40K Chaos Space Marines 7ed

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Chaos Space Marines army list made from 6th edition codex. Complete with updates to 7th edition. Includes some formations available to the army. Download as Xlsx to view all content.

Text of 40K Chaos Space Marines 7ed

Army ListCHAOS SPACE MARINES0HQ0Abaddon the Despoiler0.00265Base Cost0WSBSSTWIALdSvInfantry (Character)7545464102+Champion of ChaosA model with a champion of Chaos rule must always issue and accept challenges whenever possible. Additionally, whenever it slays an enemy character in a challenge it gets a Chaos Boon. The boon lasts for the rest of the game. Multiple boons of the same type do not count - if an enemy character dies as a result of multiple wounds being allocated to itand 1 or more of those wounds were caused by the Champion ofChaos, then the CHampions still gets a Boon. Sweeping Advances do not count. Veterans of the Long WarModels with this gain Hatred (Space Marines) and +1 Ld. Eternal WarriorFearlessFirst Amongst ChosenIn a primary Detachment with Abaddon, units of Chosen are TroopsIndependent CharaterMark of Chaos AscendentIf in the Primary detatchment, Abaddon MUST be the Warlord. He has all four Marks of Chaos. Note that due to the Mark of Tzeentch the Invulnerable save of his terminator armor is 4++Terminator ArmourDrach'nyen-+12Melee, Daemon Weapon, Specialist WeaponTalon of Horus (with Combi Bolter)-x23Melee, Shred Specialist WeaponCombi Bolter (in Talon of Horus)2445Rapid Fire TwinlinkedWARLORD TRAIT:BLACK CRUSADERFriendly units within 12" of Warlord have Preferred Enemy (Space Marines) USRHuron Blackheart0.00160Base Cost0WSBSSTWIALdSvInfantry (Character)6544353103+Champion of ChaosA model with a champion of Chaos rule must always issue and accept challenges whenever possible. Additionally, whenever it slays an enemy character in a challenge it gets a Chaos Boon. The boon lasts for the rest of the game. Multiple boons of the same type do not count - if an enemy character dies as a result of multiple wounds being allocated to itand 1 or more of those wounds were caused by the Champion ofChaos, then the CHampions still gets a Boon. Sweeping Advances do not count. FearlessIndependent CharaterVeterans of the Long WarModels with this gain Hatred (Space Marines) and +1 Ld. Power ArmorPower Axe-+12Melee, UnwieldyF&K GrenadesSigil of Corruption4++The HamadryaA Combat Familiar in addition it makes him a Psyker ML=1. Roll a D3 at the start of each of your turns. 1- Biomancy, 2- Pyromancy, 3- Divination. Huron then rolls on the respective chart to generate a power for that turn. He cannot swap it out for the Primaris Power and he can use it only on that turns Psychic Phase. The Tyrant's Claw-+23Melee, Armourbane, Shred, Specialist WeaponWARLORD TRAIT:Master of Deceptiond3 units in army can infiltrateKharn the Betrayer0.00160Base Cost0WSBSSTWIALdSvInfantry (Character)7554354103+Champion of ChaosA model with a champion of Chaos rule must always issue and accept challenges whenever possible. Additionally, whenever it slays an enemy character in a challenge it gets a Chaos Boon. The boon lasts for the rest of the game. Multiple boons of the same type do not count - if an enemy character dies as a result of multiple wounds being allocated to itand 1 or more of those wounds were caused by the Champion ofChaos, then the CHampions still gets a Boon. Sweeping Advances do not count. FearlessFurious ChargeIndependent CharaterMark of KhorneGain Rage and Counter Attack (psykers CANNOT choose this)Veterans of the Long WarModels with this gain Hatred (Space Marines) and +1 Ld. Power ArmorPlasma Pistol1272Pistol, Gets Hot!F&K GrenadesAura of Dark Glory5++The BetrayerWhen rolling to hit with melee attacks, any unmodified rolls of a '1' are not discarded. Instead they automatically hit a friendly model (but not Kharn) locked in the same combat. Randomly determined for each roll of a '1' who is hit within 6" of Kharn. If there are no targets within range these hits are lost. Blessing of the Blood GodKharn and his unit always pass Deny the Witch rolls on a 2+. In addition if Kharn ever suffers an unsaved wound from a Force Weapon that weapon cannot inflict instant Death upon him. Gorechild-+12Melee ArmorbaneWARLORD TRAIT:Hatred IncarnateWarlod and Unit gain Hatred Ahriman0.00230Base Cost0WSBSSTWIALdSvInfantry (Character)5544353103+Champion of ChaosA model with a champion of Chaos rule must always issue and accept challenges whenever possible. Additionally, whenever it slays an enemy character in a challenge it gets a Chaos Boon. The boon lasts for the rest of the game. Multiple boons of the same type do not count - if an enemy character dies as a result of multiple wounds being allocated to itand 1 or more of those wounds were caused by the Champion ofChaos, then the CHampions still gets a Boon. Sweeping Advances do not count. FearlessIndependent CharaterMark of Tzeentch+1 to any Invulnerable save (max 3++). If they did not have one they get an invulnrable save of (6++). Additionally a Psyker with a Mark of Tzeentch must generate