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Children, Computing & Creativity Gary S. Stager, Ph.D. www.stager.org/handout

제56회 KERIS presentation

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Children, Computing & Creativity Gary S. Stager, Ph.D. www.stager.org/handout Subscribe to newsletter Digital Handout at... Faculty: Gary Stager, Cynthia Solomon, Brian Silverman, Sylvia Martinez, Jeff Richardson & John Stetson Includes “Big Night Out” in Boston & MIT Media Lab reception

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Children, Computing & CreativityGary S. Stager, Ph.D.

www.stager.org/handout

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Digital Handout at...

Subscribe to newsletter

www.stager.org/handout

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Faculty: Gary Stager, Cynthia Solomon, Brian Silverman, Sylvia Martinez, Jeff Richardson & John Stetson

Includes “Big Night Out” in Boston & MIT Media Lab reception

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Sound familiar?

The phrase, “technology and education” usually means inventing new gadgets to teach the same old stuff in a thinly disguised version of the same old way. Moreover, if the gadgets are computers, the same old teaching becomes incredibly more expensive and biased towards its dumbest parts, namely the kind of rote learning in which measurable results can be obtained by treating the children like pigeons in a skinner box.

“Teaching children Thinking” Seymour Papert, 1971

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School is a technology!

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Young people have a remarkable capacity for intensity

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I’m not surprised when kids do extraordinary things...

www.stager.org/handout

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Some people are excited when the computer may be used to teach things we’ve always wanted kids to learn...

www.stager.org/handout

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Common elementsRemarkable capacity for intensity

Project-Based Learning

Personal Computing

I am not surprised when kids do extraordinary things...

A belief that “things need not be as they seem”

www.stager.org/handout

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Guided by

Respect for each learner

Authentic Problems

Real tools & materials

Expanded opportunities

A belief that learning is natural

Collegiality

Urgency

Commitment to social justice & democracy

www.stager.org/handout

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Danny Hillis says, “The computer is an imagination machine which starts with the ideas we put into it and takes them farther than we could have taken them on our own.

The computer is an intellectual laboratory and vehicle for self-expression (Stager)

www.stager.org/handout

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It is the responsibility of each educator to do

whatever is necessary to maximize the potential of

each learner.

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Competent Curriculum-free Children

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Educational Computing is not about hardware, it’s about software Software determines what you can do and what you do determines what you learn!

Knowledge is a consequence of experience.

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Every student needs a personal laptop computer with open-ended creativity software.

www.stager.org/handout

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Why we’re still talking about 1:1 & personal computing

We DID change/transform everything

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Are you really suggesting that every kid should have their own computer?

Every student should have at least two computers!

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Social Isolation?

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The network is not the computer!

Information access represents a tiny fraction of the educational process.

www.stager.org/handout

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The Role of the ComputerConstructive media

NovelGreater ROI

CommonLower ROI

< learning > learning

Drill & practice

Simulation & modeling

Information access

Productivity

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The DIY Revolution

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Technology Matters

www.stager.org/handout

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If you can make things with computers, then you can make a lot more interesting things - Seymour Papert

To understand is to invent... Jean Piaget

Portable computers

capable of making things

Digital cameras

Digital video cameras

MIDI instruments

Robotics materials

Widespread availability of construction material

What do you DOwith computers?

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Making things is better than being passive

Making good things is even better!

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Who has agency?

Who are the computers for?

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Personal fabrication and Fab Labs

www.stager.org/handout

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Science Fiction?

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Art vs. technologya timeless conflict

Oberammergauer Zither Trio - Josephine Polka (1915)

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Robot Ballerina

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Design a Video GameNot just consume them

www.microworlds.com

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Engineering

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Sim-Middle Ages

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Build Your Own “Sketchpad”

The Technology Ecology

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Invention & originality

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- Alan Kay

Finale NotepadSibelius First

ProtegéGarageband

The computer is an instrument whose music is ideas ...

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The Technology Ecology

Build a tool for your own learning

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An artist’s aesthetic

Beautiful

Thoughtful

Personally meaningful

Sophisticated

Shareable with a respect for the audience

Moves you

Enduring

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Complexity

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Connections and Crap

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Nicholas Negroponte

In the spirit of Generation YES!

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LESS US, MORE THEM!

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Dream Bigger!

Gopher-cam

www.stager.org/handout

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Technology Matters

“This instrument can teach, it can illuminate; yes, and it can even inspire. But it can do so only to the extent that humans are determined to use it to those ends. Otherwise it is merely wires and lights in a box...”

Edward R. Murrow - 1958

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Frank Gehry - MasterclassPreparation forthe “real” world