alumni and, at some institutions, to the general public. With this type of culture

almost all student employee positions interact with patrons that do not work for

campus recreation and make up the larger campus body.

Work Conditions

The workplace is free from excessive noise. Compared to other questions from

the WDQ in the category (M=3.68), this question had a low mean score of 2.82. Noise

is part of the culture in campus recreation programs, especially in the gyms where

music is played at a high volume. This low mean score indicates that student

employees who responded not only recognize the noise in their facilities, but also

believe it to be excessive. Noise in facilities is expected to a certain degree, but some

students may find it excessive in certain cases, such as when student employees

turn up the volume on the radio too loudly, where there are gatherings of large

populations of students to cheer on their teammates in intramural sports, and

during special events that involve large groups of people. While many noises cannot

be adjusted, professionals should evaluate the noises they can control, such as the

radio volume. Gathering input from employees to gauge the level of noise (or sound)

at which they feel comfortable is important.

The job occurs in a clean environment. This question had a mean score of 4.17,

a .49-point difference above the overall mean score (3.68) for the “Work Conditions”

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questions. In campus recreation facilities it is important to tend to the

upkeep of facility appearance, just as in any facility—and especially ones where

patrons pay for services (even though this is not a survey of patrons). This is one

area that professionals should continually strive to improve as it helps and affects

student and professional staff, as well as patrons to the facility.

Equipment Use

The job involves the use of a variety of different equipment. The overall mean

score for the “Equipment Use” questions was a 2.96, while this question scored a

3.54. Respondents, for the most part, answered that they generally do use a variety

of different equipment while on the job. Based on the nature of their job, student

employees will respond in different ways to this question—e.g. fitness room

attendants, front desk/equipment attendants, and marketing personnel use more

equipment. The use of different equipment can be seen as both positive and

negative. Some students might see the use of a variety of equipment as challenging

while others, especially those who do not understand how to use the equipment,

may become somewhat anxious. With proper training, the latter can be avoided. As

for the former, managers should bear in mind that the variety of equipment used

might be stimulating for some student employees.

The job involves the use of complex equipment or technology. The lower mean

score (2.64) on this item compared to the overall mean score for “Equipment Use”

questions (2.96) hints that student employees do not feel that the equipment and

technology they use on a regular basis is challenging. This could be interpreted in

more than one way. First, the use of basic equipment could be seen as a good thing,

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especially for students who do not feel comfortable using pieces of equipment they

do not understand. On the other hand, it could be seen in a negative light if student

perceives that they are not being challenged through the equipment and technology

they use thus affecting their morale on the job. To arrive at an appropriate strategy

for action, professionals in campus recreation should communicate with their staff

and ask questions regarding how their staff feels about equipment and technology.

Limitations

Several limitations were faced in the process of carrying out the study. First,

it was assumed by the researcher that the national organization the National

Intramural-Recreational Sports Association (NIRSA) would give the researcher a

complete e-mail list of all the directors of campus recreation at universities that are

members of the organization NIRSA. Close to the anticipated launch of the survey,

NIRSA decided not to release the private e-mails of the directors so the researcher

had to collect individual e-mails from each university’s website. Not all campus

recreation programs had a website nor did all list a direct e-mail address for the

directors of every program, making the distribution of the survey link to all campus

recreation directors impossible. Potential respondents were missed as a result of

this.

Second, the launch of the survey coincided with spring break at some

universities resulting in several campus recreation directors refusing to e-mail the

link.

Another limitation dealt with the survey itself. A few campus recreation

directors e-mailed the researcher explaining that their student staff would be

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unable to participate in the survey due to one of two things. First, a couple of

universities were conducting their own research about a variety of topics not

disclosed and their research was a priority over the author’s. Second, a small

number of campus recreation directors informed the researcher that their

university’s Institutional Review Board prohibited researchers from outside the

university using their students as research subjects, regardless of the nature of the

project. Although these two circumstances were unforeseen, only about seven

universities responded to the researcher with these claims.

Additionally, since response was solicited based on choice to participate in

response to an e-mail, self-selection became a potential bias and may have occurred

in the sample that completed the survey.

Recommendations

Results of this study have yielded several results that may be useful to

professionals in the campus recreation field who work with student staff on a

regular basis.

