1
Usability The ease with which people can employ a particular tool or other human-made object in order to achieve a particular goal. 01 UX Card Sort OK Cancel c: dir_ Interfaces The increasing array of interfaces available to interactively communicate with your audience. From the 10 feet TV, through the desktop screen, the iPad or the 1 foot mobile phone. Each interface is used in a different setting and environment with different uses as a result. 10 UX Card Sort UX Process Do you have a defined process to ensure the best possible user experience? It can be Agile, Waterfall or a hybrid form drawing on IT or design process steps. 11 UX Card Sort Concept Outline Detail Exploration UX Card Sort The discipline of visual communication. Graphic design 12 Clients Direct contact with the client. From pitches, presentations, closing the deal and managing the client relationship. Are your customers internal or external? 13 UX Card Sort Personas A description of a fictional user or customer of their attitudes and behaviours. 14 UX Card Sort John Peter Michelle Programming The creation of a set of instructions to enable a computer to do something. The writing of computer code can be done in a variety of languages from Basic, COBOL to C++. This technical writing forms the basis of all our computer interactions. It can also include scripting such as Javascript or Actionscripting in Flash. 15 UX Card Sort #include <iostream> using namespace std; void main() { cout << "Hello World!" << endl; cout << "Welcome to C++ Programming" << endl; } Database A digital collection of data. Commonly relation databases where the information is structured and items related to each other with inherent rules to ensure the integrity of the data. 16 UX Card Sort 17 UX Card Sort Typography How can typography help to get a message across? From the readability of sections of text to the intrinsic message it can send out from its stylistic attributes. Wireframe The blueprints of a website or computer application. It describes an application on the basis of drawn screens and a description of the contained functionality and behaviour. Can come in a variety of fidelities; from hand drawn high level sketches to fully designed pages with all functional descriptions. 18 UX Card Sort header footer navigation HCI The design, evaluation and implementation of interactive computer systems for human use. How can humans and computers interact in a satisfactory way? 02 UX Card sort Branding A brand is the personality that identifies a product, service or company through a name, term, sign, symbol, design, or interaction or combination of them. 03 UX Card Sort Personalisation Using technology to accommodate the differences between individuals and serve up customised content and services to customers. How does it relate to privacy issues? 04 UX Card Sort Design Thinking A process for practical and creative resolution of problems and discovering of new opportunities. A collaborative and iterative style of work and an abdcutive mode of thinking in organisation and business management. 05 UX Card Sort Design Thinking A process for practical, creative resolution of problems and discovering of new opportunities. A collaborative and iterative style of work and a abdcutive mode of thinking in organisation and business management. 05 UX Card Sort Prototyping Creating a mock-up of what a finished solution will look like and work. From paper prototypes to automated click-through dummies with applications such as Axure, Antetype, Denim, Sketchflow etc. 06 UX Card Sort Design Thinking A process for practical, creative resolution of problems and discovering of new opportunities. A collaborative and iterative style of work and a abdcutive mode of thinking in organisation and business management. 05 UX Card Sort Storytelling The different narratives available of how to tell a story by captivating your audience through words, pictures and sounds to get your message across. 07 UX Card Sort Design Thinking A process for practical, creative resolution of problems and discovering of new opportunities. A collaborative and iterative style of work and a abdcutive mode of thinking in organisation and business management. 05 UX Card Sort User Journeys The conceptualisation of the steps a user takes in order to complete a task. 08 UX Card Sort 1 2 3 Marketing The process by which companies determine what products and services are of interest to customers and the strategy of sales, promotion and business development. The 5 P’s: Product, Place, Promotion, Price and People. 09 UX Card Sort 5 P s Sitemap A graphic representation of the organisational structure of a website. 19 UX Card Sort Library science An interdisciplinary field that applies its practices and knowledge to the collection, organisation and dissemination of information resources. The structuring of large collections of data so they can easily be accessed and relevant data found by the visitor. 20 UX Card Sort User research Finding out how users really use your applications. From web statistics to eye tracking in laboratory environments. 21 UX Card Sort Infographics Diplaying data by graphical means to make it easier for an audience to interpret that data. Graphs are one form of infoviz but it can also explain news events found in newspapers and magazines. Complex stories can be made clearer and easier to understand. 