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3D Sculpting Action Heroes
Anna Gerber
Anna Gerber 3D Sculpting Action Heroes
Outline
• 3D Sculpting Action Heroes – Generating base models – Slicing into parts & adding joints – Customizing via 3D sculpting tools
• 3D Printing Action Heroes – Preparing parts for 3D printing – 3D printing – Cleaning up 3D printed parts
• Adding electronics to 3D printed Action Heroes – Make them interactive – Electronics & coding
Anna Gerber 3D Sculpting Action Heroes
Generating Base Models • Use character mesh generators to save time:
• Make Human – Free & Open Source – http://www.makehuman.org/ – License of generated characters: CC0
• Mixamo Fuse (Now owned by Adobe) – https://www.mixamo.com/fuse – Free preview requires Adobe account – Royalty free use of generated models allowed for 3D
prints but you cannot sell the generated models directly
• AutoDesk Character Generator – http://area.autodesk.com/products/
charactergenerator – Free & Paid Subscription service – Unrestricted usage of generated models
Anna Gerber 3D Sculpting Action Heroes
Other sources for models
• Thingiverse – http://www.thingiverse.com/ – Use Creative Commons licensed models
• Model Resource – From games, for personal use only – http://www.models-resource.com/
• Create a model of someone's head – Use 123DCatch app to create model from photos
• http://www.123dapp.com/catch – Use a Kinect & Microsoft's 3D Scan app
• (Windows only) • http://microsoft.com/3d
Anna Gerber 3D Sculpting Action Heroes
MakeHuman
Anna Gerber 3D Sculpting Action Heroes
Fuse
Anna Gerber 3D Sculpting Action Heroes
AutoDesk Character Generator
Anna Gerber 3D Sculpting Action Heroes
Export the character model
• Export model as OBJ format model • AutoDesk Character Generator exports FBX –
convert these to OBJ using AutoDesk FBX Converter or other 3D software
• Online converter: – http://www.greentoken.de/onlineconv/
• We're using AutoDesk Meshmixer for 3D Sculpting: – http://www.meshmixer.com/ – Free software for Windows, Mac or Linux
• Alternative sculpting programs include Sculptris & Z-Brush
Anna Gerber 3D Sculpting Action Heroes
Import OBJ model to Meshmixer
Anna Gerber 3D Sculpting Action Heroes
Scales
You'll need to scale your model to Action Hero size. Popular scales:
• 1:4 (18") common for collector dolls • 1:6 (12") i.e. original G.I. Joe scale • 1:10 (7") currently the most popular size • 1:12 (5 -6") 90s Action Toys • 1:18 (4") kids action figures e.g. Star Wars
We'll use 1:10 scale i.e. around 15 – 18 cm tall
Anna Gerber 3D Sculpting Action Heroes
Scale Model in Meshmixer
• Adjust scale via Edit > Transform so that the model is around 15 – 18 cm tall
• Red = X • Green = Y • Blue = Z
Anna Gerber 3D Sculpting Action Heroes
Ball Joints
• We're using a ball joint system: – Ball joints fit into sockets – Parts held together with elastic
• Alternative joint systems include: – Print-in-place ball joints – Snap together joints
e.g. see Open Source Action Figureby Jason Welsh http://www.thingiverse.com/thing:116571
Anna Gerber 3D Sculpting Action Heroes
Slice model into parts
• Use the Plane cut tool to separate limbs • Use Select brush then Edit > Separate for more
control
Anna Gerber 3D Sculpting Action Heroes
Add balls joints to parts
Anna Gerber 3D Sculpting Action Heroes
Add ball, use Transform tool to scale to appropriate size and move into posi7on
Anna Gerber 3D Sculpting Action Heroes
Combine & Make solid, then use sculp7ng tools to refine model & blend joint onto part
Joints for elbows & knees
• Elbow & knee joints can be created as separate parts if desired, for maximum flexibility
Anna Gerber 3D Sculpting Action Heroes
Add sockets to parts
Anna Gerber 3D Sculpting Action Heroes
Place ball (slightly larger than joint ball), then use boolean diference to subtract
Hollow out parts
Anna Gerber 3D Sculpting Action Heroes
Also use boolean difference to Create hollows in parts
Add holes for elastic
Anna Gerber 3D Sculpting Action Heroes
Use a cylinder and boolean difference, Use sculp7ng tools to round edges
Split head cap from head
• Use select brush for precise selection or use slice tool for flat cut
Anna Gerber 3D Sculpting Action Heroes
Hollow out head & eyes & add magnet mounting points
Anna Gerber 3D Sculpting Action Heroes
Customize parts
• Use sculpting tools to refine and modify parts
Anna Gerber 3D Sculpting Action Heroes
Next steps
• Download Meshmixer at home to continue working on the models: – http://www.meshmixer.com/download.html
• If you will be participating in the 3D printing workshop, please bring your models along then
• We'll be focusing on preparing the models for printing, exporting to STL, and printing them on the 3D printers
Anna Gerber 3D Sculpting Action Heroes
License
• This slide desk was authored by Anna Gerber, April 2016 and may be shared or adapted under a Creative Commons Attribution Share Alike (4.0 CC-BY-SA) license: https://creativecommons.org/licenses/by-sa/4.0/
Anna Gerber 3D Sculpting Action Heroes