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A A A A A A A A A ©Bill Heron (http://www.themandragora.com). Permission to use for personal use only. AIM Type: Half/Full Subtype(s): Concentration Description: +10 (Half) or +20 (Full) to character’s next attack. Source: Only War, p.242 ALL OUT ATTACK Type: Full Subtype(s): Attack, Melee Description: Give up that Rounds’s Evasion action to gain +30 to WS. Source: Only War, p.242 BRACE HEAVY WEAPON Type: Half Subtype(s): Miscellaneous Description: Ready a Heavy weapon to fire. Source: Only War, p.243 CALLED SHOT Type: Full Subtype(s): Attack, Con- centration, Melee or Ranged Description: Attack a spe- cific location on a target with a –20 to WS or BS. Source: Only War Rule- book, p.244 CHARGE Type: Full Subtype(s): Attack, Melee, Movement Description: Must move at least 4 metres, +20 to WS. Source: Only War, p.244 DEFENSIVE STANCE Type: Full Subtype(s): Concentration, Melee Description: Gain an addi- tional Reaction. Opponents suffer –20 to WS. Source: Only War, p.244 DELAY Type: Half Subtype(s): Miscellaneous Description: May take any Half Action before charac- ter’s next turn. Source: Only War, p.244 DISENGAGE Type: Full Subtype(s): Movement Description: Break off from melee and move. Source: Only War, p.244 EVASION Type: Reaction Subtype(s): Movement/ Melee Description: Used with either Dodge (Movement) or Parry (Melee) Skill to avoid incoming attacks Source: Only War, p.244 A A A A A A B A A

A A A A W - TheMandragora.com War...pled opponent or escape from a Grapple. Source: Only War, p.245 guArded ActiOn Type: FullSubtype(s): Concentration, Melee/Ranged Description: –10

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Page 1: A A A A W - TheMandragora.com War...pled opponent or escape from a Grapple. Source: Only War, p.245 guArded ActiOn Type: FullSubtype(s): Concentration, Melee/Ranged Description: –10

A AA

A AA

A AA

©Bill Heron (http://www.themandragora.com). Permission to use for personal use only.

Aim

Type: Half/FullSubtype(s): ConcentrationDescription: +10 (Half) or +20 (Full) to character’s next attack.Source: Only War, p.242

All Out AttAck

Type: FullSubtype(s): Attack, MeleeDescription: Give up that Rounds’s Evasion action to gain +30 to WS. Source: Only War, p.242

BrAce HeAvy WeApOn

Type: HalfSubtype(s): MiscellaneousDescription: Ready a Heavy weapon to fire.Source: Only War, p.243

cAlled SHOt

Type: FullSubtype(s): Attack, Con-centration, Melee or RangedDescription: Attack a spe-cific location on a target with a –20 to WS or BS.Source: Only War Rule-book, p.244

cHArge

Type: FullSubtype(s): Attack, Melee, MovementDescription: Must move at least 4 metres, +20 to WS.Source: Only War, p.244

defenSive StAnce

Type: FullSubtype(s): Concentration, MeleeDescription: Gain an addi-tional Reaction. Opponents suffer –20 to WS.Source: Only War, p.244

delAy

Type: HalfSubtype(s): MiscellaneousDescription: May take any Half Action before charac-ter’s next turn.Source: Only War, p.244

diSengAge

Type: FullSubtype(s): MovementDescription: Break off from melee and move.Source: Only War, p.244

evASiOn

Type: ReactionSubtype(s): Movement/MeleeDescription: Used with either Dodge (Movement) or Parry (Melee) Skill to avoid incoming attacksSource: Only War, p.244

A

A

A

A

A

A

B

A

A

Page 2: A A A A W - TheMandragora.com War...pled opponent or escape from a Grapple. Source: Only War, p.245 guArded ActiOn Type: FullSubtype(s): Concentration, Melee/Ranged Description: –10

A AA

A AA

A AA

©Bill Heron (http://www.themandragora.com). Permission to use for personal use only.

feint

Type: HalfSubtype(s): MeleeDescription: Opposed WS Test, if character wins, his next attack cannot be Dodged or Parried.Source: Only War, p.245

fOcuS pOWer

Type: VariesSubtype(s): VariesDescription: Use a psychic power.Source: Only War, p.245

full AutO BurSt

Type: HalfSubtype(s): Attack, RangedDescription: –10 to BS, one hit for every Degree of Success.Source: Only War, p.245

grApple

Type: Half/FullSubtype(s): Attack, MeleeDescription: Affect a Grap-pled opponent or escape from a Grapple.Source: Only War, p.245

guArded ActiOn

Type: FullSubtype(s): Concentration, Melee/RangedDescription: –10 WS or BS, +10 to all Evasion Tests until the start of next Turn.Source: Only War, p.246