22 UX Card Sort Interaction What action creates what reaction? Is the interaction just between a system and a user or are there human to human interactions on a site? 23 UX Card Sort Wilma ring once Peter ring 2* 1st floor Navigation How can a user find his/her way on a website? How can a user get to the information they want without getting lost. 24 UX Card Sort Audio design From the bleeps at a cashpoint to a musical score of a film. How can sound enhance an experience? 25 UX Card Sort Search If you search it is all about the finding. What techniques are available to help a user find what they are looking for? 26 UX Card Sort Social Media Media designed to be communicated through social interactions such as sharing and discussion. Online techniques to facilitate a ‘word-of-mouth’ campaign. 27 UX Card Sort e-Commerce The buying and selling of goods and services over the internet. 28 UX Card Sort 50% off Click to BUY e-Commerce The buying and selling of goods and services on the internet. 28 UX Card Sort 50% off BUY Site Audits The evaluation of a site and / or competitor sites. By analysing and identifying good and lesser points it can form the basis for improvements. 29 UX Card Sort + + - + - - + + + + - + + - + - Copy writing The art and craft of using written language to communicate a message or idea. 30 UX Card Sort Text written by a copywriter to be relevant for the right target audience. The selection and sequencing of words in sentences to convey a message. Writing comprehensible and easily readable texts so you understand what I mean. Constructing meaningful sentences to appeal to an audience. Writing something meaningful in all the places where it says ‘Lorem ipsum...’ Design professions If we are designing for interaction on the web what can we learn from other design professions that have been around for a bit longer? Other professions such as Architecture, Graphic Design, Industrial Design etc... 31 UX Card Sort Film With (short) movie clips becoming an ever increasing part of the content on sites, how can film be integrated in interactive experiences? After about a hundred years the movie industry still comes up with innovative ways of telling stories using moving pictures. 32 UX Card Sort Project Management The planning, organisation and managing of resources and time to successfully complete a project. 33 UX Card Sort Consumer behaviour How, when, where and why do people buy products and services. The reasons and criteria why consumers are willing to part from their cash. 34 UX Card Sort Advertising A form of communication to create awareness and persuade an audience to purchase goods and services. 35 UX Card Sort Design brief A comprehensive written document that contains the situation, context, problem, need, opportunity and specifications for a design assignment. 36 UX Card Sort Design Brief Functional Spec A document that contains a description of the characteristics and functions a system must be able to perform. 37 UX Card Sort Functional Specifications version 7.812 Instructional design / learning The cognitive process of acquiring new knowledge, skills, behaviours, values or preferences. 38 UX Card Sort Communication science An academic field that studies human communication in all its forms and in different contexts. 39 UX Card Sort User centric design A design philosophy that considers the users needs, wants and limitations as paramount. 40 UX Card Sort Team building How do you ensure a team and the individual team members can perform at their best? Teams on a typical interactive project are often made up of members from different disciplines which have differing perspectives and concerns. 41 UX Card Sort Strategy Defining a goal and a plan of action how to get there. 42 UX Card Sort Illustration A drawn graphic representation. Often used to clarify complicated concepts or objects that are difficult to describe textually. 43 UX Card Sort Photography A visual of a ‘real’ object or situation created with photographic equipment. 44 UX Card Sort Taxonomy The science and practice of classification. 45 UX Card Sort card Presentations The act of communicating a topic or story to an audience, usually involving visuals and a spoken narrative. 46 UX Card Sort Workshops A multiple person get-together with the intention of producing results at the end through practical group activities. 47 UX Card Sort SEO The use of various techniques to improve the ranking of a site in the search results when a search is performed for a relevant term. 48 UX Card Sort Research From market research and analysis to feasability studies. 49 UX Card Sort Variant testing Trying out variations on a live system to see which variant gets the best response from a real audience. 50 UX Card Sort A B Meta Data Data about data to facilitate the understanding, use and management of data. 51 UX Card Sort Card sort The sorting of items to identify clusters and relationships between individual elements. 52 UX Card Sort Use Cases Descriptions of a system’s behaviour in reponse to a request from outside that system. 53 UX Card Sort uxsurvey.wordpress.com copyright 2010 G. Miles UX / IA / IxD the card sort