at least one power from the Discipline of TzeentchPsyker ML=4Biomany, Daemonology, Divination, Telepathy, TzeentchVeterans of the Long WarModels with this gain Hatred (Space Marines) and +1 Ld. Master of the RubicaeIf a primary detatchment includes Ahriman Thousand Sons can be chosen as TroopsPower ArmorBolt Pistol1245PistolF&K GrenadesAura of Dark Glory5++ (4++ due to Mark of Tzeentch)Inferno BoltsAP3Black Staff of Ahriman-+24Melee, ForceWARLORD TRAIT:Master of Deceptiond3 units may InfiltrateTyphus0.00230Base Cost0WSBSSTWIALdSvInfantry (Character)6545453102+Champion of ChaosA model with a champion of Chaos rule must always issue and accept challenges whenever possible. Additionally, whenever it slays an enemy character in a challenge it gets a Chaos Boon. The boon lasts for the rest of the game. Multiple boons of the same type do not count - if an enemy character dies as a result of multiple wounds being allocated to itand 1 or more of those wounds were caused by the Champion ofChaos, then the CHampions still gets a Boon. Sweeping Advances do not count. The Destroyer Hive1/game is Any Assault phase Typhus can unleash the Destroyer Hive instead of attacking. At the start of Typhus' Initiative step, place a large blast marker with the hole centered over Typhus (Does not scatter). All units (friend and foe) suffer a number of hits equal to the number of models at least partially covered by the marker. These hits are resolved at S4 AP2 and have Ignore Cover special rule. Do not count Typhus when determining number of hits. Wounds from this attack cannot be allocated to Typhus.FearlessFeel No PainIndependent CharaterMark of Nurgle+1 Toughness. A Psyker with this mark must generate at least one power from the Discipline of Nurgle.Plague ZombiesAny Chaos Cultist unit in the same army as Typhus can be nominated as Plague Zombies. Plague Zombies are Chaos Cultists that have Fearless, FnP and Slow and Purposeful and connot purchase other options other than to add more models to the unit. They are armed with a CCW - any guns are used to club victims. Psyker ML=2Typhus generates his powers from the Nurgle DisciplineVeterans of the Long WarModels with this gain Hatred (Space Marines) and +1 Ld. Lord of the PlagueIf a primary detatchment includes Typhus Plague Marines can be chosen as TroopsTerminator ArmourBlight GrenadesAssault and Defensive GrenadesManreaper-+22Melee, Daemon Weapon, Force, UnwieldyWARLORD TRAIT:Lord of TerrorWarlord has FearLucius the Eternal0.00165Base Cost0WSBSSTWIALdSvInfantry (Character)7544363103+Champion of ChaosA model with a champion of Chaos rule must always issue and accept challenges whenever possible. Additionally, whenever it slays an enemy character in a challenge it gets a Chaos Boon. The boon lasts for the rest of the game. Multiple boons of the same type do not count - if an enemy character dies as a result of multiple wounds being allocated to itand 1 or more of those wounds were caused by the Champion ofChaos, then the CHampions still gets a Boon. Sweeping Advances do not count. Duellist's PrideWhile in a challenge, his Attacks characteristic is equal to his opponent's Weapon SkillFearlessIndependent CharaterMark of Slaanesh+1 Initiative. A Psyker with this mark must generate at least one power from the Discipline of SlaaneshVeterans of the Long WarModels with this gain Hatred (Space Marines) and +1 Ld. Lord of DecadenceIf a primary detatchment includes Lucius Noise Marines can be chosen as TroopsDoom SirenTemplate53Assault 1Power Sword-User3MeleeF&K GrenadesArmor of Shrieking Souls3+(5++) for each armor or invulnerable save Lucius passes during the Fight Subpahse, the unit (or model if in a challenge) that caused the wound immediately suffers a S4 AP2 hit with ignores cover special ruleLash of TormentReduces the Attacks characteristic of any model in base contact by 1 (to a minimum of 1) In addition all of Lucious' cc attacks have the Shred special ruleFabius Bile0.00165Base Cost0WSBSSTWIALdSvInfantry (Character)5454345103+Champion of ChaosA model with a champion of Chaos rule must always issue and accept challenges whenever possible. Additionally, whenever it slays an enemy character in a challenge it gets a Chaos Boon. The boon lasts for the rest of the game. Multiple boons of the same type do not count - if an enemy character dies as a result of multiple wounds being allocated to itand 1 or more of those wounds were caused by the Champion ofChaos, then the CHampions still gets a Boon. Sweeping Advances do not count. Enhanced Warriorsone Chaos Space Marine Unit in the same army gains the Fearless special rule and has +1 Strength.FearlessIndependent CharaterVeterans of the Long WarModels with this gain Hatred (Space Marines) and +1 Ld. Power ArmorBolt Pistol1245PistolF&K GrenadesXyclos Needler1816Assault 3, Poisoned(2+)Rod of Torment-User-Melee Instant DeathThe ChirurgeonGives +2 Attacks (already included in profile) and Feel no PainChaos Lord0.0065Base Cost0WSBSSTWIALdSvInfantry (Character)6544353103+Champion of ChaosA model with a champion of Chaos rule must always issue and accep