Student employees identified areas in their job that professionals in campus

recreation could examine and either improve upon or continue to practice. The

research shows that campus recreation student employees are not being challenged

in their positions, including the use of equipment or technology, the use of high-level

skills, analyzing information, and generally engaging tasks that challenge their

thinking skills. Understanding this aspect should encourage campus recreation

professionals to continually seek new ways to challenge their student employees in

their everyday tasks.

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The study also indicated that student employees feel that they have input and

responsibility regarding their position, especially when it deals with their work

schedule, how they complete tasks, and how they interact with others both inside

and outside the workplace. Understanding both past research on how college-aged

students feel about work and this new data shows professionals the investment that

many student employees have in their jobs. It is important that campus recreation

professionals understand and allow their student employees to offer input in the

way student employees perform their job and that they respect the relationships

they make with others.

More and specific lessons for campus recreation professionals are detailed in

the “discussion” section above.

Recommendations for Future Studies

This study was an exploration of work design as it relates to student

employees currently employed in campus recreation departments. Future studies

should be conducted to include more respondents from more schools as well as a

more diversified employment pool.

One area in which the study could be expanded would be to look at the actual

employment positions student employees held and the association of role with each

question.

Since student employee jobs in campus recreation are extremely diversified

in relation to job duties, equipment/technology use, social interaction, and many

other factors, it is important to identify the areas of improvement as they relate to

work design for specific employment areas.

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It would be helpful to generate norm scores on an extensive and

representative campus recreation sample and test mean scores on items derived

from smaller and individual organization studies against those norms. This study is

only a beginning of such an attempt and therefore is insufficient for work design in

campus recreation. Based on such norm scores more adequate conclusions can be

made on individual cases.

Additionally, looking at factors including gender, student classification, and

major may also play a role in the responses. Therefore, additional studies regarding

work design should explore these questions.

Lastly, conducting a similar study with which supervisors are studied rather

than student employees is needed. Examining supervisors would assist in gauging

the level of understanding they have of their student employees as well as aid

supervisors in redesigning work for the benefit of both the student employees and

the program.

Conclusion

One would be hard pressed to speak to any professional in campus

recreation who would not agree that student employees are one of the most

important aspects to campus recreation programs. These staff members not only

assist in the daily operation of facilities and programs housed in campus recreation

departments, but they also provide a direct and daily connection to students, staff,

faculty, alumni, and community members who utilize these services.

Although this study focused specifically on campus recreation student

employees, the same concept of importance to the work that these staff members

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provide can be applied to other areas as well. Many positions on university

campuses utilize student employees. Professionals who supervise these student

employees need to comprehend the importance of their employees. They all need to

understand that work design for these students is equally important to campus

recreation. Although the specific job duties will vary from employment positions

across a campus, students still retain the same characteristics and tendencies of

their peers, which is vital for professionals to recognize and adjust work to.

Other fields which rely heavily on young adults as part-time employees can

also benefit from the conclusions reached in this study. Specifically, the field of

recreation, which incorporates programs like city parks and recreation

departments, tend to employ many young adults to run their programs. While these

programs do not mirror campus recreation programs exactly, the same concept can

be applied to these young adults as the student employees on university campuses.

It is important to note that this study only looked at campus recreation student

employees and it is important that professionals talk with their own staff to

understand how they view work design rather than the general conclusions drawn

from a sample population.

Professionals who directly supervise student employees undoubtedly have

an important role to play in work design. Beyond adapting aspects of the job to

accommodate the needs and desires of student employees, professionals are also

the driving force for student development. Before professionals readily change

aspects of work to accommodate the desires of student staff, professionals need to

figure out ways to challenge the staff that will not only make them better student

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employees, but also ready them for work and life beyond their campus recreation

job.

For these reasons it is vital that research continue to be conducted in order

to explore ways in work design can be redesigned with student employees in mind.

Future research is needed to dive deeper into each of the subcontexts of the Work

Design Questionnaire to fully understand how each context relates to student

employees and the role that professionals play in work design. Expanding further,

research is also needed to look at the roles supervisors play in work design and

student development.