A B the UX / IA / IxD · UX Card Sort The discipline of visual communication. Graphic design 12 Clients Direct contact with the client. From pitches, presentations, closing the deal

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Page 1: A B the UX / IA / IxD · UX Card Sort The discipline of visual communication. Graphic design 12 Clients Direct contact with the client. From pitches, presentations, closing the deal

UsabilityThe ease with which people can employ a particular tool or other human-made object in order to achieve a particular goal.

01UX Card Sort

OKCancel

c: dir_

InterfacesThe increasing array of interfaces available to interactively communicate with your audience. From the 10 feet TV, through the desktop screen, the iPad or the 1 foot mobile phone. Each interface is used in a different setting and environment with different uses as a result.

10UX Card Sort

UX ProcessDo you have a defined process to ensure the best possible user experience? It can be Agile, Waterfall or a hybrid form drawing on IT or design process steps.

11UX Card Sort

Concept Outline DetailExploration

UX Card Sort

The discipline of visual communication.

Graphic design

12

ClientsDirect contact with the client. From pitches, presentations, closing the deal and managing the client relationship. Are your customers internal or external?

13UX Card Sort

PersonasA description of a fictional user or customer of their attitudes and behaviours.

14UX Card Sort

John Peter Michelle

ProgrammingThe creation of a set of instructions to enable a computer to do something. The writing of computer code can be done in a variety of languages from Basic, COBOL to C++. This technical writing forms the basis of all our computer interactions. It can also include scripting such as Javascript or Actionscripting in Flash.

15UX Card Sort

#include <iostream>using namespace std;void main(){ cout << "Hello World!" << endl; cout << "Welcome to C++ Programming" << endl; }

DatabaseA digital collection of data. Commonly relation databases where the information is structured and items related to each other with inherent rules to ensure the integrity of the data.

16UX Card Sort 17UX Card Sort

TypographyHow can typography help to get a message across? From the readability of sections of text to the intrinsic message it can send out from its stylistic attributes.

WireframeThe blueprints of a website or computer application. It describes an application on the basis of drawn screens and a description of the contained functionality and behaviour. Can come in a variety of fidelities; from hand drawn high level sketches to fully designed pages with all functional descriptions.

18UX Card Sort

header

footer

navigation

HCIThe design, evaluation and implementation of interactive computer systems for human use. How can humans and computers interact in a satisfactory way?

02UX Card sort

BrandingA brand is the personality that identifies a product, service or company through a name, term, sign, symbol, design, or interaction or combination of them.

03UX Card Sort

PersonalisationUsing technology to accommodate the differences between individuals and serve up customised content and services to customers. How does it relate to privacy issues?

04UX Card Sort

Design ThinkingA process for practical and creative resolution of problems and discovering of new opportunities. A collaborative and iterative style of work and an abdcutive mode of thinking in organisation and business management.

05UX Card Sort

Design ThinkingA process for practical, creative resolution of problems and discovering of new opportunities. A collaborative and iterative style of work and a abdcutive mode of thinking in organisation and business management.

05UX Card Sort

PrototypingCreating a mock-up of what a finished solution will look like and work. From paper prototypes to automated click-through dummies with applications such as Axure, Antetype, Denim, Sketchflow etc.

06UX Card Sort

Design ThinkingA process for practical, creative resolution of problems and discovering of new opportunities. A collaborative and iterative style of work and a abdcutive mode of thinking in organisation and business management.

05UX Card Sort

StorytellingThe different narratives available of how to tell a story by captivating your audience through words, pictures and sounds to get your message across.

07UX Card Sort

Design ThinkingA process for practical, creative resolution of problems and discovering of new opportunities. A collaborative and iterative style of work and a abdcutive mode of thinking in organisation and business management.

05UX Card Sort

User JourneysThe conceptualisation of the steps a user takes in order to complete a task.

08UX Card Sort

1

2

3

MarketingThe process by which companies determine what products and services are of interest to customers and the strategy of sales, promotion and business development. The 5 P’s: Product, Place, Promotion, Price and People.

09UX Card Sort

5Ps

SitemapA graphic representation of the organisational structure of a website.

19UX Card Sort

Library scienceAn interdisciplinary field that applies its practices and knowledge to the collection, organisation and dissemination of information resources. The structuring of large collections of data so they can easily be accessed and relevant data found by the visitor.

20UX Card Sort

User researchFinding out how users really use your applications. From web statistics to eye tracking in laboratory environments.

21UX Card Sort

InfographicsDiplaying data by graphical means to make it easier for an audience to interpret that data. Graphs are one form of infoviz but it can also explain news events found in newspapers and magazines. Complex stories can be made clearer and easier to understand.

