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ACOP Battle Card Rearward Mainward Vaward Rearward Mainward Vaward Yorkists Lancastrians Contingent Strengths: RR: 4 WW: 3 CoA: 2 Other Modifiers: -More Guns/Captains: +1 -Confidence Modifiers: +/-# -Higher commitment: +1 -Lost FriendlyWard last round: -2 Ward Strength Modifiers: Larger= +1 3:2= +2 2:1 or better= +3 Empty Ward Opposite: May add 1/2 strength to adjacent friends. Procedure: Opposing Wards Roll 1D6; Add Ward Commander Puissance; and modifiers for the relative strengths of opposing wards and any other that apply. Compare totals to see who is higher for the result. Results: Higher by 1 or even- No result; may fight next round Higher by 2- Victory, Loser Magn. Flee Higher by 4- Victory, Loser Magn. Captured

A Cop Battle Card

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Battle card for resolving combat in game. Print out on card stock for best results.

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Page 1: A Cop Battle Card

ACOP Battle Card

Rearward

Mainward

Vaward

Rearw

ard

Main

ward

Vaw

ard

Yorkists

Lan

castr

ians

Contingent Strengths:RR: 4 WW: 3 CoA: 2Other Modi�ers:-More Guns/Captains: +1 -Con�dence Modi�ers: +/-#-Higher commitment: +1-Lost FriendlyWard last round: -2

Ward Strength Modi�ers: Larger= +13:2= +22:1 or better= +3Empty Ward Opposite: May add 1/2 strengthto adjacent friends.

Procedure:Opposing Wards Roll 1D6; Add Ward Commander Puissance; and modi�ers for the relative strengths of opposing wards and any other that apply. Compare totals to see who is higher for the result.

Results:Higher by 1 or even- No result; may �ght next roundHigher by 2- Victory, Loser Magn. FleeHigher by 4- Victory, Loser Magn. Captured