Campus recreation professionals have an important task in mentoring and

training student personnel; a task that is not to be taken lightly. Working with

student participants—and more importantly student employees—has attracted

many professionals to a campus recreation career. It is up to all professionals to

continually educate themselves about ways to improve not only their management

styles but also the jobs they provide for students.

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APPENDICES

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APPENDIX A

Work Design Thesis Questionnaire Instruction Consent Form You are invited to participate in a research study about work design theory in campus recreation programs. This study is conducted by Shannon Dere, graduate student of Recreation and Leisure Studies, from Texas State University-San Marcos. This study will take approximately 15-30 minutes of your time. You will be asked to complete an online survey about different aspects of your job including a variety of motivational factors. A scale of 1-5 (1 meaning strongly disagree and 5 meaning strongly agree) will be used. Your decision to participate in this study is completely voluntary and you have the right to terminate your participation at any time without penalty. You may skip any questions you do not wish to answer. If you do not wish to complete this survey, just close your browser. Once you close the survey you may not enter to review or change any of your answers. If you open the survey again it will take you to the question where you left off. Your participation in this research is completely anonymous and data will be kept via the Firefly Survey website under secured pass codes until May 2011. Data will be averaged and reported in sum. Possible outlets of dissemination may be through the Texas State University-San Marcos library as well as the National Intramural-Recreational Sports Association Journal and website. Although your participation may not benefit you personally, it will help professionals in the field of campus recreation better understand how student employees view their positions and conclusions will be drawn on how professionals can change/improve the job and/or workplace. There are no known risks to individuals participating in this survey beyond those that exist in daily life. If you have questions about this project or would like to know the results, you may contact Shannon Dere via e-mail at [email protected] or by telephone at (858) 243-7118. If you have questions about your rights as a research participant in this study, please contact Texas State University-San Marcos Institutional Review Board chair,

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Dr. Jon Lasser, at (512) 245-3413 or via e-mail at [email protected] or Ms. Beck Northcut, Compliance Specialist, at (512) 245-2102. Please print a copy of this consent form for your records at this time. By clicking the submit button to enter the survey, I am agreeing that I have read and understand the above consent form, I certify that I am 18 years of age or older, and I indicate my willingness to voluntarily take part in this survey. Your decision to participate, decline, or withdraw from participation in this survey will have no effect on your current or future status with your current university. IRB Exemption Request Approval EXP2011H3913 The Work Design Questionnaire is used by permission of the author. Task Characteristics-Autonomy Single Choice Grid Work Scheduling Autonomy

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job allows me to make my own decisions about how to schedule my

work. The job allows me to decide on the order in which things are done on the job. The job allows me to plan how I do my work.

Decision-Making Autonomy

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job gives me a chance to use my personal initiative or judgment in

carrying out the work. The job allows me to make a lot of decisions on my own. The job provides me with significant autonomy in making decisions.

Work-Methods Autonomy

Strongly Disagree Disagree

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Neither Agree nor Disagree Agree Strongly Agree

The job allows me to make decisions about what methods I use to complete

my work. The job gives me considerable opportunity for independence and freedom in

how I do the work. The job allows me to decide on my own how to go about doing my work.

Task Variety

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job involves a great deal of task variety. The job involves doing a number of different things. The job requires the performance of a wide range of tasks. The job involves performing a variety of tasks.

Task Significance

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The results of my work are likely to significantly affect the lives of other

people. The job itself is very significant and important in the broader scheme of

things. The job has a large impact on people outside the organization. The work performed on the job has a significant impact on people outside the

organization. Task Identity

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

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The job involves completing a piece of work that has an obvious beginning and end.

The job is arranged so that I can do an entire piece of work from beginning to end.

The job provides me the chance to completely finish the pieces of work I begin.

The job allows me to complete the work I start. Feedback From Job

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The work activities themselves provide direct and clear information about

the effectiveness (e.g., quality and quantity) of my job performance. The job itself provides feedback on my performance. The job itself provides me with information about my performance.

Knowledge Complexity Single Choice Grid Job Complexity

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job requires that I only do one task or activity at a time (reversed

scored). The tasks on the job are simple and uncomplicated (reverse scored). The job comprises relatively uncomplicated tasks (reverse scored). The job involves performing relatively simple tasks (reverse scored).