22UX Card Sort

InteractionWhat action creates what reaction? Is the interaction just between a system and a user or are there human to human interactions on a site?

23UX Card Sort

Wilma ring once

Peter ring 2*1st floor

NavigationHow can a user find his/her way on a website? How can a user get to the information they want without getting lost.

24UX Card Sort

Audio designFrom the bleeps at a cashpoint to a musical score of a film. How can sound enhance an experience?

25UX Card Sort

SearchIf you search it is all about the finding. What techniques are available to help a user find what they are looking for?

26UX Card Sort

Social MediaMedia designed to be communicated through social interactions such as sharing and discussion. Online techniques to facilitate a ‘word-of-mouth’ campaign.

27UX Card Sort

e-CommerceThe buying and selling of goods and services over the internet.

28UX Card Sort

50%off

Click to BUY

e-CommerceThe buying and selling of goods and services on the internet.

28UX Card Sort

50%off

BUY

Site AuditsThe evaluation of a site and / or competitor sites. By analysing and identifying good and lesser points it can form the basis for improvements.

29UX Card Sort

+ + - +- - + ++ + - ++ - + -

Copy writingThe art and craft of using written language to communicate a message or idea.

30UX Card Sort

Text written by a copywriter to be relevant for the right target audience.

The selection and sequencing of words in sentences to convey a message.

Writing comprehensible and easily readable texts so you understand what I mean.

Constructing meaningful sentences to appeal to an audience.

Writing something meaningful in all the places where it says ‘Lorem ipsum...’

Design professionsIf we are designing for interaction on the web what can we learn from other design professions that have been around for a bit longer? Other professions such as Architecture, Graphic Design, Industrial Design etc...

31UX Card Sort

FilmWith (short) movie clips becoming an ever increasing part of the content on sites, how can film be integrated in interactive experiences? After about a hundred years the movie industry still comes up with innovative ways of telling stories using moving pictures.

32UX Card Sort

Project ManagementThe planning, organisation and managing of resources and time to successfully complete a project.

33UX Card Sort

Consumer behaviourHow, when, where and why do people buy products and services. The reasons and criteria why consumers are willing to part from their cash.

34UX Card Sort

AdvertisingA form of communication to create awareness and persuade an audience to purchase goods and services.

35UX Card Sort

Design briefA comprehensive written document that contains the situation, context, problem, need, opportunity and specifications for a design assignment.

36UX Card Sort

Design Brief

Functional SpecA document that contains a description of the characteristics and functions a system must be able to perform.

37UX Card Sort

FunctionalSpecifications

version 7.812

Instructional design / learningThe cognitive process of acquiring new knowledge, skills, behaviours, values or preferences.

38UX Card Sort

Communication scienceAn academic field that studies human communication in all its forms and in different contexts.

39UX Card Sort

User centric designA design philosophy that considers the users needs, wants and limitations as paramount.

40UX Card Sort

Team buildingHow do you ensure a team and the individual team members can perform at their best? Teams on a typical interactive project are often made up of members from different disciplines which have differing perspectives and concerns.

41UX Card Sort

StrategyDefining a goal and a plan of action how to get there.

42UX Card Sort

IllustrationA drawn graphic representation. Often used to clarify complicated concepts or objects that are difficult to describe textually.

43UX Card Sort

PhotographyA visual of a ‘real’ object or situation created with photographic equipment.

44UX Card Sort

TaxonomyThe science and practice of classification.

45UX Card Sort

card

PresentationsThe act of communicating a topic or story to an audience, usually involving visuals and a spoken narrative.

46UX Card Sort

WorkshopsA multiple person get-together with the intention of producing results at the end through practical group activities.

47UX Card Sort

SEOThe use of various techniques to improve the ranking of a site in the search results when a search is performed for a relevant term.

48UX Card Sort

ResearchFrom market research and analysis to feasability studies.

49UX Card Sort

Variant testingTrying out variations on a live system to see which variant gets the best response from a real audience.

50UX Card Sort

A B

Meta DataData about data to facilitate the understanding, use and management of data.

51UX Card Sort

Card sortThe sorting of items to identify clusters and relationships between individual elements.

52UX Card Sort

Use CasesDescriptions of a system’s behaviour in reponse to a request from outside that system.

53UX Card Sort uxsurvey.wordpress.comcopyright 2010 G. Miles

UX / IA / IxD

the

card sort