Jump Or leAp

Type: FullSubtype(s): MovementDescription: Jump verti-cally or leap horizontally.Source: Only War, p.246

knOck-dOWn

Type: HalfSubtype(s): Attack, MeleeDescription: Try to knock an opponent to the ground.Source: Only War, p.246

ligHtning AttAck

Type: HalfSubtype(s): Attack, MeleeDescription: –10 WS, one hit for every Degree of Suc-cess.Source: Only War, p.246

mAnOeuvre

Type: HalfSubtype(s): Melee, Move-mentDescription: Opposed Test, if character wins, move enemy 1 metre.Source: Only War, p.247

AA

XA A

AA

AAA

Page 3: A A A A W - TheMandragora.com War...pled opponent or escape from a Grapple. Source: Only War, p.245 guArded ActiOn Type: FullSubtype(s): Concentration, Melee/Ranged Description: –10

A AA

A AA

A AA

©Bill Heron (http://www.themandragora.com). Permission to use for personal use only.

mOve

Type: Half/FullSubtype(s): MovementDescription: Move up to Ag Bonus as Half Action or twice Ag Bonus as Full Action.Source: Only War, p.247

OverWAtcH

Type: FullSubtype(s): Attack, Con-centration, RangedDescription: Shoot a target coming into a set kill zone.Source: Only War, p.247

reAdy

Type: HalfSubtype(s): MiscellaneousDescription: Ready a weapon or item.Source: Only War, p.247

relOAd

Type: VariesSubtype(s): MiscellaneousDescription: Reload a ranged weapon.Source: Only War, p.247

run

Type: FullSubtype(s): MovementDescription: Move six times Ag Bonus, enemies get –20 BS and +20 WS to hit character whilst running.Source: Only War, p.247

Semi-AutO BurSt

Type: HalfSubtype(s): Attack, RangedDescription: +0 to BS, ad-ditional hit for every two ad-ditional Degrees of Success.Source: Only War, p.247

StAnd/mOunt/diS-

mOuntType: HalfSubtype(s): MovementDescription: To stand up from being knocked over/prone.Source: Only War, p.248

StAndArd AttAck

Type: HalfSubtype(s): Attack, Melee or RangedDescription: +10 to WS or BS, make one melee or ranged attack.Source: Only War, p.248

Stun

Type: FullSubtype(s): Attack, MeleeDescription: Try to Stun an opponent.Source: Only War, p.248

A

A

A

AA A

A A

AA

Page 4: A A A A W - TheMandragora.com War...pled opponent or escape from a Grapple. Source: Only War, p.245 guArded ActiOn Type: FullSubtype(s): Concentration, Melee/Ranged Description: –10

A AA

A AA

A AA

©Bill Heron (http://www.themandragora.com). Permission to use for personal use only.

SuppreSSing fire

Type: FullSubtype(s): Attack, RangedDescription: Force oppo-nents to take cover, –20 BS.Source: Only War, p.248

SWift AttAck

Type: HalfSubtype(s): Attack, MeleeDescription: +0 to WS, ad-ditional hit for every two ad-ditional Degrees of Success.Source: Only War, p.248

tActicAl AdvAnce

Type: FullSubtype(s): Concentration, MovementDescription: Move from cover to cover.Source: Only War, p.248

uSe A SkillType: VariesSubtype(s): MiscellaneousDescription: Character may use a Skill.Source: Only War, p.248

A A

X

A

Page 5: A A A A W - TheMandragora.com War...pled opponent or escape from a Grapple. Source: Only War, p.245 guArded ActiOn Type: FullSubtype(s): Concentration, Melee/Ranged Description: –10

A AA

A AA

A AA

©Bill Heron (http://www.themandragora.com). Permission to use for personal use only.

In the grIm darkness of

the far future, there Is only

war.

In the grIm darkness of

the far future, there Is only

war.

In the grIm darkness of

the far future, there Is only

war.

In the grIm darkness of

the far future, there Is only

war.

In the grIm darkness of

the far future, there Is only

war.

In the grIm darkness of

the far future, there Is only

war.

In the grIm darkness of

the far future, there Is only

war.

In the grIm darkness of

the far future, there Is only

war.

In the grIm darkness of

the far future, there Is only

war.