Information Processing

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job requires me to monitor a great deal of information. The job requires that I engage in a large amount of thinking.

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The job requires me to keep track of more than one thing at a time. The job requires me to analyze a lot of information.

Problem Solving

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job involves solving problems that have no obvious correct answer. The job requires me to be creative. The job often involves dealing with problems that I have not met before. The job requires unique ideas or solutions to problems.

Skill Variety

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job requires a variety of skills. The job requires me to utilize a variety of different skills in order to complete

the work. The job requires me to use a number of complex or high-level skills. The job requires the use of a number of skills.

Specialization

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job is highly specialized in terms of purpose, tasks, or activities. The tools, procedures, materials, and so forth used on this job are highly

specialized in terms of purpose. The job requires very specialized knowledge and skills. The job requires a depth of knowledge and expertise.

Social Characteristics Single Choice Grid Social Support

Strongly Disagree

60

Disagree Neither Agree nor Disagree Agree Strongly Agree

I have the opportunity to develop close friendships in my job. I have the chance in my job to get to know other people. I have the opportunity to meet with others in my work. My supervisor is concerned about the welfare of the people that work for

him/her. People I work with take a personal interest in me. People I work with are friendly.

Initiated Interdependence

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job requires me to accomplish my job before others complete their job. Other jobs depend directly on my job. Unless my job gets done, other jobs cannot be completed.

Received Interdependence

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job activities are greatly affected by the work of other people. The job depends on the work of many different people for its completion. My job cannot be done unless others do their work.

Interaction Outside Organization

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job requires spending a great deal of time with people outside my

organization.

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The job involves interaction with people who are not members of my organization.

On the job, I frequently communicate with people who do not work for the same organization.

The job involves a great deal of interaction with people outside my organization.

Feedback from Others

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

I receive a great deal of information from my manager and coworkers about

my job performance. Other people in the organization, such as managers and coworkers, provide

information about the effectiveness (e.g., quality and quality) of my job performance.

I receive feedback on my performance from other people in my organization (such as my manager or coworkers).

Work Context Single Choice Grid Ergonomics

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The seating arrangements on the job are adequate (e.g., ample opportunities

to sit, comfortable chairs, good postural support. The workplace allows for all size differences between people in terms of

clearance, reach, eye heights, leg room, etc. The job involves excessive reaching (reverse scored).

Physical Demands

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

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The job requires a great deal of muscular endurance. The job requires a great deal of muscular strength. The job requires a lot of physical effort.

Work Conditions

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The workplace is free from excessive noise. The climate at the workplace is comfortable in terms of temperature and

humidity. The job has a low risk of accident. The job takes place in an environment free from health hazards (e.g.,

chemicals fumes, etc.). The job occurs in a clean environment.

Equipment Use

Strongly Disagree Disagree Neither Agree nor Disagree Agree Strongly Agree

The job involves the use of a variety of different equipment. The job involves the use of complex equipment or technology. A lot of time was required to learn the equipment used on the job.

Demographics Single Choice Question Please choose ONE area that currently best represents your employment within campus recreation.

Weight Room Attendant Personal Trainer Fitness Instructor Facility Manager Front Desk Attendant Front Desk Supervisor Sport Clubs Supervisor Intramural Sports Supervisor Rock Wall Supervisor Ropes Course Supervisor

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Outdoor Center Attendant Lifeguard Fill In

Gender

Male Female

Education level

Undergraduate Graduate The level of higher education that currently describes you.

Age

18 19 20 21 22 23 24 25 26 27 years and older

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VITA

Shannon Noelle Denton Dere was born in San Diego, California, on July 31,

1987, the daughter of Douglas Gene Dere and Susan Lee Denton-Dere. After

graduating from Mt. Carmel High School, San Diego, California, in 2005, she pursued

a degree at California Polytechnic State University, San Luis Obispo. She received her

Bachelor of Science degree in Recreation, Parks, and Tourism Administration with a

concentration in Sport Management in June of 2009. Shannon then pursued her

master’s degree in Recreation and Leisure Services at Texas State University-San

Marcos where she simultaneously worked as the Graduate Assistant for Sport Clubs

with the Department of Campus Recreation.

Permanent E-mail Address: [email protected]

This thesis was typed by Shannon N. D. Dere.